Update onik_002.txt
missing ; added
This commit is contained in:
@@ -147,7 +147,7 @@ void main()
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DrawBustshot( 3, "re_si_ha_b1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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DrawBustshot( 3, "re_si_ha_b1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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//「…そ、そんな、!d300…大変じゃなかったから…気にしないでよ……!d400ね☆¥
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//「…そ、そんな、!d300…大変じゃなかったから…気にしないでよ……!d400ね☆¥
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PlaySE(3, "s19/02/990200077", 128, 64)
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PlaySE(3, "s19/02/990200077", 256, 64);
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OutputLine(NULL, "「…そ、そんな、",
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OutputLine(NULL, "「…そ、そんな、",
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NULL, "\"...I-It was nothing...", Line_ContinueAfterTyping);
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NULL, "\"...I-It was nothing...", Line_ContinueAfterTyping);
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@@ -189,7 +189,7 @@ void main()
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//「……え、!d300……せ、せ…責任って…?! 何だろ! 何だろ!¥
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//「……え、!d300……せ、せ…責任って…?! 何だろ! 何だろ!¥
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PlaySE(3, "s19/02/990200078", 128, 64)
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PlaySE(3, "s19/02/990200078", 256, 64);
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OutputLine(NULL, "「……え、",
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OutputLine(NULL, "「……え、",
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NULL, "\"...Huh...?", Line_ContinueAfterTyping);
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NULL, "\"...Huh...?", Line_ContinueAfterTyping);
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@@ -229,7 +229,7 @@ void main()
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SetValidityOfInput( FALSE );
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SetValidityOfInput( FALSE );
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Wait( 500 );
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Wait( 500 );
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SetValidityOfInput( TRUE );
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SetValidityOfInput( TRUE );
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PlaySE(3, "s19/02/990200079", 128, 64)
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PlaySE(3, "s19/02/990200079", 256, 64);
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OutputLine(NULL, "…2kgくらい…かな?」",
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OutputLine(NULL, "…2kgくらい…かな?」",
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NULL, " About two kilos... I guess?\"", Line_WaitForInput);
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NULL, " About two kilos... I guess?\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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