various fixes

Fixed a sprite (Satoko was appearing for Rika's line)
fixed some translation nuances
- some text flow/sound timing issues
This commit is contained in:
Norgus
2015-11-24 21:06:45 +00:00
parent 8421f70ae6
commit 4d8b00e4fa

View File

@@ -1567,9 +1567,10 @@ void main()
SetSpeedOfMessage( TRUE, 0, );
OutputLine(NULL, "……",
NULL, "......", Line_WaitForInput);
NULL, "......", Line_ContinueAfterTyping);
SetSpeedOfMessage( FALSE, 0, );
Wait (1200)
OutputLine(NULL, "初めてだな。」",
NULL, " We've gone head-to-head like this.\"", Line_Normal);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -2058,6 +2059,8 @@ void main()
DrawBustshotWithFiltering( 1, "me_si_th_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
//「………圭ちゃんの方がわかんね~センスしてるよー。¥
// I feel this line needs a better translation, but haven't thought of one yet!
// kind of like "...I think you're the one with the poor tastes." (she's talking about Keiichi's affinity for Rika's little loli-moe act, hence the following mental anguish instilled on Keiichi on having it pointed out)
PlaySE(3, "s19/03/500300721", 256, 64);
OutputLine(NULL, "「………圭ちゃんの方がわかんね〜センスしてるよー。」",
NULL, "\"...Kei-chan has a pretty weird definition of 'art.'\"", Line_Normal);
@@ -2228,7 +2231,7 @@ void main()
//「圭ちゃんに限って……いやまさか……。@
PlaySE(3, "s19/03/500300724", 256, 64);
OutputLine(NULL, "「圭ちゃんに限って……いやまさか……。」",
NULL, "\"This is Kei-chan, after all... No, it couldn't be...\"", Line_WaitForInput);
NULL, "\"Kei-chan, wouldn't stoop to... no, would he?\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -2601,8 +2604,8 @@ void main()
OutputLine(NULL, "「な、…なぁんだ…!",
NULL, "\"Oh... Ohhh...!", Line_WaitForInput);
PlaySE(3, "s19/03/500300732", 256, 64);
OutputLine(NULL, " てっきりおじさんは圭一のかぁいいオットセイかと〜!!」",
NULL, " This old man thought you meant it was Keiichi's kyute little fur seal!!\"", Line_WaitForInput);
OutputLine(NULL, " てっきりおじさんは圭ちゃんの・・・ あははははっはぁ~!!」",
NULL, " This old man thought you meant it was Keiichi's... Ahahaha.. haaa!!\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -2766,7 +2769,7 @@ void main()
//「御陰様でね@いい絵がたくさん撮れたよ。@
PlaySE(3, "s19/08/500800003", 256, 64);
OutputLine(NULL, "「御陰様でね。",
NULL, "\"Thanks to you.", Line_WaitForInput);
NULL, "\"Yes, thanks for asking.", Line_WaitForInput);
PlaySE(3, "s19/08/500800004", 256, 64);
OutputLine(NULL, "いい絵がたくさん撮れたよ。」",
NULL, " I got plenty of good shots.\"", Line_WaitForInput);
@@ -3224,8 +3227,8 @@ void main()
OutputLine(NULL, "「身包み剥いでッ!!",
NULL, "\"We'll leave you with nothing!", Line_WaitForInput);
PlaySE(3, "s19/01/hr_kei34020", 256, 64);
OutputLine(NULL, " ケツの毛までひん剥いてやるぜぇえぇえッ!!!!」",
NULL, " We won't even leave the hairs on your butt!!\"", Line_WaitForInput);
OutputLine(NULL, " 地獄の底に叩き落としてやるぜぇえぇえッ!!!!」",
NULL, " -and beat you into the depths of hell!!\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -3562,7 +3565,7 @@ void main()
ClearMessage();
DisableWindow();
DrawBustshotWithFiltering( 3, "sa_si_aw_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
DrawBustshotWithFiltering( 3, "ri_mk_ni_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
//「…くまさんを落とせれば勝利は確定しますですね。@
PlaySE(3, "s19/05/500500302", 256, 64);
@@ -4708,7 +4711,7 @@ void main()
//「つまり、圭ちゃんと梨花ちゃんは手堅く、ラクなものを撃ち落せばビリ回避ってわけだね。@
PlaySE(3, "s19/03/500300757", 256, 64);
OutputLine(NULL, "「つまり、圭ちゃんと梨花ちゃんは手堅く、ラクなものを撃ち落せばビリ回避ってわけだね。」",
NULL, "\"So both Kei-chan and Rika-chan can just shoot down a small, easy prize and avoid being dead last.\"", Line_WaitForInput);
NULL, "\"So both Kei-chan and Rika-chan can just shoot down a sure, easy prize and avoid being dead last.\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -4762,7 +4765,7 @@ void main()
// 非情に徹するなら魅音の言う通り、ここは小物狙いだ@……だが……!¥
OutputLine(NULL, " 非情に徹するなら魅音の言う通り、ここは小物狙いだ。",
NULL, "If I took the ruthless route, as Mion had suggested, then I'd go for a small target.", Line_WaitForInput);
NULL, "If I took the ruthless route, as Mion had suggested, then I'd go for something insignificant.", Line_WaitForInput);
OutputLine(NULL, "……だが……!!",
NULL, " ...Except...!!", Line_Normal);
ClearMessage();
@@ -4870,7 +4873,7 @@ void main()
OutputLine(NULL, " 兄ちゃんいいぞぉ!!",
NULL, " Cool, onii-chan!!", Line_WaitForInput);
OutputLine(NULL, " 男見せたれぇえぇええぇッ!!!!」",
NULL, " You got balls maaaan!!!!\"", Line_Normal);
NULL, " Show us what you've got!!!!\"", Line_Normal);
ClearMessage();