From 4d6e83ec0a1353cd266eae0b0eea6a7a23cdbb52 Mon Sep 17 00:00:00 2001 From: Aurian Date: Tue, 7 Aug 2018 21:26:38 +0200 Subject: [PATCH] switching to alphaimage --- Update/onik_015_02.txt | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/Update/onik_015_02.txt b/Update/onik_015_02.txt index e09fd9b..0d6214d 100644 --- a/Update/onik_015_02.txt +++ b/Update/onik_015_02.txt @@ -47,7 +47,7 @@ void main() NULL, " ...When I did that... pain shot throughout my entire body.", Line_Normal); ClearMessage(); DisableWindow(); - DrawBustshot(2, "sprite/transparent", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, TRUE ); + DrawBustshot(2, "alphaimage", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, TRUE ); MoveSprite( 2, 0, 0, 0, 25, 0, 0, 0, 0, TRUE ); ModDrawCharacter(2, 2, "sprite/normal/re1a_komaru_a2_", "0", 290, 135, -600, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE ); @@ -528,7 +528,7 @@ void main() DisableWindow(); DrawSceneWithMask("black", "right", 0, 0, 200 ); - DrawBustshot(2, "sprite/transparent", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, TRUE ); + DrawBustshot(2, "alphaimage", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, TRUE ); FadeOutBGM( 1, 1000, FALSE ); FadeOutBGM( 2, 1000, TRUE ); @@ -908,7 +908,7 @@ void main() if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } DisableWindow(); - DrawBustshot(3, "sprite/transparent", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, TRUE ); + DrawBustshot(3, "alphaimage", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, TRUE ); MoveSprite( 3, 0, 0, 0, 25, 0, 0, 0, 0, TRUE ); ModDrawCharacter(3, 3, "sprite/normal/me2_warai_a1_", "2", 290, 135, -600, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 300, TRUE ); @@ -924,7 +924,7 @@ void main() DisableWindow(); - DrawBustshot(1, "sprite/transparent", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, TRUE ); + DrawBustshot(1, "alphaimage", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, TRUE ); MoveSprite( 1, 0, 0, 0, -15, 0, 0, 0, 0, TRUE ); ModDrawCharacter(1, 2, "sprite/normal/re1b_warai_b1_", "2", -270, 110, -600, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, TRUE ); @@ -1360,8 +1360,8 @@ void main() ClearMessage(); DisableWindow(); DrawScene("black", 1000 ); - DrawBustshot(3, "sprite/transparent", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, TRUE ); - DrawBustshot(1, "sprite/transparent", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, TRUE ); + DrawBustshot(3, "alphaimage", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, TRUE ); + DrawBustshot(1, "alphaimage", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, TRUE ); // ......こいつらは...一体誰なんだ?@ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }