Add missing CG (closes #75, thanks @Grelo)
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@@ -2874,8 +2874,8 @@ void main()
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//"... ......さぁてね。...おじさんにわからないことはないからね...。"
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PlaySE(3, "s01/03/120300113", 256, 64);
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OutputLine(NULL, "“………さぁてね。",
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NULL, "\"...There's nothing", Line_WaitForInput);
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PlaySE(3, "s01/03/120300114", 256, 64);
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NULL, "\"...There's nothing", Line_WaitForInput);
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PlaySE(3, "s01/03/120300114", 256, 64);
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OutputLine(NULL, "…おじさんにわからないことはないからね…。”",
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NULL, " this old man doesn't know.\"", Line_Normal);
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@@ -3659,7 +3659,7 @@ void main()
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ClearMessage();
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//「......圭一く@。......本当にお母さん、ご飯作ってってくれたの...?@
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PlaySE(3, "s01/02/120200289", 256, 64);
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PlaySE(3, "s01/02/120200289", 256, 64);
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OutputLine(NULL, "「……圭一くん",
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NULL, "\"...Keiichi-kun...", Line_WaitForInput);
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PlaySE(3, "s01/02/120200290", 256, 64);
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@@ -4503,7 +4503,13 @@ void main()
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PlaySE(3, "s01/01/120100567", 256, 64);
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OutputLine(NULL, "……頼むから……帰ってくれ…!!」",
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NULL, " I beg you... please go away...!!\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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ClearMessage();
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DrawSceneWithMask( "25_c", "right", 0, 0, 300 );
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// OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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