Improve ADV mode

This commit is contained in:
Jáchym Toušek
2017-05-20 15:25:22 +02:00
parent 20ff6e3872
commit 8c829670b4
30 changed files with 363 additions and 245 deletions

View File

@@ -1168,9 +1168,14 @@ void main()
// 本当はいろんな種類をいっぱい買いたかったが、高いからと断られ、好物のデカカップ豚骨ショウガ味を1ダース買った@
if (AdvMode) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 本当はいろんな種類をいっぱい買いたかったが、高いからと断られ、好物のデカカップ豚骨ショウガ味を1ダース買った。",
NULL, "I wanted to get a bunch of different kinds, actually, but they refused since the individual packs were expensive. So instead, I got a whole case of the Mega-size Pork-bone & Ginger flavored ones I liked.", Line_ModeSpecific);
if (AdvMode) {
OutputLineAll("", NULL, Line_ContinueAfterTyping);
OutputLine(NULL, " 本当はいろんな種類をいっぱい買いたかったが、高いからと断られ、好物のデカカップ豚骨ショウガ味を1ダース買った。",
NULL, "<size=-2>I wanted to get a bunch of different kinds, actually, but they refused since the individual packs were expensive. So instead, I got a whole case of the Mega-size Pork-bone & Ginger flavored ones I liked.</size>", Line_ModeSpecific);
} else {
OutputLine(NULL, " 本当はいろんな種類をいっぱい買いたかったが、高いからと断られ、好物のデカカップ豚骨ショウガ味を1ダース買った。",
NULL, "I wanted to get a bunch of different kinds, actually, but they refused since the individual packs were expensive. So instead, I got a whole case of the Mega-size Pork-bone & Ginger flavored ones I liked.", Line_ModeSpecific);
}
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -1515,7 +1520,7 @@ void main()
// まず居間へ走り、明かりとテレビをつける。ボリュームは心持ち大きめに@
if (AdvMode) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 敵に両親不在を、チャンスを教えてやってるようなものだ。",
NULL, "It was the same as broadcasting to the enemy that my parents were gone and this was their chance.", Line_WaitForInput);
NULL, "It was the same as broadcasting to the enemy that my parents were gone and this was their chance.", Line_ModeSpecific);
DrawSceneWithMask( "black", "left", 0, 0, 300 );
@@ -1609,9 +1614,10 @@ void main()
SetValidityOfInput( TRUE );
OutputLine(NULL, "あ、あとは新聞受けだ!!",
NULL, " Ah, I needed to get the paper!!", Line_WaitForInput);
NULL, " Ah, I needed to get the paper!! ", Line_ModeSpecific);
if (AdvMode) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 新聞はいつもお袋が持ってきてる。昼に出発したということは…夕刊が入りっ放しだ!!",
NULL, " Mom always got the paper. Since they left in the afternoon... The evening paper was still out there!!", Line_Normal);
NULL, "Mom always got the paper. Since they left in the afternoon... The evening paper was still out there!!", Line_Normal);
ClearMessage();
DisableWindow();
DrawSceneWithMask( "bg_021", "left", 0, 0, 1300 );
@@ -4456,11 +4462,12 @@ void main()
Wait( 1000 );
SetValidityOfInput( TRUE );
OutputLineAll(NULL, "\n\n\n", Line_ContinueAfterTyping);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n\n", Line_ContinueAfterTyping); }
//「カップラーメン。!w2000........................当たりでしょ。@
PlaySE(3, "s01/02/120200298", 256, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「カップラーメン。",
NULL, "\"Cup noodles...", Line_ContinueAfterTyping);
@@ -4469,11 +4476,12 @@ void main()
SetValidityOfInput( TRUE );
OutputLine(NULL, "……………………当たりでしょ。」",
NULL, " That's right, isn't it?\"", Line_WaitForInput);
OutputLineAll(NULL, "\n\n\n", Line_ContinueAfterTyping);
NULL, " That's right, isn't it?\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n\n", Line_ContinueAfterTyping); }
// であることがわかるんだ......
if (AdvMode) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " であることがわかるんだ……?!",
NULL, "—that I was going to eat...!?", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -4602,7 +4610,7 @@ void main()
SetSpeedOfMessage( TRUE, 0, );
OutputLine(NULL, "*******。」",
NULL, " *******.\"", Line_WaitForInput);
NULL, " *******.\"", Line_ModeSpecific);
SetSpeedOfMessage( FALSE, 0, );
