Update scripts
This commit is contained in:
@@ -120,7 +120,7 @@ void main()
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SetScreenAspect("0.5625");
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SetGUIPosition(170, 0);
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PlayVoice(1,"",128);
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OutputLineAll(NULL, "", Line_ContinueAfterTyping);
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OutputLineAll(NULL, "", Line_Continue);
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DisableWindow();
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CallScript( "flow" );
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@@ -40,7 +40,7 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s20/02/440200103", 256);
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OutputLine(NULL, "「この度は当サークル、07th Expansionのノベルゲーム、",
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NULL, "\"Thank you for buying Higurashi When They Cry ~Onikakushi~,", Line_ContinueAfterTyping);
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NULL, "\"Thank you for buying Higurashi When They Cry ~Onikakushi~,", Line_Continue);
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OutputLine(NULL, "ひぐらしのなく頃に〜鬼隠し編〜をお買い上げ下さいまして、誠にありがとうございました!",
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NULL, " a visual novel by 07th Expansion!", Line_WaitForInput);
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PlayVoice(3, "s20/02/440200104", 256);
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@@ -432,10 +432,10 @@ void main()
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OutputLine(NULL, "私もあの電話は変だと思ったね。",
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NULL, " I also thought that call was strange.", GetGlobalFlag(GLinemodeSp));
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PlayVoice(3, "s20/03/440300263", 256);
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_Continue); }
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if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
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if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_Continue); }
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OutputLine(NULL, " あの時点で圭ちゃんは犯人は人間だと確信してたはずなのにさ。」",
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NULL, "At that point, Kei-chan should have been certain that the culprits were people.\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -976,11 +976,11 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s20/03/440300276", 256);
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OutputLine(NULL, "「……そこは",
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NULL, "\"...About that", Line_ContinueAfterTyping);
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NULL, "\"...About that", Line_Continue);
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//!s500
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SetSpeedOfMessage( TRUE, 0, );
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OutputLine(NULL, "………",
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NULL, "...", Line_ContinueAfterTyping);
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NULL, "...", Line_Continue);
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//!sd,
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SetSpeedOfMessage( FALSE, 0, );
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@@ -1454,11 +1454,11 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s20/03/440300293", 256);
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OutputLine(NULL, "「そりゃまー、",
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NULL, "\"Well...", Line_ContinueAfterTyping);
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NULL, "\"Well...", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 1000 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "私も自分のキャラがそんな悪魔みたいなヤツだとは思いたくないけどさ。",
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NULL, " I don't want to believe that my own personality was that twisted.", Line_WaitForInput);
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@@ -1556,11 +1556,11 @@ void main()
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NULL, "\"Then what?", Line_WaitForInput);
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PlayVoice(3, "s20/03/440300297", 256);
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OutputLine(NULL, " 梨花ちゃんはオヤシロさまじゃないって思うなら、",
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NULL, " If Rika-chan doesn't believe that it was Oyashiro-sama...", Line_ContinueAfterTyping);
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NULL, " If Rika-chan doesn't believe that it was Oyashiro-sama...", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 1000 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "…やっぱ犯人は人間って思うわけ?!」",
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NULL, " then do you think the perpetrators were human after all!?\"", GetGlobalFlag(GLinemodeSp));
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@@ -1789,12 +1789,12 @@ void main()
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NULL, " Keiichi-kun,", Line_WaitForInput);
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PlayVoice(3, "s20/02/440200167", 256);
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OutputLine(NULL, "その",
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NULL, " didn't you", Line_ContinueAfterTyping);
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NULL, " didn't you", Line_Continue);
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//s500
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SetSpeedOfMessage( TRUE, 0, );
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OutputLine(NULL, "………",
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NULL, "...", Line_ContinueAfterTyping);
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NULL, "...", Line_Continue);
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//!sd,
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SetSpeedOfMessage( FALSE, 0, );
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@@ -493,11 +493,11 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/02/990200006", 256);
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OutputLine(NULL, "「どうして冷たいんだろ。",
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NULL, "\"Why are you so mean?", Line_ContinueAfterTyping);
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NULL, "\"Why are you so mean?", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 400 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "…だろ?」",
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NULL, " ...Why?\"", GetGlobalFlag(GLinemodeSp));
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@@ -561,18 +561,18 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/02/990200008", 256);
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OutputLine(NULL, "「……わわ、わ…",
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NULL, "\"...Ah-ah, ah...", Line_ContinueAfterTyping);
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NULL, "\"...Ah-ah, ah...", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 400 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "…ず、",
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NULL, " ...For...", Line_ContinueAfterTyping);
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NULL, " ...For...", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 400 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "ずーっと……。」",
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NULL, " Forever...\"", GetGlobalFlag(GLinemodeSp));
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@@ -611,19 +611,19 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/02/990200009", 256);
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OutputLine(NULL, "「…え",
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NULL, "\"...Huh...", Line_ContinueAfterTyping);
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NULL, "\"...Huh...", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 600 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "……あ、…ないよ。",
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NULL, " ...Ah ...I haven't.", Line_ContinueAfterTyping);
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NULL, " ...Ah ...I haven't.", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 400 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "よ、読んだ事ない。」",
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NULL, " N-Never read any before.\"", GetGlobalFlag(GLinemodeSp));
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@@ -716,21 +716,21 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/02/990200013", 256);
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OutputLine(NULL, "「え?",
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NULL, "\"Huh?", Line_ContinueAfterTyping);
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NULL, "\"Huh?", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 600 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "…え? 何で聞くんだろ?",
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NULL, " ...Huh? Why do you ask?", Line_WaitForInput);
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PlayVoice(3, "s19/02/990200014", 256);
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OutputLine(NULL, " しょ、",
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NULL, " Were...", Line_ContinueAfterTyping);
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NULL, " Were...", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 600 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "しょっぱかった…?」",
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NULL, " Were they too salty...?\"", GetGlobalFlag(GLinemodeSp));
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@@ -756,11 +756,11 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/02/990200015", 256);
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OutputLine(NULL, "「…な、何で作った人、聞くんだろ?",
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NULL, "\"...Wh-Why are you asking who made them?", Line_ContinueAfterTyping);
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NULL, "\"...Wh-Why are you asking who made them?", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 600 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "……………だろ?!」",
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NULL, " ...Why!?\"", GetGlobalFlag(GLinemodeSp));
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@@ -1031,7 +1031,7 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/03/990300007", 256);
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OutputLine(NULL, "「こんなに立派に育ってくれて…",
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NULL, "\"You've grown up so magnificently...", Line_ContinueAfterTyping);
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NULL, "\"You've grown up so magnificently...", Line_Continue);
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OutputLine(NULL, "…おじさん苦労した甲斐があったよ」",
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NULL, " All the trouble this old man had to go through was worth it.\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
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@@ -1156,12 +1156,12 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/02/990200020", 256);
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OutputLine(NULL, "「…ね、",
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NULL, "\"...Hey,", Line_ContinueAfterTyping);
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NULL, "\"...Hey,", Line_Continue);
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Wait( 200 );
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OutputLine(NULL, "ねえねぇ…、",
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NULL, " hey hey...", Line_ContinueAfterTyping);
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NULL, " hey hey...", Line_Continue);
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Wait( 200 );
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@@ -1374,7 +1374,7 @@ void main()
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NULL, "\"...Whoa...", Line_WaitForInput);
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PlayVoice(3, "s19/02/990200025", 256);
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OutputLine(NULL, "じゃあ今度は圭一くんも仲間に加わるのかな。",
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NULL, " Then we'll let you in the group this time, I guess.", Line_ContinueAfterTyping);
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NULL, " Then we'll let you in the group this time, I guess.", Line_Continue);
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Wait( 300 );
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@@ -1909,17 +1909,17 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/01/hr_kei00510", 256);
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OutputLine(NULL, "「てンめぇええぇえ〜…!!",
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NULL, "\"You little~...!!", Line_ContinueAfterTyping);
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NULL, "\"You little~...!!", Line_Continue);
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Wait( 300 );
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OutputLine(NULL, "…",
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NULL, " ...", Line_ContinueAfterTyping);
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NULL, " ...", Line_Continue);
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Wait( 300 );
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OutputLine(NULL, "…",
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NULL, "...", Line_ContinueAfterTyping);
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NULL, "...", Line_Continue);
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Wait( 300 );
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OutputLine(NULL, "…ぃててて…。」",
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@@ -2116,13 +2116,13 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/01/hr_kei00560", 256);
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OutputLine(NULL, "「ゴ・メ・ン・ナ・サ・イ",
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NULL, "\"I-M S-O-R-R-Y.", Line_ContinueAfterTyping);
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NULL, "\"I-M S-O-R-R-Y.", Line_Continue);
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SetSpeedOfMessage( FALSE, 0 );
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 800 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "って言ってみな。",
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NULL, " Try saying that.", Line_WaitForInput);
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@@ -2246,7 +2246,7 @@ void main()
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NULL, "\"...You mustn't cry, Satoko.", Line_WaitForInput);
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PlayVoice(3, "s19/05/990500008", 256);
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OutputLine(NULL, "ファイト、",
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NULL, " Keep on fighting,", Line_ContinueAfterTyping);
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NULL, " Keep on fighting,", Line_Continue);
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Wait( 400 );
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@@ -2350,7 +2350,7 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/02/990200035", 256);
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OutputLine(NULL, "「でも…ちょっとくらいなら……だめかな?",
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NULL, "\"But... just for a bit... is fine?", Line_ContinueAfterTyping);
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NULL, "\"But... just for a bit... is fine?", Line_Continue);
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Wait( 300 );
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@@ -2628,11 +2628,11 @@ void main()
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NULL, "\"Look Mion, this is for your own good.", Line_WaitForInput);
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PlayVoice(3, "s19/01/hr_kei00660", 256);
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OutputLine(NULL, "真剣にやんないとまずいぜ。",
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NULL, " If you don't take this seriously there'll be trouble later on.", Line_ContinueAfterTyping);
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NULL, " If you don't take this seriously there'll be trouble later on.", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 1000 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "こんなレベルじゃ…。」",
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NULL, " With these marks...\"", GetGlobalFlag(GLinemodeSp));
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@@ -2692,7 +2692,7 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/02/990200041", 256);
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OutputLine(NULL, "「…わ、わぁ",
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NULL, "\"...Wh-Wha...", Line_ContinueAfterTyping);
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NULL, "\"...Wh-Wha...", Line_Continue);
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Wait( 600 );
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OutputLine(NULL, "……あ、ありがとう……。」",
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@@ -2717,12 +2717,12 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/02/990200042", 256);
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OutputLine(NULL, "「…ぷ、",
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NULL, "\"...Pr-", Line_ContinueAfterTyping);
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NULL, "\"...Pr-", Line_Continue);
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Wait( 600 );
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OutputLine(NULL, "…ぷらいべと…れ、",
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NULL, " ...Private...le-", Line_ContinueAfterTyping);
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NULL, " ...Private...le-", Line_Continue);
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Wait( 600 );
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@@ -3125,11 +3125,11 @@ void main()
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DrawBustshot( 3, "re_se_wa_b1", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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//「いっただきま~す!!@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>圭一たち</color>", NULL, "<color=#f5e6d3>Keiichi and others</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/02/990200045", 300);
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PlayVoice(5, "s19/03/990300050", 300);
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PlayVoice(6, "s19/05/990500011", 300);
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PlayVoice(7, "s19/04/990400017", 300);
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>圭一たち</color>", NULL, "<color=#f5e6d3>Keiichi and others</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(8, "s19/01/hr_kei00790_01", 300);
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OutputLine(NULL, "「いっただきま〜す!!」",
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NULL, "\"Let's eat!!\"", GetGlobalFlag(GLinemodeSp));
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@@ -3399,18 +3399,18 @@ void main()
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/02/990200049", 256);
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OutputLine(NULL, "「……え、",
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NULL, "\"...Huh,", Line_ContinueAfterTyping);
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NULL, "\"...Huh,", Line_Continue);
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SetValidityOfInput( FALSE );
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// (backup) SetValidityOfInput( FALSE );
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Wait( 800 );
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SetValidityOfInput( TRUE );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, "あ、",
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NULL, " ah,", Line_ContinueAfterTyping);
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NULL, " ah,", Line_Continue);
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SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…その……ね☆」",
|
||||
NULL, " ...well... you know.☆\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -3454,7 +3454,7 @@ void main()
|
||||
NULL, "\"Everyone liked this one so much before, so I made a lot this time.", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/02/990200051", 256);
|
||||
OutputLine(NULL, "…おいしいかな?",
|
||||
NULL, " ...It's good, I hope?", Line_ContinueAfterTyping);
|
||||
NULL, " ...It's good, I hope?", Line_Continue);
|
||||
|
||||
Wait( 800 );
|
||||
|
||||
@@ -3468,7 +3468,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei00870", 256);
|
||||
OutputLine(NULL, "「かなり合格点!",
|
||||
NULL, "\"It's got high marks from me!", Line_ContinueAfterTyping);
|
||||
NULL, "\"It's got high marks from me!", Line_Continue);
|
||||
|
||||
Wait( 800 );
|
||||
|
||||
@@ -3567,7 +3567,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/04/990400024", 256);
