From 5ca94cae09cc3dc5b64351c9fd4ced0bba7bacec Mon Sep 17 00:00:00 2001 From: Norgus Date: Mon, 14 Dec 2015 17:45:30 +0000 Subject: [PATCH] audio message timing --- Update/onik_tips_19.txt | 21 ++++++++++++++------- 1 file changed, 14 insertions(+), 7 deletions(-) diff --git a/Update/onik_tips_19.txt b/Update/onik_tips_19.txt index ba697d5..2818387 100644 --- a/Update/onik_tips_19.txt +++ b/Update/onik_tips_19.txt @@ -40,7 +40,8 @@ //「左様です@そのメカニズムは完全には解明されていませんが、精神を守るために脳が行なう防御行動のひとつではないかと考えられています。¥ PlaySE(3, "s20/00/profA44002", 256, 64); OutputLine(NULL, "「左様です。", - NULL, "\"Correct.", Line_WaitForInput); + NULL, "\"Correct.", Line_ContinueAfterTyping); + Wait (1000); OutputLine(NULL, "そのメカニズムは完全には解明されていませんが、精神を守るために脳が行なう防御行動のひとつではないかと考えられています。」", NULL, " The exact mechanism is not fully understood, but it's believed to be a type of defense for the brain to retain mental stability.\"", Line_Normal); ClearMessage(); @@ -48,7 +49,8 @@ //「例えば、貧乏な人がお金持ちになった自分を想像するという現実逃避ってありますよね@ これも多重人格なわけですか?@ PlaySE(3, "s20/00/repoA44003", 256, 64); OutputLine(NULL, "「例えば、貧乏な人がお金持ちになった自分を想像するという現実逃避ってありますよね?", - NULL, "\"Hypothetically, poor people imagining themselves as wealthy is a form of escapism, is it not?", Line_WaitForInput); + NULL, "\"Hypothetically, poor people imagining themselves as wealthy is a form of escapism, is it not?", Line_ContinueAfterTyping); + Wait (3800); OutputLine(NULL, " これも多重人格なわけですか?」", NULL, " Is this also a form of multiple personality disorder?\"", Line_WaitForInput); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); @@ -58,7 +60,8 @@ //「極論はできませんが、広義的にはそう解釈できます@つまり誰にでもありえる現象なのです。¥ PlaySE(3, "s20/00/profA44003", 256, 64); OutputLine(NULL, "「極論はできませんが、広義的にはそう解釈できます。", - NULL, "\"I wouldn't go that far, but broadly speaking, one could infer that.", Line_WaitForInput); + NULL, "\"I wouldn't go that far, but broadly speaking, one could infer that.", Line_ContinueAfterTyping); + Wait (3000); OutputLine(NULL, "つまり誰にでもありえる現象なのです。」", NULL, " It's something that occurs in us all.\"", Line_Normal); ClearMessage(); @@ -74,7 +77,8 @@ //「...ちょっと難しいですね@...そう提唱する説もありますし、否定する説もあります@諸説紛々です。¥ PlaySE(3, "s20/00/profA44004", 256, 64); OutputLine(NULL, "「…ちょっと難しいですね。", - NULL, "\"...That's difficult to say.", Line_WaitForInput); + NULL, "\"...That's difficult to say.", Line_ContinueAfterTyping); + Wait (2200); OutputLine(NULL, "…そう提唱する説もありますし、否定する説もあります。", NULL, " There are some who agree with that, and some who disagree.", Line_WaitForInput); PlaySE(3, "s20/00/profA44005", 256, 64); @@ -93,7 +97,8 @@ //「残念ながらそうなります@今後の研究が期待されます。¥ PlaySE(3, "s20/00/profA44006", 256, 64); OutputLine(NULL, "「残念ながらそうなります。", - NULL, "\"Unfortunately, that is the current state of things.", Line_WaitForInput); + NULL, "\"Unfortunately, that is the current state of things.", Line_ContinueAfterTyping); + Wait (1600); OutputLine(NULL, "今後の研究が期待されます。」", NULL, " We can only put our hope in future research.\"", Line_Normal); ClearMessage(); @@ -101,7 +106,8 @@ //「でもでも~、二重人格なんて何だかカッコイイですよね~@ どういう人が二重人格になれるんですかぁ?¥ PlaySE(3, "s20/00/repoA44006", 256, 64); OutputLine(NULL, "「でもでも〜、二重人格なんて何だかカッコイイですよね〜!", - NULL, "\"But, but~ It's sorta cool having a split personality~!", Line_WaitForInput); + NULL, "\"But, but~ It's sorta cool having a split personality~!", Line_ContinueAfterTyping); + Wait (3000); OutputLine(NULL, " どういう人が二重人格になれるんですかぁ?」", NULL, " What kind of people get split personalities?\"", Line_Normal); ClearMessage(); @@ -109,7 +115,8 @@ //「なれるといいますか...、なりやすいといいますか...@最近の研究では、遺伝と心因が複雑に絡み合い...@中でも幼少期の虐待が大きく作用するのではないかと言われています。@ PlaySE(3, "s20/00/profA44007", 256, 64); OutputLine(NULL, "「なれるといいますか…、なりやすいといいますか…。", - NULL, "\"Recent studies find that those who develop it... or rather, those who are more susceptible to developing it,", Line_WaitForInput); + NULL, "\"Recent studies find that those who develop it... or rather, those who are more susceptible to developing it,", Line_ContinueAfterTyping); + Wait (1800); OutputLine(NULL, "最近の研究では、遺伝と心因が複雑に絡み合い…。", NULL, " may be genetically predisposed or may have had abnormal mental development...", Line_WaitForInput); PlaySE(3, "s20/00/profA44008", 256, 64);