sound correction
previous correction wasn't quite right, reverted and did the right thing. the deleted sound doesn't belong here, and its line is already in the sound file playing at the time.
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@@ -3141,7 +3141,6 @@ void main()
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NULL, " ...Oh, that thing. Those statues they always have out in front of that fried chicken place...", Line_ContinueAfterTyping);
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NULL, " ...Oh, that thing. Those statues they always have out in front of that fried chicken place...", Line_ContinueAfterTyping);
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Wait( 600 );
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Wait( 600 );
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PlaySE(3, "s19/01/hr_kei02370", 256, 64);
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OutputLine(NULL, "あの等身大人形の?」",
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OutputLine(NULL, "あの等身大人形の?」",
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NULL, " That life-sized dummy?\"", Line_WaitForInput);
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NULL, " That life-sized dummy?\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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