Remove auto-mode
This commit is contained in:
@@ -42,21 +42,15 @@ void main()
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//locate 0,5
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//!s50
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SetSpeedOfMessage( TRUE, 100, );
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SetDrawingPointOfMessage( 0, 5 );
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// どうせ引き裂かれるなら、!w2000
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OutputLine(NULL, "どうせ引き裂かれるなら、",
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NULL, "If I was going to be ripped apart anyways,", Line_ContinueAfterTyping);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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NULL, "If I was going to be ripped apart anyways,", Line_WaitForInput);
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Wait( 2000 );
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// 身を引き裂かされる方がはるかにマシだと思った。!w4000
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OutputLine(NULL, "身を引き裂かされる方がはるかにマシだと思った。",
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NULL, "having my body ripped apart would've been far better.", Line_ContinueAfterTyping);
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Wait( 4000 );
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NULL, " having my body ripped apart would've been far better.", Line_Normal);
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ClearMessage();
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@@ -66,9 +60,7 @@ void main()
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// 信じてた。!w2000
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OutputLine(NULL, "信じてた。",
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NULL, "I trusted her.", Line_ContinueAfterTyping);
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Wait( 2000 );
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NULL, "I trusted her.", Line_WaitForInput);
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PlaySE( 4, "wa_015", 128, 64 );
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Wait( 800 );
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@@ -78,10 +70,7 @@ void main()
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// ......いや、信じてる。!w2000
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OutputLine(NULL, "…いや、信じてる。",
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NULL, "...No, I still trust her.", Line_ContinueAfterTyping);
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Wait( 2000 );
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NULL, "...No, I still trust her.", Line_WaitForInput);
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PlaySE( 4, "wa_015", 128, 64 );
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Wait( 800 );
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@@ -91,10 +80,7 @@ void main()
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// 今この瞬間だって、信じてる。!w2000
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OutputLine(NULL, "今この瞬間だって、信じてる。",
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NULL, "Even in this very moment, I trust her.", Line_ContinueAfterTyping);
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Wait( 2000 );
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NULL, "Even in this very moment, I trust her.", Line_Normal);
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ClearMessage();
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PlaySE( 4, "wa_015", 128, 64 );
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@@ -106,16 +92,13 @@ void main()
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// でも......薄々は気付いてる。!w2000
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OutputLine(NULL, "でも…薄々は気付いてる。",
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NULL, "But... I'm starting to realize.", Line_ContinueAfterTyping);
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NULL, "But... I'm starting to realize.", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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Wait( 2000 );
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// 信じたいのは、認めたくないだけだからだ。/
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OutputLine(NULL, "信じたいのは、認めたくないだけだからだ。",
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NULL, "I only wanted to trust her because I refused to accept the truth.", Line_ContinueAfterTyping);
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NULL, "I only wanted to trust her because I refused to accept the truth.", Line_WaitForInput);
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PlaySE( 4, "wa_015", 128, 64 );
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Wait( 800 );
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@@ -125,13 +108,12 @@ void main()
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// 自分に言い聞かせるような、
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OutputLine(NULL, "自分に言い聞かせるような、",
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NULL, "It was as if I was trying to convince myself,", Line_ContinueAfterTyping);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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NULL, "It was as if I was trying to convince myself,", Line_WaitForInput);
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// そんな涙声が...もうたまらなく馬鹿馬鹿しくて......。
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OutputLine(NULL, "そんな涙声が…もうたまらなく馬鹿馬鹿しくて…。",
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NULL, "in such a silly... sobbing voice...", Line_ContinueAfterTyping);
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NULL, " in such a silly... sobbing voice...", Line_WaitForInput);
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PlaySE( 4, "wa_015", 128, 64 );
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Wait( 800 );
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@@ -141,24 +123,14 @@ void main()
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// さらなる涙が...顔をもっとぐしゃぐしゃにする...。!w3000
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OutputLine(NULL, "さらなる涙が…顔をもっとぐしゃぐしゃにする…。",
