fixed sound path & text consistency
I think all of the Tomitake missing arm quotes are consistent now (searched all of the scripts for the Japanese part)
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@@ -3365,7 +3365,7 @@ void main()
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//"... …嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?"@\
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OutputLine(NULL, "“……嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?”",
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NULL, "\"...It was quite a disturbing incident... It seems they haven't been able to find one of the arms.\"", Line_WaitForInput);
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NULL, "\"...It was quite a disturbing incident... They still haven't found one of the arms.\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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@@ -3827,7 +3827,7 @@ void main()
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//「うん!¥
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PlaySE(3, "s19/01/990200271", 256, 64);
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PlaySE(3, "s19/02/990200271", 256, 64);
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OutputLine(NULL, "「うん!」",
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NULL, "\"Okay!\"", Line_Normal);
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ClearMessage();
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@@ -3837,7 +3837,7 @@ void main()
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//"... 腕が一本、まだ見つかってないんだろ?"@
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OutputLine(NULL, "“…腕が一本、まだ見つかってないんだろ?”",
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NULL, "\"...Seems they haven't been able to find one of the arms, you see.\"", Line_WaitForInput);
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NULL, "\"...They still haven't found one of the arms.\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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