|
||||
OutputLine(NULL, "「わ、わわ、分かりますもの!",
|
||||
NULL, "\"O-Of course I can!", Line_ContinueAfterTyping);
|
||||
NULL, "\"O-Of course I can!", Line_Continue);
|
||||
|
||||
Wait( 800 );
|
||||
OutputLine(NULL, " ………分かるもん!」",
|
||||
@@ -3592,11 +3592,11 @@ void main()
|
||||
NULL, "\"Keiichi-kun, both taste good when they're boiled and topped with mayo, right?", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/02/990200053", 256);
|
||||
OutputLine(NULL, " いじめちゃかわいそうだよ…。",
|
||||
NULL, " You shouldn't be picking on her...", Line_ContinueAfterTyping);
|
||||
NULL, " You shouldn't be picking on her...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
OutputLine(NULL, "魅ぃちゃんも!」",
|
||||
NULL, " Mii-chan too!\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
@@ -3617,16 +3617,16 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/03/990300054", 256);
|
||||
OutputLine(NULL, "「まぁまぁ家庭科の授業ってことで。",
|
||||
NULL, "\"Well, well, just pretend it's a little home-ec lesson.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Well, well, just pretend it's a little home-ec lesson.", Line_Continue);
|
||||
|
||||
Wait( 600 );
|
||||
|
||||
OutputLine(NULL, "…んじゃ沙都子、",
|
||||
NULL, " ...Now then, Satoko...", Line_ContinueAfterTyping);
|
||||
NULL, " ...Now then, Satoko...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "これはぁ?」",
|
||||
NULL, " What's this?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -3672,12 +3672,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/04/990400025", 256);
|
||||
OutputLine(NULL, "「えーと、その!",
|
||||
NULL, "\"Uum, well!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Uum, well!", Line_Continue);
|
||||
|
||||
Wait( 500 );
|
||||
|
||||
OutputLine(NULL, "えーと…",
|
||||
NULL, " Uhh...", Line_ContinueAfterTyping);
|
||||
NULL, " Uhh...", Line_Continue);
|
||||
|
||||
Wait( 600 );
|
||||
|
||||
@@ -3700,17 +3700,17 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/04/990400026", 256);
|
||||
OutputLine(NULL, "「多分、黄色がぶろっこりで青がかりふらわで……",
|
||||
NULL, "\"Probably... the yellow one is broccoli and the blue one is cauliflower...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Probably... the yellow one is broccoli and the blue one is cauliflower...", Line_Continue);
|
||||
|
||||
Wait( 400 );
|
||||
|
||||
OutputLine(NULL, "でも緑は……",
|
||||
NULL, " But the green one is...", Line_ContinueAfterTyping);
|
||||
NULL, " But the green one is...", Line_Continue);
|
||||
|
||||
Wait( 400 );
|
||||
|
||||
OutputLine(NULL, "その……",
|
||||
NULL, " um...", Line_ContinueAfterTyping);
|
||||
NULL, " um...", Line_Continue);
|
||||
|
||||
Wait( 400 );
|
||||
|
||||
@@ -3773,12 +3773,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/04/990400029", 256);
|
||||
OutputLine(NULL, "「…わかるもん……わかるもん…",
|
||||
NULL, "\"...I know... I know...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...I know... I know...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, "...", Line_ContinueAfterTyping);
|
||||
NULL, "...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
OutputLine(NULL, "ぅわぁあぁああぁあん!!」",
|
||||
@@ -3808,11 +3808,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200054", 256);
|
||||
OutputLine(NULL, "「…は、",
|
||||
NULL, "\"...Ha...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Ha...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "はぅ〜…か、かぁいぃよぅ…。」",
|
||||
NULL, " Hao~... K-Khyuute...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -3922,18 +3922,18 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei00900", 256);
|
||||
OutputLine(NULL, "「……今、",
|
||||
NULL, "\"...What...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...What...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……一体",
|
||||
NULL, " was that...", Line_ContinueAfterTyping);
|
||||
NULL, " was that...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……何が……?」",
|
||||
NULL, " just now...?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -4078,7 +4078,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200060", 256);
|
||||
OutputLine(NULL, "「ねぇ圭一くん、明日はさ、何か予定とか、あるかな?",
|
||||
NULL, "\"Hey, Keiichi-kun. Tomorrow, do you have plans or anything...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Hey, Keiichi-kun. Tomorrow, do you have plans or anything...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
@@ -4171,7 +4171,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200063", 256);
|
||||
OutputLine(NULL, "「……け、圭一くん、何でがっかりしてるんだろ?",
|
||||
NULL, "\"...K-Keiichi-kun, why are you so disappointed, why?", Line_ContinueAfterTyping);
|
||||
NULL, "\"...K-Keiichi-kun, why are you so disappointed, why?", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
@@ -4190,7 +4190,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/03/990300060", 256);
|
||||
OutputLine(NULL, "「…ぷ、",
|
||||
NULL, "\"...Pfft.", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Pfft.", Line_Continue);
|
||||
|
||||
Wait( 500 );
|
||||
|
||||
@@ -4501,7 +4501,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200070", 256);
|
||||
OutputLine(NULL, "「…圭一くん、…ヒマじゃないのかな?",
|
||||
NULL, "\"...Keiichi-kun... you're not free, perhaps?", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Keiichi-kun... you're not free, perhaps?", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
@@ -4606,12 +4606,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200072", 256);
|
||||
OutputLine(NULL, "「……え、",
|
||||
NULL, "\"...Huh,", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Huh,", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
OutputLine(NULL, "わ…、",
|
||||
NULL, " woah...", Line_ContinueAfterTyping);
|
||||
NULL, " woah...", Line_Continue);
|
||||
|
||||
Wait( 500 );
|
||||
OutputLine(NULL, "…圭一くんが…それでいいなら……。」",
|
||||
@@ -4624,7 +4624,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/03/990300071", 256);
|
||||
OutputLine(NULL, "「案内しようって提案したのは私〜!!",
|
||||
NULL, "\"I'm the one who came up with the idea to take him around~!!", Line_ContinueAfterTyping);
|
||||
NULL, "\"I'm the one who came up with the idea to take him around~!!", Line_Continue);
|
||||
|
||||
Wait( 500 );
|
||||
OutputLine(NULL, " シカトすんな前原圭一〜ッ!!」",
|
||||
@@ -4646,17 +4646,17 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200073", 256);
|
||||
OutputLine(NULL, "「……お、お弁当いるなら…",
|
||||
NULL, "\"...I-If we're bringing a basket...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...I-If we're bringing a basket...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
OutputLine(NULL, "レナ、",
|
||||
NULL, " I'll...", Line_ContinueAfterTyping);
|
||||
NULL, " I'll...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
OutputLine(NULL, "…作っちゃおうかな……",
|
||||
NULL, " make all the food, maybe...", Line_ContinueAfterTyping);
|
||||
NULL, " make all the food, maybe...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
@@ -4802,14 +4802,14 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/03/990300076", 256);
|
||||
OutputLine(NULL, "「け",
|
||||
NULL, "\"Kei...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Kei...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……圭ちゃんがしてよ……",
|
||||
NULL, " Kei-chan, you should...", Line_ContinueAfterTyping);
|
||||
NULL, " Kei-chan, you should...", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0 );
|
||||
|
||||
|
||||
@@ -166,12 +166,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200077", 256);
|
||||
OutputLine(NULL, "「…そ、そんな、",
|
||||
NULL, "\"...I-It was nothing...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...I-It was nothing...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
OutputLine(NULL, "…大変じゃなかったから…気にしないでよ……",
|
||||
NULL, " so don't worry about it...", Line_ContinueAfterTyping);
|
||||
NULL, " so don't worry about it...", Line_Continue);
|
||||
|
||||
Wait( 400 );
|
||||
|
||||
@@ -197,7 +197,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei01300", 256);
|
||||
OutputLine(NULL, "「わ、わかった…。俺も男だ。責任は…",
|
||||
NULL, "\"All right, all right... I am a man, after all.", Line_ContinueAfterTyping);
|
||||
NULL, "\"All right, all right... I am a man, after all.", Line_Continue);
|
||||
|
||||
Wait( 500 );
|
||||
|
||||
@@ -211,7 +211,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200078", 256);
|
||||
OutputLine(NULL, "「……え、",
|
||||
NULL, "\"...Huh...?", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Huh...?", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
@@ -289,7 +289,7 @@ void main()
|
||||
NULL, " I thought he could probably eat a lot, so... I made a lot... Okay?☆", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/02/990200083", 256);
|
||||
OutputLine(NULL, "……あはは…もう行こ!",
|
||||
NULL, " ...Ahaha... Let's get going!", Line_ContinueAfterTyping);
|
||||
NULL, " ...Ahaha... Let's get going!", Line_Continue);
|
||||
|
||||
Wait( 800 );
|
||||
|
||||
@@ -863,7 +863,7 @@ void main()
|
||||
NULL, "\"...So, now then.☆", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/02/990200096", 256);
|
||||
OutputLine(NULL, " そろそろお昼にしないかな?",
|
||||
NULL, " About time to have lunch, maybe?", Line_ContinueAfterTyping);
|
||||
NULL, " About time to have lunch, maybe?", Line_Continue);
|
||||
|
||||
Wait( 1200 );
|
||||
|
||||
@@ -1038,7 +1038,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200101", 256);
|
||||
OutputLine(NULL, "「さて、…弁当を広げて………",
|
||||
NULL, "\"Now then... spread out the lunch boxes...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Now then... spread out the lunch boxes...", Line_Continue);
|
||||
|
||||
Wait( 700 );
|
||||
|
||||
@@ -1143,12 +1143,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/04/990400032", 256);
|
||||
OutputLine(NULL, "「騒がしいから来てみれば…",
|
||||
NULL, "\"We just had to come since there was such a commotion...", Line_ContinueAfterTyping);
|
||||
NULL, "\"We just had to come since there was such a commotion...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, "...", Line_ContinueAfterTyping);
|
||||
NULL, "...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
@@ -1282,7 +1282,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/04/990400037", 256);
|
||||
OutputLine(NULL, "「そんなことは許せませんのー!!!",
|
||||
NULL, "\"I will not allow that!!!", Line_ContinueAfterTyping);
|
||||
NULL, "\"I will not allow that!!!", Line_Continue);
|
||||
|
||||
Wait( 2000 );
|
||||
|
||||
@@ -1415,7 +1415,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/04/990400038", 256);
|
||||
OutputLine(NULL, "「そのハンバーグは渡しませんわぁぁあ!!」",
|
||||
NULL, "\"I will not allow you to have this hamburger!!\"", Line_ContinueAfterTyping);
|
||||
NULL, "\"I will not allow you to have this hamburger!!\"", Line_Continue);
|
||||
PlaySE( 4, "wa_005", 128, 64 );
|
||||
ShakeScreen( 0, 100, 20, 4, 0, );
|
||||
OutputLineAll(NULL, "", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -1428,7 +1428,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei01550", 256);
|
||||
OutputLine(NULL, "「げはッ!!",
|
||||
NULL, "\"Hurk!!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Hurk!!", Line_Continue);
|
||||
|
||||
Wait( 400 );
|
||||
OutputLine(NULL, " 肘は反則だろ沙都子!!」",
|
||||
@@ -1468,7 +1468,7 @@ void main()
|
||||
|
||||
//「あぁぁー! 最後のミートボールぅうぅううぅ!!!@
|
||||
PlayVoice(3, "s19/04/990400040", 256);
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_Continue); }
|
||||
OutputLine(NULL, "「あぁぁー! 最後のミートボールぅうぅううぅ!!!」",
|
||||
NULL, "\"Aaah! The last meatbaaaaaaaaall!!!\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
@@ -2103,16 +2103,16 @@ void main()
|
||||
|
||||
PlayVoice(3, "s19/02/990200122", 256);
|
||||
OutputLine(NULL, "……ぇぇと",
|
||||
NULL, " Umm...", Line_ContinueAfterTyping);
|
||||
NULL, " Umm...", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
OutputLine(NULL, "………その",
|
||||
NULL, " Well...", Line_ContinueAfterTyping);
|
||||
NULL, " Well...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "………は、恥ずかしいな……教えなきゃだめ?………どうしても?」",
|
||||
NULL, " I-It's embarrassing... Do I really have to say? ...Must I?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2130,11 +2130,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei01670", 256);
|
||||
OutputLine(NULL, "「…………わかるよ。",
|
||||
NULL, "\"...I already know.", Line_ContinueAfterTyping);
|
||||
NULL, "\"...I already know.", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "これ、でしょ?」",
|
||||
NULL, " This one... right?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2148,12 +2148,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200123", 256);
|
||||
OutputLine(NULL, "「ぇ?",
|
||||
NULL, "\"Uh?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Uh?", Line_Continue);
|
||||
|
||||
Wait( 600 );
|
||||
|
||||
OutputLine(NULL, "………ぇえ…?!",
|
||||
NULL, " ...Uh huh...!?", Line_ContinueAfterTyping);
|
||||
NULL, " ...Uh huh...!?", Line_Continue);
|
||||
|
||||
Wait( 600 );
|
||||
|
||||
@@ -2245,17 +2245,17 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei01690", 256);
|
||||
OutputLine(NULL, "「…レナの手作りの…りんごのうさぎさんが食べたいな…",
|
||||
NULL, "\"...I sure would like... to try one of Rena's handmade apple rabbits...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...I sure would like... to try one of Rena's handmade apple rabbits...", Line_Continue);
|
||||
|
||||
Wait( 600 );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, "...", Line_ContinueAfterTyping);
|
||||
NULL, "...", Line_Continue);
|
||||
|
||||
Wait( 600 );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, "...", Line_ContinueAfterTyping);
|
||||
NULL, "...", Line_Continue);
|
||||
|
||||
Wait( 600 );
|
||||
|
||||
@@ -2320,17 +2320,17 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200128", 256);
|
||||
OutputLine(NULL, "「はは、ははい、",
|
||||
NULL, "\"O-O-Okay.", Line_ContinueAfterTyping);
|
||||
NULL, "\"O-O-Okay.", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
OutputLine(NULL, "ぁ、",
|
||||
NULL, " S...", Line_ContinueAfterTyping);
|
||||
NULL, " S...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
OutputLine(NULL, "あ〜んしてぇえぇ…けけけ圭一くん",
|
||||
NULL, " Say ahhh... K-K-K-Keiichi-kun...", Line_ContinueAfterTyping);
|
||||
NULL, " Say ahhh... K-K-K-Keiichi-kun...", Line_Continue);
|
||||
|
||||
//!s100
|
||||
|
||||
@@ -2490,7 +2490,7 @@ void main()
|
||||
NULL, "\"...Rika-chan, you're not eating it?", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/02/990200130", 256);
|
||||
OutputLine(NULL, " ……塩水…強過ぎたかな…?",
|
||||
NULL, " ...Did the... salt water make it too strong, maybe...?", Line_ContinueAfterTyping);
|
||||
NULL, " ...Did the... salt water make it too strong, maybe...?", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
@@ -2547,27 +2547,27 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200131", 256);
|
||||
OutputLine(NULL, "「……か、",
|
||||
NULL, "\"...Kyu...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Kyu...", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
OutputLine(NULL, "…かか…かぁいいよぅ〜",
|
||||
NULL, " Kyky... Kyuute~", Line_ContinueAfterTyping);
|
||||
NULL, " Kyky... Kyuute~", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, "...", Line_ContinueAfterTyping);
|
||||
NULL, "...", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
OutputLine(NULL, "今夜こそ……絶対",
|
||||
NULL, "Tonight... I will...", Line_ContinueAfterTyping);
|
||||
NULL, "Tonight... I will...", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
@@ -2596,12 +2596,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200132", 256);
|
||||
OutputLine(NULL, "「これでみんな寂しくないよね…!",
|
||||
NULL, "\"Now they're all just fine, 'kay...?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Now they're all just fine, 'kay...?", Line_Continue);
|
||||
|
||||
Wait( 500 );
|
||||
|
||||
OutputLine(NULL, " これ、梨花ちゃんにあげる…ね",
|
||||
NULL, " Here, I'll give them to you, Rika-chan... 'kay?", Line_ContinueAfterTyping);
|
||||
NULL, " Here, I'll give them to you, Rika-chan... 'kay?", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
@@ -2778,7 +2778,7 @@ void main()
|
||||
NULL, "\"Ah... Then, well...", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/02/990200137", 256);
|
||||
OutputLine(NULL, "ちょっとだけ寄り道しても…いいかな?",
|
||||
NULL, " would you mind taking a little detour... maybe?", Line_ContinueAfterTyping);
|
||||
NULL, " would you mind taking a little detour... maybe?", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
@@ -2958,12 +2958,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei02030", 256);
|
||||
OutputLine(NULL, "「おい待てよ、今行くから",
|
||||
NULL, "\"Hey, wait, I'm coming", Line_ContinueAfterTyping);
|
||||
NULL, "\"Hey, wait, I'm coming", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "……",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
@@ -3328,11 +3328,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#945c44>富竹</color>", NULL, "<color=#945c44>Tomitake</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/08/990800016", 256);
|
||||
OutputLine(NULL, "「……嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?」",
|
||||
NULL, "\"...It was quite a disturbing incident... They still haven't found one of the arms.\"", Line_ContinueAfterTyping);
|
||||
NULL, "\"...It was quite a disturbing incident... They still haven't found one of the arms.\"", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 5000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
OutputLineAll(NULL, "", Line_Normal);
|
||||
|
||||
ClearMessage();
|
||||
@@ -3347,7 +3347,7 @@ void main()
|
||||
NULL, "\"Hahaha! Keiichi-kun, sorry to keep you~", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/02/990200151", 256);
|
||||
OutputLine(NULL, "待ったかな?",
|
||||
NULL, " You were waiting a while, I guess?", Line_ContinueAfterTyping);
|
||||
NULL, " You were waiting a while, I guess?", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
OutputLine(NULL, "……かな?」",
|
||||
@@ -3392,7 +3392,7 @@ void main()
|
||||
NULL, "\"...Keiichi-kun, are you angry?", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/02/990200153", 256);
|
||||
OutputLine(NULL, " ……どうしてだろ",
|
||||
NULL, " ...Why, I wonder?", Line_ContinueAfterTyping);
|
||||
NULL, " ...Why, I wonder?", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
@@ -3451,7 +3451,7 @@ void main()
|
||||
NULL, "\"A Colonel Randy doll!?", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/01/hr_kei02360", 256);
|
||||
OutputLine(NULL, " …ってあれか、ランディーくんフライドチキンの店の前に必ず置いてある…",
|
||||
NULL, " ...Oh, that thing. Those statues they always have out in front of that fried chicken place...", Line_ContinueAfterTyping);
|
||||
NULL, " ...Oh, that thing. Those statues they always have out in front of that fried chicken place...", Line_Continue);
|
||||
|
||||
Wait( 600 );
|
||||
OutputLine(NULL, "あの等身大人形の?」",
|
||||
@@ -3544,7 +3544,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200164", 256);
|
||||
OutputLine(NULL, "「圭一くんが手伝ってくれる☆",
|
||||
NULL, "\"Keiichi-kun is going to help.☆", Line_ContinueAfterTyping);
|
||||
NULL, "\"Keiichi-kun is going to help.☆", Line_Continue);
|
||||
Wait( 1500 );
|
||||
OutputLine(NULL, "…ランディーくんをお持ち帰りできる……はぅ…。」",
|
||||
NULL, " ...I can take Colonel Randy home... hao...\"", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
@@ -216,12 +216,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/04/990400052", 256);
|
||||
OutputLine(NULL, "「きゃ…",
|
||||
NULL, "\"Eek...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Eek...", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, "...", Line_ContinueAfterTyping);
|
||||
NULL, "...", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
@@ -477,7 +477,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/03/990300148", 256);
|
||||
OutputLine(NULL, "「会則第一条!!",
|
||||
NULL, "\"The first rule of our society!!", Line_ContinueAfterTyping);
|
||||
NULL, "\"The first rule of our society!!", Line_Continue);
|
||||
Wait ( 900 );
|
||||
OutputLine(NULL, " 狙うのは1位のみ!",
|
||||
NULL, " Aim only for first place!", Line_WaitForInput);
|
||||
@@ -616,17 +616,17 @@ void main()
|
||||
NULL, " So today, we'll play a game that you should be familiar with.", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/03/990300154", 256);
|
||||
OutputLine(NULL, "スタンダードにトランプの…",
|
||||
NULL, " How about a standard card game...?", Line_ContinueAfterTyping);
|
||||
NULL, " How about a standard card game...?", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
OutputLine(NULL, "ジジ抜きはどうッ?!」",
|
||||
NULL, "Like Old Bachelor!?\"", Line_ContinueAfterTyping);
|
||||
NULL, "Like Old Bachelor!?\"", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_007", 128, 64 );
|
||||
ShakeScreenSx( 1, 2, );
|
||||
@@ -652,11 +652,11 @@ void main()
|
||||
NULL, "\"Can't really get into it unless there's a penalty!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/03/990300156", 256);
|
||||
OutputLine(NULL, " 今回はビリに顔面らくがきの刑!",
|
||||
NULL, " This time the loser will be sentenced to having their face drawn on!", Line_ContinueAfterTyping);
|
||||
NULL, " This time the loser will be sentenced to having their face drawn on!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " どう?!」",
|
||||
NULL, " What do you think!?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -983,22 +983,22 @@ void main()
|
||||
NULL, " How about I tell you your hand starting from the right?", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/03/990300161", 256);
|
||||
OutputLine(NULL, " 3、",
|
||||
NULL, " Three,", Line_ContinueAfterTyping);
|
||||
NULL, " Three,", Line_Continue);
|
||||
|
||||
Wait( 400 );
|
||||
|
||||
OutputLine(NULL, "4、",
|
||||
NULL, " Four,", Line_ContinueAfterTyping);
|