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NULL, "And those tears... those tears making a mess of my face...", Line_ContinueAfterTyping);
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Wait( 4000 );
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NULL, "And those tears... those tears making a mess of my face...", Line_Normal);
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ClearMessage();
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//locate 0,6
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SetDrawingPointOfMessage( 0, 6 );
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// 機械的に繰り返されていたそれはようやく収まり、とても静かになった。!w4000
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OutputLine(NULL, "機械的に繰り返されていたそれはようやく収まり、とても静かになった。",
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NULL, "That mechanical, repetitious sound finally stilled, and everything fell silent.", Line_ContinueAfterTyping);
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Wait( 4000 );
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NULL, "That mechanical, repetitious sound finally stilled, and everything fell silent.", Line_Normal);
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_204", "c", 0, 0, 1300 );
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@@ -167,52 +139,31 @@ void main()
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SetDrawingPointOfMessage( 0, 4 );
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// ひぐらしの声だけが...いやに騒がしい。!w2000
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OutputLine(NULL, "ひぐらしの声だけが…いやに騒がしい。",
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NULL, "Only the cry of the cicadas remained, annoyingly loud.", Line_ContinueAfterTyping);
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Wait( 2000 );
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NULL, "Only the cry of the cicadas remained, annoyingly loud.", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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// なのに、!w1500
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OutputLine(NULL, "なのに、",
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NULL, "And yet...", Line_ContinueAfterTyping);
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NULL, "And yet...", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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Wait( 1500 );
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// ...彼女のそれはまだ聞こえる気がする。!w2000
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OutputLine(NULL, "…彼女のそれはまだ聞こえる気がする。",
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NULL, "...I felt as if I could still hear her voice.", Line_ContinueAfterTyping);
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Wait( 2000 );
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NULL, "...I felt as if I could still hear her voice.", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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// ...聞こえるはずはない。!w2000
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OutputLine(NULL, "…聞こえるはずはない。",
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NULL, "...But that's not possible.", Line_ContinueAfterTyping);
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NULL, "...But that's not possible.", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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Wait( 2000 );
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// 彼女はもう、言うのをやめているのだから。!w4000
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OutputLine(NULL, "彼女はもう、言うのをやめているのだから。",
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NULL, "She is no longer speaking.", Line_ContinueAfterTyping);
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Wait( 4000 );
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NULL, "She is no longer speaking.", Line_Normal);
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ClearMessage();
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//locate 0,5
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@@ -220,23 +171,13 @@ void main()
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SetDrawingPointOfMessage( 0, 5 );
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// 泣いているのは俺だけだった。!w2000
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OutputLine(NULL, "泣いているのは俺だけだった。",
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NULL, "The only one crying is me.", Line_ContinueAfterTyping);
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Wait( 2000 );
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NULL, "The only one crying is me.", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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// 彼女は泣きもしなかった。!w4000
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OutputLine(NULL, "彼女は泣きもしなかった。",
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NULL, "She never cried.", Line_ContinueAfterTyping);
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Wait( 4000 );
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NULL, "She never cried.", Line_Normal);
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ClearMessage();
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//locate 0,2
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@@ -244,61 +185,32 @@ void main()
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SetDrawingPointOfMessage( 0, 2 );
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// 彼女がそれを繰り返し口にしていた時も、表情どころか感情もなかった。!w2000
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OutputLine(NULL, "彼女がそれを繰り返し口にしていた時も、表情どころか感情もなかった。",
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NULL, "Even when she repeated those words over and over, she never expressed any emotion, because there were none to show.", Line_ContinueAfterTyping);
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NULL, "Even when she repeated those words over and over, she never expressed any emotion, because there were none to show.", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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Wait( 2000 );
