Chapter 11 finished (first half)

This commit is contained in:
Kiruku
2015-05-22 02:07:04 -04:00
parent ddeaf7758d
commit 3b1a189baa

View File

@@ -1523,6 +1523,7 @@
//「健康に気を使うのはとても良いことだと思いますです。¥
PlaySE(3, "S01/05/120500034", 256, 64);
OutputLine(NULL, "「健康に気を使うのはとても良いことだと思いますです。」",
NULL, "\"I think it's wonderful you're taking care of your health.\"", Line_Normal);
ClearMessage();
@@ -1715,6 +1716,7 @@
//「わ、圭一くん、…野球部だよ@ 野球部だよ??@
PlaySE(3, "S01/02/120200200", 256, 64);
OutputLine(NULL, "「わ、圭一くん、…野球部だよ?",
NULL, "\"Whoa, Keiichi-kun... are you on the baseball team?", Line_WaitForInput);
OutputLine(NULL, " 野球部だよ??」",
@@ -1808,6 +1810,7 @@
DrawBustshot( 3, "re_se_wa_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「…県立大島が強いらしいよ@左腕の亀田くんがすごいんだって@…頑張ってね!@
PlaySE(3, "S01/03/120300138", 256, 64);
OutputLine(NULL, "「…県立大島が強いらしいよ。",
NULL, "\"...Regionally speaking, it seems that Oshima High is pretty strong.", Line_WaitForInput);
OutputLine(NULL, "左腕の亀田くんがすごいんだって。",
@@ -2845,6 +2848,7 @@
PlaySE(3, "S01/02/120200214", 256, 64);
OutputLine(NULL, "「い、行くから!",
NULL, "\"I-I'm going!", Line_WaitForInput);
PlaySE(3, "S01/02/120200215", 256, 64);
OutputLine(NULL, " そのバットをやめてよ…!!",
NULL, " So please stop with the bat...!!", Line_WaitForInput);
PlaySE(3, "S01/02/120200216", 256, 64);
@@ -3058,7 +3062,7 @@
SetValidityOfInput( FALSE );
Wait( 500 );
SetValidityOfInput( TRUE );
PlaySE(3, "S01/02/120200218", 256, 64);
OutputLine(NULL, "そのごめんね!",
NULL, " Well, excuse me, but...!", Line_WaitForInput);
PlaySE(3, "S01/02/120200219", 256, 64);
@@ -3084,6 +3088,7 @@
//「あ、!w500…あのね、!w500あのね ど、どうしてバットなんか持ってるのかな。!w800…かなッ
PlaySE(3, "S01/02/120200220", 256, 64);
OutputLine(NULL, "「あ、",
NULL, "\"Uh...", Line_ContinueAfterTyping);
@@ -3106,7 +3111,7 @@
SetValidityOfInput( FALSE );
Wait( 200 );
SetValidityOfInput( TRUE );
PlaySE(3, "S01/02/120200221", 256, 64);
OutputLine(NULL, " ど、どうしてバットなんか持ってるのかな。",
NULL, " Wh-Why do you have a bat, I wonder...", Line_ContinueAfterTyping);
Wait(800);
@@ -3368,6 +3373,7 @@
//「悟史…って!s100……………え…!sd
PlaySE(3, "S01/01/120100458", 256, 64);
OutputLine(NULL, "「悟史…って",
NULL, "\"Satoshi... being...", Line_ContinueAfterTyping);
@@ -3505,6 +3511,7 @@
ClearMessage();
//「…悟史くんの時と…!w1000どうして……!w1000どうしてそんなにまで同じなのッ
PlaySE(3, "S01/02/120200239", 256, 64);
OutputLine(NULL, "「…悟史くんの時と…",
NULL, "\"...Why is it...", Line_ContinueAfterTyping);
@@ -3587,6 +3594,7 @@
PlaySE(3, "S01/02/120200244", 256, 64);
OutputLine(NULL, "「悟史くんもね、…ある日突然、ひとりで登校するようになったの。",
NULL, "\"Satoshi-kun also... one day came to school all by himself all of a sudden.", Line_WaitForInput);
PlaySE(3, "S01/02/120200245", 256, 64);
OutputLine(NULL, "圭一くんみたいに!!!",
NULL, " Just like Keiichi-kun!!!", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -3594,8 +3602,10 @@
// そしてね、ある日突然、素振りの練習を始めたの@圭一くんみたいに!!@
PlaySE(3, "S01/02/120200246", 256, 64);
OutputLine(NULL, " そしてね、ある日突然、素振りの練習を始めたの。",
NULL, "Then one day, he suddenly started practicing his swing.", Line_WaitForInput);
PlaySE(3, "S01/02/120200247", 256, 64);
OutputLine(NULL, "圭一くんみたいに!!!",
NULL, " Just like Keiichi-kun!!!", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -3603,8 +3613,10 @@
// そしてね、ある日突然、バットを持ち歩くようになったの@圭一くんみたいにッ!!!@
PlaySE(3, "S01/02/120200248", 256, 64);
OutputLine(NULL, " そしてね、ある日突然、バットを持ち歩くようになったの。",
NULL, "Then one day, he suddenly began carrying the bat around with him.", Line_WaitForInput);
PlaySE(3, "S01/02/120200249", 256, 64);
OutputLine(NULL, "圭一くんみたいにッ!!!!",
NULL, " Just like Keiichi-kun!!!", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -3612,6 +3624,7 @@
// そしてね、ある日突然!w1000…………ッ、………………。¥
PlaySE(3, "S01/02/120200250", 256, 64);
OutputLine(NULL, " そしてね、ある日突然",
NULL, "Then one day, he suddenly...", Line_ContinueAfterTyping);
@@ -3837,7 +3850,7 @@
PlaySE(3, "S01/02/120200254", 256, 64);
OutputLine(NULL, "「言ったよね。",
NULL, "\"I told you.", Line_WaitForInput);
PlaySE(3, "S01/02/120200253", 256, 64);
PlaySE(3, "S01/02/120200255", 256, 64);
OutputLine(NULL, "圭一くん。」",
NULL, " Keiichi-kun.\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -3850,6 +3863,7 @@
ClearMessage();
//「悟史くんはね、…/
PlaySE(3, "S01/02/120200256", 256, 64);
OutputLine(NULL, "「悟史くんはね、…",
NULL, "\"Satoshi-kun, you see...", Line_ContinueAfterTyping);
@@ -3865,7 +3879,7 @@
NULL, "", Line_ContinueAfterTyping);
SetSpeedOfMessage( FALSE, 0, );
PlaySE(3, "S01/02/120200257", 256, 64);
OutputLine(NULL, "”しちゃったの。」",
NULL, "' out.\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);