||||
NULL, " Four,", Line_Continue);
|
||||
|
||||
Wait( 400 );
|
||||
|
||||
OutputLine(NULL, "9、",
|
||||
NULL, " Nine,", Line_ContinueAfterTyping);
|
||||
NULL, " Nine,", Line_Continue);
|
||||
|
||||
Wait( 400 );
|
||||
|
||||
OutputLine(NULL, "J、",
|
||||
NULL, " Jack,", Line_ContinueAfterTyping);
|
||||
NULL, " Jack,", Line_Continue);
|
||||
|
||||
Wait( 400 );
|
||||
|
||||
@@ -1082,7 +1082,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei03140", 256);
|
||||
OutputLine(NULL, "「お…鬼だ…",
|
||||
NULL, "\"D... Demons...", Line_ContinueAfterTyping);
|
||||
NULL, "\"D... Demons...", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
@@ -1104,12 +1104,12 @@ void main()
|
||||
NULL, "\"S-Sorry, Keiichi-kun.", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/02/990200180", 256);
|
||||
OutputLine(NULL, "……こっちがハートの3だよね?",
|
||||
NULL, " ...This is the Three of Hearts, isn't it?", Line_ContinueAfterTyping);
|
||||
NULL, " ...This is the Three of Hearts, isn't it?", Line_Continue);
|
||||
|
||||
Wait( 400 );
|
||||
|
||||
OutputLine(NULL, "……あがり!」",
|
||||
NULL, " ...I'm out!\"", Line_ContinueAfterTyping);
|
||||
NULL, " ...I'm out!\"", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_006", 128, 64 );
|
||||
ShakeScreenSx( 0, 3, );
|
||||
@@ -1261,11 +1261,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/05/990500033", 256);
|
||||
OutputLine(NULL, "「…ファイト、",
|
||||
NULL, "\"...Keep on fighting,", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Keep on fighting,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "おーです。」",
|
||||
NULL, " yeah~.\"", Line_Normal);
|
||||
@@ -1528,11 +1528,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200183", 256);
|
||||
OutputLine(NULL, "「…わ、",
|
||||
NULL, "\"...Whoa,", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Whoa,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…魅ぃちゃんがカード間違えるなんて珍しいねぇ。」",
|
||||
NULL, " ...It's rare that Mii-chan gets a card wrong.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -1550,12 +1550,12 @@ void main()
|
||||
NULL, "\"N-No...", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/03/990300170", 256);
|
||||
OutputLine(NULL, "圭ちゃん",
|
||||
NULL, " Kei-chan", Line_ContinueAfterTyping);
|
||||
NULL, " Kei-chan", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "……",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
@@ -1686,12 +1686,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/03/990300171", 256);
|
||||
OutputLine(NULL, "「この回、仮に圭ちゃんが1着になってもトータルビリが確定するんだけど",
|
||||
NULL, "\"Even if Kei-chan gets first place this round, he'll still end up last place overall", Line_ContinueAfterTyping);
|
||||
NULL, "\"Even if Kei-chan gets first place this round, he'll still end up last place overall", Line_Continue);
|
||||
|
||||
Wait( 400 );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
|
||||
Wait( 400 );
|
||||
|
||||
@@ -1812,7 +1812,7 @@ void main()
|
||||
NULL, "\"...All right!!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/01/hr_kei03280", 256);
|
||||
OutputLine(NULL, " 乗ってやる!!!!」",
|
||||
NULL, " You've got it!!!!\"", Line_ContinueAfterTyping);
|
||||
NULL, " You've got it!!!!\"", Line_Continue);
|
||||
|
||||
// PlaySE( 4, "wa_007", 128, 64 );
|
||||
// ShakeScreen( 1, 50, 20, 3, 0, );
|
||||
@@ -2037,7 +2037,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei03300", 256);
|
||||
OutputLine(NULL, "「……ふっふっふ",
|
||||
NULL, "\"...Huhuhuh...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Huhuhuh...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
@@ -2065,11 +2065,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/04/990400072", 256);
|
||||
OutputLine(NULL, "「??",
|
||||
NULL, "\"??", Line_ContinueAfterTyping);
|
||||
NULL, "\"??", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " え?",
|
||||
NULL, " Huh?", Line_WaitForInput);
|
||||
@@ -2281,17 +2281,17 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei03410", 256);
|
||||
OutputLine(NULL, "「ジョーカーは",
|
||||
NULL, "\"The joker is...", Line_ContinueAfterTyping);
|
||||
NULL, "\"The joker is...", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
OutputLine(NULL, "……",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
OutputLine(NULL, "「左手」だぁあぁああああぁああッッ!!!!!!」",
|
||||
NULL, " the left ooooooooooone!!!!!!\"", Line_ContinueAfterTyping);
|
||||
NULL, " the left ooooooooooone!!!!!!\"", Line_Continue);
|
||||
|
||||
DisableWindow();
|
||||
DrawScene( "white", 10 );
|
||||
@@ -2334,7 +2334,7 @@ void main()
|
||||
NULL, " Kei-chan...", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/03/990300187", 256);
|
||||
OutputLine(NULL, "…あんたは…",
|
||||
NULL, " yours is...", Line_ContinueAfterTyping);
|
||||
NULL, " yours is...", Line_Continue);
|
||||
|
||||
Wait( 800 );
|
||||
|
||||
@@ -2598,7 +2598,7 @@ void main()
|
||||
NULL, "\"The match is now over!!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/03/990300199", 256);
|
||||
OutputLine(NULL, " 本日の優勝は私! 園崎魅音!! 栄えあるビリは",
|
||||
NULL, " Today's victor is me! Mion Sonozaki! And our exalted loser is...", Line_ContinueAfterTyping);
|
||||
NULL, " Today's victor is me! Mion Sonozaki! And our exalted loser is...", Line_Continue);
|
||||
|
||||
Wait( 1000 );
|
||||
|
||||
@@ -2791,7 +2791,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei03440", 256);
|
||||
OutputLine(NULL, "「",
|
||||
NULL, "\"N-No...", Line_ContinueAfterTyping);
|
||||
NULL, "\"N-No...", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
@@ -3583,12 +3583,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200198", 256);
|
||||
OutputLine(NULL, "「……わ、",
|
||||
NULL, "\"...Whoa,", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Whoa,", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
OutputLine(NULL, "わ、",
|
||||
NULL, " whoa,", Line_ContinueAfterTyping);
|
||||
NULL, " whoa,", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
@@ -3637,12 +3637,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200200", 256);
|
||||
OutputLine(NULL, "「え?!え?!",
|
||||
NULL, "\"Huh!? Huh!?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Huh!? Huh!?", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
OutputLine(NULL, " 事故って?!",
|
||||
NULL, " Accident!?", Line_ContinueAfterTyping);
|
||||
NULL, " Accident!?", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
@@ -3846,7 +3846,7 @@ void main()
|
||||
NULL, "\"...But... Colonel Randy... so kyute...", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/02/990200210", 256);
|
||||
OutputLine(NULL, "お店のランディーくんには鎖がついてるけど……これならお持ち帰りできる",
|
||||
NULL, " There's a chain on the Colonel Randy at the store... This one, though... I should be able to take this one home...", Line_ContinueAfterTyping);
|
||||
NULL, " There's a chain on the Colonel Randy at the store... This one, though... I should be able to take this one home...", Line_Continue);
|
||||
|
||||
Wait( 200 );
|
||||
|
||||
@@ -4656,7 +4656,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei05020", 256);
|
||||
OutputLine(NULL, "「わああぁあぁあぁあぁあッ!!!」",
|
||||
NULL, "\"AhhHhhhHhHhhh!!!\"", Line_ContinueAfterTyping);
|
||||
NULL, "\"AhhHhhhHhHhhh!!!\"", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_003", 128, 64 );
|
||||
OutputLineAll(NULL, "", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -4757,7 +4757,7 @@ void main()
|
||||
NULL, "\"Doesn't look like we can break that last beam without that hatchet.", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/01/hr_kei05050", 256);
|
||||
OutputLine(NULL, "せっかく持ってきてくれたんだし。…明日借りるよ。",
|
||||
NULL, " You brought it after all... I'll have to borrow it tomorrow.", Line_ContinueAfterTyping);
|
||||
NULL, " You brought it after all... I'll have to borrow it tomorrow.", Line_Continue);
|
||||
|
||||
Wait( 500 );
|
||||
|
||||
|
||||
@@ -204,7 +204,7 @@ void main()
|
||||
NULL, "\"And so, we'll be taking a lesson from history!!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/03/990300224", 256);
|
||||
OutputLine(NULL, " 古いながらも全ての要素を詰め込んだ屋外乱戦の王様、",
|
||||
NULL, " The tried and true king of all outdoor melee events...", Line_ContinueAfterTyping);
|
||||
NULL, " The tried and true king of all outdoor melee events...", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_007", 128, 64 );
|
||||
ShakeScreen( 0, 50, 20, 3, 0, );
|
||||
@@ -411,7 +411,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200232", 256);
|
||||
OutputLine(NULL, "「…なんでそんな怖いこと、言うんだろ。",
|
||||
NULL, "\"...Why do you make it sound so scary, I wonder?", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Why do you make it sound so scary, I wonder?", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
@@ -651,12 +651,12 @@ void main()
|
||||
// セッ!d300…!d300…、@
|
||||
PlayVoice(3, "s19/04/990400085", 256);
|
||||
OutputLine(NULL, " セッ",
|
||||
NULL, " Se...", Line_ContinueAfterTyping);
|
||||
NULL, " Se...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, "...", Line_ContinueAfterTyping);
|
||||
NULL, "...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
@@ -734,7 +734,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200235", 256);
|
||||
OutputLine(NULL, "「…はぅ……沙都子ちゃん困ってる、",
|
||||
NULL, "\"...Hao... Satoko looks like she's in trouble...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Hao... Satoko looks like she's in trouble...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
@@ -804,12 +804,12 @@ void main()
|
||||
NULL, " I do know!!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/04/990400089", 256);
|
||||
OutputLine(NULL, " 知ってるもん!!!…",
|
||||
NULL, " I do know!!!...", Line_ContinueAfterTyping);
|
||||
NULL, " I do know!!!...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
@@ -1323,7 +1323,7 @@ void main()
|
||||
NULL, "\"...I'm sorry, but could you relay this message?", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/01/hr_kei05690", 256);
|
||||
OutputLine(NULL, "北条沙都子にご両親が校門に来てるぞ、",
|
||||
NULL, " Tell Satoko Houjou that her parents are at the gate,", Line_ContinueAfterTyping);
|
||||
NULL, " Tell Satoko Houjou that her parents are at the gate,", Line_Continue);
|
||||
|
||||
Wait( 400 );
|
||||
|
||||
@@ -1974,7 +1974,7 @@ void main()
|
||||
NULL, "\"...Don't be scared...", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/05/990500050", 256);
|
||||
OutputLine(NULL, "…ボクがやさしく",
|
||||
NULL, " I'll be sure to...", Line_ContinueAfterTyping);
|
||||
NULL, " I'll be sure to...", Line_Continue);
|
||||
|
||||
Wait( 400 );
|
||||
|
||||
@@ -2040,7 +2040,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200252", 256);
|
||||
OutputLine(NULL, "「け、圭一くん!! 助けてぇええぇッ!!!」",
|
||||
NULL, "\"K-Keiichi-kun! Save meeee!!!\"", Line_ContinueAfterTyping);
|
||||
NULL, "\"K-Keiichi-kun! Save meeee!!!\"", Line_Continue);
|
||||
|
||||
ShakeScreen( 1, 50, 20, 3, 0, );
|
||||
OutputLineAll(NULL, "", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2422,7 +2422,7 @@ void main()
|
||||
NULL, "\"Yeah! It's not even in the same league as jumbo jets!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/01/hr_kei05870", 256);
|
||||
OutputLine(NULL, " レナんちに墜落したのはなんと……",
|
||||
NULL, " What fell on Rena's house...", Line_ContinueAfterTyping);
|
||||
NULL, " What fell on Rena's house...", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_008", 128, 64 );
|
||||
Wait( 200 );
|
||||
@@ -2440,7 +2440,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei05880", 256);
|
||||
OutputLine(NULL, "小惑星だッ!!」",
|
||||
NULL, "Was a comet!!\"", Line_ContinueAfterTyping);
|
||||
NULL, "Was a comet!!\"", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_007", 128, 64 );
|
||||
ShakeScreen( 1, 50, 20, 3, 0, );
|
||||
@@ -2474,7 +2474,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei05920", 256);
|
||||
OutputLine(NULL, " 地球軍の完全な誤算だッ!!」",
|
||||
NULL, "The Earth Federation was totally unprepared!!\"", Line_ContinueAfterTyping);
|
||||
NULL, "The Earth Federation was totally unprepared!!\"", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_007", 128, 64 );
|
||||
ShakeScreen( 0, 50, 20, 3, 0, );
|
||||
@@ -2837,7 +2837,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200259", 256);
|
||||
OutputLine(NULL, "「……け……圭一くんは……みんなみたいなひどいこと…しないよね?",
|
||||
NULL, "\"...K-Keiichi-kun... you wouldn't do mean things like everyone else... would you?", Line_ContinueAfterTyping);
|
||||
NULL, "\"...K-Keiichi-kun... you wouldn't do mean things like everyone else... would you?", Line_Continue);
|
||||
|
||||
Wait( 500 );
|
||||
|
||||
@@ -3355,12 +3355,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#945c44>富竹</color>", NULL, "<color=#945c44>Tomitake</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/08/990800026", 256);
|
||||
OutputLine(NULL, "「身に危険を察して隠れたけど",
|
||||
NULL, "\"I hid myself because I thought it might be dangerous", Line_ContinueAfterTyping);
|
||||
NULL, "\"I hid myself because I thought it might be dangerous", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
|
||||
Wait( 500 );
|
||||
|
||||
@@ -4051,12 +4051,12 @@ void main()
|
||||
// 畜生!!」/
|
||||
PlayVoice(3, "s19/01/hr_kei06570", 256);
|
||||
OutputLine(NULL, " 畜生!!」",
|
||||
NULL, " Damn it!\"", Line_ContinueAfterTyping);
|
||||
NULL, " Damn it!\"", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_019", 128, 64 );
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
OutputLineAll(NULL, "", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
|
||||
@@ -469,11 +469,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei07300", 256);
|
||||
OutputLine(NULL, "「な、な!",
|
||||
NULL, "\"Wh-Wha!?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Wh-Wha!?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " なんで俺が下らん想像をしたことがわかったッ?!」",
|
||||
NULL, " How could you tell I was thinking something silly!?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -602,7 +602,7 @@ void main()
|
||||
NULL, "\"Our club's summer tradition!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/03/990300270", 256);
|
||||
OutputLine(NULL, " 綿流祭四凶爆闘!!」",
|
||||
NULL, " The Watanagashi Four-Demon Fire Fight!\"", Line_ContinueAfterTyping);
|
||||
NULL, " The Watanagashi Four-Demon Fire Fight!\"", Line_Continue);
|
||||
PlaySE( 4, "wa_007", 128, 64 );
|
||||
ShakeScreen( 0, 50, 20, 3, 0, );
|
||||
OutputLineAll(NULL, "", Line_Normal);
|
||||
@@ -800,10 +800,10 @@ void main()
|
||||
|
||||
|
||||
//「な~~しッ!!@
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>部活メンバー</color>", NULL, "<color=#f5e6d3>Club Members</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei07330_01", 300);
|
||||
PlayVoice(5, "s19/02/990200320", 300);
|
||||
PlayVoice(6, "s19/04/990400121", 300);
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>部活メンバー</color>", NULL, "<color=#f5e6d3>Club Members</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(7, "s19/05/990500061", 300);
|
||||
OutputLine(NULL, "「な〜〜しッ!!」",
|
||||
NULL, "\"Naaay!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -898,13 +898,13 @@ void main()
|
||||
NULL, "\"Are you all satisfied?", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/03/990300280", 256);
|
||||
OutputLine(NULL, " じゃあ今日はね",
|
||||
NULL, " Then today, I guess", Line_ContinueAfterTyping);
|
||||
NULL, " Then today, I guess", Line_Continue);
|
||||
|
||||
//!s200
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
OutputLine(NULL, "……………",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
@@ -1192,7 +1192,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/05/990500062", 256);
|
||||
OutputLine(NULL, "「…何もなし、",
|
||||
NULL, "\"...'No penalty,'", Line_ContinueAfterTyping);
|
||||
NULL, "\"...'No penalty,'", Line_Continue);
|
||||
|
||||
Wait( 300 );
|
||||
|
||||
@@ -1487,18 +1487,18 @@ void main()
|
||||
NULL, "\"Nine!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/04/990400133", 256);
|
||||
OutputLine(NULL, " いないですの?!",
|
||||
NULL, " Nobody!?", Line_ContinueAfterTyping);
|
||||
NULL, " Nobody!?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " 8!",
|
||||
NULL, " Eight!", Line_ContinueAfterTyping);
|
||||
NULL, " Eight!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " 7!",
|
||||
NULL, " Seven!", Line_WaitForInput);
|
||||
@@ -1543,11 +1543,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/03/990300291", 256);
|
||||
OutputLine(NULL, "「ち…!",
|
||||
NULL, "\"Bah...!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Bah...!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " 機を逸したか…ッ!!!!」",
|
||||
NULL, " I missed my chance...!\"", Line_Normal);
|
||||
@@ -1603,10 +1603,10 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/03/990300292", 256);
|
||||
OutputLine(NULL, "「……だッ?!",
|
||||
NULL, "\"...Wha!?", Line_ContinueAfterTyping);
|
||||
SetValidityOfInput( FALSE );
|
||||
NULL, "\"...Wha!?", Line_Continue);
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
OutputLine(NULL, " 誰これ?!",
|
||||
NULL, " Who did this!?", Line_WaitForInput);
|
||||
|
||||
@@ -1635,12 +1635,12 @@ void main()
|
||||
|
||||
PlayVoice(3, "s19/02/990200332", 256);
|
||||
OutputLine(NULL, " どんなの?",
|
||||
NULL, " What is it?", Line_ContinueAfterTyping);
|
||||
NULL, " What is it?", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "……………",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
@@ -1956,19 +1956,19 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/03/990300297", 256);
|
||||
OutputLine(NULL, "「……撫でた。",
|
||||
NULL, "\"...Petted.", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Petted.", Line_Continue);
|
||||
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……これで",
|
||||
NULL, " ...Is that...", Line_ContinueAfterTyping);
|
||||
NULL, " ...Is that...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……いい…?!」",
|
||||
NULL, " good enough...!?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2004,11 +2004,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/03/990300298", 256);
|
||||
OutputLine(NULL, "「……ぉ",
|
||||
NULL, "\"...M...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...M...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……鬼……。」",
|
||||
NULL, " monster...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2086,11 +2086,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/03/990300301", 256);
|
||||
OutputLine(NULL, "「A!",
|
||||
NULL, "\"Ace!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Ace!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " 3・4・5!! あっがりぃ!!」",
|
||||
NULL, " Three, Four, Five!! I'm out!!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2571,11 +2571,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200352", 256);
|
||||
OutputLine(NULL, "「こ、これで…よろしいでしょうか…ご",
|
||||
NULL, "\"I-Is this... fine... M...", Line_ContinueAfterTyping);
|
||||
NULL, "\"I-Is this... fine... M...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "………ご主人様ぁ…。」",
|
||||
NULL, " Master...?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2610,7 +2610,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei07550", 256);
|
||||
OutputLine(NULL, "「あ、………",
|
||||
NULL, "\"Ah...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Ah...", Line_Continue);
|
||||
//!sd
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
@@ -2924,25 +2924,25 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/990200355", 256);
|
||||
OutputLine(NULL, "「……は、",
|
||||
NULL, "\"...Hu", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Hu", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "はぅ…",
|
||||
NULL, " hao...", Line_ContinueAfterTyping);
|
||||
NULL, " hao...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "この格好でですか…ご主人様ぁ……。」",
|
||||
NULL, " In this outfit... Master...?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -3080,11 +3080,11 @@ void main()
|
||||
//…きゃふ!!w400 あんまり頭をごろごろしないで下さいましぃ…。@
|
||||
PlayVoice(3, "s19/02/990200357", 256);
|
||||
OutputLine(NULL, "…きゃふ!",
|
||||
NULL, " ...Eeek!", Line_ContinueAfterTyping);
|
||||
NULL, " ...Eeek!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " あんまり頭をごろごろしないで下さいましぃ…。」",
|
||||
NULL, " Please refrain from moving your head around so much...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -3184,13 +3184,13 @@ void main()
|
||||
NULL, "\"Eeeek!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/02/990200359", 256);
|
||||
OutputLine(NULL, " ご主人様ぁ…あんまりごろごろしないで",
|
||||
NULL, " Master... please refrain from moving your head around", Line_ContinueAfterTyping);
|
||||
NULL, " Master... please refrain from moving your head around", Line_Continue);
|
||||
//!s150
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "……",
|
||||
NULL, "...", Line_ContinueAfterTyping);
|
||||
NULL, "...", Line_Continue);
|
||||
//!sd
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
@@ -3634,18 +3634,18 @@ void main()
|
||||
NULL, "\"How preposterous!!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/01/hr_kei07850", 256);
|
||||
OutputLine(NULL, " レナなど返り討ちに",
|
||||
NULL, " That Rena can't defeat me", Line_ContinueAfterTyping);
|
||||
NULL, " That Rena can't defeat me", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, "...", Line_ContinueAfterTyping);
|
||||
NULL, "...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…ひッ?!」",
|
||||
NULL, " ...eep!?\"", Line_Normal);
|
||||
@@ -3772,7 +3772,7 @@ void main()
|
||||
NULL, "\"Now then! I'll take one out!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/04/990400158", 256);
|
||||
OutputLine(NULL, " 圭一さんの罰ゲーム!!!",
|
||||
NULL, " Keiichi-san's penalty!", Line_ContinueAfterTyping);
|
||||
NULL, " Keiichi-san's penalty!", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_007", 128, 64 );