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// 彼女に、俺のために流す涙がないのなら、!w1000俺にだって。!w2000
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OutputLine(NULL, "彼女に、俺のために流す涙がないのなら、",
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NULL, "If she had no tears to shed for me,", Line_ContinueAfterTyping);
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Wait( 1000 );
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OutputLine(NULL, "俺にだって。",
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NULL, " then I...", Line_ContinueAfterTyping);
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Wait( 2000 );
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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NULL, " then I...", Line_WaitForInput);
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// ...彼女らのために流す涙はいらないはずなのだ。!w4000
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OutputLine(NULL, "…彼女らのために流す涙はいらないはずなのだ。",
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NULL, "shouldn't need to shed any for her.", Line_ContinueAfterTyping);
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Wait( 4000 );
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NULL, " shouldn't need to shed any for her.", Line_Normal);
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ClearMessage();
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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// それなのに......痛み、目を潤ませてしまうのは......どうして?!w2000
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OutputLine(NULL, "それなのに…痛み、目を潤ませてしまうのは…どうして?",
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NULL, "Then why... this pain, my eyes getting moist... why was this happening?", Line_ContinueAfterTyping);
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Wait( 2000 );
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NULL, "Then why... this pain, my eyes getting moist... why was this happening?", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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// それでも引き裂かれてないと、......信じていたいから。!w4000
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OutputLine(NULL, "それでも引き裂かれてないと、…信じていたいから。",
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NULL, "I still wanted to believe... I hadn't been split apart.", Line_ContinueAfterTyping);
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Wait( 4000 );
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NULL, "I still wanted to believe... I hadn't been split apart.", Line_Normal);
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ClearMessage();
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//locate 0,6
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@@ -306,23 +218,13 @@ void main()
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SetDrawingPointOfMessage( 0, 6 );
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// もう充分だろ?!w2000
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OutputLine(NULL, "もう充分だろ?",
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NULL, "That's enough, right?", Line_ContinueAfterTyping);
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Wait( 2000 );
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NULL, "That's enough, right?", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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// 内なる、もうひとりの自分がやさしく語りかける...。!w4000
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OutputLine(NULL, "内なる、もうひとりの自分がやさしく語りかける…。",
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NULL, "Inside me, an inner voice whispered gently...", Line_ContinueAfterTyping);
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Wait( 4000 );
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NULL, "Inside me, an inner voice whispered gently...", Line_Normal);
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ClearMessage();
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//locate 0,4
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@@ -330,34 +232,19 @@ void main()
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SetDrawingPointOfMessage( 0, 4 );
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// 俺はもう充分に心を痛めたさ。!w2000
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OutputLine(NULL, "俺はもう充分に心を痛めたさ。",
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NULL, "My spirit had suffered enough...", Line_ContinueAfterTyping);
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Wait( 2000 );
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NULL, "My spirit had suffered enough...", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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// ...そして何度も、その痛む心を捨てるべきかどうか迷ったんだ。!w2000
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OutputLine(NULL, "…そして何度も、その痛む心を捨てるべきかどうか迷ったんだ。",
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NULL, "...and countless times I'd wavered over whether I should just throw the battered thing away.", Line_ContinueAfterTyping);
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Wait( 2000 );
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NULL, "...and countless times I'd wavered over whether I should just throw the battered thing away.", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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// だけど俺は...頑なに、捨てることを拒んだんじゃないか。!w4000
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OutputLine(NULL, "だけど俺は…頑なに、捨てることを拒んだんじゃないか。",
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NULL, "Except... I've stubbornly refused to do that, haven't I?", Line_ContinueAfterTyping);
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Wait( 4000 );
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NULL, "Except... I've stubbornly refused to do that, haven't I?", Line_Normal);
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ClearMessage();
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//locate 0,2
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@@ -365,32 +252,19 @@ void main()
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SetDrawingPointOfMessage( 0, 2 );
