punctuation, incorrect voice file correction, censorship

This commit is contained in:
Norgus
2018-04-14 22:58:24 +01:00
parent 32b61822df
commit 3cda5d16bf
3 changed files with 54 additions and 19 deletions

View File

@@ -173,7 +173,7 @@ void main()
// 思い出したのか、うっとりと顔を赤らめるレ¥ // 思い出したのか、うっとりと顔を赤らめるレ¥
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 思い出したのか、うっとりと顔を赤らめるレナ", OutputLine(NULL, " 思い出したのか、うっとりと顔を赤らめるレナ",
NULL, "She must have just thought about it, because her face filled with delight.", Line_Normal); NULL, "She must have just thought about it, because her face filled with delight.", Line_Normal);
ClearMessage(); ClearMessage();
@@ -1897,23 +1897,10 @@ void main()
// 浮かしてから弱弱中強?@ しかもゲージ技まで持ってやがるッ!!¥ //VoiceMatching
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } if(GetGlobalFlag(GCensor) >= 3){ModCallScriptSection("zonik_005_vm0x_n01","dialog000");}
OutputLine(NULL, " 浮かしてから弱弱中強?!", if(GetGlobalFlag(GCensor) <= 2){ModCallScriptSection("zonik_005_vm00_n01","dialog000");}
NULL, "Following the launcher with a jab, jab, strong, fierce combo!?", Line_WaitForInput); //VoiceMatchingEnd
OutputLine(NULL, " しかもゲージ技まで持ってやがるッ!!!",
NULL, " He's even using meter!", Line_Normal);
ClearMessage();
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 1000, TRUE );
//「音からして…校長の空中強は多段ヒット技だな?@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei07470", 256, TRUE);
OutputLine(NULL, "「音からして…校長の空中強は多段ヒット技だな?」",
NULL, "\"From how it sounded... the principal's jumping fierce sounds like a multi-hit combo.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -2856,7 +2843,7 @@ void main()
ModPlayVoiceLS(3, 1, "s19/01/hr_kei07610", 256, TRUE); ModPlayVoiceLS(3, 1, "s19/01/hr_kei07610", 256, TRUE);
OutputLine(NULL, "「魅音の負けだな。", OutputLine(NULL, "「魅音の負けだな。",
NULL, "\"Mion's loss, right?", Line_WaitForInput); NULL, "\"Mion's loss, right?", Line_WaitForInput);
ModPlayVoiceLS(3, 1, "s19/01/hr_kei07610", 256, TRUE); ModPlayVoiceLS(3, 1, "s19/01/hr_kei07620", 256, TRUE);
OutputLine(NULL, "引くぞ。", OutputLine(NULL, "引くぞ。",
NULL, " I'll draw it out.", Line_WaitForInput); NULL, " I'll draw it out.", Line_WaitForInput);
ModPlayVoiceLS(3, 1, "s19/01/hr_kei07630", 256, TRUE); ModPlayVoiceLS(3, 1, "s19/01/hr_kei07630", 256, TRUE);

View File

@@ -0,0 +1,24 @@
void main()
{
}
void dialog000()
{
// 浮かしてから弱弱中強?@ しかもゲージ技まで持ってやがるッ!!¥
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 浮かしてから弱弱中強?!",
NULL, "Following the launcher with a jab, jab, strong, fierce combo!?", Line_WaitForInput);
OutputLine(NULL, " しかもゲージ技まで持ってやがるッ!!!",
NULL, " He's even using meter!", Line_Normal);
ClearMessage();
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 1000, TRUE );
//「音からして…校長の空中強は多段ヒット技だな?@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei07470", 256, TRUE);
OutputLine(NULL, "「音からして…校長の空中強は多段ヒット技だな?」",
NULL, "\"From how it sounded... the principal's jumping fierce sounds like a multi-hit combo.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
}

View File

@@ -0,0 +1,24 @@
void main()
{
}
void dialog000()
{
// 浮かしてから弱弱中強?@ しかもゲージ技まで持ってやがるッ!!¥
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 流れるようなコンボ<連続攻撃>",
NULL, "Such perfect flow in a combo!?", Line_WaitForInput);
OutputLine(NULL, " しかもダウンした相手に追い討ちまで持ってやがるッ!!!",
NULL, " He's even using followers on the KO'd opponent!!!", Line_Normal);
ClearMessage();
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 1000, TRUE );
//「音からして…校長の空中強は多段ヒット技だな?@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei07470", 256, TRUE);
OutputLine(NULL, "「ジークンドー.<じい拳道>だな?」",
NULL, "\"That's Jeet Kune Do, right?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
}