|
||||
|
||||
@@ -3836,9 +3836,9 @@ void main()
|
||||
//「なッ、!s120……なんだそりゃぁあぁあぁあぁッ?!?!?!」!sd
|
||||
PlayVoice(3, "s19/01/hr_kei07890", 256);
|
||||
if (GetGlobalFlag(GADVMode) == 0) { ClearMessage(); }
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_Continue); }
|
||||
OutputLine(NULL, "「なッ、",
|
||||
NULL, "\"Wha", Line_ContinueAfterTyping);
|
||||
NULL, "\"Wha", Line_Continue);
|
||||
//!s120
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
@@ -4082,12 +4082,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei08010", 256);
|
||||
OutputLine(NULL, "「ぎゃぎゃ",
|
||||
NULL, "\"N-N", Line_ContinueAfterTyping);
|
||||
NULL, "\"N-N", Line_Continue);
|
||||
//!s250
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "………",
|
||||
NULL, "...", Line_ContinueAfterTyping);
|
||||
NULL, "...", Line_Continue);
|
||||
//!s80
|
||||
SetSpeedOfMessage( TRUE, 127, );
|
||||
|
||||
@@ -4372,19 +4372,19 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei08060", 256);
|
||||
OutputLine(NULL, "「校",
|
||||
NULL, "\"Princi", Line_ContinueAfterTyping);
|
||||
NULL, "\"Princi", Line_Continue);
|
||||
//!s75
|
||||
|
||||
SetSpeedOfMessage( TRUE, 32, );
|
||||
|
||||
OutputLine(NULL, "長ぉぉおおおおぉおおおッ!!! ",
|
||||
NULL, " paaaAaaAal!!!", Line_ContinueAfterTyping);
|
||||
NULL, " paaaAaaAal!!!", Line_Continue);
|
||||
//!sd
|
||||
|
||||
|
||||
|
||||
OutputLine(NULL, "勝負",
|
||||
NULL, " I challenge you...", Line_ContinueAfterTyping);
|
||||
NULL, " I challenge you...", Line_Continue);
|
||||
//!s70
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
@@ -4846,11 +4846,11 @@ void main()
|
||||
NULL, "\"The way he's going, he probably won't ever get famous.", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/03/990300343", 256);
|
||||
OutputLine(NULL, "個展開いたら私の写真、展示してもらう約束になってんだけど〜",
|
||||
NULL, " I had him promise he'd display a picture of me if he ever opened up a gallery, but...", Line_ContinueAfterTyping);
|
||||
NULL, " I had him promise he'd display a picture of me if he ever opened up a gallery, but...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…当分実現しそうにないかね。」",
|
||||
NULL, " I don't think that'll ever happen.\"", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
@@ -449,12 +449,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei33560", 256);
|
||||
OutputLine(NULL, "「そっか。",
|
||||
NULL, "\"I see.", Line_ContinueAfterTyping);
|
||||
NULL, "\"I see.", Line_Continue);
|
||||
//!s250
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
OutputLine(NULL, "……",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
Wait (400)
|
||||
OutputLine(NULL, "よっしゃ!",
|
||||
@@ -473,8 +473,8 @@ void main()
|
||||
|
||||
|
||||
//「お~~~~~ッ!!!!@
|
||||
PlayVoice(3, "s19/02/500200790", 256);
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>&<color=#5ec69a>魅音</color>", NULL, "<color=#f0953d>Rena</color> & <color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/500200790", 256);
|
||||
PlayVoice(4, "s19/03/500300687", 256);
|
||||
OutputLine(NULL, "「お〜〜〜〜〜ッ!!!!」",
|
||||
NULL, "\"Yeah~~~~~!!!!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -762,11 +762,11 @@ void main()
|
||||
NULL, "\"...Uhh? ...I'm...", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/02/500200800", 256);
|
||||
OutputLine(NULL, " ……だ、…誰に人気あるのかな?",
|
||||
NULL, " popular with some people? Really?", Line_ContinueAfterTyping);
|
||||
NULL, " popular with some people? Really?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " あるのかな?!」",
|
||||
NULL, " Really!?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -1076,11 +1076,11 @@ void main()
|
||||
NULL, "\"Takoyaki eating race~!!!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/03/500300703", 256);
|
||||
OutputLine(NULL, " 各自購入の上、",
|
||||
NULL, " Everyone has to buy their own.", Line_ContinueAfterTyping);
|
||||
NULL, " Everyone has to buy their own.", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "よーいどんッ!!」",
|
||||
NULL, " Ready? Go!!\"", Line_Normal);
|
||||
@@ -1108,7 +1108,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei33680", 256);
|
||||
OutputLine(NULL, "「あッ熱ッアツがツがぁあぁあぁああッ!!!」",
|
||||
NULL, "\"It buUuUuUurns!!!\"", Line_ContinueAfterTyping);
|
||||
NULL, "\"It buUuUuUurns!!!\"", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_005", 128, 64 );
|
||||
ShakeScreen( 1, 50, 20, 3, 0, );
|
||||
@@ -1196,11 +1196,11 @@ void main()
|
||||
NULL, " It's a shaved ice eating race!!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/01/hr_kei33710", 256);
|
||||
OutputLine(NULL, " レディ、",
|
||||
NULL, " Ready...", Line_ContinueAfterTyping);
|
||||
NULL, " Ready...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…ゴーッ!!!」",
|
||||
NULL, " Go!!!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -1230,7 +1230,7 @@ void main()
|
||||
NULL, "\"As long as you can melt it a bit with your body heat, then...!!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/04/500400686", 256);
|
||||
OutputLine(NULL, " つッ?!",
|
||||
NULL, " It's...!", Line_ContinueAfterTyping);
|
||||
NULL, " It's...!", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_010", 128, 64 );
|
||||
|
||||
@@ -1281,7 +1281,7 @@ void main()
|
||||
NULL, "\"Pheeew!!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/01/hr_kei33730", 256);
|
||||
OutputLine(NULL, " 完食だぁああぁああッ!!!」",
|
||||
NULL, " FiniIIiiIIshed!!!\"", Line_ContinueAfterTyping);
|
||||
NULL, " FiniIIiiIIshed!!!\"", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_007", 128, 64 );
|
||||
ShakeScreen( 1, 50, 20, 5, 0, );
|
||||
@@ -1312,18 +1312,18 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/500200809", 256);
|
||||
OutputLine(NULL, "「ま、",
|
||||
NULL, "\"It...", Line_ContinueAfterTyping);
|
||||
NULL, "\"It...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……まさか",
|
||||
NULL, " It couldn't be...", Line_ContinueAfterTyping);
|
||||
NULL, " It couldn't be...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…圭一くん……後ろの……金魚すくいのお水を入れたんじゃ……!!」",
|
||||
NULL, " Keiichi-kun... you didn't... add water from the goldfish tank behind you, did you...!?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -1620,7 +1620,7 @@ void main()
|
||||
|
||||
PlayVoice(3, "s19/01/hr_kei33770", 256);
|
||||
OutputLine(NULL, "……多分",
|
||||
NULL, " ...I think", Line_ContinueAfterTyping);
|
||||
NULL, " ...I think", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
@@ -1636,7 +1636,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/500200819", 256);
|
||||
OutputLine(NULL, "「よーいどん!!!",
|
||||
NULL, "\"Ready... Go!!!\"", Line_ContinueAfterTyping);
|
||||
NULL, "\"Ready... Go!!!\"", Line_Continue);
|
||||
Wait (800)
|
||||
ShakeScreenSx( 1, 1, );
|
||||
|
||||
@@ -1712,11 +1712,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei33790", 256);
|
||||
OutputLine(NULL, "「こういう形で直接対決するのは",
|
||||
NULL, "\"This is probably the first time", Line_ContinueAfterTyping);
|
||||
NULL, "\"This is probably the first time", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
OutputLine(NULL, "……",
|
||||
NULL, "......", Line_ContinueAfterTyping);
|
||||
NULL, "......", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
Wait (1200)
|
||||
@@ -1800,7 +1800,7 @@ void main()
|
||||
NULL, "\"Too bad, you guys! I'm ending this now!!!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/03/500300717", 256);
|
||||
OutputLine(NULL, " おじさんはこれだッああぁあぁ!!」",
|
||||
NULL, " This old man brought thiiiis!!\"", Line_ContinueAfterTyping);
|
||||
NULL, " This old man brought thiiiis!!\"", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_006", 128, 64 );
|
||||
ShakeScreen( 1, 50, 20, 5, 0, );
|
||||
@@ -1829,11 +1829,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/03/500300718", 256);
|
||||
OutputLine(NULL, "「…凡カレーに…緊張蚊取線香…オロ波ンCぃッ!!!",
|
||||
NULL, "\"...Pleb Curry... Snake coil incense... and Oronamin C!!!", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Pleb Curry... Snake coil incense... and Oronamin C!!!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " どうッ?!?!」",
|
||||
NULL, " How about this!?!?\"", Line_Normal);
|
||||
@@ -1904,7 +1904,7 @@ void main()
|
||||
NULL, "\"I shall be up next!!!", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/04/500400693", 256);
|
||||
OutputLine(NULL, " これでございます!!!!」",
|
||||
NULL, " It is this!!!!\"", Line_ContinueAfterTyping);
|
||||
NULL, " It is this!!!!\"", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_007", 128, 64 );
|
||||
ShakeScreen( 0, 50, 20, 5, 0, );
|
||||
@@ -2120,11 +2120,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/05/990500080", 256);
|
||||
OutputLine(NULL, "「……みぃ。」…と一言、",
|
||||
NULL, "She made just a single sound--", Line_ContinueAfterTyping);
|
||||
NULL, "She made just a single sound--", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "「鳴いた」",
|
||||
NULL, " \"...Mew.\"", Line_Normal);
|
||||
@@ -2140,11 +2140,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/500200826", 256);
|
||||
OutputLine(NULL, "「はッはぅ〜〜!!!!",
|
||||
NULL, "\"Aw-hao~~!!!!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Aw-hao~~!!!!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " か、かかか、かぁいいかぁいい!!!",
|
||||
NULL, " Ky-K-K-Kyute, kyute!!!", Line_WaitForInput);
|
||||
@@ -2186,7 +2186,7 @@ void main()
|
||||
NULL, " Not a single element was overlooked.", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/01/hr_kei33830_01", 256);
|
||||
OutputLine(NULL, "ちびっ子!",
|
||||
NULL, " Loli!", Line_ContinueAfterTyping);
|
||||
NULL, " Loli!", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_010", 128, 64 );
|
||||
OutputLineAll(NULL, "\n", Line_WaitForInput);
|
||||
@@ -2194,39 +2194,39 @@ void main()
|
||||
//巫女!/
|
||||
PlayVoice(3, "s19/01/hr_kei33830_02", 256);
|
||||
OutputLine(NULL, "巫女!",
|
||||
NULL, " Shrine maiden!", Line_ContinueAfterTyping);
|
||||
NULL, " Shrine maiden!", Line_Continue);
|
||||
PlaySE( 4, "wa_029", 128, 64 );
|
||||
OutputLineAll(NULL, "\n", Line_WaitForInput);
|
||||
|
||||
//半涙!/
|
||||
PlayVoice(3, "s19/01/hr_kei33830_03", 256);
|
||||
OutputLine(NULL, "半涙!",
|
||||
NULL, " Brink of crying!", Line_ContinueAfterTyping);
|
||||
NULL, " Brink of crying!", Line_Continue);
|
||||
PlaySE( 4, "wa_012", 128, 64 );
|
||||
OutputLineAll(NULL, "\n", Line_WaitForInput);
|
||||
|
||||
//みぃ!/
|
||||
PlayVoice(3, "s19/01/hr_kei33830_04", 256);
|
||||
OutputLine(NULL, "みぃ!",
|
||||
NULL, " Mew!", Line_ContinueAfterTyping);
|
||||
NULL, " Mew!", Line_Continue);
|
||||
PlaySE( 4, "wa_016", 128, 64 );
|
||||
OutputLineAll(NULL, "\n", Line_WaitForInput);
|
||||
|
||||
//完璧だッ!!/
|
||||
PlayVoice(3, "s19/01/hr_kei33830_05", 256);
|
||||
OutputLine(NULL, "完璧だッ!!",
|
||||
NULL, " It was perfect!!", Line_ContinueAfterTyping);
|
||||
NULL, " It was perfect!!", Line_Continue);
|
||||
PlaySE( 4, "wa_007", 128, 64 );
|
||||
OutputLineAll(NULL, "\n", Line_WaitForInput);
|
||||
|
||||
//ただのコケを萌えにまで昇華した…!w500これぞまさに芸術と呼ぶに相応しいッ!!@
|
||||
PlayVoice(3, "s19/01/hr_kei33830_06", 256);
|
||||
OutputLine(NULL, "ただのコケを萌えにまで昇華した…",
|
||||
NULL, " A simple trip, transcended into pure moe...", Line_ContinueAfterTyping);
|
||||
NULL, " A simple trip, transcended into pure moe...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "これぞまさに芸術と呼ぶに相応しいッ!!」",
|
||||
NULL, " Now this is what you call art!!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2440,11 +2440,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/05/500500296", 256);
|
||||
OutputLine(NULL, "「…ファイト、",
|
||||
NULL, "\"...Keep on fighting!", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Keep on fighting!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "おーです。」",
|
||||
NULL, " Yeah!\"", Line_Normal);
|
||||
@@ -2616,18 +2616,18 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/500200838", 256);
|
||||
OutputLine(NULL, "「かぁいかったよ☆…圭一くんの",
|
||||
NULL, "\"Kyute, so kyute☆... It was Keiichi-kun's...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Kyute, so kyute☆... It was Keiichi-kun's...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "オットセイ、」",
|
||||
NULL, " furry little seal.\"", Line_ContinueAfterTyping);
|
||||
NULL, " furry little seal.\"", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
ClearMessage();
|
||||
DisableWindow();
|
||||
@@ -2637,9 +2637,9 @@ void main()
|
||||
DrawScene( "black", 200 );
|
||||
|
||||
// ぐしゃ、/
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_Continue); }
|
||||
OutputLine(NULL, " ぐしゃ、",
|
||||
NULL, "Whamp!", Line_ContinueAfterTyping);
|
||||
NULL, "Whamp!", Line_Continue);
|
||||
|
||||
ShakeScreen( 0, 50, 20, 5, 0, );
|
||||
PlayBGM( 1, "msys03", 128, 0 );
|
||||
@@ -2666,25 +2666,25 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/500200839", 256);
|
||||
OutputLine(NULL, "「え?",
|
||||
NULL, "\"Huh?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Huh?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " えぇ?!",
|
||||
NULL, " Haoh!?", Line_ContinueAfterTyping);
|
||||
NULL, " Haoh!?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 200 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " なに?",
|
||||
NULL, " What?", Line_ContinueAfterTyping);
|
||||
NULL, " What?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 200 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " なに?!」",
|
||||
NULL, " What!?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2960,7 +2960,7 @@ void main()
|
||||
NULL, "\"That's right.", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/01/hr_kei33890", 256);
|
||||
OutputLine(NULL, "少なくとも沙都子の許可は必要ない。",
|
||||
NULL, " At least you don't really need Satoko's permission.", Line_ContinueAfterTyping);
|
||||
NULL, " At least you don't really need Satoko's permission.", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_005", 128, 64 );
|
||||
ShakeScreen( 1, 50, 20, 5, 0, );
|
||||
@@ -2991,11 +2991,11 @@ void main()
|
||||
NULL, "\"Good evening.", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/02/500200846", 256);
|
||||
OutputLine(NULL, "…あ、…明日、",
|
||||
NULL, " ...Ah. You're heading back tomorrow,", Line_ContinueAfterTyping);
|
||||
NULL, " ...Ah. You're heading back tomorrow,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "帰られちゃうんですよね。",
|
||||
NULL, " aren't you?", Line_WaitForInput);
|
||||
@@ -4245,13 +4245,13 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/04/500400717", 256);
|
||||
OutputLine(NULL, "「やはりここは",
|
||||
NULL, "\"Of course", Line_ContinueAfterTyping);
|
||||
NULL, "\"Of course", Line_Continue);
|
||||
//!s150
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "………",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
// !sd
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
@@ -4505,12 +4505,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/01/hr_kei34070", 256);
|
||||
OutputLine(NULL, "「富竹さんはちょっとレナを甘く見てますね…。",
|
||||
NULL, "\"You're underestimating Rena, Tomitake-san...", Line_ContinueAfterTyping);
|
||||
NULL, "\"You're underestimating Rena, Tomitake-san...", Line_Continue);
|
||||
//!s25
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "……",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
@@ -4948,11 +4948,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/05/500500304", 256);
|
||||
OutputLine(NULL, "「…圭一もファイト、",
|
||||
NULL, "\"...You keep on fighting too, Keiichi,", Line_ContinueAfterTyping);
|
||||
NULL, "\"...You keep on fighting too, Keiichi,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "おーですよ。」",
|
||||
NULL, " okay?\"", Line_Normal);
|
||||
@@ -6373,7 +6373,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/02/500200896", 256);
|
||||
OutputLine(NULL, "「はッ、…………は",
|
||||
NULL, "\"Ha... Ha", Line_ContinueAfterTyping);
|
||||
NULL, "\"Ha... Ha", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_008", 128, 64 );
|
||||
Wait( 150 );
|
||||
@@ -6418,11 +6418,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s19/03/500300769", 256);
|
||||
OutputLine(NULL, "「はぅ〜、の「は」と「ぅ」の間くらいだったか…",
|
||||
NULL, "\"Between the 'ha' and 'o' of her hao~ I...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Between the 'ha' and 'o' of her hao~ I...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "な…。」",
|
||||
NULL, " think...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -6687,11 +6687,11 @@ void main()
|
||||
NULL, "\"I'd do it if they asked me, you know...", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/03/500300772", 256);
|
||||
OutputLine(NULL, "…まぁ、",
|
||||
NULL, " And well...", Line_ContinueAfterTyping);
|
||||
NULL, " And well...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "誰にでも勤まるものでもないし。」",
|
||||
NULL, " it's not something just anyone could do.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -6855,11 +6855,11 @@ void main()
|
||||
NULL, " It's not food.", Line_WaitForInput);
|
||||
PlayVoice(3, "s19/02/500200907", 256);
|
||||
OutputLine(NULL, "だから、ワ・",
|
||||
NULL, " I said it was", Line_ContinueAfterTyping);
|
||||
NULL, " I said it was", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 200 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "タ。」",
|
||||
NULL, " cotton.\"", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
@@ -183,11 +183,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100003", 256);
|
||||
OutputLine(NULL, "「………うーん",
|
||||
NULL, "\"...Hmm...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Hmm...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…どうなんでしょうね。」",
|
||||
NULL, " I wonder about that.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -798,11 +798,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#945c44>富竹</color>", NULL, "<color=#945c44>Tomitake</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/08/120800032", 256);
|
||||
OutputLine(NULL, "「毎年…綿流しの日になるとね。",
|
||||
NULL, "\"Every year... on the day of the Watanagashi...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Every year... on the day of the Watanagashi...", Line_Continue);
|
||||
FadeOutBGM( 1, 1000, TRUE );
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
//………誰かが死ぬんだよ。¥
|
||||
OutputLine(NULL, "………誰かが死ぬんだよ。」",
|
||||
@@ -953,11 +953,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>女性</color>", NULL, "<color=#f5e6d3>Woman</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/09/120900013", 256);
|
||||
OutputLine(NULL, "「被害者の一家はね、",
|
||||
NULL, "\"The victim's family, you see...", Line_ContinueAfterTyping);
|
||||
NULL, "\"The victim's family, you see...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…その2年前に転落死したダム誘致派の男の弟一家に当たるのよ。」",
|
||||
NULL, " happened to be that of the younger brother of the dam supporter who fell to his death two years before.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -1150,13 +1150,13 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#945c44>富竹</color>", NULL, "<color=#945c44>Tomitake</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/08/120800044", 256);
|
||||
OutputLine(NULL, "「さぁてね",
|
||||
NULL, "\"I wonder...", Line_ContinueAfterTyping);
|
||||
NULL, "\"I wonder...", Line_Continue);
|
||||
//!s200
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "………",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
//!sd
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
@@ -1233,11 +1233,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>女性</color>", NULL, "<color=#f5e6d3>Woman</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/09/120900015", 256);
|
||||
OutputLine(NULL, "「今日よ。」",
|
||||
NULL, "\"That's today.\"", Line_ContinueAfterTyping);
|
||||
NULL, "\"That's today.\"", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLineAll(NULL, "", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
@@ -1494,11 +1494,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100023", 256);
|
||||
OutputLine(NULL, "「い、いえ、…そんな、",
|
||||
NULL, "\"N-No... It wasn't,", Line_ContinueAfterTyping);
|
||||
NULL, "\"N-No... It wasn't,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "全然…、」",
|
||||
NULL, " not at all...\"", Line_Normal);
|
||||
@@ -1728,7 +1728,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100029", 256);
|
||||
OutputLine(NULL, "「でも、奇病ですよ?",
|
||||
NULL, "\"But it was an unknown illness.", Line_ContinueAfterTyping);
|
||||
NULL, "\"But it was an unknown illness.", Line_Continue);
|
||||
OutputLine(NULL, " この医学の進歩した時代に原因不明なんて…。」",
|
||||
NULL, " It's hard to believe such a thing could exist with all our advances in medicine...\"", Line_Normal);
|
||||
ClearMessage();
|
||||
@@ -1805,12 +1805,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#945c44>富竹</color>", NULL, "<color=#945c44>Tomitake</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/08/120800087", 256);
|
||||
OutputLine(NULL, " 自殺の際に、死んでオヤシロさまの怒りをお鎮めする",
|
||||
NULL, "Apparently they found a suicide note that said something like:", Line_ContinueAfterTyping);
|
||||
NULL, "Apparently they found a suicide note that said something like:", Line_Continue);
|
||||
//!s200
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
OutputLine(NULL, "……",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
// みたいな遺書が見つかったらしいし。
|
||||
@@ -1846,11 +1846,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100035", 256);
|
||||
OutputLine(NULL, "「じゃあじゃあじゃあ!…次の年の事件は?!",
|
||||
NULL, "\"Then... Then...! ...How about the incident the next year!?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Then... Then...! ...How about the incident the next year!?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " …あ、えぇと…。」",
|
||||
NULL, " ...Oh, uh...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2590,11 +2590,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#945c44>富竹</color>", NULL, "<color=#945c44>Tomitake</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/08/120800109", 256);
|
||||
OutputLine(NULL, "「ん、",
|
||||
NULL, "\"Yeah,", Line_ContinueAfterTyping);
|
||||
NULL, "\"Yeah,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 200 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ん〜、そうみたいだねぇ…はは。」",
|
||||
NULL, " that's certainly how it seems... haha.\"", Line_Normal);
|
||||
@@ -2784,11 +2784,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200009", 256);
|
||||
OutputLine(NULL, "「はぅ…!",
|
||||
NULL, "\"Hao...!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Hao...!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " …………ぅ、うん!",
|
||||
NULL, " ...O-Okay!", Line_WaitForInput);
|
||||
|
||||
@@ -770,25 +770,25 @@ void main()
|
||||
NULL, "\"Then~ I'll go first since I'm the club president, I guess...\"", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/03/120300032", 256);
|
||||
OutputLine(NULL, " じゃあねぇ…",
|
||||
NULL, " Well, then...", Line_ContinueAfterTyping);
|
||||
NULL, " Well, then...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 200 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "「魅音」",
|
||||
NULL, " Mion,", Line_ContinueAfterTyping);
|
||||
NULL, " Mion,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "「ナイフ」",
|
||||
NULL, " Knife,", Line_ContinueAfterTyping);
|
||||
NULL, " Knife,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 200 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "「書斎」!」",
|
||||
NULL, " Study!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -881,25 +881,25 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200021", 256);
|
||||
OutputLine(NULL, "「じゃあレナはねぇ……",
|
||||
NULL, "\"Then I'll go...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Then I'll go...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "「レナ」",
|
||||
NULL, " Rena,", Line_ContinueAfterTyping);
|
||||
NULL, " Rena,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "「斧」",
|
||||
NULL, " Axe,", Line_ContinueAfterTyping);
|
||||
NULL, " Axe,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "「ラウンジ」だよ!」",
|
||||
NULL, " Lounge!\"", Line_Normal);
|
||||
@@ -1622,7 +1622,7 @@ void main()
|
||||
|
||||
//「うん。わかったね!¥
|
||||
PlayVoice(3, "s01/02/120200035", 256);
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_Continue); }
|
||||
OutputLine(NULL, "「うん。わかったね!」",
|
||||
NULL, "\"Okay. Got it!\"", Line_Normal);
|
||||
ClearMessage();
|
||||
@@ -1996,11 +1996,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100094", 256);
|
||||
OutputLine(NULL, "「……え、",
|
||||
NULL, "\"...Huh?", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Huh?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…これ…富竹さん?!?!」",
|
||||
NULL, " ...This is... Tomitake-san!?!?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2190,13 +2190,13 @@ void main()
|
||||
NULL, " Are you aware, I wonder?", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/11/120700019", 256);
|
||||
OutputLine(NULL, " 例の",
|
||||
NULL, " About the stories", Line_ContinueAfterTyping);
|
||||
NULL, " About the stories", Line_Continue);
|
||||
// !s200
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "………………",
|
||||
NULL, "...", Line_ContinueAfterTyping);
|
||||
NULL, "...", Line_Continue);
|
||||
// !sd
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
@@ -2296,7 +2296,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>中年男</color>", NULL, "<color=#f5e6d3>Middle-Aged Man</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/11/120700023", 256);
|
||||
OutputLine(NULL, "「前原さんは…その…祟りとかを信じていますか?",
|
||||
NULL, "\"Maebara-san... do you believe in the curse?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Maebara-san... do you believe in the curse?", Line_Continue);
|
||||
Wait (5500);
|
||||
OutputLine(NULL, " 率直なところで結構です。」",
|
||||
NULL, " Feel free to speak openly about it.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2365,11 +2365,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>中年男</color>", NULL, "<color=#f5e6d3>Middle-Aged Man</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/11/120700027", 256);
|
||||
OutputLine(NULL, "「その写真の男性は昨晩、お亡くなりになりました。」",
|
||||
NULL, "\"The man in this picture is dead.\"", Line_ContinueAfterTyping);
|
||||
NULL, "\"The man in this picture is dead.\"", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 5000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
OutputLineAll(NULL, "", Line_Normal);
|
||||
|
||||
ClearMessage();
|
||||
@@ -3314,13 +3314,13 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>中年男</color>", NULL, "<color=#f5e6d3>Middle-Aged Man</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/11/120700079", 256);
|
||||
OutputLine(NULL, "「言ってもいいですが",
|
||||
NULL, "\"I wouldn't mind telling you", Line_ContinueAfterTyping);
|
||||
NULL, "\"I wouldn't mind telling you", Line_Continue);
|
||||
// !s200
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "……",
|
||||
NULL, "...", Line_ContinueAfterTyping);
|
||||
NULL, "...", Line_Continue);
|
||||
//!sd
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
@@ -4162,18 +4162,18 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200038", 256);
|
||||
OutputLine(NULL, "「凶器はロープで、犯行現場は",
|
||||
NULL, "\"With the Rope, in the...", Line_ContinueAfterTyping);
|
||||
NULL, "\"With the Rope, in the...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 2000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……う〜ん",
|
||||
NULL, " hmm...", Line_ContinueAfterTyping);
|
||||
NULL, " hmm...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 2500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "………ラウンジ!!!」",
|
||||
NULL, " Lounge!!!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -4188,7 +4188,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/03/120300042", 256);
|
||||
OutputLine(NULL, "「わっはっはっはッ!!",
|
||||
NULL, "\"Bwahahaha!!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Bwahahaha!!", Line_Continue);
|
||||
Wait (1200);
|
||||
OutputLine(NULL, " ハッズレ〜〜!!」",
|
||||
NULL, " Nooope~~!!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -4306,11 +4306,11 @@ void main()
|
||||
NULL, "\"D-Don't worry, Keiichi-kun.", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/02/120200041", 256);
|
||||
OutputLine(NULL, "……レナ、マイナス1点。",
|
||||
NULL, " ...I'm at -1 points.", Line_ContinueAfterTyping);
|
||||
NULL, " ...I'm at -1 points.", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "………はぅ…。」",
|
||||
NULL, " ...Hao~...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -4357,18 +4357,18 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200042", 256);
|
||||
OutputLine(NULL, "「……圭一くんと…二人で勝とうって約束したのに",
|
||||
NULL, "\"...We made a promise, Keiichi-kun... That we would both win", Line_ContinueAfterTyping);
|
||||
NULL, "\"...We made a promise, Keiichi-kun... That we would both win", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…ずーっと待ってたんだよ? …だよ?」",
|
||||
NULL, " ...I waited all this time, you know? ...You know?", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -4425,11 +4425,11 @@ void main()
|
||||
NULL, "\"My, my, Rena... Quite a quick answer~?", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/03/120300047", 256);
|
||||
OutputLine(NULL, " また当てずっぽうじゃないのぅ?",
|
||||
NULL, " Another stab in the dark?", Line_ContinueAfterTyping);
|
||||
NULL, " Another stab in the dark?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " ……お。」",
|
||||
NULL, " ...Oh.\"", Line_Normal);
|
||||
@@ -4664,11 +4664,11 @@ void main()
|
||||
NULL, " You cannot refuse any penalty!!!", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/03/120300056", 256);
|
||||
OutputLine(NULL, " はい、お金。シャンプーはうち、果物物語だからね。",
|
||||
NULL, " Here's some money. The shampoo I usually get is Fruit Fable.", Line_ContinueAfterTyping);
|
||||
NULL, " Here's some money. The shampoo I usually get is Fruit Fable.", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "よろしくぅ!」",
|
||||
NULL, " Thanks!\"", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
@@ -523,11 +523,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200063", 256);
|
||||
OutputLine(NULL, "「じゃあ、……レナたちが知らないだけで………どこかで誰かが",
|
||||
NULL, "\"Then... without us knowing it... someone had...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Then... without us knowing it... someone had...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "………たかもしれない……ってこと…?」",
|
||||
NULL, " ...ed them... you mean...?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -547,11 +547,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200064", 256);
|
||||
OutputLine(NULL, "「………次は……レナ、",
|
||||
NULL, "\"...Next could... me...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Next could... me...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……かな……。」",
|
||||
NULL, " ...I wonder...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -1424,11 +1424,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200069", 256);
|
||||
OutputLine(NULL, "「う〜ん、",
|
||||
NULL, "\"Umm,", Line_ContinueAfterTyping);
|
||||
NULL, "\"Umm,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…圭一くんがどうしてもって言うんなら…ちょっとだけいいかな。」",
|
||||
NULL, " ...If Keiichi-kun wants to so badly, I wouldn't mind playing for a bit.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2098,11 +2098,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200085", 256);
|
||||
OutputLine(NULL, "「…圭一くん、疲れてるのかな…?",
|
||||
NULL, "\"...Keiichi-kun, are you tired, maybe...?", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Keiichi-kun, are you tired, maybe...?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " …かな?」",
|
||||
NULL, " ...Maybe?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2207,11 +2207,11 @@ void main()
|
||||
NULL, " Rena was also like that at first, too.", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/02/120200095", 256);
|
||||
OutputLine(NULL, "わかるんだよ?",
|
||||
NULL, " I can tell, you know?", Line_ContinueAfterTyping);
|
||||
NULL, " I can tell, you know?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…だよ?」",
|
||||
NULL, " ...You know?\"", Line_Normal);
|
||||
@@ -2304,11 +2304,11 @@ void main()
|
||||
NULL, " Poke.", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/02/120200103", 256);
|
||||
OutputLine(NULL, "…そしたらそれを、",
|
||||
NULL, " ...Then with that, I...", Line_ContinueAfterTyping);
|
||||
NULL, " ...Then with that, I...", Line_Continue);
|
||||
// !s200
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
OutputLine(NULL, "……………",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
//!sd
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
@@ -2403,11 +2403,11 @@ void main()
|
||||
//あはは!!w800 本当に内緒だからね!¥
|
||||
PlayVoice(3, "s01/02/120200112", 256);
|
||||
OutputLine(NULL, "あはは!",
|
||||
NULL, " Ahaha!", Line_ContinueAfterTyping);
|
||||
NULL, " Ahaha!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " 本当に内緒だからね!」",
|
||||
NULL, " Seriously, don't tell!\"", Line_Normal);
|
||||
@@ -2553,11 +2553,11 @@ void main()
|
||||
NULL, "\"Huh.", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/02/120200120", 256);
|
||||
OutputLine(NULL, "…してないよ。",
|
||||
NULL, " ...No.", Line_ContinueAfterTyping);
|
||||
NULL, " ...No.", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "全然。」",
|
||||
NULL, " Not at all.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -4824,11 +4824,11 @@ void main()
|
||||
//レナちゃんが。」!w3000@
|
||||
PlayVoice(3, "s01/00/122600009", 256);
|
||||
OutputLine(NULL, "レナちゃんが。」",
|
||||
NULL, " Rena-chan.\"", Line_ContinueAfterTyping);
|
||||
NULL, " Rena-chan.\"", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 3000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLineAll(NULL, "", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
|
||||
@@ -1465,11 +1465,11 @@ void main()
|
||||
NULL, "\"But they were still man-eating demons.", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/11/120700235", 256);
|
||||
OutputLine(NULL, "………婆さまに聞いた昔話ではですね、息子を治療してもらった代償として、連れて来た母親を食わせろ!",
|
||||
NULL, " According to the story my grandma told me... as payment for treating the son's illness, 'Let us eat the mother who brought him here!'", Line_ContinueAfterTyping);
|
||||
NULL, " According to the story my grandma told me... as payment for treating the son's illness, 'Let us eat the mother who brought him here!'", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " と、こうなるらしいんですよ。」",
|
||||
NULL, " ...Was apparently how things went.\"", Line_Normal);
|
||||
@@ -1497,19 +1497,19 @@ void main()
|
||||
NULL, "\"Of course the mother took her son and ran.", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/11/120700237", 256);
|
||||
OutputLine(NULL, "これをですね、",
|
||||
NULL, " Then, you see...", Line_ContinueAfterTyping);
|
||||
NULL, " Then, you see...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
|
||||
OutputLine(NULL, "鬼ヶ淵に住む村人、",
|
||||
NULL, " All the vilagers of Onigafuchi -", Line_ContinueAfterTyping);
|
||||
NULL, " All the vilagers of Onigafuchi -", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "鬼たちがですね、全員で追いかけて取り囲んで捕まえたんだそうです。」",
|
||||
NULL, "the demons- chased, surrounded, and captured them.\"", Line_Normal);
|
||||
@@ -1994,11 +1994,11 @@ void main()
|
||||
NULL, "\"Huh!?", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/01/120100299", 256);
|
||||
OutputLine(NULL, " 沙都子って、",
|
||||
NULL, " Satoko, meaning...", Line_ContinueAfterTyping);
|
||||
NULL, " Satoko, meaning...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……沙都子?!?!」",
|
||||
NULL, " Satoko!?!?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2150,11 +2150,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/11/120700275", 256);
|
||||
OutputLine(NULL, "「被害者たちはなぜか、あなたのお友達グループに全てつながるのです。」",
|
||||
NULL, "\"All of the victims seem to be connected to your group of friends.\"", Line_ContinueAfterTyping);
|
||||
NULL, "\"All of the victims seem to be connected to your group of friends.\"", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 2000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
OutputLineAll(NULL, "", Line_Normal);
|
||||
|
||||
ClearMessage();
|
||||
@@ -2372,11 +2372,11 @@ void main()
|
||||
//オヤシロさまって単語が。」!w5000@
|
||||
PlayVoice(3, "s01/11/120700288", 256);
|
||||
OutputLine(NULL, "オヤシロさまって単語が。」",
|
||||
NULL, " the word, 'Oyashiro-sama.'\"", Line_ContinueAfterTyping);
|
||||
NULL, " the word, 'Oyashiro-sama.'\"", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 5000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLineAll(NULL, "", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
@@ -3808,11 +3808,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/03/120300112", 256);
|
||||
OutputLine(NULL, "「渋いおじさまとご一緒だったみたいだけど、",
|
||||
NULL, "\"Seems you were with a rather austere-looking older guy.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Seems you were with a rather austere-looking older guy.", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……誰?」",
|
||||
NULL, " ...Who was he?\"", Line_Normal);
|
||||
|
||||
@@ -543,13 +543,13 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100357", 256);
|
||||
OutputLine(NULL, "「そ……そんな虫のいい話",
|
||||
NULL, "\"Th... There's no way such a", Line_ContinueAfterTyping);
|
||||
NULL, "\"Th... There's no way such a", Line_Continue);
|
||||
// !s500
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "……",
|
||||
NULL, "...", Line_ContinueAfterTyping);
|
||||
NULL, "...", Line_Continue);
|
||||
//!sd
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
@@ -941,11 +941,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100360", 256);
|
||||
OutputLine(NULL, "「……ふぅん。",
|
||||
NULL, "\"...Hmm.", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Hmm.", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 600 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…それで?」",
|
||||
NULL, " ...Then?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -959,11 +959,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200168", 256);
|
||||
OutputLine(NULL, "「沙都子ちゃんぶきっちょだから、何度やってもできないの!",
|
||||
NULL, "\"Satoko-chan is clumsy, so she failed no matter how many times she tried!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Satoko-chan is clumsy, so she failed no matter how many times she tried!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…はぅ、かぁいかったんだよぅ…。」",
|
||||
NULL, " ...Hao... she was shou kyuute...\"", Line_Normal);
|
||||
@@ -1059,11 +1059,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200173", 256);
|
||||
OutputLine(NULL, "「…圭一くん、今朝もなんか元気なかったから、まだ風邪が治らないのかなって思ってたけど、…大丈夫みたいだね。",
|
||||
NULL, "\"...I was thinking that you still hadn't recovered from your cold since you seemed down this morning, Keiichi-kun... but now you seem fine.", Line_ContinueAfterTyping);
|
||||
NULL, "\"...I was thinking that you still hadn't recovered from your cold since you seemed down this morning, Keiichi-kun... but now you seem fine.", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…だね!」",
|
||||
NULL, " ...Fine!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2360,11 +2360,11 @@ void main()
|
||||
NULL, " ...You've been making a really weird face.", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/02/120200187", 256);
|
||||
OutputLine(NULL, "何でだろ?",
|
||||
NULL, " Why, I wonder?", Line_ContinueAfterTyping);
|
||||
NULL, " Why, I wonder?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " だろ?」",
|
||||
NULL, " I wonder?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -3251,11 +3251,11 @@ void main()
|
||||
NULL, "\"Huh? Keiichi-kun, is today not a good day, I wonder? ...I wonder?", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/02/120200194", 256);
|
||||
OutputLine(NULL, " 今日こそ二人で大勝利………",
|
||||
NULL, " And we were going to win big together...", Line_ContinueAfterTyping);
|
||||
NULL, " And we were going to win big together...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "はぅ…。」",
|
||||
NULL, " Hao...\"", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
@@ -1946,7 +1946,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200200", 256);
|
||||
OutputLine(NULL, "「わ、圭一くん、…野球部だよ?",
|
||||
NULL, "\"Whoa, Keiichi-kun... are you on the baseball team?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Whoa, Keiichi-kun... are you on the baseball team?", Line_Continue);
|
||||
Wait (1600);
|
||||
OutputLine(NULL, " 野球部だよ??」",
|
||||
NULL, " ...The baseball team??\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2224,7 +2224,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100422", 256);
|
||||
OutputLine(NULL, "「…甘えるんじゃねえぇえぇええぇッ!!!!」",
|
||||
NULL, "\"...Stop being so sooooooft!!!!\"", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Stop being so sooooooft!!!!\"", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_005", 125, 64 );
|
||||
ShakeScreenSx( 1, 0, );
|
||||
@@ -3493,25 +3493,25 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200220", 256);
|
||||
OutputLine(NULL, "「あ、",
|
||||
NULL, "\"Uh...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Uh...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…あのね、",
|
||||
NULL, " Umm, well...", Line_ContinueAfterTyping);
|
||||
NULL, " Umm, well...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "あのね!",
|
||||
NULL, " well...", Line_WaitForInput);
|
||||
|
||||
PlayVoice(3, "s01/02/120200221", 256);
|
||||
OutputLine(NULL, " ど、どうしてバットなんか持ってるのかな。",
|
||||
NULL, " Wh-Why do you have a bat, I wonder...", Line_ContinueAfterTyping);
|
||||
NULL, " Wh-Why do you have a bat, I wonder...", Line_Continue);
|
||||
Wait(800);
|
||||
OutputLine(NULL, "…かなッ!」",
|
||||
NULL, " I wonder...?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -3803,12 +3803,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100458", 256);
|
||||
OutputLine(NULL, "「悟史…って",
|
||||
NULL, "\"Satoshi... being...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Satoshi... being...", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "……………え…",
|
||||
NULL, " Huh...?\"", Line_ContinueAfterTyping);
|
||||
NULL, " Huh...?\"", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
@@ -3959,18 +3959,18 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200239", 256);
|
||||
OutputLine(NULL, "「…悟史くんの時と…",
|
||||
NULL, "\"...Why is it...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Why is it...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "どうして……",
|
||||
NULL, " Why is it...", Line_ContinueAfterTyping);
|
||||
NULL, " Why is it...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1600 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "どうしてそんなにまで同じなのッ?!」",
|
||||
NULL, " that you're doing the exact same thing Satoshi-kun did when it happened to him!?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -4084,11 +4084,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200250", 256);
|
||||
OutputLine(NULL, " そしてね、ある日突然",
|
||||
NULL, "Then one day, he suddenly...", Line_ContinueAfterTyping);
|
||||
NULL, "Then one day, he suddenly...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…………ッ、………………。」",
|
||||
NULL, " Gh...\"", Line_Normal);
|
||||
@@ -4356,14 +4356,14 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200255", 256);
|
||||
OutputLine(NULL, "「悟史くんはね、…",
|
||||
NULL, "\"Satoshi-kun, you see...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Satoshi-kun, you see...", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_023", 125, 64 );
|
||||
Wait (1800);
|
||||
|
||||
//"!s100転校!sd"しちゃったの。@
|
||||
OutputLine(NULL, " 転校しちゃったの。」",
|
||||
NULL, " transferred out.\"", Line_ContinueAfterTyping);
|
||||
NULL, " transferred out.\"", Line_Continue);
|
||||
|
||||
|
||||
// 転校って……なんだよ…@
|
||||
@@ -4525,11 +4525,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200258", 256);
|
||||
OutputLine(NULL, "「“転校”」",
|
||||
NULL, "\"Transfer.\"", Line_ContinueAfterTyping);
|
||||
NULL, "\"Transfer.\"", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 3000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLineAll(NULL, "", Line_Normal);
|
||||
|
||||
|
||||
@@ -2696,11 +2696,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/11/120700374", 256);
|
||||
OutputLine(NULL, "「……………前原さん、それはおそらく…何かの脅迫",
|
||||
NULL, "\"...Maebara-san, that was probably some sort of threat...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Maebara-san, that was probably some sort of threat...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…もしくは警告ですねぇ。」",
|
||||
NULL, " or maybe some type of warning.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -4331,11 +4331,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100550", 256);
|
||||
OutputLine(NULL, "「…う、",
|
||||
NULL, "\"I...", Line_ContinueAfterTyping);
|
||||
NULL, "\"I...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 600 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……嘘なんか………、」",
|
||||
NULL, " I'm not lying...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -4457,11 +4457,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200298", 256);
|
||||
OutputLine(NULL, "「カップラーメン。",
|
||||
NULL, "\"Cup noodles...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Cup noodles...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 2000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……………………当たりでしょ。」",
|
||||
NULL, " That's right, isn't it?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -4594,7 +4594,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200302", 256);
|
||||
OutputLine(NULL, "「うぅん、…",
|
||||
NULL, "\"No...", Line_ContinueAfterTyping);
|
||||
NULL, "\"No...", Line_Continue);
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "*******。」",
|
||||
@@ -4634,11 +4634,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200303", 256);
|
||||
OutputLine(NULL, "「え?",
|
||||
NULL, "\"Huh?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Huh?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " 何が?」",
|
||||
NULL, " About what?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -5099,11 +5099,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200331", 256);
|
||||
OutputLine(NULL, "「…………どうしてそんないじわるを言うのかな…?",
|
||||
NULL, "\"...How can you say something so mean, I wonder...?", Line_ContinueAfterTyping);
|
||||
NULL, "\"...How can you say something so mean, I wonder...?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " ……かな?」",
|
||||
NULL, " ...I wonder?\"", Line_Normal);
|
||||
@@ -5215,25 +5215,25 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200332", 256);
|
||||
OutputLine(NULL, "「…………痛い",
|
||||
NULL, "\"It hurts...", Line_ContinueAfterTyping);
|
||||
NULL, "\"It hurts...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……痛いよ圭一くん",
|
||||
NULL, " It hurts, Keiichi-kun...", Line_ContinueAfterTyping);
|
||||
NULL, " It hurts, Keiichi-kun...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…………痛い",
|
||||
NULL, " It hurts...", Line_ContinueAfterTyping);
|
||||
NULL, " It hurts...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "………ぅ、」",
|
||||
NULL, " Uwh...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -5277,11 +5277,11 @@ void main()
|
||||
NULL, "\"...It really hurts, Keiichi-kun...", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/02/120200334", 256);
|
||||
OutputLine(NULL, "………悪ふざけが過ぎたなら謝るよ",
|
||||
NULL, " I'm sorry if I was messing around too much...", Line_ContinueAfterTyping);
|
||||
NULL, " I'm sorry if I was messing around too much...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……ぅぅ……。」",
|
||||
NULL, " Uuwh...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -5309,32 +5309,32 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200335", 256);
|
||||
OutputLine(NULL, "「……痛いの",
|
||||
NULL, "\"It huurts...", Line_ContinueAfterTyping);
|
||||
NULL, "\"It huurts...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……痛いの",
|
||||
NULL, " It huurts...", Line_ContinueAfterTyping);
|
||||
NULL, " It huurts...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……、ごめんなさい",
|
||||
NULL, " I'm sorry...", Line_ContinueAfterTyping);
|
||||
NULL, " I'm sorry...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……ごめんなさい",
|
||||
NULL, " I'm sorry...", Line_ContinueAfterTyping);
|
||||
NULL, " I'm sorry...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…ごめんなさい…。」",
|
||||
NULL, " I'm sorry...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -5346,11 +5346,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100572", 256);
|
||||
OutputLine(NULL, "「帰れ帰れ!!",
|
||||
NULL, "\"Go away, go away!!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Go away, go away!!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
//!s100
|
||||
|
||||
@@ -5404,32 +5404,32 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200339", 256);
|
||||
OutputLine(NULL, "「ごめんなさい、",
|
||||
NULL, "\"I'm sorry,", Line_ContinueAfterTyping);
|
||||
NULL, "\"I'm sorry,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ごめんなさい、",
|
||||
NULL, " I'm sorry,", Line_ContinueAfterTyping);
|
||||
NULL, " I'm sorry,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ごめんなさい、",
|
||||
NULL, " I'm sorry,", Line_ContinueAfterTyping);
|
||||
NULL, " I'm sorry,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ごめんなさい、",
|
||||
NULL, " I'm sorry,", Line_ContinueAfterTyping);
|
||||
NULL, " I'm sorry,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ごめんなさい、」",
|
||||
NULL, " I'm sorry.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -5509,25 +5509,25 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200340", 256);
|
||||
OutputLine(NULL, "「ごめんなさい、",
|
||||
NULL, "\"I'm sorry,", Line_ContinueAfterTyping);
|
||||
NULL, "\"I'm sorry,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ごめんなさい、",
|
||||
NULL, " I'm sorry,", Line_ContinueAfterTyping);
|
||||
NULL, " I'm sorry,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ごめんなさい、",
|
||||
NULL, " I'm sorry,", Line_ContinueAfterTyping);
|
||||
NULL, " I'm sorry,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ごめんなさい、",
|
||||
NULL, " I'm sorry,", Line_WaitForInput);
|
||||
@@ -5971,11 +5971,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100581", 256);
|
||||
OutputLine(NULL, " 過去の事件がたとえオヤシロさまの祟りによるものだったにせよ、",
|
||||
NULL, "Even if the past incidents were from Oyashiro-sama's curse...", Line_ContinueAfterTyping);
|
||||
NULL, "Even if the past incidents were from Oyashiro-sama's curse...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…竜宮レナは関わっています。」",
|
||||
NULL, " Rena Ryuugu is involved.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -6290,7 +6290,7 @@ void main()
|
||||
NULL, "Also, part of this may be speculation.", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/11/120700396", 256);
|
||||
OutputLine(NULL, "……全てが真実ではないかもしれないということです。",
|
||||
NULL, " Not all of it may be true...", Line_ContinueAfterTyping);
|
||||
NULL, " Not all of it may be true...", Line_Continue);
|
||||
|
||||
Wait( 3200 );
|
||||
|
||||
@@ -6550,11 +6550,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100605", 256);
|
||||
OutputLine(NULL, "「レナが起こした事件と、…その後の医者での告白、",
|
||||
NULL, "\"The incident Rena was responsible for... and what she divulged to the doctor afterwards...", Line_ContinueAfterTyping);
|
||||
NULL, "\"The incident Rena was responsible for... and what she divulged to the doctor afterwards...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…ですね?」",
|
||||
NULL, " correct?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -6637,11 +6637,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/11/120700414", 256);
|
||||
OutputLine(NULL, "「……………オヤシロさま、",
|
||||
NULL, "\"...That it was...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...That it was...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "………ですよ。」",
|
||||
NULL, " Oyashiro-sama.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -6661,18 +6661,18 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/11/120700415", 256);
|
||||
OutputLine(NULL, "「…………オヤシロさまの祟りって、",
|
||||
NULL, "\"...That Oyashiro-sama's curse...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...That Oyashiro-sama's curse...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "本当にあるのかな",
|
||||
NULL, " really exists...", Line_ContinueAfterTyping);
|
||||
NULL, " really exists...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 2600 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……なんて、まぁ…はっはっは…!」",
|
||||
NULL, " Yeah, right, well... hahahaha...!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -6980,46 +6980,46 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100613", 256);
|
||||
OutputLine(NULL, "「ごめんなさい、",
|
||||
NULL, "\"I'm sorry,", Line_ContinueAfterTyping);
|
||||
NULL, "\"I'm sorry,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ごめんなさい、",
|
||||
NULL, " I'm sorry,", Line_ContinueAfterTyping);
|
||||
NULL, " I'm sorry,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ごめんなさい、",
|
||||
NULL, " I'm sorry,", Line_ContinueAfterTyping);
|
||||
NULL, " I'm sorry,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ごめんなさい、",
|
||||
NULL, " I'm sorry,", Line_ContinueAfterTyping);
|
||||
NULL, " I'm sorry,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ごめんなさい、",
|
||||
NULL, " I'm sorry,", Line_ContinueAfterTyping);
|
||||
NULL, " I'm sorry,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ごめんなさい、",
|
||||
NULL, " I'm sorry,", Line_ContinueAfterTyping);
|
||||
NULL, " I'm sorry,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ごめんなさい…、」",
|
||||
NULL, " I'm sorry...\"", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
@@ -1124,11 +1124,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/03/120300163", 256);
|
||||
OutputLine(NULL, "「…えっと",
|
||||
NULL, "\"...Uhh!", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Uhh!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "………んー………。」",
|
||||
NULL, " ...Umm...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -1161,18 +1161,18 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/03/120300164", 256);
|
||||
OutputLine(NULL, "「だ、だってさ圭ちゃん、",
|
||||
NULL, "\"B-Because Kei-chan...", Line_ContinueAfterTyping);
|
||||
NULL, "\"B-Because Kei-chan...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "それ、",
|
||||
NULL, " that...", Line_ContinueAfterTyping);
|
||||
NULL, " that...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "人のバットだしさ。",
|
||||
NULL, " that's someone else's bat.", Line_WaitForInput);
|
||||
@@ -1202,11 +1202,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/03/120300166", 256);
|
||||
OutputLine(NULL, "「え、あ!",
|
||||
NULL, "\"Huh? Ah!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Huh? Ah!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……まぁね……転校したし……。」",
|
||||
NULL, " ...Yeah... He transferred...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -1468,11 +1468,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/03/120300179", 256);
|
||||
OutputLine(NULL, "「あ、それは…圭ちゃんを……、",
|
||||
NULL, "\"Ah, that's because... we didn't want to...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Ah, that's because... we didn't want to...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "ん……。」",
|
||||
NULL, " Ummm...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -1518,11 +1518,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/03/120300181", 256);
|
||||
OutputLine(NULL, "「ご、ごめん…!!",
|
||||
NULL, "\"I-I'm sorry...!!", Line_ContinueAfterTyping);
|
||||
NULL, "\"I-I'm sorry...!!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " 嘘ってわけじゃ…、」",
|
||||
NULL, " I didn't mean to lie to you...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -1553,7 +1553,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/03/120300182", 256);
|
||||
OutputLine(NULL, "「け…圭ちゃん……",
|
||||
NULL, "\"K-Kei-chan...", Line_ContinueAfterTyping);
|
||||
NULL, "\"K-Kei-chan...", Line_Continue);
|
||||
//!sd
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
@@ -1606,11 +1606,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/03/120300183", 256);
|
||||
OutputLine(NULL, "「……………………………",
|
||||
NULL, "\"...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "私。」",
|
||||
NULL, "Me.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -1792,11 +1792,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/03/120300185", 256);
|
||||
OutputLine(NULL, "「ど……どうして",
|
||||
NULL, "\"H-How...", Line_ContinueAfterTyping);
|
||||
NULL, "\"H-How...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……そんな……ことまで…………。」",
|
||||
NULL, " How did you... know...?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -1861,7 +1861,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/03/120300186", 256);
|
||||
OutputLine(NULL, "「………ぅ………",
|
||||
NULL, "\"...You...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...You...", Line_Continue);
|
||||
//!sd,
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
@@ -1981,11 +1981,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/03/120300188", 256);
|
||||
OutputLine(NULL, "「……圭ちゃんに…全部バラしたの",
|
||||
NULL, "\"...So it was... that bastard...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...So it was... that bastard...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……あの野郎かぁ……。」",
|
||||
NULL, " He leaked it all to Kei-chan...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2046,18 +2046,18 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/03/120300191", 256);
|
||||
OutputLine(NULL, "「畜生…",
|
||||
NULL, "\"Damn it...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Damn it...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "畜生…",
|
||||
NULL, " Damn it...", Line_ContinueAfterTyping);
|
||||
NULL, " Damn it...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "あのじじぃ……。",
|
||||
NULL, " I'm going to kill...", Line_WaitForInput);
|
||||
@@ -2684,11 +2684,11 @@ void main()
|
||||
NULL, "\"...Keiichi-kun.", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/02/120200345", 256);
|
||||
OutputLine(NULL, "かくれんぼ、かな?",
|
||||
NULL, " Are you playing hide and seek... I wonder?", Line_ContinueAfterTyping);
|
||||
NULL, " Are you playing hide and seek... I wonder?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " かな?」",
|
||||
NULL, " I wonder?\"", Line_Normal);
|
||||
@@ -2740,11 +2740,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200346", 256);
|
||||
OutputLine(NULL, "「……レナを驚かせようとしたのかな?",
|
||||
NULL, "\"...Were you trying to scare me, I wonder?", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Were you trying to scare me, I wonder?", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…かな?」",
|
||||
NULL, " ...I wonder?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -3262,7 +3262,7 @@ void main()
|
||||
|
||||
//「嘘だッ!!!!!!!¥
|
||||
PlayVoice(3, "s01/02/120200367", 256);
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_Continue); }
|
||||
OutputLine(NULL, "「嘘だッ!!!!!!!」",
|
||||
NULL, "\"LIES!!!!!!\"", Line_Normal);
|
||||
ClearMessage();
|
||||
@@ -3292,14 +3292,14 @@ void main()
|
||||
NULL, "\"Let's talk, Keiichi-kun...", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/02/120200369", 256);
|
||||
OutputLine(NULL, "………お話",
|
||||
NULL, " Talk...", Line_ContinueAfterTyping);
|
||||
NULL, " Talk...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "お話。……",
|
||||
NULL, " Talk...", Line_ContinueAfterTyping);
|
||||
NULL, " Talk...", Line_Continue);
|
||||
//!s200
|
||||
Wait( 2600 );
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
@@ -3349,7 +3349,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200371", 256);
|
||||
OutputLine(NULL, "「嘘だッ!!!! ",
|
||||
NULL, "\"LIES!!!!", Line_ContinueAfterTyping);
|
||||
NULL, "\"LIES!!!!", Line_Continue);
|
||||
// !s200
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
@@ -3694,7 +3694,7 @@ void main()
|
||||
NULL, " Everyone will be back to being friends and we can enjoy club activities again. ", GetGlobalFlag(GLinemodeSp));
|
||||
PlayVoice(3, "s01/02/120200395", 256);
|
||||
OutputLine(NULL, "今度は一緒に組んで魅ぃちゃんをやっつけようね。",
|
||||
NULL, "Next time we'll team up and beat Mii-chan.", Line_ContinueAfterTyping);
|
||||
NULL, "Next time we'll team up and beat Mii-chan.", Line_Continue);
|
||||
//!s200
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
@@ -3749,15 +3749,15 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200402", 256);
|
||||
OutputLine(NULL, "きっと圭一くんも気に入るよ。",
|
||||
NULL, "I'm sure you'll like it too.", Line_ContinueAfterTyping);
|
||||
NULL, "I'm sure you'll like it too.", Line_Continue);
|
||||
//!s200
|
||||
|
||||
SetSpeedOfMessage( TRUE, 100, );
|
||||
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_Continue); }
|
||||
|
||||
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_Continue); }
|
||||
OutputLine(NULL, "あははははははははははははは。」",
|
||||
NULL, "Ahahahahahahahahahahahahaha.\"", Line_Normal);
|
||||
|
||||
@@ -3894,7 +3894,7 @@ void main()
|
||||
NULL, "\"Are you afraid of something, I wonder...?", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/02/120200404", 256);
|
||||
OutputLine(NULL, " 怯えるなんて圭一くんらしくないよ? ",
|
||||
NULL, " It's not like you to tremble, Keiichi-kun.", Line_ContinueAfterTyping);
|
||||
NULL, " It's not like you to tremble, Keiichi-kun.", Line_Continue);
|
||||
|
||||
SetSpeedOfMessage( TRUE, 100, );
|
||||
|
||||
@@ -4004,14 +4004,14 @@ void main()
|
||||
NULL, "\"I told you...", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/02/120200406", 256);
|
||||
OutputLine(NULL, "…悟史くんは“",
|
||||
NULL, " Satoshi-kun...", Line_ContinueAfterTyping);
|
||||
NULL, " Satoshi-kun...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "転校”",
|
||||
NULL, " transferred...", Line_ContinueAfterTyping);
|
||||
NULL, " transferred...", Line_Continue);
|
||||
OutputLine(NULL, "したの。」",
|
||||
NULL, " out.\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
@@ -4172,18 +4172,18 @@ void main()
|
||||
NULL, "\"It's not about believing or not...", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/02/120200414", 256);
|
||||
OutputLine(NULL, "…オヤシロさまは",
|
||||
NULL, " Oyashiro-sama", Line_ContinueAfterTyping);
|
||||
NULL, " Oyashiro-sama", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "“いる”",
|
||||
NULL, " 'exists,'", Line_ContinueAfterTyping);
|
||||
NULL, " 'exists,'", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "の。」",
|
||||
NULL, " period.\"", Line_Normal);
|
||||
@@ -4377,11 +4377,11 @@ void main()
|
||||
NULL, " I'm probably the only one who you can confide in...", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/02/120200431", 256);
|
||||
OutputLine(NULL, "……圭一くんを“転校”なんかさせないから。",
|
||||
NULL, " I won't let you 'transfer' out...", Line_ContinueAfterTyping);
|
||||
NULL, " I won't let you 'transfer' out...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…ね?」",
|
||||
NULL, " ...okay?\"", Line_Normal);
|
||||
|
||||
@@ -936,11 +936,11 @@ void main()
|
||||
NULL, "\"Like the director of a movie...", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/02/120200480", 256);
|
||||
OutputLine(NULL, "工事現場の監督とか。",
|
||||
NULL, " Or, like a foreman of a construction site.", Line_ContinueAfterTyping);
|
||||
NULL, " Or, like a foreman of a construction site.", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
//!s200
|
||||
|
||||
@@ -1090,7 +1090,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200481", 256);
|
||||
OutputLine(NULL, "「あはははは。監督は監督さんだよ。",
|
||||
NULL, "\"Ahahaha. The Manager is the manager.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Ahahaha. The Manager is the manager.", Line_Continue);
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "あははははははははははははははははは。」",
|
||||
@@ -1112,8 +1112,8 @@ void main()
|
||||
//「!s150あはははははははははははははははははははははははははははははははは...!sd¥
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
PlayVoice(3, "s01/02/120200482", 256);
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>&<color=#5ec69a>魅音</color>", NULL, "<color=#f0953d>Rena</color> & <color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200482", 256);
|
||||
PlayVoice(2, "s01/03/120300213", 256);
|
||||
OutputLine(NULL, "「あはははははははははははははははははははははははははははははははは…」",
|
||||
NULL, "\"Ahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha...\"", Line_Normal);
|
||||
@@ -1138,8 +1138,8 @@ void main()
|
||||
//「!s150あははははははははははははははははははははははは!sd。¥
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
PlayVoice(3, "s01/02/120200483", 256);
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>&<color=#5ec69a>魅音</color>", NULL, "<color=#f0953d>Rena</color> & <color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200483", 256);
|
||||
PlayVoice(2, "s01/03/120300214", 256);
|
||||
OutputLine(NULL, "「あははははははははははははははははははははははは。」",
|
||||
NULL, "\"Ahahahahahahahahahahahahahahahahahahahaha.\"", Line_Normal);
|
||||
@@ -1263,8 +1263,8 @@ void main()
|
||||
