From 09f2238b95ae72e475b7a11ea1cd5195f3cb1abd Mon Sep 17 00:00:00 2001 From: Norgus Date: Sun, 6 May 2018 14:12:52 +0100 Subject: [PATCH] censorship & wrong censorship line reference fixed. --- Update/onik_002.txt | 22 ++++++++++------------ Update/zonik_002_vm00_n01.txt | 18 ++++++++++++++++++ Update/zonik_002_vm0x_n01.txt | 18 ++++++++++++++++++ 3 files changed, 46 insertions(+), 12 deletions(-) diff --git a/Update/onik_002.txt b/Update/onik_002.txt index 73e4f29..21b3885 100644 --- a/Update/onik_002.txt +++ b/Update/onik_002.txt @@ -3315,11 +3315,10 @@ void main() DisableWindow(); ModDrawCharacter(1, 8, "sprite/sunset/tomi1_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE ); -//「……嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?」!w5000 - if (GetGlobalFlag(GADVMode)) { OutputLine("富竹", NULL, "Tomitake", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(3, 8, "s19/08/990800016", 256, TRUE); - OutputLine(NULL, "「……嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?」", - NULL, "\"...It was quite a disturbing incident... They still haven't found one of the arms.\"", Line_Continue); + //VoiceMatching + if(GetGlobalFlag(GCensor) >= 2){ModCallScriptSection("zonik_002_vm0x_n01","dialog003");} + if(GetGlobalFlag(GCensor) <= 1){ModCallScriptSection("zonik_002_vm00_n01","dialog003");} + //VoiceMatchingEnd // (backup) SetValidityOfInput( FALSE ); Wait( 5000 ); @@ -3493,8 +3492,8 @@ void main() ClearMessage(); //VoiceMatching - if(GetGlobalFlag(GCensor) >= 2){ModCallScriptSection("zonik_002_vm0x_n01","dialog001");} - if(GetGlobalFlag(GCensor) <= 1){ModCallScriptSection("zonik_002_vm00_n01","dialog001");} + if(GetGlobalFlag(GCensor) >= 2){ModCallScriptSection("zonik_002_vm0x_n01","dialog002");} + if(GetGlobalFlag(GCensor) <= 1){ModCallScriptSection("zonik_002_vm00_n01","dialog002");} //VoiceMatchingEnd @@ -3646,11 +3645,10 @@ void main() if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } -//"... …嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?"@\ - if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } - OutputLine(NULL, "“……嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?”", - NULL, "\"...It was quite a disturbing incident... They still haven't found one of the arms.\"", GetGlobalFlag(GLinemodeSp)); - if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } + //VoiceMatching + if(GetGlobalFlag(GCensor) >= 2){ModCallScriptSection("zonik_002_vm0x_n01","dialog004");} + if(GetGlobalFlag(GCensor) <= 1){ModCallScriptSection("zonik_002_vm00_n01","dialog004");} + //VoiceMatchingEnd // 富竹さんの言った事がそのままなら@ diff --git a/Update/zonik_002_vm00_n01.txt b/Update/zonik_002_vm00_n01.txt index 7d5dc9a..852276e 100644 --- a/Update/zonik_002_vm00_n01.txt +++ b/Update/zonik_002_vm00_n01.txt @@ -71,3 +71,21 @@ void dialog002() NULL, " ...I can take Colonel Sanders home... hao...\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } } + +void dialog003() +{ +//「……嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?」!w5000 + if (GetGlobalFlag(GADVMode)) { OutputLine("富竹", NULL, "Tomitake", NULL, Line_ContinueAfterTyping); } + ModPlayVoiceLS(3, 8, "s19/08/990800016", 256, TRUE); + OutputLine(NULL, "「……嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?」", + NULL, "\"...It was quite a disturbing incident... They still haven't found one of the arms.\"", Line_Continue); +} + +void dialog004() +{ +//"... …嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?"@\ + if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } + OutputLine(NULL, "“……嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?”", + NULL, "\"...It was quite a disturbing incident... They still haven't found one of the arms.\"", GetGlobalFlag(GLinemodeSp)); + if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } +} diff --git a/Update/zonik_002_vm0x_n01.txt b/Update/zonik_002_vm0x_n01.txt index 0f5654c..39c56dc 100644 --- a/Update/zonik_002_vm0x_n01.txt +++ b/Update/zonik_002_vm0x_n01.txt @@ -74,3 +74,21 @@ void dialog002() NULL, " ...I can take Colonel Randy home... hao...\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } } + +void dialog003() +{ +//「……嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?」!w5000 + if (GetGlobalFlag(GADVMode)) { OutputLine("富竹", NULL, "Tomitake", NULL, Line_ContinueAfterTyping); } + ModPlayVoiceLS(3, 8, "s19/08/990800016", 256, TRUE); + OutputLine(NULL, "「……嫌な事件だったね。……………まだ見つかってないんだろ?」", + NULL, "\"...It was quite a disturbing incident... They still haven't found it, have they?\"", Line_Continue); +} + +void dialog004() +{ +//"... …嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?"@\ + if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } + OutputLine(NULL, "“……嫌な事件だったね。……………まだ見つかってないんだろ?”", + NULL, "\"...It was quite a disturbing incident... They still haven't found it, have they?\"", GetGlobalFlag(GLinemodeSp)); + if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } +}