Add neutral color
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@@ -5449,7 +5449,7 @@ void main()
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//「そのオヤシロさまというのは何ですか?@
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PlaySE(3, "s01/00/doc02001", 256, 64);
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if (AdvMode) { OutputLine("医者", NULL, "Doctor", NULL, Line_ContinueAfterTyping); }
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if (AdvMode) { OutputLine("<color=#f5e6d3>医者</color>", NULL, "<color=#f5e6d3>Doctor</color>", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, "「そのオヤシロさまというのは何ですか?」",
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NULL, "\"What is this Oyashiro-sama you speak of?\"", Line_ModeSpecific);
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if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -5479,7 +5479,7 @@ void main()
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//「竜宮さんが今のお家に引っ越される前に住んでいた町ですね?@
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PlaySE(3, "s01/00/doc02002", 256, 64);
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if (AdvMode) { OutputLine("医者", NULL, "Doctor", NULL, Line_ContinueAfterTyping); }
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if (AdvMode) { OutputLine("<color=#f5e6d3>医者</color>", NULL, "<color=#f5e6d3>Doctor</color>", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, "「竜宮さんが今のお家に引っ越される前に住んでいた町ですね?」",
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NULL, "\"That's the town you lived in before you moved here. Isn't that right, Ryuugu-san?\"", Line_ModeSpecific);
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if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -5499,7 +5499,7 @@ void main()
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//「竜宮さんはきっと雛見沢にもお友達がたくさんいたんでしょうね@今でも懐かしいんじゃないですか?@
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PlaySE(3, "s01/00/doc02003", 256, 64);
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if (AdvMode) { OutputLine("医者", NULL, "Doctor", NULL, Line_ContinueAfterTyping); }
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if (AdvMode) { OutputLine("<color=#f5e6d3>医者</color>", NULL, "<color=#f5e6d3>Doctor</color>", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, "「竜宮さんはきっと雛見沢にもお友達がたくさんいたんでしょうね。",
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NULL, "\"Ryuugu-san must have lots of friends in Hinamizawa.", Line_WaitForInput);
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PlaySE(3, "s01/00/doc02004", 256, 64);
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@@ -5546,7 +5546,7 @@ void main()
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//「オヤシロさまというのは、その雛見沢の神さまなんですね?@
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PlaySE(3, "s01/00/doc02005", 256, 64);
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if (AdvMode) { OutputLine("医者", NULL, "Doctor", NULL, Line_ContinueAfterTyping); }
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if (AdvMode) { OutputLine("<color=#f5e6d3>医者</color>", NULL, "<color=#f5e6d3>Doctor</color>", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, "「オヤシロさまというのは、その雛見沢の神さまなんですね?」",
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NULL, "\"Oyashiro-sama is the name of the god in Hinamizawa, isn't that right?\"", Line_ModeSpecific);
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if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -5567,7 +5567,7 @@ void main()
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//「竜宮さんが引っ越しをされたのは...もうずいぶん前ですよね@ では...今になってその神さまがやってきた、ということですか?@
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PlaySE(3, "s01/00/doc02006", 256, 64);
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if (AdvMode) { OutputLine("医者", NULL, "Doctor", NULL, Line_ContinueAfterTyping); }
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if (AdvMode) { OutputLine("<color=#f5e6d3>医者</color>", NULL, "<color=#f5e6d3>Doctor</color>", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, "「竜宮さんが引っ越しをされたのは…もうずいぶん前ですよね?",
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NULL, "\"You had moved... quite a while ago, didn't you?", Line_WaitForInput);
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PlaySE(3, "s01/00/doc02007", 256, 64);
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@@ -6949,7 +6949,7 @@ void main()
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//「......なッ?!@
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PlaySE(3, "s01/00/mana020001", 256, 64);
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if (AdvMode) { OutputLine("男", NULL, "Man", NULL, Line_ContinueAfterTyping); }
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if (AdvMode) { OutputLine("<color=#f5e6d3>男</color>", NULL, "<color=#f5e6d3>Man</color>", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, "「……なッ?!」",
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NULL, "\"...Wha—!?\"", Line_ModeSpecific);
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if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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