//「!s200あははははははははははははははははははははははははははは!sd。¥
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
PlayVoice(3, "s01/02/120200491", 256);
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>&<color=#5ec69a>魅音</color>", NULL, "<color=#f0953d>Rena</color> & <color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200491", 256);
|
||||
PlayVoice(2, "s01/03/120300218", 256);
|
||||
OutputLine(NULL, "「あははははははははははははははははははははははははははは。」",
|
||||
NULL, "\"Ahahahahahahahahahahahahahahahahahahahaha.\"", Line_Normal);
|
||||
@@ -1336,8 +1336,8 @@ void main()
|
||||
//「!s150あははははははははははははははははははははははははははは!sd。@
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
PlayVoice(3, "s01/02/120200492", 256);
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>&<color=#5ec69a>魅音</color>", NULL, "<color=#f0953d>Rena</color> & <color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/02/120200492", 256);
|
||||
PlayVoice(2, "s01/03/120300219", 256);
|
||||
OutputLine(NULL, "「あははははははははははははははははははははははははははは。」",
|
||||
NULL, "\"Ahahahahahahahahahahahahahahahahahahahaha.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -1543,19 +1543,19 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100792", 256);
|
||||
OutputLine(NULL, "「……なんだよ………",
|
||||
NULL, "\"...What is...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...What is...", Line_Continue);
|
||||
//!s250
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "それ",
|
||||
NULL, " that...", Line_ContinueAfterTyping);
|
||||
NULL, " that...", Line_Continue);
|
||||
//!sd
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……。」",
|
||||
NULL, " ...?\"", Line_Normal);
|
||||
@@ -2059,11 +2059,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/03/120300233", 256);
|
||||
OutputLine(NULL, "「……観念しなって。",
|
||||
NULL, "\"...Just give up.", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Just give up.", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "んじゃ、」",
|
||||
NULL, " Alright then.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -2527,24 +2527,24 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100801", 256);
|
||||
OutputLine(NULL, "「え、",
|
||||
NULL, "\"Wha...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Wha...", Line_Continue);
|
||||
//!s150
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "………………",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
|
||||
PlaySE( 4, "wa_027", 128, 64 );
|
||||
|
||||
//俺、!sd」!w4000@
|
||||
OutputLine(NULL, "俺、」",
|
||||
NULL, " I...\"", Line_ContinueAfterTyping);
|
||||
NULL, " I...\"", Line_Continue);
|
||||
//!sd"
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
OutputLineAll(NULL, "", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
@@ -2623,18 +2623,18 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100803", 256);
|
||||
OutputLine(NULL, "「でも……血が、",
|
||||
NULL, "\"But... the blood...", Line_ContinueAfterTyping);
|
||||
NULL, "\"But... the blood...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "血が、",
|
||||
NULL, " The blood...", Line_ContinueAfterTyping);
|
||||
NULL, " The blood...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……こんなに………!」",
|
||||
NULL, " There's so much...!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -4086,21 +4086,21 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100807", 256);
|
||||
OutputLine(NULL, "「俺、",
|
||||
NULL, "\"I...", Line_ContinueAfterTyping);
|
||||
NULL, "\"I...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
//!s150
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "……みんなのこと",
|
||||
NULL, " really had thought...", Line_ContinueAfterTyping);
|
||||
NULL, " really had thought...", Line_Continue);
|
||||
//!sd
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……本当に友達だと思ってたんだぜ……。」",
|
||||
NULL, " all of us were friends...\"", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
@@ -78,7 +78,7 @@ void main()
|
||||
|
||||
//「五萬切ってもテンパイ崩れませんから。@
|
||||
PlayVoice(3, "s01/19/123100003", 256);
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_Continue); }
|
||||
OutputLine(NULL, "「五萬切ってもテンパイ崩れませんから。」",
|
||||
NULL, "\"You're still in tenpai if you cut the 5 manzu.\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
@@ -294,18 +294,18 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100810", 256);
|
||||
OutputLine(NULL, "「えっと、",
|
||||
NULL, "\"Uh,", Line_ContinueAfterTyping);
|
||||
NULL, "\"Uh,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "その、",
|
||||
NULL, " well,", Line_ContinueAfterTyping);
|
||||
NULL, " well,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……あぁぁ…ッ!!!」",
|
||||
NULL, " ...Ahh...!!!\"", Line_Normal);
|
||||
@@ -362,20 +362,20 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100812", 256);
|
||||
OutputLine(NULL, "「………あ、その",
|
||||
NULL, "\"...Ah, um...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Ah, um...", Line_Continue);
|
||||
//!s300
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
OutputLine(NULL, "……",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
// !sd
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
OutputLine(NULL, "多分",
|
||||
NULL, " I think that's", Line_ContinueAfterTyping);
|
||||
NULL, " I think that's", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……無理です。」",
|
||||
NULL, " ...impossible.\"", Line_Normal);
|
||||
@@ -748,25 +748,25 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100816", 256);
|
||||
OutputLine(NULL, "「……お、",
|
||||
NULL, "\"...I...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...I...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1500 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…俺も",
|
||||
NULL, " I thought...", Line_ContinueAfterTyping);
|
||||
NULL, " I thought...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……最初はニンゲンが犯人なんだと思いまし……",
|
||||
NULL, " at first the culprit was human...", Line_ContinueAfterTyping);
|
||||
NULL, " at first the culprit was human...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "げぼッ!!」",
|
||||
NULL, " *hack*!!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -793,18 +793,18 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100817", 256);
|
||||
OutputLine(NULL, "「犯人はニンゲンなんだって、",
|
||||
NULL, "\"I thought that", Line_ContinueAfterTyping);
|
||||
NULL, "\"I thought that", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "オヤシロさまの祟りなんかないんだって、",
|
||||
NULL, " the culprit was a person", Line_ContinueAfterTyping);
|
||||
NULL, " the culprit was a person", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "そう思ってました…。",
|
||||
NULL, " and not Oyashiro-sama's curse...", Line_WaitForInput);
|
||||
@@ -813,23 +813,23 @@ void main()
|
||||
NULL, " Up until right now.", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/01/120100819", 256);
|
||||
OutputLine(NULL, "……だけど",
|
||||
NULL, " But...", Line_ContinueAfterTyping);
|
||||
NULL, " But...", Line_Continue);
|
||||
//!s400
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
OutputLine(NULL, "……",
|
||||
NULL, " ...", Line_ContinueAfterTyping);
|
||||
NULL, " ...", Line_Continue);
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
|
||||
//!sd//
|
||||
|
||||
|
||||
OutputLine(NULL, "やっぱり…、",
|
||||
NULL, " I guess... in the end...", Line_ContinueAfterTyping);
|
||||
NULL, " I guess... in the end...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "げほげほ…ッ!!」",
|
||||
NULL, " *hack hack*...!!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -849,25 +849,25 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/01/120100820", 256);
|
||||
OutputLine(NULL, "「……でも",
|
||||
NULL, "\"...But...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...But...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…やっぱり",
|
||||
NULL, " I guess...", Line_ContinueAfterTyping);
|
||||
NULL, " I guess...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "…オヤシロさまってのは",
|
||||
NULL, " Oyashiro-sama", Line_ContinueAfterTyping);
|
||||
NULL, " Oyashiro-sama", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……いるんだと思います……。",
|
||||
NULL, " does exist...", Line_WaitForInput);
|
||||
@@ -922,35 +922,35 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s01/11/120700554", 256);
|
||||
OutputLine(NULL, "「……前原さん、",
|
||||
NULL, "\"...Maebara-san...", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Maebara-san...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
SetSpeedOfMessage( TRUE, 0, );
|
||||
|
||||
OutputLine(NULL, "…そいつは",
|
||||
NULL, " Are they...", Line_ContinueAfterTyping);
|
||||
NULL, " Are they...", Line_Continue);
|
||||
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 300 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
|
||||
OutputLine(NULL, "………今",
|
||||
NULL, " right now...", Line_ContinueAfterTyping);
|
||||
NULL, " right now...", Line_Continue);
|
||||
//!sd
|
||||
|
||||
SetSpeedOfMessage( FALSE, 0, );
|
||||
|
||||
OutputLine(NULL, "、ひょっとして…、",
|
||||
NULL, " perhaps...", Line_ContinueAfterTyping);
|
||||
NULL, " perhaps...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "………前原さんの…後ろに?」",
|
||||
NULL, " right behind you...?\"", Line_Normal);
|
||||
@@ -991,11 +991,11 @@ void main()
|
||||
NULL, "\"I can't just... look behind me...", Line_WaitForInput);
|
||||
PlayVoice(3, "s01/01/120100832", 256);
|
||||
OutputLine(NULL, "振り向いたら……俺",
|
||||
NULL, " If I do... I'll...", Line_ContinueAfterTyping);
|
||||
NULL, " If I do... I'll...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 800 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……俺…、」",
|
||||
NULL, " I'll...\"", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
@@ -97,7 +97,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/01/440100016", 128);
|
||||
OutputLine(NULL, "「俺から見りゃ、スカートの沙都子の方が涼しそうだよ。",
|
||||
NULL, "\"From how I see things, the skirt you're wearing looks like it would be much cooler.", Line_ContinueAfterTyping);
|
||||
NULL, "\"From how I see things, the skirt you're wearing looks like it would be much cooler.", Line_Continue);
|
||||
Wait ( 1500 );
|
||||
OutputLine(NULL, "この時期のズボンがどれだけ暑いか、女のお前にゃわかるまい!」",
|
||||
NULL, " A girl like you wouldn't understand just how hot it is wearing jeans in this season!\"", Line_Normal);
|
||||
|
||||
@@ -79,7 +79,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/05/440500001", 128);
|
||||
OutputLine(NULL, "「……お弁当のおかずも普通ですよ。",
|
||||
NULL, "\"...His lunch is made up of normal stuff.", Line_ContinueAfterTyping);
|
||||
NULL, "\"...His lunch is made up of normal stuff.", Line_Continue);
|
||||
Wait( 1800 );
|
||||
OutputLine(NULL, "お金持ちじゃないです。」",
|
||||
NULL, " He isn't rich.\"", Line_Normal);
|
||||
@@ -127,7 +127,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/03/440300018", 128);
|
||||
OutputLine(NULL, "「圭ちゃん家ってさ、すっごく大きいでしょ?",
|
||||
NULL, "\"Kei-chan... your house, you know... It's pretty big, yeah?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Kei-chan... your house, you know... It's pretty big, yeah?", Line_Continue);
|
||||
Wait( 1800 );
|
||||
OutputLine(NULL, " だから建築中から雛見沢中で前原屋敷って呼ばれて注目の的だったんだよ。」",
|
||||
NULL, " So the architecture has people all around Hinamizawa calling it the Maebara Manor, and it sorta stands out.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -206,7 +206,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/01/440100025", 128);
|
||||
OutputLine(NULL, "「あー、諸君らの楽しい想像をぶち壊すようで悪いが、うちは金持ちでも貧乏でもないぞ。",
|
||||
NULL, "\"Yeah, sorry for ruining your imagination, but we aren't millionaires or poor.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Yeah, sorry for ruining your imagination, but we aren't millionaires or poor.", Line_Continue);
|
||||
Wait( 4200 );
|
||||
OutputLine(NULL, "極めて平均的な普通の家庭だ。」",
|
||||
NULL, " We're the image of a normal, average household.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -221,7 +221,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/03/440300019", 128);
|
||||
OutputLine(NULL, "「あれだけ大きな家は普通とは言わないって!",
|
||||
NULL, "\"You can't call it normal with that huge house!", Line_ContinueAfterTyping);
|
||||
NULL, "\"You can't call it normal with that huge house!", Line_Continue);
|
||||
Wait( 2800 );
|
||||
OutputLine(NULL, " しかも玄関は立派で、門は大型車も入れるようになってるし!!",
|
||||
NULL, " The entranceway is all grand, and the gate is large enough for a large truck to get through!!", Line_WaitForInput);
|
||||
@@ -298,7 +298,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/03/440300021", 128);
|
||||
OutputLine(NULL, "「ぜひ今度、圭ちゃんの家を探検してみたいよなぁ。",
|
||||
NULL, "\"I'd really like a chance to explore Kei-chan's house...", Line_ContinueAfterTyping);
|
||||
NULL, "\"I'd really like a chance to explore Kei-chan's house...", Line_Continue);
|
||||
Wait( 1600 );
|
||||
OutputLine(NULL, "…お金持ちじゃないと主張しながらもあの邸宅!!",
|
||||
NULL, " Claiming not to be rich, but having a home like that!!", Line_WaitForInput);
|
||||
|
||||
@@ -50,7 +50,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/03/440300023", 128);
|
||||
OutputLine(NULL, "「レナー?",
|
||||
NULL, "\"Rena~?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Rena~?", Line_Continue);
|
||||
Wait (400)
|
||||
OutputLine(NULL, " トイレじゃない?",
|
||||
NULL, " Didn't she go to the washroom?", Line_WaitForInput);
|
||||
@@ -70,7 +70,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/05/440500005", 128);
|
||||
OutputLine(NULL, "「……沙都子。",
|
||||
NULL, "\"...Satoko,", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Satoko,", Line_Continue);
|
||||
Wait (1000)
|
||||
OutputLine(NULL, "レナを知りませんですか?」",
|
||||
NULL, " do you know where Rena went?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -83,7 +83,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/04/440400011", 128);
|
||||
OutputLine(NULL, "「レナですの?",
|
||||
NULL, "\"Rena, you say?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Rena, you say?", Line_Continue);
|
||||
Wait (1000)
|
||||
OutputLine(NULL, " さっき廊下ですれ違いましてよ。",
|
||||
NULL, " I just passed her in the hallway.", Line_WaitForInput);
|
||||
@@ -99,7 +99,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/03/440300025", 128);
|
||||
OutputLine(NULL, "「あーレナが日直かぁ。",
|
||||
NULL, "\"Ah~ It was Rena's turn for class duty.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Ah~ It was Rena's turn for class duty.", Line_Continue);
|
||||
Wait (1400)
|
||||
OutputLine(NULL, "そりゃお疲れ様なことで。」",
|
||||
NULL, " Sounds like a drag.\"", Line_Normal);
|
||||
@@ -147,7 +147,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/05/440500006", 128);
|
||||
OutputLine(NULL, "「……レナはあだ名なのです。",
|
||||
NULL, "\"...Rena is her nickname.", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Rena is her nickname.", Line_Continue);
|
||||
Wait (1200)
|
||||
OutputLine(NULL, "ちゃんとした名前がありますですよ。」",
|
||||
NULL, " She has a proper name as well.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -157,7 +157,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/01/440100030", 128);
|
||||
OutputLine(NULL, "「え、そうなのか?!",
|
||||
NULL, "\"What, really!?", Line_ContinueAfterTyping);
|
||||
NULL, "\"What, really!?", Line_Continue);
|
||||
Wait (1000)
|
||||
OutputLine(NULL, " 俺はてっきり竜宮レナってのが本名だと思ってたよ。」",
|
||||
NULL, " I was sure that Rena Ryuugu was her actual name.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -170,7 +170,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/04/440400013", 128);
|
||||
OutputLine(NULL, "「まぁ確かに。",
|
||||
NULL, "\"Well...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Well...", Line_Continue);
|
||||
OutputLine(NULL, "レナとしか呼んでませんから間違えるのも無理はないですわね。」",
|
||||
NULL, " I can understand you making that mistake since we only call her Rena.\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
|
||||
@@ -188,7 +188,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/01/440100031", 128);
|
||||
OutputLine(NULL, "「本当の名前は何て言うんだろうな。",
|
||||
NULL, "\"I wonder what her real name is...", Line_ContinueAfterTyping);
|
||||
NULL, "\"I wonder what her real name is...", Line_Continue);
|
||||
Wait (2000)
|
||||
OutputLine(NULL, "…レナが戻ってきたら聞いてみるかな!」",
|
||||
NULL, " Let's ask her when she comes back!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -206,7 +206,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/05/440500007", 128);
|
||||
OutputLine(NULL, "「……聞かなくてもいいですよ。",
|
||||
NULL, "\"...You don't need to ask her.", Line_ContinueAfterTyping);
|
||||
NULL, "\"...You don't need to ask her.", Line_Continue);
|
||||
Wait (1500)
|
||||
OutputLine(NULL, "ボクたちが教えてあげますです。」",
|
||||
NULL, " We'll tell you what it is.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -220,7 +220,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/04/440400014", 128);
|
||||
OutputLine(NULL, "「お礼の礼に、奈良の奈。",
|
||||
NULL, "\"It's the 'rei' from 'orei' and the 'na' from 'nara.'", Line_ContinueAfterTyping);
|
||||
NULL, "\"It's the 'rei' from 'orei' and the 'na' from 'nara.'", Line_Continue);
|
||||
Wait (1300)
|
||||
OutputLine(NULL, "…竜宮礼奈が本名ですのよ!」",
|
||||
NULL, " Her real name is Reina Ryuugu!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -230,7 +230,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/01/440100032", 128);
|
||||
OutputLine(NULL, "「礼奈か。",
|
||||
NULL, "\"Reina, is it?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Reina, is it?", Line_Continue);
|
||||
OutputLine(NULL, "………ふーん。",
|
||||
NULL, " ...Hmm.", Line_WaitForInput);
|
||||
PlayVoice(3, "s20/01/440100033", 128);
|
||||
@@ -271,7 +271,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/03/440300026", 128);
|
||||
OutputLine(NULL, "「圭ちゃん。",
|
||||
NULL, "\"Kei-chan...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Kei-chan...", Line_Continue);
|
||||
Wait (1000)
|
||||
OutputLine(NULL, "…レナはレナだよ?",
|
||||
NULL, " Rena is Rena, you know?", Line_WaitForInput);
|
||||
@@ -321,7 +321,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/03/440300029", 128);
|
||||
OutputLine(NULL, "「面白けりゃね。",
|
||||
NULL, "\"If it's good.", Line_ContinueAfterTyping);
|
||||
NULL, "\"If it's good.", Line_Continue);
|
||||
Wait (1200)
|
||||
OutputLine(NULL, "何て呼ばれたいわけ?」",
|
||||
NULL, " So what do you want to be called?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -362,7 +362,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/02/440200034", 128);
|
||||
OutputLine(NULL, "「あれあれ?",
|
||||
NULL, "\"What's this now?", Line_ContinueAfterTyping);
|
||||
NULL, "\"What's this now?", Line_Continue);
|
||||
Wait (1000)
|
||||
OutputLine(NULL, " 誰かレナの事を探してたかな?",
|
||||
NULL, " Who is looking for me, I wonder?", Line_WaitForInput);
|
||||
@@ -395,7 +395,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/03/440300030", 128);
|
||||
OutputLine(NULL, "「越後屋、主も悪よのぅ。",
|
||||
NULL, "\"Con man, you're quite sinister...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Con man, you're quite sinister...", Line_Continue);
|
||||
Wait (2800)
|
||||
OutputLine(NULL, "…ふぉっふぉっふぉ!!!」",
|
||||
NULL, " Hwah hwah hwah!!!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -408,7 +408,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/02/440200036", 128);
|
||||
OutputLine(NULL, "「なな、何かな何かな?!",
|
||||
NULL, "\"Wh-What is this, what is this!?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Wh-What is this, what is this!?", Line_Continue);
|
||||
Wait (2000)
|
||||
OutputLine(NULL, " 圭一くんと魅ぃちゃんが悪代官だよ?",
|
||||
NULL, " Keiichi-kun and Mii-chan are an evil bailiff and...?", Line_WaitForInput);
|
||||
@@ -421,7 +421,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/01/440100038", 128);
|
||||
OutputLine(NULL, "「おのれ竜宮レナの助!",
|
||||
NULL, "\"Damn you, Renanosuke Ryuugu!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Damn you, Renanosuke Ryuugu!", Line_Continue);
|
||||
Wait (2000)
|
||||
OutputLine(NULL, " ここで会ったが百年目でおじゃる。",
|
||||
NULL, " Today doth be when thou meetest thy maker.", Line_WaitForInput);
|
||||
@@ -437,7 +437,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/02/440200038", 128);
|
||||
OutputLine(NULL, "「わ!",
|
||||
NULL, "\"Wah!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Wah!", Line_Continue);
|
||||
OutputLine(NULL, " わ!",
|
||||
NULL, " Wah!", Line_WaitForInput);
|
||||
PlayVoice(3, "s20/02/440200039", 128);
|
||||
@@ -522,7 +522,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/01/440100040", 128);
|
||||
OutputLine(NULL, "「…レナにはぜひ世直しの旅に出てもらいたいもんだ。",
|
||||
NULL, "\"...I do hope that Rena does go on a journey to make the world a better place.", Line_ContinueAfterTyping);
|
||||
NULL, "\"...I do hope that Rena does go on a journey to make the world a better place.", Line_Continue);
|
||||
Wait (2600)
|
||||
OutputLine(NULL, "…永田町なんかどうだ?」",
|
||||
NULL, " How about heading to parliament first?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -559,7 +559,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/02/440200040", 128);
|
||||
OutputLine(NULL, "「ほらほら、圭一くんも魅ぃちゃんも。",
|
||||
NULL, "\"Come on, come on Keiichi-kun, Mii-chan.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Come on, come on Keiichi-kun, Mii-chan.", Line_Continue);
|
||||
OutputLine(NULL, "先生来るよ!」",
|
||||
NULL, " The teacher's coming!\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
|
||||
@@ -30,9 +30,9 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200002", 128);
|
||||
OutputLine(NULL, " 爪の間に肉や皮がびっしり詰まっとった。",
|
||||
NULL, "Tissue is packed under the nails.", Line_ContinueAfterTyping);
|
||||
NULL, "Tissue is packed under the nails.", Line_Continue);
|
||||
OutputLine(NULL, "他人の爪じゃない。",
|
||||
NULL, " Not someone else's nails.", Line_ContinueAfterTyping);
|
||||
NULL, " Not someone else's nails.", Line_Continue);
