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CHANGELOG.md
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Changelog:
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v. 0.0
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- Test patch of prologue and chapter 1
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v. 0.1
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- Chapter 1 finished
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- Combined all edits of ps3 graphics patch and voice patch
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v. 0.2
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- Chapter 2 finished
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- Fixed folder structure of patch archive
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- Added in Extras folder with watermark-less window
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v 0.3
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- Chapter 3 finished
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- Fixed an error in Mion's dialogue in which PlaySE showed up
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- Changed bg_045 to bg_044 in scene when Keichii mentions Tomitake while he walks to the dump site
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v 0.4
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- Chapter 4 finished
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- Fixed Satako's voice during the Old Bachelor Scene in Chapter 3
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v 0.5
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- Chapter 5, finished
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- Chapter 15, 15_2, 15_3 finished, but need testing
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- Created combine2.ogg for Naay! part in Ch. 5
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- Found missing Satako in Ch. 2 picnic scene (S19/04/990400040.ogg)
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- Found missing ps2 voice (S01/19/123100003.ogg)
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- Moved sound effects to 4 layer as fix for sound effects and voice playing at same time
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- Bumped up the volume of the voices so the bgm doesn't drown them out.
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v 0.6
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- Chapter 6, finished
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- For whatever reason, some sound effects had an extra underscore in them. Fixed that.
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v 1.0
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- All chapters finished and tested.
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- All tips finished and tested.
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- For whatever reason, some sound effects had an extra underscore in them. Fixed that.
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- Changed any instances of bg_045 to bg_044
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v 1.01
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- Fixed sound effects in tips (accidentally removed a underscore there)
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- Disabling some voices in Keichii's dick scene in Ch.1 until the voices are found or script is written
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v 1.02
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- Fixed script not compiling in chapter 3
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- Fixed a typo in onik_003.txt
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- Fixed misplaced text in onik_003.txt
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v 1.03
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- Fixed Rena's KYUTE game scene (onik_009.txt)
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- Fixed several typos
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- Fixed several script errors
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- Split some japanese lines
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v 1.04
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- Adjusted all script files in order to match the voice files path (for Linux/OSX)
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**Optional for Windows users**
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v 1.05
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- Fixed line not displaying in onik_014_02.txt
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v 1.1
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- Merged with GuraGura's 1.0 Patch
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- Added in missing voices for chapter 1
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@@ -1,21 +0,0 @@
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void main()
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{
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SetFontId(0); //0 is MS Gothic (default japanese), 1 is MS PGothic (default english), 2 is dejavu sans, 3 is source han sans chinese simplified (for chinese)
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SetCharSpacing(0); //use negative values to make characters appear closer together
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SetLineSpacing(1);
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SetFontSize(42);
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//SetNameFormat("<line-h=10><size=+6>{0}\n</size></line-h>");
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SetNameFormat("");
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SetScreenAspect("0.5635");
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SetWindowPos(0, 0);
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SetWindowSize(1280, 720);
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SetWindowMargins(60, 30, 50, 30);
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SetGUIPosition( 15, 0);
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CallScript( "flow" );
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}
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void main()
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{
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SetFontId(1); //0 is MS Gothic (default japanese), 1 is MS PGothic (default english), 2 is dejavu sans, 3 is source han sans chinese simplified (for chinese)
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SetCharSpacing(0); //use negative values to make characters appear closer together
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SetLineSpacing(1);
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SetFontSize(42);
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//SetNameFormat("<line-h=10><size=+6>{0}\n</size></line-h>");
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SetNameFormat("");
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SetScreenAspect("0.5635");
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SetWindowPos(0, 0);
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SetWindowSize(1280, 720);
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SetWindowMargins(60, 30, 50, 30);
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SetGUIPosition( 15, 0);
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CallScript( "flow" );
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}
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@@ -1,21 +0,0 @@
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void main()
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{
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SetFontId(2); //0 is MS Gothic (default japanese), 1 is MS PGothic (default english), 2 is dejavu sans, 3 is source han sans chinese simplified (for chinese)
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SetCharSpacing(0); //use negative values to make characters appear closer together
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SetLineSpacing(1);
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SetFontSize(42);
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//SetNameFormat("<line-h=10><size=+6>{0}\n</size></line-h>");
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SetNameFormat("");
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SetScreenAspect("0.5635");
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SetWindowPos(0, 0);
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SetWindowSize(1280, 720);
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SetWindowMargins(60, 30, 50, 30);
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SetGUIPosition( 15, 0);
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CallScript( "flow" );
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}
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||||||
@@ -1 +0,0 @@
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|||||||
Place the Update folder into StreamingAssets folder.
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Before Width: | Height: | Size: 49 KiB |
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Before Width: | Height: | Size: 230 KiB |