Update scripts
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@@ -543,13 +543,13 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/01/120100357", 256);
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OutputLine(NULL, "「そ……そんな虫のいい話",
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NULL, "\"Th... There's no way such a", Line_ContinueAfterTyping);
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NULL, "\"Th... There's no way such a", Line_Continue);
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// !s500
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SetSpeedOfMessage( TRUE, 0, );
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OutputLine(NULL, "……",
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NULL, "...", Line_ContinueAfterTyping);
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NULL, "...", Line_Continue);
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//!sd
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SetSpeedOfMessage( FALSE, 0, );
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@@ -941,11 +941,11 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/01/120100360", 256);
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OutputLine(NULL, "「……ふぅん。",
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NULL, "\"...Hmm.", Line_ContinueAfterTyping);
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NULL, "\"...Hmm.", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 600 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "…それで?」",
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NULL, " ...Then?\"", GetGlobalFlag(GLinemodeSp));
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@@ -959,11 +959,11 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/02/120200168", 256);
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OutputLine(NULL, "「沙都子ちゃんぶきっちょだから、何度やってもできないの!",
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NULL, "\"Satoko-chan is clumsy, so she failed no matter how many times she tried!", Line_ContinueAfterTyping);
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NULL, "\"Satoko-chan is clumsy, so she failed no matter how many times she tried!", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 1000 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "…はぅ、かぁいかったんだよぅ…。」",
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NULL, " ...Hao... she was shou kyuute...\"", Line_Normal);
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@@ -1059,11 +1059,11 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/02/120200173", 256);
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OutputLine(NULL, "「…圭一くん、今朝もなんか元気なかったから、まだ風邪が治らないのかなって思ってたけど、…大丈夫みたいだね。",
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NULL, "\"...I was thinking that you still hadn't recovered from your cold since you seemed down this morning, Keiichi-kun... but now you seem fine.", Line_ContinueAfterTyping);
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NULL, "\"...I was thinking that you still hadn't recovered from your cold since you seemed down this morning, Keiichi-kun... but now you seem fine.", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 500 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "…だね!」",
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NULL, " ...Fine!\"", GetGlobalFlag(GLinemodeSp));
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@@ -2360,11 +2360,11 @@ void main()
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NULL, " ...You've been making a really weird face.", Line_WaitForInput);
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PlayVoice(3, "s01/02/120200187", 256);
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OutputLine(NULL, "何でだろ?",
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NULL, " Why, I wonder?", Line_ContinueAfterTyping);
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NULL, " Why, I wonder?", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 500 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, " だろ?」",
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NULL, " I wonder?\"", GetGlobalFlag(GLinemodeSp));
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@@ -3251,11 +3251,11 @@ void main()
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NULL, "\"Huh? Keiichi-kun, is today not a good day, I wonder? ...I wonder?", Line_WaitForInput);
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PlayVoice(3, "s01/02/120200194", 256);
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OutputLine(NULL, " 今日こそ二人で大勝利………",
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NULL, " And we were going to win big together...", Line_ContinueAfterTyping);
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NULL, " And we were going to win big together...", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 1000 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "はぅ…。」",
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NULL, " Hao...\"", GetGlobalFlag(GLinemodeSp));
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