From 5ffa702d2123ac755f04c4c9a4afebd7269ad9d5 Mon Sep 17 00:00:00 2001 From: Aurian Date: Thu, 5 Apr 2018 22:42:04 +0200 Subject: [PATCH] Fixes and edits : Day 4 (#126) Day 4 : ON HOLD -<< shall we do>> ". FIXED -<< I'm iiin>> sound effect. FIXED -<< zombie tag>> ,. FIXED -<< oh no>> timing. FIXED -<< If I was>> ,'. FIXED -<< where could be>> scene. FIXED -<< Nope>> tilde period. FIXED -<< gate>> "". FIXED -<< whaaat>> effect and name. FIXED -<< couldn't be that>> capital. FIXED -<< wasn't good>> capital. FIXED -<< Satoko>> capital. FIXED -<< baring fangs>> order. FIXED -<< vampire>> capital. FIXED -<< listen>> comma. FIXED -<< comet>> order. FIXED -<< Earth Fed>> capital. FIXED -<< S-Sugoi~!>> missing line and sound. line added. WILL BE FIXED -<< really ARE>> order. FIXED -<< he aslo rushed>> she. FIXED -<< daylight broke>> transition. FIXED -<< let me go>> poses. FIXED -<< thwack>> "". FIXED -<< rock paper>> --. FIXED -<< shamefully>> capital. FIXED --- Update/onik_004.txt | 94 +++++++++++++++++++++++++-------------------- 1 file changed, 53 insertions(+), 41 deletions(-) diff --git a/Update/onik_004.txt b/Update/onik_004.txt index 5d00317..5e6a073 100644 --- a/Update/onik_004.txt +++ b/Update/onik_004.txt @@ -149,7 +149,7 @@ void main() NULL, "\"Now then, Class Representative, what shall we do for PE today?", Line_WaitForInput); ModPlayVoiceLS(3, 2, "s19/02/990200230", 256, TRUE); OutputLine(NULL, " やるのかな?」", - NULL, " What shall we do?", Line_Normal); + NULL, " What shall we do?\"", Line_Normal); ClearMessage(); DisableWindow(); @@ -324,12 +324,13 @@ void main() if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } - PlaySE( 4, "wa_010", 128, 64 ); //「…上等だぜ。鬼ごっこ@乗ってやらぁあぁああぁ!!!@ if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 1, "s19/01/hr_kei05560", 256, TRUE); OutputLine(NULL, "「…上等だぜ。鬼ごっこ、", NULL, "\"...Fine. Tag,", Line_WaitForInput); + PlaySE( 4, "wa_010", 128, 64 ); + Wait( 300 ); ModPlayVoiceLS(3, 1, "s19/01/hr_kei05570", 256, TRUE); OutputLine(NULL, "乗ってやらぁあぁああぁ!!!」", NULL, " I'm iiiiiiiiin!!!\"", GetGlobalFlag(GLinemodeSp)); @@ -391,7 +392,7 @@ void main() if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 3, "s19/03/990300226", 256, TRUE); OutputLine(NULL, "「ここいらではこの遊びのこと、「ゾンビ鬼」って呼んでるけどね。」", - NULL, "\"We call this version 'zombie tag', you see.\"", GetGlobalFlag(GLinemodeSp)); + NULL, "\"We call this version 'zombie tag,' you see.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } @@ -945,7 +946,7 @@ void main() if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 4, "s19/04/990400095", 256, TRUE); OutputLine(NULL, "「百数えればいいんですの?!」", - NULL, "\"All I must do is count to 100 correct!?\"", GetGlobalFlag(GLinemodeSp)); + NULL, "\"All I must do is count to 100, correct!?\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } @@ -990,7 +991,8 @@ void main() if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 4, "s19/04/990400096", 256, TRUE); OutputLine(NULL, "「うが!!", - NULL, "\"Oh no!!", Line_WaitForInput); + NULL, "\"Oh no!!", Line_Continue); + Wait( 2000 ); OutputLine(NULL, "ぶ、分母が違いますですの?!?!」", NULL, " Th-There are no common denominators?!?!\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } @@ -1163,7 +1165,7 @@ void main() OutputLine(NULL, " ……冷静に考えろ前原圭一…。", NULL, "...Now think calmly, Keiichi Maebara...", Line_WaitForInput); OutputLine(NULL, "俺が鬼ならどうする?", - NULL, " If I was 'it', what would I do?", GetGlobalFlag(GLinemodeSp)); + NULL, " If I was 'it,' what would I do?", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } @@ -1191,6 +1193,7 @@ void main() ClearMessage(); DisableWindow(); + DrawSceneWithMask("background/gr2", "right", 0, 0, 300 ); ModDrawCharacterWithFiltering(2, 4, "sprite/normal/sa3_akuwarai_a1_", "1", "up", 7, 0, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE ); //「さぁて圭一さんはどこでございましょう?@ 逃がしませんことよ~!!!