Update scripts
This commit is contained in:
@@ -523,11 +523,11 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/02/120200063", 256);
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OutputLine(NULL, "「じゃあ、……レナたちが知らないだけで………どこかで誰かが",
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NULL, "\"Then... without us knowing it... someone had...", Line_ContinueAfterTyping);
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NULL, "\"Then... without us knowing it... someone had...", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 800 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "………たかもしれない……ってこと…?」",
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NULL, " ...ed them... you mean...?\"", GetGlobalFlag(GLinemodeSp));
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@@ -547,11 +547,11 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/02/120200064", 256);
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OutputLine(NULL, "「………次は……レナ、",
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NULL, "\"...Next could... me...", Line_ContinueAfterTyping);
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NULL, "\"...Next could... me...", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 1000 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "……かな……。」",
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NULL, " ...I wonder...\"", GetGlobalFlag(GLinemodeSp));
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@@ -1424,11 +1424,11 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/02/120200069", 256);
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OutputLine(NULL, "「う〜ん、",
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NULL, "\"Umm,", Line_ContinueAfterTyping);
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NULL, "\"Umm,", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 800 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "…圭一くんがどうしてもって言うんなら…ちょっとだけいいかな。」",
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NULL, " ...If Keiichi-kun wants to so badly, I wouldn't mind playing for a bit.\"", GetGlobalFlag(GLinemodeSp));
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@@ -2098,11 +2098,11 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/02/120200085", 256);
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OutputLine(NULL, "「…圭一くん、疲れてるのかな…?",
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NULL, "\"...Keiichi-kun, are you tired, maybe...?", Line_ContinueAfterTyping);
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NULL, "\"...Keiichi-kun, are you tired, maybe...?", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 800 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, " …かな?」",
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NULL, " ...Maybe?\"", GetGlobalFlag(GLinemodeSp));
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@@ -2207,11 +2207,11 @@ void main()
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NULL, " Rena was also like that at first, too.", Line_WaitForInput);
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PlayVoice(3, "s01/02/120200095", 256);
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OutputLine(NULL, "わかるんだよ?",
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NULL, " I can tell, you know?", Line_ContinueAfterTyping);
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NULL, " I can tell, you know?", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 800 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "…だよ?」",
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NULL, " ...You know?\"", Line_Normal);
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@@ -2304,11 +2304,11 @@ void main()
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NULL, " Poke.", Line_WaitForInput);
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PlayVoice(3, "s01/02/120200103", 256);
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OutputLine(NULL, "…そしたらそれを、",
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NULL, " ...Then with that, I...", Line_ContinueAfterTyping);
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NULL, " ...Then with that, I...", Line_Continue);
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// !s200
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SetSpeedOfMessage( TRUE, 0, );
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OutputLine(NULL, "……………",
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NULL, " ...", Line_ContinueAfterTyping);
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NULL, " ...", Line_Continue);
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//!sd
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SetSpeedOfMessage( FALSE, 0, );
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@@ -2403,11 +2403,11 @@ void main()
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//あはは!!w800 本当に内緒だからね!¥
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PlayVoice(3, "s01/02/120200112", 256);
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OutputLine(NULL, "あはは!",
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NULL, " Ahaha!", Line_ContinueAfterTyping);
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NULL, " Ahaha!", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 800 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, " 本当に内緒だからね!」",
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NULL, " Seriously, don't tell!\"", Line_Normal);
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@@ -2553,11 +2553,11 @@ void main()
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NULL, "\"Huh.", Line_WaitForInput);
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PlayVoice(3, "s01/02/120200120", 256);
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OutputLine(NULL, "…してないよ。",
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NULL, " ...No.", Line_ContinueAfterTyping);
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NULL, " ...No.", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 500 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "全然。」",
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NULL, " Not at all.\"", GetGlobalFlag(GLinemodeSp));
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@@ -4824,11 +4824,11 @@ void main()
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//レナちゃんが。」!w3000@
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PlayVoice(3, "s01/00/122600009", 256);
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OutputLine(NULL, "レナちゃんが。」",
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NULL, " Rena-chan.\"", Line_ContinueAfterTyping);
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NULL, " Rena-chan.\"", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 3000 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLineAll(NULL, "", GetGlobalFlag(GLinemodeSp));
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