Merge pull request #2 from Cnnctr/patch-2

Merged to ease the work in a new patch
This commit is contained in:
Ítalo Bruno Andrade
2015-05-23 18:14:32 -03:00

View File

@@ -919,10 +919,10 @@ void main()
ClearMessage(); ClearMessage();
//「そうだよ立派になったぞ@驚くぞ。@ //「そうだよ立派になったぞ@驚くぞ。@
PlaySE(3, "S19/01/HR_KEI00230", 256, 64); // PlaySE(3, "S19/01/HR_KEI00230", 256, 64);
OutputLine(NULL, "「そうだよ立派になったぞ。", OutputLine(NULL, "「そうだよ立派になったぞ。",
NULL, "\"I've grown quite splendidly.", Line_WaitForInput); NULL, "\"I've grown quite splendidly.", Line_WaitForInput);
PlaySE(3, "S19/01/HR_KEI00240", 256, 64); // PlaySE(3, "S19/01/HR_KEI00240", 256, 64);
OutputLine(NULL, "驚くぞ。」", OutputLine(NULL, "驚くぞ。」",
NULL, " You'd be surprised.\"", Line_WaitForInput); NULL, " You'd be surprised.\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -932,27 +932,28 @@ void main()
DrawBustshot( 3, "me_se_to_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE ); DrawBustshot( 3, "me_se_to_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「たくましくなっちゃった上にヒゲまで生やしちゃってさぁ~☆@ //「たくましくなっちゃった上にヒゲまで生やしちゃってさぁ~☆@
PlaySE(3, "S19/03/990300007", 256, 64); // PlaySE(3, "S19/03/990300007", 256, 64);
PlaySE(3, "S19/03/990300008", 256, 64);
OutputLine(NULL, "「たくましくなっちゃった上にヒゲまで生やしちゃってさぁ〜☆」", OutputLine(NULL, "「たくましくなっちゃった上にヒゲまで生やしちゃってさぁ〜☆」",
NULL, "\"Not only is he bigger, but he has a little moustache now~☆\"", Line_WaitForInput); NULL, "\"Not only is he bigger, but he has a little moustache now~☆\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
//「毎朝、元気全開で大変なんだ@今度見せてやるから挨拶してみろ。@ //「毎朝、元気全開で大変なんだ@今度見せてやるから挨拶してみろ。@
PlaySE(3, "S19/01/HR_KEI00250", 256, 64); // PlaySE(3, "S19/01/HR_KEI00250", 256, 64);
OutputLine(NULL, "「毎朝、元気全開で大変なんだ。", OutputLine(NULL, "「毎朝、元気全開で大変なんだ。",
NULL, "\"Being so *engorged* with energy every morning is quite a problem, though.", Line_WaitForInput); NULL, "\"Being so *engorged* with energy every morning is quite a problem, though.", Line_WaitForInput);
PlaySE(3, "S19/01/HR_KEI00260", 256, 64); // PlaySE(3, "S19/01/HR_KEI00260", 256, 64);
OutputLine(NULL, "今度見せてやるから挨拶してみろ。」", OutputLine(NULL, "今度見せてやるから挨拶してみろ。」",
NULL, " I'll introduce you next time, so be sure to greet him properly.\"", Line_WaitForInput); NULL, " I'll introduce you next time, so be sure to greet him properly.\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
//「今度なんて言わないで今がいいなぁ@朝の新鮮な空気を吸わせてあげたらぁ?¥ //「今度なんて言わないで今がいいなぁ@朝の新鮮な空気を吸わせてあげたらぁ?¥
PlaySE(3, "S19/03/990300008", 256, 64); // PlaySE(3, "S19/03/990300008", 256, 64);
OutputLine(NULL, "「今度なんて言わないで今がいいなぁ。", OutputLine(NULL, "「今度なんて言わないで今がいいなぁ。",
NULL, "\"Don't say 'next time.' Right now is just fine.", Line_WaitForInput); NULL, "\"Don't say 'next time.' Right now is just fine.", Line_WaitForInput);
PlaySE(3, "S19/03/990300009", 256, 64); // PlaySE(3, "S19/03/990300009", 256, 64);
OutputLine(NULL, "朝の新鮮な空気を吸わせてあげたらぁ?」", OutputLine(NULL, "朝の新鮮な空気を吸わせてあげたらぁ?」",
NULL, " How about letting the little guy get a breath of fresh morning air?\"", Line_Normal); NULL, " How about letting the little guy get a breath of fresh morning air?\"", Line_Normal);
ClearMessage(); ClearMessage();
@@ -971,7 +972,7 @@ void main()
//「よしわかった@大公開だ@後悔するなよ...ッ?!?!¥ //「よしわかった@大公開だ@後悔するなよ...ッ?!?!¥
PlaySE(3, "S19/01/HR_KEI00270", 256, 64); // PlaySE(3, "S19/01/HR_KEI00270", 256, 64);
OutputLine(NULL, "「よしわかった。", OutputLine(NULL, "「よしわかった。",
NULL, "\"Gotcha.", Line_WaitForInput); NULL, "\"Gotcha.", Line_WaitForInput);
OutputLine(NULL, "大公開だ。", OutputLine(NULL, "大公開だ。",