fixed sound path & text consistency

I think all of the Tomitake missing arm quotes are consistent now
(searched all of the scripts for the Japanese part)
This commit is contained in:
Norgus
2015-11-21 11:48:14 +00:00
parent fb1edc93f7
commit 31432a4bb4
2 changed files with 3 additions and 3 deletions

View File

@@ -3365,7 +3365,7 @@ void main()
//"... …嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?"@\ //"... …嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?"@\
OutputLine(NULL, "“……嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?”", OutputLine(NULL, "“……嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?”",
NULL, "\"...It was quite a disturbing incident... It seems they haven't been able to find one of the arms.\"", Line_WaitForInput); NULL, "\"...It was quite a disturbing incident... They still haven't found one of the arms.\"", Line_WaitForInput);
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);

View File

@@ -3827,7 +3827,7 @@ void main()
//「うん!¥ //「うん!¥
PlaySE(3, "s19/01/990200271", 256, 64); PlaySE(3, "s19/02/990200271", 256, 64);
OutputLine(NULL, "「うん!」", OutputLine(NULL, "「うん!」",
NULL, "\"Okay!\"", Line_Normal); NULL, "\"Okay!\"", Line_Normal);
ClearMessage(); ClearMessage();
@@ -3837,7 +3837,7 @@ void main()
//"... 腕が一本、まだ見つかってないんだろ?"@ //"... 腕が一本、まだ見つかってないんだろ?"@
OutputLine(NULL, "“…腕が一本、まだ見つかってないんだろ?”", OutputLine(NULL, "“…腕が一本、まだ見つかってないんだろ?”",
NULL, "\"...Seems they haven't been able to find one of the arms, you see.\"", Line_WaitForInput); NULL, "\"...They still haven't found one of the arms.\"", Line_WaitForInput);
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);