Update scripts
This commit is contained in:
@@ -1946,7 +1946,7 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/02/120200200", 256);
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OutputLine(NULL, "「わ、圭一くん、…野球部だよ?",
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NULL, "\"Whoa, Keiichi-kun... are you on the baseball team?", Line_ContinueAfterTyping);
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NULL, "\"Whoa, Keiichi-kun... are you on the baseball team?", Line_Continue);
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Wait (1600);
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OutputLine(NULL, " 野球部だよ??」",
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NULL, " ...The baseball team??\"", GetGlobalFlag(GLinemodeSp));
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@@ -2224,7 +2224,7 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/01/120100422", 256);
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OutputLine(NULL, "「…甘えるんじゃねえぇえぇええぇッ!!!!」",
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NULL, "\"...Stop being so sooooooft!!!!\"", Line_ContinueAfterTyping);
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NULL, "\"...Stop being so sooooooft!!!!\"", Line_Continue);
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PlaySE( 4, "wa_005", 125, 64 );
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ShakeScreenSx( 1, 0, );
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@@ -3493,25 +3493,25 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/02/120200220", 256);
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OutputLine(NULL, "「あ、",
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NULL, "\"Uh...", Line_ContinueAfterTyping);
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NULL, "\"Uh...", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 500 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "…あのね、",
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NULL, " Umm, well...", Line_ContinueAfterTyping);
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NULL, " Umm, well...", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 1000 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "あのね!",
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NULL, " well...", Line_WaitForInput);
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PlayVoice(3, "s01/02/120200221", 256);
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OutputLine(NULL, " ど、どうしてバットなんか持ってるのかな。",
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NULL, " Wh-Why do you have a bat, I wonder...", Line_ContinueAfterTyping);
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NULL, " Wh-Why do you have a bat, I wonder...", Line_Continue);
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Wait(800);
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OutputLine(NULL, "…かなッ!」",
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NULL, " I wonder...?\"", GetGlobalFlag(GLinemodeSp));
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@@ -3803,12 +3803,12 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/01/120100458", 256);
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OutputLine(NULL, "「悟史…って",
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NULL, "\"Satoshi... being...", Line_ContinueAfterTyping);
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NULL, "\"Satoshi... being...", Line_Continue);
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SetSpeedOfMessage( TRUE, 0, );
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OutputLine(NULL, "……………え…",
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NULL, " Huh...?\"", Line_ContinueAfterTyping);
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NULL, " Huh...?\"", Line_Continue);
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SetSpeedOfMessage( FALSE, 0, );
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@@ -3959,18 +3959,18 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/02/120200239", 256);
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OutputLine(NULL, "「…悟史くんの時と…",
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NULL, "\"...Why is it...", Line_ContinueAfterTyping);
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NULL, "\"...Why is it...", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 1000 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "どうして……",
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NULL, " Why is it...", Line_ContinueAfterTyping);
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NULL, " Why is it...", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 1600 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "どうしてそんなにまで同じなのッ?!」",
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NULL, " that you're doing the exact same thing Satoshi-kun did when it happened to him!?\"", GetGlobalFlag(GLinemodeSp));
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@@ -4084,11 +4084,11 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/02/120200250", 256);
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OutputLine(NULL, " そしてね、ある日突然",
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NULL, "Then one day, he suddenly...", Line_ContinueAfterTyping);
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NULL, "Then one day, he suddenly...", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 1000 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "…………ッ、………………。」",
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NULL, " Gh...\"", Line_Normal);
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@@ -4356,14 +4356,14 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/02/120200255", 256);
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OutputLine(NULL, "「悟史くんはね、…",
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NULL, "\"Satoshi-kun, you see...", Line_ContinueAfterTyping);
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NULL, "\"Satoshi-kun, you see...", Line_Continue);
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PlaySE( 4, "wa_023", 125, 64 );
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Wait (1800);
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//"!s100転校!sd"しちゃったの。@
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OutputLine(NULL, " 転校しちゃったの。」",
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NULL, " transferred out.\"", Line_ContinueAfterTyping);
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NULL, " transferred out.\"", Line_Continue);
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// 転校って……なんだよ…@
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@@ -4525,11 +4525,11 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s01/02/120200258", 256);
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OutputLine(NULL, "「“転校”」",
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NULL, "\"Transfer.\"", Line_ContinueAfterTyping);
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NULL, "\"Transfer.\"", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 3000 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLineAll(NULL, "", Line_Normal);
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