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -4887,7 +4895,7 @@ void main()
PlaySE(3, "s01/02/120200316", 256, 64);
OutputLine(NULL, "…うふふふ。」",
NULL, " Hehahahaha.\"", Line_WaitForInput);
NULL, " Hehahahaha.\"", Line_ModeSpecific);
SetSpeedOfMessage( FALSE, 0, );
@@ -5183,7 +5191,7 @@ void main()
// だがバタンという軽快な音はしなかった@
if (AdvMode) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " だがバタンという軽快な音はしなかった。",
NULL, "But that slamming sound I so desired didn't happen.", Line_WaitForInput);
NULL, "But that slamming sound I so desired didn't happen.", Line_ModeSpecific);
DisableWindow();
@@ -5359,7 +5367,7 @@ void main()
//!s100
OutputLine(NULL, "帰れぇええぇえぇええッ!!」",
NULL, " GO AWAAAAAAAAY!!\"", Line_WaitForInput);
NULL, " GO AWAAAAAAAAY!!\"", Line_ModeSpecific);
SetSpeedOfMessage( FALSE, 0, );
@@ -6359,10 +6367,11 @@ void main()
NULL, " All of it is from either phone calls or meetings and interviews.", Line_WaitForInput);
PlaySE(3, "s01/11/120700403", 256, 64);
OutputLine(NULL, "ですからウラが取れていません。",
NULL, " So they aren't corroborated.", Line_WaitForInput);
NULL, " So they aren't corroborated. ", Line_ModeSpecific);
PlaySE(3, "s01/11/120700404", 256, 64);
if (AdvMode) { OutputLine("<color=#b1aab6>大石</color>", NULL, "<color=#b1aab6>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "鵜呑みにしないでほしい、……………ということなんですよ。",
NULL, " I'm asking you to take this all with a grain of salt... is what I mean.", Line_WaitForInput);
NULL, "I'm asking you to take this all with a grain of salt... is what I mean.", Line_WaitForInput);
PlaySE(3, "s01/11/120700405", 256, 64);
OutputLine(NULL, "ご理解いただけますね?」",
NULL, " Do we have an agreement?\"", Line_Normal);
@@ -6573,7 +6582,7 @@ void main()
PlaySE(3, "s01/11/120700411", 256, 64);
if (AdvMode) { OutputLine("<color=#b1aab6>大石</color>", NULL, "<color=#b1aab6>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「………………はい。」",
NULL, "\"...Yes.\"", Line_WaitForInput);
NULL, "\"...Yes.\"", Line_ModeSpecific);
//!sd
SetSpeedOfMessage( FALSE, 0, );
@@ -6795,10 +6804,11 @@ void main()
NULL, " Hello...?", Line_Normal);
PlaySE(3, "s01/11/vt1_oishi1006", 256, 64);
OutputLine(NULL, " 前原さん?",
NULL, " Maebara-san?", Line_WaitForInput);
NULL, " Maebara-san? ", Line_ModeSpecific);
PlaySE(3, "s01/11/vt1_oishi1007", 256, 64);
if (AdvMode) { OutputLine("<color=#b1aab6>大石</color>", NULL, "<color=#b1aab6>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 聞こえてます?」",
NULL, " Can you hear me?\"", Line_Normal);
NULL, "Can you hear me?\"", Line_Normal);
ClearMessage();
DisableWindow();
DrawBustshotWithFiltering( 5, "black", "right", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 1300, TRUE );
@@ -6816,9 +6826,10 @@ void main()
OutputLine(NULL, " この土砂降りの中、傘もさしていなかった。",
NULL, "Even in this torrential rain. They didn't have an umbrella.", Line_WaitForInput);
OutputLine(NULL, "もちろん全身はずぶ濡れ…。",
NULL, " They were unquestionably drenched from head to toe...", Line_WaitForInput);
NULL, " They were unquestionably drenched from head to toe... ", Line_ModeSpecific);
if (AdvMode) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "滝のような雨に、髪の毛からぼたぼたと水を滴らせている…。",
NULL, " In this shower which more resembled a waterfall... droplets of water dripped down from her hair...", Line_Normal);
NULL, "In this shower which more resembled a waterfall... droplets of water dripped down from her hair...", Line_Normal);
ClearMessage();
DisableWindow();
// DrawFilm( 2, 34, 34, 255, 255, 0, 0, FALSE );
@@ -7182,7 +7193,7 @@ void main()
OutputLine(NULL, "許さない、",
NULL, " won't forgive,", Line_WaitForInput);
OutputLine(NULL, "許さない…!!",
NULL, " I won't forgive...!!", Line_WaitForInput);
NULL, " I won't forgive...!!", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }