Remove usage of duplicate CGs
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@@ -12,7 +12,7 @@ void main()
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DisableWindow();
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DrawScene( "white", 400 );
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DrawSceneWithMask( "bg_109", "m1", 0, 0, 3000 );
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DrawSceneWithMask( "bg_108", "m1", 0, 0, 3000 );
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PlayBGM( 1, "msys01", 128, 0 );
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// 眠い@
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@@ -94,7 +94,7 @@ void main()
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NULL, "Rika not patting my head only made me feel worse.", Line_Normal);
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_109", "m1", 0, 0, 300 );
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DrawSceneWithMask( "bg_108", "m1", 0, 0, 300 );
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//「ちょっと…この昼休みは爆睡させてくれ@…いや本当マジで。@
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PlaySE(3, "s01/01/120100158", 256, 64);
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@@ -752,7 +752,7 @@ void main()
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_109", "up", 0, 0, 1300 );
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DrawSceneWithMask( "bg_108", "up", 0, 0, 1300 );
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// 俺は慌てて目を覚まし顔を上げる@
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OutputLine(NULL, " 俺は慌てて目を覚まし顔を上げる。",
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@@ -831,7 +831,7 @@ void main()
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_109", "up", 0, 0, 300 );
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DrawSceneWithMask( "bg_108", "up", 0, 0, 300 );
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//「や、やるじゃねぇか沙都子ぉおおぉお!@ 俺が寝ている間に…気配を消してこれだけの上等をやってくれるたぁよぅ…!!!@
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PlaySE(3, "s01/01/120100165", 256, 64);
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@@ -1067,7 +1067,7 @@ void main()
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_109", "right", 0, 0, 1300 );
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DrawSceneWithMask( "bg_108", "right", 0, 0, 1300 );
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DrawBustshot( 2, "me_se_de_a1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
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@@ -1512,7 +1512,7 @@ void main()
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DisableWindow();
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DrawSceneWithMask( "black", "down", 0, 0, 1300 );
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DrawScene( "bg_109", 1000 );
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DrawScene( "bg_108", 1000 );
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// みんなが帰り支度を始める@
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OutputLine(NULL, " みんなが帰り支度を始める。",
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@@ -1857,7 +1857,7 @@ void main()
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SetValidityOfInput( FALSE );
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Wait( 2000 );
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SetValidityOfInput( TRUE );
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DrawSceneWithMask( "bg_040", "left", 0, 0, 3000 );
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DrawSceneWithMask( "bg_039", "left", 0, 0, 3000 );
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// なぜだろう@
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OutputLine(NULL, " なぜだろう。",
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@@ -2683,7 +2683,7 @@ void main()
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_040", "left", 0, 0, 3000 );
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DrawSceneWithMask( "bg_039", "left", 0, 0, 3000 );
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DrawBustshot( 2, "re_se_him_a1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
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// 大きく吸いこんだ息が、吐き出せない@いや、息を吐き出す事すら許してくれない@
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@@ -3798,7 +3798,7 @@ void main()
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_082", "up", 0, 0, 300 );
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DrawSceneWithMask( "bg_081", "up", 0, 0, 300 );
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PlayBGM( 1, "msys07", 128, 0 );
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//「…え、悟史…?!?!@
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