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// 捨てれば...もっと心が楽になれる...。!w2000
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OutputLine(NULL, "捨てれば…もっと心が楽になれる…。",
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NULL, "I'd feel better if I just threw it away.", Line_ContinueAfterTyping);
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Wait( 2000 );
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NULL, "I'd feel better if I just threw it away.", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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// それを知りながらも、俺は信じることを選んだんじゃないか。!w2000
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OutputLine(NULL, "それを知りながらも、俺は信じることを選んだんじゃないか。",
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NULL, "Even knowing that, I chose to believe, didn't I?", Line_ContinueAfterTyping);
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NULL, "Even knowing that, I chose to believe, didn't I?", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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Wait( 2000 );
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// その辛かった苦労は、きっと俺にしかわからないし、俺にしかねぎらえない。!w4000
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OutputLine(NULL, "その辛かった苦労は、きっと俺にしかわからないし、俺にしかねぎらえない。",
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NULL, "Only I can understand that painful struggle, and appreciate it.", Line_ContinueAfterTyping);
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Wait( 4000 );
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NULL, "Only I can understand that painful struggle, and appreciate it.", Line_Normal);
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ClearMessage();
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@@ -399,50 +273,31 @@ void main()
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SetDrawingPointOfMessage( 0, 5 );
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// なぁ俺。!w2000
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OutputLine(NULL, "なぁ俺。",
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NULL, "Hey, me?", Line_ContinueAfterTyping);
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NULL, "Hey, me?", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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Wait( 2000 );
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// ...俺は充分に頑張った。!w2000
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OutputLine(NULL, "…俺は充分に頑張った。",
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NULL, "...I've tried more than enough.", Line_ContinueAfterTyping);
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NULL, "...I've tried more than enough.", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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Wait( 2000 );
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// ......俺がそれを認めてやる。!w2000
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OutputLine(NULL, "…俺がそれを認めてやる。",
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NULL, "...I'll acknowledge that much.", Line_ContinueAfterTyping);
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Wait( 2000 );
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NULL, "...I'll acknowledge that much.", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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// だから。!w2000
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OutputLine(NULL, "だから。",
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NULL, "So...", Line_ContinueAfterTyping);
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NULL, "So...", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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Wait( 2000 );
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// ......もう楽になってもいいんじゃないか......?!w4000
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OutputLine(NULL, "…もう楽になってもいいんじゃないか…?",
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NULL, "...Isn't it all right to just take the easy way out?", Line_ContinueAfterTyping);
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Wait( 4000 );
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NULL, "...Isn't it all right to just take the easy way out?", Line_Normal);
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ClearMessage();
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//locate 0,6
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@@ -451,21 +306,13 @@ void main()
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// それに.........捨てるんじゃない。!w2000
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OutputLine(NULL, "それに…捨てるんじゃない。",
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NULL, "Besides... I'm not throwing it away.", Line_ContinueAfterTyping);
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NULL, "Besides... I'm not throwing it away.", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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Wait( 2000 );
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// 彼女と一緒に、置いていくんだ。!w2000
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OutputLine(NULL, "彼女と一緒に、置いていくんだ。",
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NULL, "I'm leaving it behind, with her.", Line_ContinueAfterTyping);
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Wait( 2000 );
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NULL, "I'm leaving it behind, with her.", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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@@ -474,10 +321,7 @@ void main()
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SetDrawingPointOfMessage( 0, 11 );
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// ...花を手向けるように。!w4000
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OutputLine(NULL, "…花を手向けるように。",
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NULL, "...Like flowers by a grave.", Line_ContinueAfterTyping);
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|
||||
Wait( 4000 );
|
||||
NULL, "...Like flowers by a grave.", Line_Normal);
|
||||
ClearMessage();
|
||||
|
||||
//locate 0,3
|
||||
