sound correction

previous correction wasn't quite right, reverted and did the right
thing.
the deleted sound doesn't belong here, and its line is already in the
sound file playing at the time.
This commit is contained in:
Norgus
2015-11-18 07:40:38 +00:00
parent c58414aa98
commit 6810c698d2

View File

@@ -3141,7 +3141,6 @@ void main()
NULL, " ...Oh, that thing. Those statues they always have out in front of that fried chicken place...", Line_ContinueAfterTyping); NULL, " ...Oh, that thing. Those statues they always have out in front of that fried chicken place...", Line_ContinueAfterTyping);
Wait( 600 ); Wait( 600 );
PlaySE(3, "s19/01/hr_kei02370", 256, 64);
OutputLine(NULL, "あの等身大人形の?」", OutputLine(NULL, "あの等身大人形の?」",
NULL, " That life-sized dummy?\"", Line_WaitForInput); NULL, " That life-sized dummy?\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);