Add neutral color

This commit is contained in:
Jáchym Toušek
2017-05-31 17:30:15 +02:00
parent c2d8dda052
commit 8cd0909a7f
22 changed files with 277 additions and 277 deletions

View File

@@ -1123,7 +1123,7 @@ void main()
//「圭一? お母さんだけど。@
PlaySE(3, "s01/00/122700063", 256, 64);
if (AdvMode) { OutputLine("圭一の母", NULL, "Keiichi's mom", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f5e6d3>圭一の母</color>", NULL, "<color=#f5e6d3>Keiichi's mom</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「圭一? お母さんだけど。」",
NULL, "\"Keiichi? This is Mom.\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -1192,7 +1192,7 @@ void main()
//「圭一、買い物のお願いじゃないの@お父さんとお母さんね、お仕事の関係で急遽、東京に行かなくちゃならなくなったの。@
PlaySE(3, "s01/00/122700064", 256, 64);
if (AdvMode) { OutputLine("圭一の母", NULL, "Keiichi's mom", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f5e6d3>圭一の母</color>", NULL, "<color=#f5e6d3>Keiichi's mom</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「圭一、買い物のお願いじゃないの。",
NULL, "\"Keiichi, I'm not asking you to go shopping.", Line_WaitForInput);
PlaySE(3, "s01/00/122700065", 256, 64);
@@ -1223,7 +1223,7 @@ void main()
//「うぅん、もう着いちゃってるの@お昼には出発してたからね。@
PlaySE(3, "s01/00/122700066", 256, 64);
if (AdvMode) { OutputLine("圭一の母", NULL, "Keiichi's mom", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f5e6d3>圭一の母</color>", NULL, "<color=#f5e6d3>Keiichi's mom</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「うぅん、もう着いちゃってるの。",
NULL, "\"No, we're already here.", Line_WaitForInput);
PlaySE(3, "s01/00/122700067", 256, 64);
@@ -1253,7 +1253,7 @@ void main()
//「圭一もお父さんとお母さんの話を聞いてたから分かるかもしれないけど、お父さんのお仕事の契約がね、今ちょっとうまく行ってないの。@
PlaySE(3, "s01/00/122700068", 256, 64);
if (AdvMode) { OutputLine("圭一の母", NULL, "Keiichi's mom", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f5e6d3>圭一の母</color>", NULL, "<color=#f5e6d3>Keiichi's mom</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「圭一もお父さんとお母さんの話を聞いてたから分かるかもしれないけど、お父さんのお仕事の契約がね、今ちょっとうまく行ってないの。」",
NULL, "\"I'm thinking you might understand since you heard us speaking last night, but it has to do with Daddy's contract. Right now, things aren't going so smoothly.\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -1269,7 +1269,7 @@ void main()
//「お父さんはそういうのに繊細な人だから、このままだとお仕事にも影響が出ちゃうの。@
PlaySE(3, "s01/00/122700069", 256, 64);
if (AdvMode) { OutputLine("圭一の母", NULL, "Keiichi's mom", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f5e6d3>圭一の母</color>", NULL, "<color=#f5e6d3>Keiichi's mom</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「お父さんはそういうのに繊細な人だから、このままだとお仕事にも影響が出ちゃうの。」",
NULL, "\"Daddy is really sensitive about things like this, so if we leave things as they are, it will affect his work.\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -1295,7 +1295,7 @@ void main()
//「圭一、お父さんのお仕事なんだからもうちょっと応援してあげて、ね@ とにかく電話よりも直接会って話した方が早いの@誤解もないし。@
PlaySE(3, "s01/00/122700070", 256, 64);
if (AdvMode) { OutputLine("圭一の母", NULL, "Keiichi's mom", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f5e6d3>圭一の母</color>", NULL, "<color=#f5e6d3>Keiichi's mom</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「圭一、お父さんのお仕事なんだからもうちょっと応援してあげて、ね?",
NULL, "\"Keiichi... This is your father's job, so can you support him a bit, please?", Line_WaitForInput);
PlaySE(3, "s01/00/122700071", 256, 64);
@@ -1316,7 +1316,7 @@ void main()
//「だから帰るのは明日の晩になっちゃうの@圭一、ひとりで大丈夫よね?@
PlaySE(3, "s01/00/122700073", 256, 64);
if (AdvMode) { OutputLine("圭一の母", NULL, "Keiichi's mom", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f5e6d3>圭一の母</color>", NULL, "<color=#f5e6d3>Keiichi's mom</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「だから帰るのは明日の晩になっちゃうの。",
NULL, "\"So, we'll be back tomorrow night.", Line_WaitForInput);
PlaySE(3, "s01/00/122700074", 256, 64);
@@ -1336,7 +1336,7 @@ void main()
//「.........圭一、死んじゃうなんて軽々しく言っちゃだめよ@...心配ごとがあったら相談してね@母さん、きっと相談に乗れると思うから。@
PlaySE(3, "s01/00/122700075", 256, 64);
if (AdvMode) { OutputLine("圭一の母", NULL, "Keiichi's mom", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f5e6d3>圭一の母</color>", NULL, "<color=#f5e6d3>Keiichi's mom</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「………圭一、死んじゃうなんて軽々しく言っちゃだめよ。",
NULL, "\"...Keiichi, you shouldn't speak so lightly of dying...", Line_WaitForInput);
PlaySE(3, "s01/00/122700076", 256, 64);
@@ -1393,7 +1393,7 @@ void main()
//「そう@...じゃあね@明日の朝、ちゃんと起きるのよ@朝ごはんは食べてね@お風呂と歯磨きも忘れないのよ。@
PlaySE(3, "s01/00/122700078", 256, 64);
if (AdvMode) { OutputLine("圭一の母", NULL, "Keiichi's mom", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f5e6d3>圭一の母</color>", NULL, "<color=#f5e6d3>Keiichi's mom</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「そう。",
NULL, "\"Yeah...", Line_WaitForInput);
PlaySE(3, "s01/00/122700079", 256, 64);
@@ -1411,7 +1411,7 @@ void main()
//「へいへい。......そんじゃ。@
PlaySE(3, "s01/00/122700082", 256, 64);
if (AdvMode) { OutputLine("圭一の母", NULL, "Keiichi's mom", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f5e6d3>圭一の母</color>", NULL, "<color=#f5e6d3>Keiichi's mom</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "お風呂と歯磨きも忘れないのよ。」",
NULL, "And don't forget to take a bath and brush your teeth.\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -1680,7 +1680,7 @@ void main()
//「あら、圭一くん@ お母さまはいらっしゃいますかしら。@
PlaySE(3, "s01/00/villd02001", 256, 64);
if (AdvMode) { OutputLine("村人", NULL, "Villager", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f5e6d3>村人</color>", NULL, "<color=#f5e6d3>Villager</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「あら、圭一くん?",
NULL, "\"Oh, is this Keiichi-kun?", Line_WaitForInput);
PlaySE(3, "s01/00/villd02002", 256, 64);
@@ -1734,7 +1734,7 @@ void main()
//「なら結構です@大した話でもありませんから...@では、失礼しますわね。@
PlaySE(3, "s01/00/villd02003", 256, 64);
if (AdvMode) { OutputLine("村人", NULL, "Villager", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f5e6d3>村人</color>", NULL, "<color=#f5e6d3>Villager</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「なら結構です。",
NULL, "\"Then that's fine.", Line_WaitForInput);
PlaySE(3, "s01/00/villd02004", 256, 64);