@ @@ -1538,7 +1541,7 @@ void main() if (GetGlobalFlag(GADVMode)) { OutputLine("女子", NULL, "Girl", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 0, "s19/00/girlc99001", 256, TRUE); OutputLine(NULL, "「いない〜。", - NULL, "\"Nope~.", Line_WaitForInput); + NULL, "\"Nope~", Line_WaitForInput); ModPlayVoiceLS(3, 0, "s19/00/girlc99002", 256, TRUE); OutputLine(NULL, "圭一さんどこだろ。", NULL, " Where's Keiichi-san, I wonder?", Line_WaitForInput); @@ -1560,7 +1563,7 @@ void main() // 校門という俺と同じワードに復讐性を感じる@下手人は魅音か…¥ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " 校門という俺と同じワードに復讐性を感じる。", - NULL, "The word, 'gate', the same one I'd used, gave a hint of revenge.", Line_WaitForInput); + NULL, "The word, \"gate,\" the same one I'd used, gave a hint of revenge.", Line_WaitForInput); OutputLine(NULL, "下手人は魅音か…!", NULL, " So Mion was behind this...!", Line_Normal); ClearMessage(); @@ -1680,9 +1683,11 @@ void main() if (GetGlobalFlag(GADVMode)) { OutputLine("女子", NULL, "Girl", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 0, "s19/00/girle99003", 256, TRUE); OutputLine(NULL, "「委員長の写真貼り付けたのもあるらしいよー!」", - NULL, "\"I heard he even has one with a photo of our Class Rep stuck to it~!\"", Line_WaitForInput); + NULL, "\"I heard he even has one with a photo of our Class Rep stuck to it~!\"", GetGlobalFlag(GLinemodeSp)); + if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } //「え゛ーーーッッ?!¥ + if (GetGlobalFlag(GADVMode)) { OutputLine("女子", NULL, "Girl", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 0, "s19/00/girld99004", 256, TRUE); OutputLine(NULL, "「え゛ーーーッッ?!」", NULL, "\"Whaaat!?\"", Line_Normal); @@ -1690,6 +1695,7 @@ void main() PlaySE( 4, "wa_006", 128, 64 ); + ShakeScreen( 1, 50, 20, 3, 0, ); // ぐをおおぉおおおぉおぉおおぉおおぉおおおッ!!!!@ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " ぐをおおぉおおおぉおぉおおぉおおぉおおおッ!!!!!", @@ -1854,7 +1860,7 @@ void main() OutputLine(NULL, " 魅音がッ?!", NULL, "Mion!?", Line_WaitForInput); OutputLine(NULL, " まさか…俺の作戦で鬼になったのか?!", - NULL, " It couldn't be... She'd become 'it' because of my little strategy!?", GetGlobalFlag(GLinemodeSp)); + NULL, " It couldn't be... she'd become 'it' because of my little strategy!?", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } @@ -1863,7 +1869,7 @@ void main() OutputLine(NULL, " 執拗な魅音の報復戦の裏がようやくわかった。", NULL, "This confirmed that Mion was behind this relentless message war.", Line_WaitForInput); OutputLine(NULL, "…しかし…だとするとまずいな…。", - NULL, " ...Then... This wasn't good...", Line_Normal); + NULL, " ...Then... this wasn't good...", Line_Normal); ClearMessage(); @@ -1871,7 +1877,7 @@ void main() if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 2, "s19/02/990200243", 256, TRUE); OutputLine(NULL, "「魅ぃちゃんは、なんとか巻いたけど……沙都子ちゃんは……。」", - NULL, "\"We finally got away from Mii-chan, but Satoko-chan... She's...\"", GetGlobalFlag(GLinemodeSp)); + NULL, "\"We finally got away from Mii-chan, but Satoko-chan... she's...\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } @@ -2102,6 +2108,9 @@ void main() if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } + DisableWindow(); + ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri3_niko_a1_", "0", "left", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE ); + // 梨花ちゃんはレナを取り逃がしたらしく、今やその矛先を俺に向けていた¥ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } @@ -2109,8 +2118,6 @@ void main() NULL, "It seemed that Rika-chan had let Rena escape, and now she was baring her fangs in my direction.", Line_Normal); ClearMessage(); - DisableWindow(); - ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri3_niko_a1_", "0", "left", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE ); //「えぅうぅ~……あぅあぅう~……。