diff --git a/Update/onik_014.txt b/Update/onik_014.txt index 15388c9..9c5f369 100644 --- a/Update/onik_014.txt +++ b/Update/onik_014.txt @@ -1718,7 +1718,8 @@ //「わ、圭一くん、…野球部だよ@ 野球部だよ??@ PlaySE(3, "s01/02/120200200", 256, 64); OutputLine(NULL, "「わ、圭一くん、…野球部だよ?", - NULL, "\"Whoa, Keiichi-kun... are you on the baseball team?", Line_WaitForInput); + NULL, "\"Whoa, Keiichi-kun... are you on the baseball team?", Line_ContinueAfterTyping); + Wait (1600); OutputLine(NULL, " 野球部だよ??」", NULL, " ...The baseball team??\"", Line_WaitForInput); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); @@ -1805,15 +1806,17 @@ NULL, " This old man will cheer you on.\"", Line_WaitForInput); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); - DisableWindow(); - DrawBustshot( 3, "re_se_wa_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE ); +// DisableWindow(); +// DrawBustshot( 3, "re_se_wa_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE ); +// Commented out Rena's sprite change because the script from Sui takes her line out :( //「…県立大島が強いらしいよ@左腕の亀田くんがすごいんだって@…頑張ってね!@ + PlaySE(3, "s01/03/120300137", 256, 64); + OutputLine(NULL, "「…野球部の強い高校、教えよっか?", + NULL, "\"...Want me to tell you the best highschools for baseball?", Line_WaitForInput); PlaySE(3, "s01/03/120300138", 256, 64); - OutputLine(NULL, "「…県立大島が強いらしいよ。", - NULL, "\"...Regionally speaking, it seems that Oshima High is pretty strong.", Line_WaitForInput); - OutputLine(NULL, "左腕の亀田くんがすごいんだって。", - NULL, " They say their southpaw, Kameda-kun, is amazing.", Line_WaitForInput); + OutputLine(NULL, "そこにいる左腕の、亀田くんがすごいピッチャーなんだけどさ。", + NULL, " See Kameda-kun over there? He's a southpaw and an amazing pitcher.", Line_WaitForInput); PlaySE(3, "s01/03/120300139", 256, 64); OutputLine(NULL, "…頑張ってね!」", NULL, " Good luck!\"", Line_WaitForInput); @@ -3099,13 +3102,11 @@ NULL, " Umm, well...", Line_ContinueAfterTyping); SetValidityOfInput( FALSE ); - Wait( 500 ); + Wait( 1000 ); SetValidityOfInput( TRUE ); - OutputLineAll(NULL, "", Line_WaitForInput); - OutputLine(NULL, "あのね!", - NULL, "Well...", Line_ContinueAfterTyping); + NULL, " well...", Line_ContinueAfterTyping); SetValidityOfInput( FALSE ); Wait( 200 ); @@ -3522,7 +3523,7 @@ NULL, " Why is it...", Line_ContinueAfterTyping); SetValidityOfInput( FALSE ); - Wait( 1000 ); + Wait( 1600 ); SetValidityOfInput( TRUE ); OutputLine(NULL, "どうしてそんなにまで同じなのッ?!」", @@ -3867,20 +3868,11 @@ NULL, "\"Satoshi-kun, you see...", Line_ContinueAfterTyping); PlaySE( 4, "wa_023", 125, 64 ); + Wait (1800); //"!s100転校!sd"しちゃったの。@ - - OutputLine(NULL, "“", - NULL, " '", Line_ContinueAfterTyping); - Wait(100); - SetSpeedOfMessage( TRUE, 0, ); - OutputLine(NULL, "転校", - NULL, "transferred", Line_ContinueAfterTyping); - - SetSpeedOfMessage( FALSE, 0, ); - OutputLine(NULL, "”しちゃったの。」", - NULL, "' out.\"", Line_WaitForInput); - OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); + OutputLine(NULL, " 転校しちゃったの。」", + NULL, " transferred out.\"", Line_ContinueAfterTyping); // 転校って……なんだよ…@