Add missing CG (closes #75, thanks @Grelo)

This commit is contained in:
Jáchym Toušek
2017-04-28 19:44:52 +02:00
parent afe08bbc15
commit 619f9a585b

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@@ -2874,8 +2874,8 @@ void main()
//"... ......さぁてね。...おじさんにわからないことはないからね...。"
PlaySE(3, "s01/03/120300113", 256, 64);
OutputLine(NULL, "“………さぁてね。",
NULL, "\"...There's nothing", Line_WaitForInput);
PlaySE(3, "s01/03/120300114", 256, 64);
NULL, "\"...There's nothing", Line_WaitForInput);
PlaySE(3, "s01/03/120300114", 256, 64);
OutputLine(NULL, "…おじさんにわからないことはないからね…。”",
NULL, " this old man doesn't know.\"", Line_Normal);
@@ -3659,7 +3659,7 @@ void main()
ClearMessage();
//「......圭一く@。......本当にお母さん、ご飯作ってってくれたの...
PlaySE(3, "s01/02/120200289", 256, 64);
PlaySE(3, "s01/02/120200289", 256, 64);
OutputLine(NULL, "「……圭一くん",
NULL, "\"...Keiichi-kun...", Line_WaitForInput);
PlaySE(3, "s01/02/120200290", 256, 64);
@@ -4503,7 +4503,13 @@ void main()
PlaySE(3, "s01/01/120100567", 256, 64);
OutputLine(NULL, "……頼むから……帰ってくれ…!!」",
NULL, " I beg you... please go away...!!\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
ClearMessage();
DrawSceneWithMask( "25_c", "right", 0, 0, 300 );
// OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);