@ if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } @@ -2363,7 +2370,7 @@ void main() OutputLine(NULL, " だが今の俺はただのゾンビじゃない。", NULL, "Except I wasn't just a zombie.", Line_WaitForInput); OutputLine(NULL, "闇の眷属を従えた吸血鬼なのだ!!", - NULL, " I was a master of the night... A vampire!!", GetGlobalFlag(GLinemodeSp)); + NULL, " I was a master of the night... a vampire!!", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } @@ -2387,7 +2394,7 @@ void main() if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 1, "s19/01/hr_kei05830", 256, TRUE); OutputLine(NULL, "「みんな聞いてくれ!", - NULL, "\"Everyone listen!", Line_WaitForInput); + NULL, "\"Everyone, listen!", Line_WaitForInput); ModPlayVoiceLS(3, 1, "s19/01/hr_kei05840", 256, TRUE); OutputLine(NULL, " レナが大変なんだ!", NULL, " Rena's in big trouble!", Line_WaitForInput); @@ -2430,17 +2437,12 @@ void main() Wait( 200 ); PlaySE( 4, "wa_008", 128, 64 ); Wait( 200 ); - OutputLineAll(NULL, "", GetGlobalFlag(GLinemodeSp)); - - if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } - - - + OutputLineAll(NULL, "", Line_WaitForInput); + //スペースコロニーだッ!!」/ - if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 1, "s19/01/hr_kei05880", 256, TRUE); OutputLine(NULL, "小惑星だッ!!」", - NULL, "Was a comet!!\"", Line_Continue); + NULL, "was a comet!!\"", Line_Continue); PlaySE( 4, "wa_007", 128, 64 ); ShakeScreen( 1, 50, 20, 3, 0, ); @@ -2494,7 +2496,7 @@ void main() if (GetGlobalFlag(GADVMode)) { OutputLine("女子", NULL, "Girl", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 0, "s19/00/girlc99005", 256, TRUE); OutputLine(NULL, "「ち…地球軍って…?", - NULL, "\"A... an Earth Federation...?", Line_WaitForInput); + NULL, "\"A... An Earth Federation...?", Line_WaitForInput); ModPlayVoiceLS(3, 0, "s19/00/girlc99006", 256, TRUE); OutputLine(NULL, " 私達、宇宙人と戦争でもしてるんですか?」", NULL, " Are we really at war with aliens?\"", Line_Normal); @@ -2508,18 +2510,26 @@ void main() NULL, "\"If things go on like this, Earth is finished!!", Line_WaitForInput); ModPlayVoiceLS(3, 1, "s19/01/hr_kei05970", 256, TRUE); OutputLine(NULL, " しかし!レナなら、レナの放つ音速の『マッハレナパンチ』なら小惑星を全て迎撃することが出来る!!", - NULL, " But don't despair!! If we have Rena's ultrasonic \"Mach-Rena-Punch\", it'll be possible to intercept all of the asteroids! ", GetGlobalFlag(GLinemodeSp)); + NULL, " But don't despair!! If we have Rena's ultrasonic \"Mach-Rena-Punch,\" it'll be possible to intercept all of the asteroids! ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 1, "s19/01/hr_kei05980", 256, TRUE); OutputLine(NULL, " そう、地球軍のトップエース、それが竜宮レナなのだぁッ!!」", NULL, "That's right, the Earth Federation's top ace... is Rena Ryuugu!!\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } + + if (GetGlobalFlag(GADVMode)) { OutputLine("女子", NULL, "Girl", NULL, Line_ContinueAfterTyping); } + ModPlayVoiceLS(3, 0, "s19/00/girlc99007", 256, TRUE); + OutputLine(NULL, " 「す、すごい……!」", + NULL, "\"A-Amazing...!\"", Line_WaitForInput); + if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } + + if (GetGlobalFlag(GADVMode)) { OutputLine("女子", NULL, "Girl", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 0, "s19/00/girla99005", 256, TRUE); - OutputLine(NULL, " 「やっぱり、上級生は私たちと違うんだ~」", + OutputLine(NULL, " 「やっぱり、上級生は私たちと違うんだ!」", NULL, "\"So the older kids really ARE different!\"", Line_WaitForInput); - OutputLineAll(NULL, "\n", Line_WaitForInput); + if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } @@ -2590,7 +2600,7 @@ void main() // 一通り納得すると、彼もまたレナの姿を求め駆け出して行った@ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " 一通り納得すると、彼もまたレナの姿を求め駆け出して行った。", - NULL, "Satisfied with that, he also rushed off to look for Rena.", GetGlobalFlag(GLinemodeSp)); + NULL, "Satisfied with that, she also rushed off to look for Rena.", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } @@ -2960,7 +2970,7 @@ void main() DisableWindow(); - FadeBustshotWithFiltering( 2, "m1", 1, FALSE, 0, 0, 300, TRUE ); + DrawSceneWithMask("background/gr2", "m1", 0, 0, 1300 ); //「…フ、…あとわずかのところで日光が刺し、悪のゾンビ軍団は灰塵と帰したか…@ヒロインが生き残るのは……映画のお約束、だもんな…。¥ if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } @@ -2973,7 +2983,7 @@ void main() ClearMessage(); DisableWindow(); - ModDrawCharacterWithFiltering(1, 4, "sprite/night/sa3_odoroki_a1_", "1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 1300, TRUE ); + ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa3_odoroki_a1_", "1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 1300, TRUE ); //「何を気取ってるですのー!!