Update onik_015.txt
StopSE set to 4
This commit is contained in:
@@ -2200,7 +2200,7 @@ void main()
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NULL, "...I hid myself calmly amongst the trees... waiting for my pursuer's shadow.", Line_Normal);
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NULL, "...I hid myself calmly amongst the trees... waiting for my pursuer's shadow.", Line_Normal);
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ClearMessage();
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ClearMessage();
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StopSE( 3 );
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StopSE( 4 );
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PlayBGM( 1, "msys15", 128, 0 );
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PlayBGM( 1, "msys15", 128, 0 );
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// やり過ごせるだろうか...@
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// やり過ごせるだろうか...@
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@@ -4364,7 +4364,7 @@ void main()
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DrawSceneWithMask( "black", "up", 0, 0, 1300 );
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DrawSceneWithMask( "black", "up", 0, 0, 1300 );
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DrawSceneWithMask( "bg_080", "down", 0, 0, 1300 );
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DrawSceneWithMask( "bg_080", "down", 0, 0, 1300 );
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StopSE( 3 );
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StopSE( 4 );
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//「レナに起こった"変化"って、何ですか。@
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//「レナに起こった"変化"って、何ですか。@
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PlaySE(3, "s01/01/120100730", 256, 64);
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PlaySE(3, "s01/01/120100730", 256, 64);
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@@ -5531,7 +5531,7 @@ void main()
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DisableWindow();
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DisableWindow();
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DrawBustshotWithFiltering( 5, "black", "right", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 20, 1300, TRUE );
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DrawBustshotWithFiltering( 5, "black", "right", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 20, 1300, TRUE );
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StopSE( 3 );
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StopSE( 4 );
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PlayBGM( 1, "msys08", 128, 0 );
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PlayBGM( 1, "msys08", 128, 0 );
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PlayBGM( 2, "lsys15", 128, 0 );
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PlayBGM( 2, "lsys15", 128, 0 );
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DrawBG( "bg_143", 0, TRUE );
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DrawBG( "bg_143", 0, TRUE );
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