Remove usage of duplicate CGs

This commit is contained in:
Jáchym Toušek
2017-05-06 14:37:55 +02:00
parent 3a854f534a
commit 99e2db6255
25 changed files with 135 additions and 135 deletions

View File

@@ -12,7 +12,7 @@ void main()
DisableWindow();
DrawScene( "white", 400 );
DrawSceneWithMask( "bg_109", "m1", 0, 0, 3000 );
DrawSceneWithMask( "bg_108", "m1", 0, 0, 3000 );
PlayBGM( 1, "msys01", 128, 0 );
// 眠い@
@@ -94,7 +94,7 @@ void main()
NULL, "Rika not patting my head only made me feel worse.", Line_Normal);
ClearMessage();
DisableWindow();
DrawSceneWithMask( "bg_109", "m1", 0, 0, 300 );
DrawSceneWithMask( "bg_108", "m1", 0, 0, 300 );
//「ちょっと…この昼休みは爆睡させてくれ@…いや本当マジで。@
PlaySE(3, "s01/01/120100158", 256, 64);
@@ -752,7 +752,7 @@ void main()
ClearMessage();
DisableWindow();
DrawSceneWithMask( "bg_109", "up", 0, 0, 1300 );
DrawSceneWithMask( "bg_108", "up", 0, 0, 1300 );
// 俺は慌てて目を覚まし顔を上げる@
OutputLine(NULL, " 俺は慌てて目を覚まし顔を上げる。",
@@ -831,7 +831,7 @@ void main()
ClearMessage();
DisableWindow();
DrawSceneWithMask( "bg_109", "up", 0, 0, 300 );
DrawSceneWithMask( "bg_108", "up", 0, 0, 300 );
//「や、やるじゃねぇか沙都子ぉおおぉお!@ 俺が寝ている間に…気配を消してこれだけの上等をやってくれるたぁよぅ…!!!@
PlaySE(3, "s01/01/120100165", 256, 64);
@@ -1067,7 +1067,7 @@ void main()
ClearMessage();
DisableWindow();
DrawSceneWithMask( "bg_109", "right", 0, 0, 1300 );
DrawSceneWithMask( "bg_108", "right", 0, 0, 1300 );
DrawBustshot( 2, "me_se_de_a1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
@@ -1512,7 +1512,7 @@ void main()
DisableWindow();
DrawSceneWithMask( "black", "down", 0, 0, 1300 );
DrawScene( "bg_109", 1000 );
DrawScene( "bg_108", 1000 );
// みんなが帰り支度を始める@
OutputLine(NULL, " みんなが帰り支度を始める。",
@@ -1857,7 +1857,7 @@ void main()
SetValidityOfInput( FALSE );
Wait( 2000 );
SetValidityOfInput( TRUE );
DrawSceneWithMask( "bg_040", "left", 0, 0, 3000 );
DrawSceneWithMask( "bg_039", "left", 0, 0, 3000 );
// なぜだろう@
OutputLine(NULL, " なぜだろう。",
@@ -2683,7 +2683,7 @@ void main()
ClearMessage();
DisableWindow();
DrawSceneWithMask( "bg_040", "left", 0, 0, 3000 );
DrawSceneWithMask( "bg_039", "left", 0, 0, 3000 );
DrawBustshot( 2, "re_se_him_a1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
// 大きく吸いこんだ息が、吐き出せない@いや、息を吐き出す事すら許してくれない@
@@ -3798,7 +3798,7 @@ void main()
ClearMessage();
DisableWindow();
DrawSceneWithMask( "bg_082", "up", 0, 0, 300 );
DrawSceneWithMask( "bg_081", "up", 0, 0, 300 );
PlayBGM( 1, "msys07", 128, 0 );
//「…え、悟史…?!?!@