Update scripts

This commit is contained in:
Jáchym Toušek
2017-10-08 07:53:55 +02:00
parent e56661f35c
commit 9a066ac17c
27 changed files with 912 additions and 912 deletions

View File

@@ -1124,11 +1124,11 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s01/03/120300163", 256);
OutputLine(NULL, "「…えっと",
NULL, "\"...Uhh!", Line_ContinueAfterTyping);
NULL, "\"...Uhh!", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 800 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "………んー………。」",
NULL, " ...Umm...\"", GetGlobalFlag(GLinemodeSp));
@@ -1161,18 +1161,18 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s01/03/120300164", 256);
OutputLine(NULL, "「だ、だってさ圭ちゃん、",
NULL, "\"B-Because Kei-chan...", Line_ContinueAfterTyping);
NULL, "\"B-Because Kei-chan...", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 1000 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "それ、",
NULL, " that...", Line_ContinueAfterTyping);
NULL, " that...", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 1000 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "人のバットだしさ。",
NULL, " that's someone else's bat.", Line_WaitForInput);
@@ -1202,11 +1202,11 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s01/03/120300166", 256);
OutputLine(NULL, "「え、あ!",
NULL, "\"Huh? Ah!", Line_ContinueAfterTyping);
NULL, "\"Huh? Ah!", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 1000 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "……まぁね……転校したし……。」",
NULL, " ...Yeah... He transferred...\"", GetGlobalFlag(GLinemodeSp));
@@ -1468,11 +1468,11 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s01/03/120300179", 256);
OutputLine(NULL, "「あ、それは…圭ちゃんを……、",
NULL, "\"Ah, that's because... we didn't want to...", Line_ContinueAfterTyping);
NULL, "\"Ah, that's because... we didn't want to...", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 800 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "ん……。」",
NULL, " Ummm...\"", GetGlobalFlag(GLinemodeSp));
@@ -1518,11 +1518,11 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s01/03/120300181", 256);
OutputLine(NULL, "「ご、ごめん…!!",
NULL, "\"I-I'm sorry...!!", Line_ContinueAfterTyping);
NULL, "\"I-I'm sorry...!!", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 1000 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, " 嘘ってわけじゃ…、」",
NULL, " I didn't mean to lie to you...\"", GetGlobalFlag(GLinemodeSp));
@@ -1553,7 +1553,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s01/03/120300182", 256);
OutputLine(NULL, "「け…圭ちゃん……",
NULL, "\"K-Kei-chan...", Line_ContinueAfterTyping);
NULL, "\"K-Kei-chan...", Line_Continue);
//!sd
SetSpeedOfMessage( FALSE, 0, );
@@ -1606,11 +1606,11 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s01/03/120300183", 256);
OutputLine(NULL, "「……………………………",
NULL, "\"...", Line_ContinueAfterTyping);
NULL, "\"...", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 1000 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "私。」",
NULL, "Me.\"", GetGlobalFlag(GLinemodeSp));
@@ -1792,11 +1792,11 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s01/03/120300185", 256);
OutputLine(NULL, "「ど……どうして",
NULL, "\"H-How...", Line_ContinueAfterTyping);
NULL, "\"H-How...", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 800 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "……そんな……ことまで…………。」",
NULL, " How did you... know...?\"", GetGlobalFlag(GLinemodeSp));
@@ -1861,7 +1861,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s01/03/120300186", 256);
OutputLine(NULL, "「………ぅ………",
NULL, "\"...You...", Line_ContinueAfterTyping);
NULL, "\"...You...", Line_Continue);
//!sd,
SetSpeedOfMessage( FALSE, 0, );
@@ -1981,11 +1981,11 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s01/03/120300188", 256);
OutputLine(NULL, "「……圭ちゃんに…全部バラしたの",
NULL, "\"...So it was... that bastard...", Line_ContinueAfterTyping);
NULL, "\"...So it was... that bastard...", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 800 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "……あの野郎かぁ……。」",
NULL, " He leaked it all to Kei-chan...\"", GetGlobalFlag(GLinemodeSp));
@@ -2046,18 +2046,18 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s01/03/120300191", 256);
OutputLine(NULL, "「畜生…",
NULL, "\"Damn it...", Line_ContinueAfterTyping);
NULL, "\"Damn it...", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 1000 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "畜生…",
NULL, " Damn it...", Line_ContinueAfterTyping);
NULL, " Damn it...", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 1000 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "あのじじぃ……。",
NULL, " I'm going to kill...", Line_WaitForInput);
@@ -2684,11 +2684,11 @@ void main()
NULL, "\"...Keiichi-kun.", Line_WaitForInput);