@@ -485,52 +329,31 @@ void main()
|
||||
SetDrawingPointOfMessage( 0, 3 );
|
||||
// さぁ。!w2000
|
||||
OutputLine(NULL, "さぁ。",
|
||||
NULL, "Now then.", Line_ContinueAfterTyping);
|
||||
NULL, "Now then.", Line_WaitForInput);
|
||||
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
Wait( 2000 );
|
||||
|
||||
|
||||
// ......心を落ち着けて...。!w2000
|
||||
OutputLine(NULL, "…心を落ち着けて…。",
|
||||
NULL, "...Calm your nerves.", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
Wait( 2000 );
|
||||
|
||||
|
||||
NULL, "...Calm your nerves.", Line_WaitForInput);
|
||||
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
// もう右腕が痺れているだろうけど。!w2000
|
||||
OutputLine(NULL, "もう右腕が痺れているだろうけど。",
|
||||
NULL, "Even though you can't feel your right arm.", Line_ContinueAfterTyping);
|
||||
NULL, "Even though you can't feel your right arm.", Line_WaitForInput);
|
||||
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
Wait( 2000 );
|
||||
|
||||
|
||||
// ......頑張って振り上げよう。!w2000
|
||||
OutputLine(NULL, "…頑張って振り上げよう。",
|
||||
NULL, "...Just lift it up.", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
Wait( 2000 );
|
||||
|
||||
|
||||
NULL, "...Just lift it up.", Line_WaitForInput);
|
||||
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
// ひとつ振る度に忘れるんだ。!w4000
|
||||
OutputLine(NULL, "ひとつ振る度に忘れるんだ。",
|
||||
NULL, "And with every swing, forget a little more.", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
Wait( 4000 );
|
||||
|
||||
|
||||
NULL, "And with every swing, forget a little more.", Line_Normal);
|
||||
ClearMessage();
|
||||
|
||||
//locate 0,4
|
||||
@@ -542,12 +365,7 @@ void main()
|
||||
|
||||
// 親切が、うれしかった。!w2000
|
||||
OutputLine(NULL, "親切が、うれしかった。",
|
||||
NULL, "That kindness made me happy.", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
Wait( 2000 );
|
||||
|
||||
|
||||
NULL, "That kindness made me happy.", Line_WaitForInput);
|
||||
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
@@ -557,12 +375,7 @@ void main()
|
||||
|
||||
// 愛らしい笑顔がうれしかった。!w2000
|
||||
OutputLine(NULL, "愛らしい笑顔がうれしかった。",
|
||||
NULL, "That adorable smile brought me joy.", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
Wait( 2000 );
|
||||
|
||||
|
||||
NULL, "That adorable smile brought me joy.", Line_WaitForInput);
|
||||
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
@@ -572,12 +385,7 @@ void main()
|
||||
|
||||
// 頭を撫でるのが、好きだった。!w2000
|
||||
OutputLine(NULL, "頭を撫でるのが、好きだった。",
|
||||
NULL, "I liked petting your head.", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
Wait( 2000 );
|
||||
|
||||
|
||||
NULL, "I liked petting your head.", Line_WaitForInput);
|
||||
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
@@ -587,10 +395,8 @@ void main()
|
||||
|
||||
// そんな君がはにかむのが、好きだった。!w2000
|
||||
OutputLine(NULL, "そんな君がはにかむのが、好きだった。",
|
||||
NULL, "I loved how demure you were.", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
Wait( 2000 );
|
||||
NULL, "I loved how demure you were.", Line_Normal);
|
||||
ClearMessage();
|
||||
|
||||
|
||||
PlaySE( 4, "wa_015", 128, 64 );
|
||||
@@ -599,8 +405,6 @@ void main()
|
||||
Wait( 300 );
|
||||
PlaySE( 4, "wa_030", 128, 64 );
|
||||
|
||||
ClearMessage();
|
||||
|
||||
|
||||
//locate 0,2
|
||||
|
||||
@@ -608,51 +412,29 @@ void main()
|
||||
|
||||
// これで最後だから。!w2000
|
||||
OutputLine(NULL, "これで最後だから。",
|
||||
NULL, "...Because this will be the last time.", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
Wait( 2000 );
|
||||
|
||||
|
||||
NULL, "...Because this will be the last time.", Line_WaitForInput);
|
||||
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
// これを振り下ろせば忘れてしまうのだから。!w2000
|
||||
OutputLine(NULL, "これを振り下ろせば忘れてしまうのだから。",
|
||||
NULL, "Because when I swing this down, I'll forget.", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
Wait( 2000 );
|
||||
|
||||
|
||||
NULL, "Because when I swing this down, I'll forget.", Line_WaitForInput);
|
||||
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
// 君に贈る、...............俺からの、!w2000
|
||||
OutputLine(NULL, "君に贈る、…俺からの、",
|
||||
NULL, "This is... my...", Line_ContinueAfterTyping);
|
||||
|
||||
Wait( 2000 );
|
||||
|
||||
|
||||
NULL, "This is... my...", Line_WaitForInput);
|
||||
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
// 最初で最後の!w1000花束。!w4000
|
||||
OutputLine(NULL, "最初で最後の",
|
||||
NULL, "First and last...", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
Wait( 1000 );
|
||||
NULL, "First and last...", Line_WaitForInput);
|
||||
|
||||
|
||||
OutputLine(NULL, "花束。",
|
||||
NULL, " bouquet for you.", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
Wait( 4000 );
|
||||
|
||||
|
||||
NULL, " bouquet for you.", Line_Normal);
|
||||
ClearMessage();
|
||||
DisableWindow();
|
||||
DrawScene( "black", 3000 );
|
||||
@@ -664,14 +446,7 @@ void main()
|
||||
|
||||
// ひょっとすると、...俺は君の事が、!w2000
|
||||
OutputLine(NULL, "ひょっとすると、…俺は君の事が、",
|
||||
NULL, "Perhaps... I really did...", Line_ContinueAfterTyping);
|
||||
|
||||
|
||||
Wait( 2000 );
|
||||
|
||||
|
||||
OutputLineAll(NULL, "\n\n\n", Line_ContinueAfterTyping);
|
||||
|
||||
NULL, "Perhaps... I really did...", Line_WaitForInput);
|
||||
|
||||
// !s150.......................................!s50好きだった。!w3000
|
||||
|
||||
@@ -680,26 +455,18 @@ void main()
|
||||
OutputLine(NULL, "…………………………………",
|
||||
NULL, "...", Line_ContinueAfterTyping);
|
||||
|
||||
SetSpeedOfMessage( TRUE, 100, );
|
||||
|
||||
OutputLine(NULL, "好きだった。",
|
||||
NULL, "...love you.", Line_ContinueAfterTyping);
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
|
||||
Wait( 3000 );
|
||||
|
||||
|
||||
PlaySE( 4, "wa_015", 128, 64 );
|
||||
Wait( 800 );
|
||||
|
||||
OutputLine(NULL, "好きだった。",
|
||||
NULL, "...love you.", Line_Normal);
|
||||
ClearMessage();
|
||||
DisableWindow();
|
||||
|
||||
//bg $862,0
|
||||
//setwindow 31,16,22,16,26,26,0,2,20,1,1,#ffffff,0,0,639,479
|
||||
|
||||
PlaySE( 4, "wa_015", 128, 64 );
|
||||
Wait( 800 );
|
||||
PlaySE( 4, "wa_017", 128, 64 );
|
||||
DrawBG( "aka1", 25, TRUE );
|
||||
DrawBustshot( 5, "logo", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 0, TRUE );
|
||||
|
||||
Reference in New Issue
Block a user