Fix screen breaks
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@@ -576,7 +576,7 @@ void main()
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PlaySE( 4, "wa_007", 128, 64 );
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ShakeScreenSx( 1, 2, );
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OutputLineAll(NULL, "", Line_WaitForInput);
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OutputLineAll(NULL, "", Line_Normal);
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ClearMessage();
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@@ -1660,7 +1660,7 @@ void main()
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// PlaySE( 4, "wa_007", 128, 64 );
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// ShakeScreen( 1, 50, 20, 3, 0, );
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OutputLineAll(NULL, "", Line_WaitForInput);
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OutputLineAll(NULL, "", Line_Normal);
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ClearMessage();
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DisableWindow();
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@@ -2104,7 +2104,7 @@ void main()
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PlaySE( 4, "wa_007", 128, 64 );
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ShakeScreen( 1, 50, 20, 3, 0, );
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DrawScene( "bg_108", 200 );
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OutputLineAll(NULL, "", Line_WaitForInput);
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OutputLineAll(NULL, "", Line_Normal);
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ClearMessage();
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@@ -2171,7 +2171,7 @@ void main()
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PlaySE( 4, "wa_007", 128, 64 );
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ShakeScreen( 1, 50, 20, 3, 0, );
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OutputLine(NULL, "逆転勝利だッッ!!!!!!!",
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NULL, " comeback victory!!!!!!!", Line_WaitForInput);
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NULL, " comeback victory!!!!!!!", Line_Normal);
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_108", "right", 0, 0, 300 );
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