PlayVoice(3, "s01/02/120200345", 256);
OutputLine(NULL, "かくれんぼ、かな?",
NULL, " Are you playing hide and seek... I wonder?", Line_ContinueAfterTyping);
NULL, " Are you playing hide and seek... I wonder?", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 800 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, " かな?」",
NULL, " I wonder?\"", Line_Normal);
@@ -2740,11 +2740,11 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s01/02/120200346", 256);
OutputLine(NULL, "「……レナを驚かせようとしたのかな?",
NULL, "\"...Were you trying to scare me, I wonder?", Line_ContinueAfterTyping);
NULL, "\"...Were you trying to scare me, I wonder?", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 800 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "…かな?」",
NULL, " ...I wonder?\"", GetGlobalFlag(GLinemodeSp));
@@ -3262,7 +3262,7 @@ void main()
//「嘘だッ!!!!!!!¥
PlayVoice(3, "s01/02/120200367", 256);
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_Continue); }
OutputLine(NULL, "「嘘だッ!!!!!!!」",
NULL, "\"LIES!!!!!!\"", Line_Normal);
ClearMessage();
@@ -3292,14 +3292,14 @@ void main()
NULL, "\"Let's talk, Keiichi-kun...", Line_WaitForInput);
PlayVoice(3, "s01/02/120200369", 256);
OutputLine(NULL, "………お話",
NULL, " Talk...", Line_ContinueAfterTyping);
NULL, " Talk...", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 1400 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "お話。……",
NULL, " Talk...", Line_ContinueAfterTyping);
NULL, " Talk...", Line_Continue);
//!s200
Wait( 2600 );
SetSpeedOfMessage( TRUE, 0, );
@@ -3349,7 +3349,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s01/02/120200371", 256);
OutputLine(NULL, "「嘘だッ!!!! ",
NULL, "\"LIES!!!!", Line_ContinueAfterTyping);
NULL, "\"LIES!!!!", Line_Continue);
// !s200
SetSpeedOfMessage( TRUE, 0, );
@@ -3694,7 +3694,7 @@ void main()
NULL, " Everyone will be back to being friends and we can enjoy club activities again. ", GetGlobalFlag(GLinemodeSp));
PlayVoice(3, "s01/02/120200395", 256);
OutputLine(NULL, "今度は一緒に組んで魅ぃちゃんをやっつけようね。",
NULL, "Next time we'll team up and beat Mii-chan.", Line_ContinueAfterTyping);
NULL, "Next time we'll team up and beat Mii-chan.", Line_Continue);
//!s200
SetSpeedOfMessage( TRUE, 0, );
@@ -3749,15 +3749,15 @@ void main()
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s01/02/120200402", 256);
OutputLine(NULL, "きっと圭一くんも気に入るよ。",
NULL, "I'm sure you'll like it too.", Line_ContinueAfterTyping);
NULL, "I'm sure you'll like it too.", Line_Continue);
//!s200
SetSpeedOfMessage( TRUE, 100, );
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_Continue); }
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_Continue); }
OutputLine(NULL, "あははははははははははははは。」",
NULL, "Ahahahahahahahahahahahahaha.\"", Line_Normal);
@@ -3894,7 +3894,7 @@ void main()
NULL, "\"Are you afraid of something, I wonder...?", Line_WaitForInput);
PlayVoice(3, "s01/02/120200404", 256);
OutputLine(NULL, " 怯えるなんて圭一くんらしくないよ? ",
NULL, " It's not like you to tremble, Keiichi-kun.", Line_ContinueAfterTyping);
NULL, " It's not like you to tremble, Keiichi-kun.", Line_Continue);
SetSpeedOfMessage( TRUE, 100, );
@@ -4004,14 +4004,14 @@ void main()
NULL, "\"I told you...", Line_WaitForInput);
PlayVoice(3, "s01/02/120200406", 256);
OutputLine(NULL, "…悟史くんは“",
NULL, " Satoshi-kun...", Line_ContinueAfterTyping);
NULL, " Satoshi-kun...", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 500 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "転校”",
NULL, " transferred...", Line_ContinueAfterTyping);
NULL, " transferred...", Line_Continue);
OutputLine(NULL, "したの。」",
NULL, " out.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -4172,18 +4172,18 @@ void main()
NULL, "\"It's not about believing or not...", Line_WaitForInput);
PlayVoice(3, "s01/02/120200414", 256);
OutputLine(NULL, "…オヤシロさまは",
NULL, " Oyashiro-sama", Line_ContinueAfterTyping);
NULL, " Oyashiro-sama", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 1000 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "“いる”",
NULL, " 'exists,'", Line_ContinueAfterTyping);
NULL, " 'exists,'", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 1000 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "の。」",
NULL, " period.\"", Line_Normal);
@@ -4377,11 +4377,11 @@ void main()
NULL, " I'm probably the only one who you can confide in...", Line_WaitForInput);
PlayVoice(3, "s01/02/120200431", 256);
OutputLine(NULL, "……圭一くんを“転校”なんかさせないから。",
NULL, " I won't let you 'transfer' out...", Line_ContinueAfterTyping);
NULL, " I won't let you 'transfer' out...", Line_Continue);
SetValidityOfInput( FALSE );
// (backup) SetValidityOfInput( FALSE );
Wait( 1000 );
SetValidityOfInput( TRUE );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "…ね?」",
NULL, " ...okay?\"", Line_Normal);