@ 圭一さんがもたもたしてるからぁあぁあ!!!@ if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); } @@ -2987,7 +2997,7 @@ void main() DisableWindow(); - ModDrawCharacterWithFiltering(3, 5, "sprite/night/ri3_def_a1_", "0", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 1300, TRUE ); + ModDrawCharacterWithFiltering(3, 5, "sprite/normal/ri3_def_a1_", "0", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 1300, TRUE ); //「…おしおきしますです。@ if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); } @@ -3015,7 +3025,7 @@ void main() DisableWindow(); // DrawSceneWithMask( "black", "down", 0, 0, 300 ); - ModDrawCharacterWithFiltering(3, 3, "sprite/night/me3_warai_a1_", "2", "left", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 1300, TRUE ); + ModDrawCharacterWithFiltering(3, 3, "sprite/normal/me3_warai_a1_", "2", "left", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 1300, TRUE ); //「じゃあ生き残ったで賞は、竜宮レナと園崎魅音。いぇ~い!@ if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); } @@ -3027,7 +3037,7 @@ void main() DisableWindow(); - ModDrawCharacterWithFiltering(1, 2, "sprite/night/re3b_bikkuri_b1_", "2", "right", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 1300, TRUE ); + ModDrawCharacterWithFiltering(1, 2, "sprite/normal/re3b_bikkuri_b1_", "2", "right", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 1300, TRUE ); //「あれ…? 魅ぃちゃん、ゾンビじゃなかったの…?@ if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); } @@ -3055,7 +3065,7 @@ void main() ClearMessage(); DisableWindow(); - ModDrawCharacter(3, 3, "sprite/night/me3_tokui_a1_", "2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE ); + ModDrawCharacter(3, 3, "sprite/normal/me3_tokui_a1_", "2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE ); //「はいはい@急いで着替えないとね~@次の授業に遅れんなよ~!@ if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); } @@ -3070,7 +3080,11 @@ void main() NULL, " Don't be late for the next class~!\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } - + + DisableWindow(); + ModDrawCharacterWithFiltering(3, 3, "sprite/normal/sa3_akuwarai_a1_", "2", "down", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE ); + ModDrawCharacterWithFiltering(1, 2, "sprite/normal/ri3_warai_a1_", "2", "down", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE ); + //「離せ沙都子、梨花ちゃん!@ ぎゃぁあぁあっぁああぁあ…ぁ…!!!@ if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } @@ -3090,8 +3104,6 @@ void main() NULL, "Having had my fill of being terrified to my very core by club activities, I solemnly swore I would have Mion crying for mercy next time.", Line_Normal); ClearMessage(); - DisableWindow(); - DrawSceneWithMask("background/gr2", "down", 0, 0, 1000 ); //gosub *data_tati //mov %CAMP_MUGIC,3 @@ -3686,7 +3698,7 @@ void main() // カツーーンと、木こりのようないい音が沢に響き渡った¥ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " カツーーンと、木こりのようないい音が沢に響き渡った。", - NULL, "A solid 'thwack' rang through out Hinamizawa, as if the job was being done by a lumberjack.", Line_Normal); + NULL, "A solid \"thwack\" rang through out Hinamizawa, as if the job was being done by a lumberjack.", Line_Normal); ClearMessage(); DisableWindow(); @@ -3744,7 +3756,7 @@ void main() // 林間学校の時、蒔き割りをやりたくて立候補したが、ジャンケンに負けてできなかった@ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " 林間学校の時、蒔き割りをやりたくて立候補したが、ジャンケンに負けてできなかった。", - NULL, "During a school camping trip, I had wanted to split the wood, but I lost at rock paper scissors and wasn't able to do it.", GetGlobalFlag(GLinemodeSp)); + NULL, "During a school camping trip, I had wanted to split the wood, but I lost at rock-paper-scissors and wasn't able to do it.", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } @@ -4274,7 +4286,7 @@ void main() // …で、情けなくも俺は、怖がっている¥ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " …で、情けなくも俺は、怖がっている。", - NULL, "...and shamefully enough, I was scared.", Line_Normal); + NULL, "...And shamefully enough, I was scared.", Line_Normal); ClearMessage();