Fix typos

This commit is contained in:
Jáchym Toušek
2019-06-02 20:55:49 +02:00
parent e31c61c811
commit 6cbc7b583d

View File

@@ -208,7 +208,7 @@ void main()
Wait( 500 ); Wait( 500 );
OutputLine(NULL, "取る!」", OutputLine(NULL, "取る!」",
NULL, " \nI'll take responsibility.\"", GetGlobalFlag(GLinemodeSp)); NULL, " I'll take responsibility.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -222,7 +222,7 @@ void main()
Wait( 300 ); Wait( 300 );
OutputLine(NULL, "……せ、せ…責任って…?! 何だろ! 何だろ!」", OutputLine(NULL, "……せ、せ…責任って…?! 何だろ! 何だろ!」",
NULL, " ...R-Re... responsibility...!? For what!? For what!?\"", Line_Normal); NULL, " ...R-Re... responsibility...!? For what!? For what!?\"", Line_Normal);
ClearMessage(); ClearMessage();
DisableWindow(); DisableWindow();
DrawBustshotWithFiltering(5, "black", "right", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 25, 1300, TRUE ); DrawBustshotWithFiltering(5, "black", "right", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 25, 1300, TRUE );
@@ -477,7 +477,7 @@ void main()
NULL, "\"So that means...", Line_WaitForInput); NULL, "\"So that means...", Line_WaitForInput);
ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei01340", 256, TRUE); ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei01340", 256, TRUE);
OutputLine(NULL, " 知らない顔が歩いてれば、それは自動的に新しく引っ越してきた前原さん、てことになるわけか。」", OutputLine(NULL, " 知らない顔が歩いてれば、それは自動的に新しく引っ越してきた前原さん、てことになるわけか。」",
NULL, "So that means when an unfamiliar face walks by, they automatically assume it's that Maebara fella who just moved here?\"", GetGlobalFlag(GLinemodeSp)); NULL, " So that means when an unfamiliar face walks by, they automatically assume it's that Maebara fella who just moved here?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -1117,7 +1117,7 @@ void main()
// そ、そうか、魅音の秘策とはつまり、人海戦術のことだったのか…¥ // そ、そうか、魅音の秘策とはつまり、人海戦術のことだったのか…¥
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " そ、そうか、魅音の秘策とはつまり、人海戦術のことだったのか…!", OutputLine(NULL, " そ、そうか、魅音の秘策とはつまり、人海戦術のことだったのか…!",
NULL, "I-I see... this was her secret plan... to power in numbers...!", Line_Normal); NULL, "I-I see... this was her secret plan... the power in numbers...!", Line_Normal);
ClearMessage(); ClearMessage();
// 感謝するぜ魅音@ // 感謝するぜ魅音@
@@ -1213,7 +1213,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei01500", 256, TRUE); ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei01500", 256, TRUE);
OutputLine(NULL, "「くぅ〜…やっぱり梨花ちゃんはいい子だなぁ…!!", OutputLine(NULL, "「くぅ〜…やっぱり梨花ちゃんはいい子だなぁ…!!",
NULL, "\"Wow~...Rika-chan is such a good girl...!!", Line_WaitForInput); NULL, "\"Wow~... Rika-chan is such a good girl...!!", Line_WaitForInput);
ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei01510", 256, TRUE); ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei01510", 256, TRUE);
OutputLine(NULL, " 座りなそこ!", OutputLine(NULL, " 座りなそこ!",
NULL, " Have a seat!", Line_WaitForInput); NULL, " Have a seat!", Line_WaitForInput);
@@ -1781,7 +1781,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 4, "ps3/s19/04/990400043", 256, TRUE); ModPlayVoiceLS(3, 4, "ps3/s19/04/990400043", 256, TRUE);
OutputLine(NULL, "「ほほほ…では。", OutputLine(NULL, "「ほほほ…では。",
NULL, "\"Hohoho...Well then.", Line_WaitForInput); NULL, "\"Hohoho... Well then.", Line_WaitForInput);
ModPlayVoiceLS(3, 4, "ps3/s19/04/990400044", 256, TRUE); ModPlayVoiceLS(3, 4, "ps3/s19/04/990400044", 256, TRUE);
OutputLine(NULL, "ごらんあそばせ。」", OutputLine(NULL, "ごらんあそばせ。」",
NULL, " Allow me to show you.\"", GetGlobalFlag(GLinemodeSp)); NULL, " Allow me to show you.\"", GetGlobalFlag(GLinemodeSp));
@@ -1890,13 +1890,13 @@ void main()
//..Stick! Satoko also gets the reward of a bunny shaped apple. //..Stick! Satoko also gets the reward of a bunny shaped apple.
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " すちゃ、", OutputLine(NULL, " すちゃ、",
NULL, "Swish,", Line_Normal); NULL, "Swish,", Line_WaitForInput);
Wait( 200 ); Wait( 200 );
OutputLine(NULL, "さく!", OutputLine(NULL, "さく!",
NULL, " stab!", Line_Normal); NULL, " stab!", Line_WaitForInput);
Wait( 100 ); Wait( 100 );
OutputLine(NULL, " びし!", OutputLine(NULL, " びし!",
NULL, " Push!", Line_Normal); NULL, " Push!", Line_WaitForInput);
Wait( 100 ); Wait( 100 );
OutputLine(NULL, " 沙都子にもリンゴのうさぎさんが進呈される。", OutputLine(NULL, " 沙都子にもリンゴのうさぎさんが進呈される。",
NULL, " Satoko was also presented with apple rabbits.", Line_Normal); NULL, " Satoko was also presented with apple rabbits.", Line_Normal);
@@ -2002,7 +2002,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei01630", 256, TRUE); ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei01630", 256, TRUE);
OutputLine(NULL, "「はあッ?!」", OutputLine(NULL, "「はあッ?!」",
NULL, " \"Whaa!?\"", GetGlobalFlag(GLinemodeSp)); NULL, "\"Whaa!?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -2309,7 +2309,7 @@ void main()
// ぐはぁッ?! 俺は瞬時に、口に十数個のりんごを詰め込まれ卒倒する¥ // ぐはぁッ?! 俺は瞬時に、口に十数個のりんごを詰め込まれ卒倒する¥
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " ぐはぁッ?! 俺は瞬時に、口に十数個のりんごを詰め込まれ卒倒する。", OutputLine(NULL, " ぐはぁッ?! 俺は瞬時に、口に十数個のりんごを詰め込まれ卒倒する。",
NULL, "Huwarkh!? Instantly, dozens of the apples were shoved into my mouth, knocking me over.", Line_Normal); NULL, "Huwarkh!? Instantly, dozens of the apples were shoved into my mouth, knocking me over.", Line_Normal);
ClearMessage(); ClearMessage();
//「はは、ははい、!d300ぁ、!d300あんしてぇえぇ…けけけ圭一くん!w500!s100……けけけけけ…☆!sd //「はは、ははい、!d300ぁ、!d300あんしてぇえぇ…けけけ圭一くん!w500!s100……けけけけけ…☆!sd