Transitions improved
Woooo! Better flow, finally here. I did that cause my internet died and couldn't work on Wata. I don't think I can do much more for Oni at this point...
This commit is contained in:
@@ -1546,8 +1546,8 @@ void main()
|
||||
DisableWindow();
|
||||
FadeOutBGM( 1, 1000, TRUE );
|
||||
FadeOutBGM( 2, 1000, TRUE );
|
||||
ModDrawCharacter(3, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
|
||||
DrawScene("background/res5", 400 );
|
||||
ModDrawCharacter(3, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 1000, TRUE );
|
||||
|
||||
//「結局、母親も息子も捕まって、食べられちゃったんだそうです@おしまい。@
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
@@ -2143,8 +2143,8 @@ void main()
|
||||
ClearMessage();
|
||||
|
||||
DisableWindow();
|
||||
ModDrawCharacter(3, 11, "sprite/normal/oisi1_3_", "2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
|
||||
DrawScene("background/res5", 400 );
|
||||
ModDrawCharacter(3, 11, "sprite/normal/oisi1_3_", "2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
|
||||
|
||||
PlaySE( 4, "wa_023", 128, 64 );
|
||||
//「被害者たちはなぜか、あなたのお友達グループに全てつながるのです。」!w2000
|
||||
@@ -3396,10 +3396,10 @@ void main()
|
||||
//gosub *Ch_mi_si
|
||||
|
||||
DisableWindow();
|
||||
DrawSceneWithMask("background/ma_g2", "left", 0, 0, 1300 );
|
||||
PlayBGM( 1, "msys02", 128, 0 );
|
||||
ModDrawCharacterWithFiltering(3, 3, "sprite/normal/me2_wink_a1_", "1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 1300, FALSE );
|
||||
ModDrawCharacterWithFiltering(1, 2, "sprite/normal/re2a_def_a1_", "0", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 1300, TRUE );
|
||||
ModDrawCharacterWithFiltering(3, 3, "sprite/normal/me2_wink_a1_", "1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 0, FALSE );
|
||||
ModDrawCharacterWithFiltering(1, 2, "sprite/normal/re2a_def_a1_", "0", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, FALSE );
|
||||
DrawSceneWithMask("background/ma_g2", "left", 0, 0, 1300 );
|
||||
|
||||
//「どんなカンジ@ ちゃんと薬飲んで寝てた~?@
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
|
||||
Reference in New Issue
Block a user