|
||||
OutputLine(NULL, "間違いなく本人の爪じゃわい。",
|
||||
NULL, " It's undoubtedly by the individual's own nails.", Line_WaitForInput);
|
||||
PlayVoice(3, "s20/00/443200003", 128);
|
||||
@@ -46,7 +46,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700009", 128);
|
||||
OutputLine(NULL, "「えぇえぇ。",
|
||||
NULL, "\"Yeaaaah...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Yeaaaah...", Line_Continue);
|
||||
OutputLine(NULL, "直接死因が自殺ってのはわかってますよ。」",
|
||||
NULL, " I know the immediate cause of death was suicide.\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
@@ -57,7 +57,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200004", 128);
|
||||
OutputLine(NULL, "「わかっとるわい。",
|
||||
NULL, "\"I get it.", Line_ContinueAfterTyping);
|
||||
NULL, "\"I get it.", Line_Continue);
|
||||
OutputLine(NULL, "人為的にこういう症状が起こせんかと言っとるんだろう?」",
|
||||
NULL, " You're saying the cause of death is unnatural, right?\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
@@ -135,7 +135,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700011", 128);
|
||||
OutputLine(NULL, "「では乱闘になって、興奮のあまり自分の喉を引っ掻きだしたってことですか?",
|
||||
NULL, "\"Then he fought back and clawed out his own throat because of how hysterical he had become?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Then he fought back and clawed out his own throat because of how hysterical he had become?", Line_Continue);
|
||||
OutputLine(NULL, " 襲った連中、さぞや度肝を抜かれたでしょうなぁ。」",
|
||||
NULL, " The guys attacking him certainly would have been surprised by that.\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
|
||||
@@ -161,7 +161,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200006", 128);
|
||||
OutputLine(NULL, "「実はな、大石くん。",
|
||||
NULL, "\"Actually, Ooishi-kun,", Line_ContinueAfterTyping);
|
||||
NULL, "\"Actually, Ooishi-kun,", Line_Continue);
|
||||
OutputLine(NULL, "仏が武器にしたらしい角材な。",
|
||||
NULL, " that wood plank the deceased used as a weapon?", Line_WaitForInput);
|
||||
PlayVoice(3, "s20/00/443200007", 128);
|
||||
@@ -209,7 +209,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200010", 128);
|
||||
OutputLine(NULL, "「かっかっかっか!",
|
||||
NULL, "\"Har har har har!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Har har har har!", Line_Continue);
|
||||
OutputLine(NULL, " それもそうじゃのう。」",
|
||||
NULL, " That's true.\"", Line_Normal);
|
||||
ClearMessage();
|
||||
@@ -218,7 +218,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700014", 128);
|
||||
OutputLine(NULL, "「富竹氏は結構、体格もいいし肌も焼けてるし。",
|
||||
NULL, "\"Tomitake's pretty built and tanned...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Tomitake's pretty built and tanned...", Line_Continue);
|
||||
OutputLine(NULL, "…スポーツマンですよねぇ。」",
|
||||
NULL, " He was quite athletic.\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
@@ -229,7 +229,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200011", 128);
|
||||
OutputLine(NULL, "「ん?",
|
||||
NULL, "\"Hm?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Hm?", Line_Continue);
|
||||
OutputLine(NULL, " そうだな。",
|
||||
NULL, " That's right.", Line_WaitForInput);
|
||||
PlayVoice(3, "s20/00/443200012", 128);
|
||||
@@ -296,7 +296,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700015", 128);
|
||||
OutputLine(NULL, "「こんだけ体格のいい相手を取り囲んで襲おうとしたら、",
|
||||
NULL, "\"To surround and take down someone of his physique...", Line_ContinueAfterTyping);
|
||||
NULL, "\"To surround and take down someone of his physique...", Line_Continue);
|
||||
OutputLine(NULL, "…何人くらいいりますかねぇ。」",
|
||||
NULL, " I wonder how many people it would take.\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
@@ -307,7 +307,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200013", 128);
|
||||
OutputLine(NULL, "「あほぅ。",
|
||||
NULL, "\"Ya dimwit...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Ya dimwit...", Line_Continue);
|
||||
OutputLine(NULL, "それは大石くんの方が得意だろうが。",
|
||||
NULL, " If anything, that's your specialty.", Line_WaitForInput);
|
||||
PlayVoice(3, "s20/00/443200014", 128);
|
||||
@@ -407,7 +407,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200017", 128);
|
||||
OutputLine(NULL, "「こっちもそこは重視しとる。",
|
||||
NULL, "\"That's under serious consideration on my end, too.", Line_ContinueAfterTyping);
|
||||
NULL, "\"That's under serious consideration on my end, too.", Line_Continue);
|
||||
OutputLine(NULL, "徹底的に調べるつもりだが…あまり期待できんな。",
|
||||
NULL, " I'll be examining it as thoroughly as possible, but don't get your hopes up.", Line_WaitForInput);
|
||||
PlayVoice(3, "s20/00/443200018", 128);
|
||||
@@ -421,7 +421,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700016", 128);
|
||||
OutputLine(NULL, "「期待はしませんよ。",
|
||||
NULL, "\"I'm not hoping for much.", Line_ContinueAfterTyping);
|
||||
NULL, "\"I'm not hoping for much.", Line_Continue);
|
||||
OutputLine(NULL, "ですが結果を楽しみにしてます。」",
|
||||
NULL, " But I am looking forward to the results.\"", Line_Normal);
|
||||
ClearMessage();
|
||||
@@ -430,7 +430,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#8f6d8f>熊谷</color>", NULL, "<color=#8f6d8f>Kumagai</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/19/443100001", 128);
|
||||
OutputLine(NULL, "「大石さん〜!",
|
||||
NULL, "\"Ooishi-san~!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Ooishi-san~!", Line_Continue);
|
||||
OutputLine(NULL, " 課長が呼んでるっすー!」",
|
||||
NULL, " The chief is calling you!\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
@@ -450,7 +450,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200019", 128);
|
||||
OutputLine(NULL, "「おう。",
|
||||
NULL, "\"Yeah.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Yeah.", Line_Continue);
|
||||
OutputLine(NULL, "いいお年をの!」",
|
||||
NULL, " Best wishes!\"", Line_Normal);
|
||||
ClearMessage();
|
||||
|
||||
@@ -38,7 +38,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700019", 128);
|
||||
OutputLine(NULL, "「遠回しですねぇ。",
|
||||
NULL, "\"That's quite a roundabout response.", Line_ContinueAfterTyping);
|
||||
NULL, "\"That's quite a roundabout response.", Line_Continue);
|
||||
Wait ( 1800 );
|
||||
OutputLine(NULL, "…では間接的にはあるってことですか?」",
|
||||
NULL, " You mean that there's one that does it indirectly?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -50,11 +50,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200021", 128);
|
||||
OutputLine(NULL, "「自殺したくなる精神状態を誘発することはできる、",
|
||||
NULL, "\"It's possible to induce a suicidal mental state,", Line_ContinueAfterTyping);
|
||||
NULL, "\"It's possible to induce a suicidal mental state,", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1400 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "っちゅうことだ。」",
|
||||
NULL, " is what I mean.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -68,7 +68,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700020", 128);
|
||||
OutputLine(NULL, "「…難しい言い方になりましたねぇ。",
|
||||
NULL, "\"...That's hard to say.", Line_ContinueAfterTyping);
|
||||
NULL, "\"...That's hard to say.", Line_Continue);
|
||||
Wait ( 1500 );
|
||||
OutputLine(NULL, "何ですかその、自殺したくなる精神状態ってのは。」",
|
||||
NULL, " What would 'a suicidal mental state' be?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -79,7 +79,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200022", 128);
|
||||
OutputLine(NULL, "「たとえば一般的な心理学見地から言えばじゃが、",
|
||||
NULL, "\"Well, from the popular consensus in psychology,", Line_ContinueAfterTyping);
|
||||
NULL, "\"Well, from the popular consensus in psychology,", Line_Continue);
|
||||
Wait ( 3500 );
|
||||
OutputLine(NULL, "心理面が内向状態から外向状態に転じる時にもっとも自殺が多いと言われちょる」",
|
||||
NULL, " it's believed that people are most likely to attempt suicide when swinging from an introverted state to an extroverted one.\"", Line_Normal);
|
||||
@@ -112,7 +112,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200023", 128);
|
||||
OutputLine(NULL, "「内向状態のときは自信を喪失し非常に悲観的だ。",
|
||||
NULL, "\"Individuals in the introverted state suffer from low self-esteem and are quite pessimistic,", Line_ContinueAfterTyping);
|
||||
NULL, "\"Individuals in the introverted state suffer from low self-esteem and are quite pessimistic,", Line_Continue);
|
||||
Wait ( 4200 );
|
||||
OutputLine(NULL, "だが自殺もせん。",
|
||||
NULL, " but rarely commit suicide.", Line_WaitForInput);
|
||||
@@ -128,7 +128,7 @@ void main()
|
||||
NULL, "The opposite state doesn't lead to suicide, either.", Line_WaitForInput);
|
||||
PlayVoice(3, "s20/00/443200026", 128);
|
||||
OutputLine(NULL, " 今度は逆に、非常に自信過剰で行動的なので、自らを順風満帆と思う。",
|
||||
NULL, " That has an opposite effect, filling the person with confidence and making them feel as though they're walking on air.", Line_ContinueAfterTyping);
|
||||
NULL, " That has an opposite effect, filling the person with confidence and making them feel as though they're walking on air.", Line_Continue);
|
||||
Wait ( 5600 );
|
||||
OutputLine(NULL, "だから自殺などせんのだ。」",
|
||||
NULL, " Thus, they do not commit suicide.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -140,7 +140,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700021", 128);
|
||||
OutputLine(NULL, "「…なるほどねぇ。",
|
||||
NULL, "\"...I see.", Line_ContinueAfterTyping);
|
||||
NULL, "\"...I see.", Line_Continue);
|
||||
Wait ( 1500 );
|
||||
OutputLine(NULL, "どっちの状態でも自殺をしないのに、状態が入れ替わる時に自殺するんですか。」",
|
||||
NULL, " Neither state causes suicide, but when the condition changes, they might do so?\"", Line_Normal);
|
||||
@@ -150,7 +150,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200027", 128);
|
||||
OutputLine(NULL, "「内向状態には自殺願望はあるが、自殺という大仕事を遂げる気力すらもない。",
|
||||
NULL, "\"There is a desire to commit suicide when in an introverted state, but they do not have the willpower to commit such a formidable act.", Line_ContinueAfterTyping);
|
||||
NULL, "\"There is a desire to commit suicide when in an introverted state, but they do not have the willpower to commit such a formidable act.", Line_Continue);
|
||||
Wait ( 5200 );
|
||||
OutputLine(NULL, "だが外向状態が始まると徐々に気力が充実し、体の自由が利くようになってくる」",
|
||||
NULL, " But when they enter an extroverted state, they gain a burst of willpower and they can act freely again.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -160,7 +160,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700022", 128);
|
||||
OutputLine(NULL, "「なぁるほど!",
|
||||
NULL, "\"I see!", Line_ContinueAfterTyping);
|
||||
NULL, "\"I see!", Line_Continue);
|
||||
Wait ( 1200 );
|
||||
OutputLine(NULL, " つまり自殺する気力が回復するわけですね。」",
|
||||
NULL, " So it means they gain the willpower to commit suicide.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -190,7 +190,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200029", 128);
|
||||
OutputLine(NULL, "「一般的に自殺はちゃんとした文化的な手法で行われる。",
|
||||
NULL, "\" Such people generally commit suicide by more 'civilized' means.", Line_ContinueAfterTyping);
|
||||
NULL, "\" Such people generally commit suicide by more 'civilized' means.", Line_Continue);
|
||||
Wait ( 4000 );
|
||||
OutputLine(NULL, "道具を使用してな。",
|
||||
NULL, " They prepare.", Line_WaitForInput);
|
||||
@@ -214,7 +214,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700025", 128);
|
||||
OutputLine(NULL, " ……ではやっぱりなにかの中毒と考えるのが自然ですか。",
|
||||
NULL, "So one would think it was caused by some foreign substance.", Line_ContinueAfterTyping);
|
||||
NULL, "So one would think it was caused by some foreign substance.", Line_Continue);
|
||||
Wait ( 3500 );
|
||||
OutputLine(NULL, "最初に言った、自殺したくなる精神状態を起こす薬ってのを教えてください。」",
|
||||
NULL, " As I said from the start: tell me of a drug that causes someone to commit suicide.\"", Line_Normal);
|
||||
@@ -242,7 +242,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700026", 128);
|
||||
OutputLine(NULL, "「その二つは、検死の報告だと違うみたいですね。",
|
||||
NULL, "\"Neither showed up in the autopsy report.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Neither showed up in the autopsy report.", Line_Continue);
|
||||
Wait ( 2400 );
|
||||
OutputLine(NULL, "…他の可能性は?」",
|
||||
NULL, " Are there any other possibilities?\"", Line_Normal);
|
||||
@@ -262,7 +262,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200034", 128);
|
||||
OutputLine(NULL, " 甲状腺異常を引き起こす病気にしばしばそれに似た症状が報告されとる。",
|
||||
NULL, "Often, diseases affecting the thyroid are reported to cause similar symptoms.", Line_ContinueAfterTyping);
|
||||
NULL, "Often, diseases affecting the thyroid are reported to cause similar symptoms.", Line_Continue);
|
||||
Wait ( 4400 );
|
||||
OutputLine(NULL, "だがそれらは概して特徴的な症状が多い。",
|
||||
NULL, " But they all have many characteristic symptoms of their own.", Line_WaitForInput);
|
||||
@@ -277,7 +277,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700027", 128);
|
||||
OutputLine(NULL, "「もっと突発的に発生するものはありませんかねぇ。",
|
||||
NULL, "\"I wonder, is there something that could happen more spontaneously?", Line_ContinueAfterTyping);
|
||||
NULL, "\"I wonder, is there something that could happen more spontaneously?", Line_Continue);
|
||||
Wait ( 2800 );
|
||||
OutputLine(NULL, "今回のケースと合うような、突発性で自殺したくなるようなヤツです。」",
|
||||
NULL, " Something that fits this case and would cause someone to want to commit suicide all of a sudden.\"", Line_Normal);
|
||||
@@ -288,12 +288,12 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200036", 128);
|
||||
OutputLine(NULL, "「他には、……そうじゃな。",
|
||||
NULL, "\"Let's see... as another possibility", Line_ContinueAfterTyping);
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
NULL, "\"Let's see... as another possibility", Line_Continue);
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_Continue); }
|
||||
Wait ( 3200 );
|
||||
|
||||
// 早い話が、脳障害によって精神がとんちんかんになる状態じゃな@これは薬物中毒でも起こるが、脳の外傷や脳炎、脳卒中、脳腫瘍なんかでも起こる。@
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_Continue); }
|
||||
OutputLine(NULL, " 脳障害によって精神に異常を発生する状態じゃな。",
|
||||
NULL, " there's a condition where brain injury causes psychological problems.", Line_WaitForInput);
|
||||
PlayVoice(3, "s20/00/443200037", 128);
|
||||
@@ -340,7 +340,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200040", 128);
|
||||
OutputLine(NULL, "「かっかっか!",
|
||||
NULL, "\"Bwah ha ha!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Bwah ha ha!", Line_Continue);
|
||||
Wait ( 1200 );
|
||||
OutputLine(NULL, " つまり、乱闘中に豆腐の角に頭ぶつけて、それで異常が発生したと言っとるんだ。」",
|
||||
NULL, " Basically, he knocked his noggin in the brawl and that made him go haywire.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -352,7 +352,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700030", 128);
|
||||
OutputLine(NULL, "「なっはっはっはっはっはっは!!!",
|
||||
NULL, "\"Nahahahahahahah!!!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Nahahahahahahah!!!", Line_Continue);
|
||||
Wait ( 2000 );
|
||||
OutputLine(NULL, " じゃあホシには殺意はなかったってことですかねぇ。",
|
||||
NULL, " Guess this means the assailants didn't have any intent to kill.", Line_WaitForInput);
|
||||
@@ -369,7 +369,7 @@ void main()
|
||||
|
||||
//「.........なんてわけはありませんねぇ。@
|
||||
PlayVoice(3, "s20/11/440700032", 128);
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_Continue); }
|
||||
OutputLine(NULL, "「………なんてわけはありませんねぇ。」",
|
||||
NULL, "\"...But of course, it's not like that.\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
@@ -380,7 +380,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200041", 128);
|
||||
OutputLine(NULL, "「こほん。",
|
||||
NULL, "\"Ahem.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Ahem.", Line_Continue);
|
||||
Wait ( 1000 );
|
||||
OutputLine(NULL, "…いかにも。」",
|
||||
NULL, " Undoubtedly...\"", Line_Normal);
|
||||
@@ -390,7 +390,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200042", 128);
|
||||
OutputLine(NULL, "「薬物の常用にせよ、精神的なものにせよ、仏の身元がカギを握っとるぞい。",
|
||||
NULL, "\"Whether it was habitual drug use, or something mental, the deceased's background holds the key.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Whether it was habitual drug use, or something mental, the deceased's background holds the key.", Line_Continue);
|
||||
Wait ( 4600 );
|
||||
OutputLine(NULL, "そっちはどうなっとるんじゃ?」",
|
||||
NULL, " How's your investigation going?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -401,7 +401,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700033", 128);
|
||||
OutputLine(NULL, "「ありゃぁこんな時間!",
|
||||
NULL, "\"Oh my goodness, look at the time!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Oh my goodness, look at the time!", Line_Continue);
|
||||
OutputLine(NULL, " そろそろ戻らないと熊ちゃん、怒っちゃいますねぇ。」",
|
||||
NULL, " I need to get back soon or Kuma-chan will get angry with me.\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
@@ -412,7 +412,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>鑑識</color>", NULL, "<color=#f5e6d3>Forensic Investigator</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/443200043", 128);
|
||||
OutputLine(NULL, "「おう!",
|
||||
NULL, "\"Yeah!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Yeah!", Line_Continue);
|
||||
OutputLine(NULL, " 頑張れよ!",
|
||||
NULL, " Good luck!", Line_WaitForInput);
|
||||
PlayVoice(3, "s20/00/443200044", 128);
|
||||
@@ -424,7 +424,7 @@ void main()
|
||||
|
||||
//「いいお年を!¥
|
||||
PlayVoice(3, "s20/11/440700034", 128);
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_Continue); }
|
||||
OutputLine(NULL, "「いいお年を!」",
|
||||
NULL, "\"Best wishes!\"", Line_Normal);
|
||||
ClearMessage();
|
||||
|
||||
@@ -21,7 +21,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700035", 128);
|
||||
OutputLine(NULL, "「……おんやぁ?",
|
||||
NULL, "\"...Herm?", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Herm?", Line_Continue);
|
||||
OutputLine(NULL, " 今の皆さんは確か…。」",
|
||||
NULL, " Those guys just now...\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
@@ -48,7 +48,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#8f6d8f>熊谷</color>", NULL, "<color=#8f6d8f>Kumagai</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/19/443100003", 128);
|
||||
OutputLine(NULL, "「面白いっすね。",
|
||||
NULL, "\"That's interesting.", Line_ContinueAfterTyping);
|
||||
NULL, "\"That's interesting.", Line_Continue);
|
||||
Wait ( 1200 );
|
||||
OutputLine(NULL, "親戚同士で県議と市議やってんすか。」",
|
||||
NULL, " The prefectural assembly member and city councilor are related.\"", Line_Normal);
|
||||
@@ -60,7 +60,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700037", 128);
|
||||
OutputLine(NULL, "「これがズルイんですよ。",
|
||||
NULL, "\"It's dirty is what it is.", Line_ContinueAfterTyping);
|
||||
NULL, "\"It's dirty is what it is.", Line_Continue);
|
||||
Wait ( 1000 );
|
||||
OutputLine(NULL, "お互いの名前で事前運動バンバン。",
|
||||
NULL, " Shouting out each other's name during elections.", Line_WaitForInput);
|
||||
@@ -180,11 +180,11 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>高杉</color>", NULL, "<color=#f5e6d3>Takasugi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/442700001", 128);
|
||||
OutputLine(NULL, "「大石さんは友達多いから聞いてるかもしれないけど",
|
||||
NULL, "\"You have a lot of connections, so you might have heard something...", Line_ContinueAfterTyping);
|
||||
NULL, "\"You have a lot of connections, so you might have heard something...", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 3000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……聞いてるかな?」",
|
||||
NULL, " Have you?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -194,7 +194,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700042", 128);
|
||||
OutputLine(NULL, "「いいえ。",
|
||||
NULL, "\"Nope.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Nope.", Line_Continue);
|
||||
Wait( 300 );
|
||||
OutputLine(NULL, "何も。」",
|
||||
NULL, " Not a thing.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -204,7 +204,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>高杉</color>", NULL, "<color=#f5e6d3>Takasugi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/442700002", 128);
|
||||
OutputLine(NULL, "「お母さん、ガンモにはんぺん頼みます。",
|
||||
NULL, "\"Ma'am, I'll take a tofu fritter and fish cake.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Ma'am, I'll take a tofu fritter and fish cake.", Line_Continue);
|
||||
Wait ( 2800 );
|
||||
OutputLine(NULL, "……署長んとこに議員の怒鳴り込みがあったんだよ。」",
|
||||
NULL, " ...The councilors stormed in on the police chief in a rage.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -214,7 +214,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700043", 128);
|
||||
OutputLine(NULL, "「あれま。そうなんですか。",
|
||||
NULL, "\"Oh, my. Is that so?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Oh, my. Is that so?", Line_Continue);
|
||||
Wait ( 2600 );
|
||||
OutputLine(NULL, "…お母さん、私にもう一杯下さい。」",
|
||||
NULL, " Ma'am, I'll take another bowl.\"", Line_Normal);
|
||||
@@ -246,7 +246,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700044", 128);
|
||||
OutputLine(NULL, "「ありゃ私?",
|
||||
NULL, "\"Goodness, me?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Goodness, me?", Line_Continue);
|
||||
OutputLine(NULL, " はてはて。」",
|
||||
NULL, " I've not the faintest.\"", GetGlobalFlag(GLinemodeSp));
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
@@ -256,7 +256,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>高杉</color>", NULL, "<color=#f5e6d3>Takasugi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/442700004", 128);
|
||||
OutputLine(NULL, "「とぼけるなよ。",
|
||||
NULL, "\"No need to play dumb.", Line_ContinueAfterTyping);
|
||||
NULL, "\"No need to play dumb.", Line_Continue);
|
||||
Wait ( 1000 );
|
||||
OutputLine(NULL, "例の雛見沢の、過去の事件。",
|
||||
NULL, " You're reopening the past cases regarding Hinamizawa,", Line_WaitForInput);
|
||||
@@ -269,7 +269,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700045", 128);
|
||||
OutputLine(NULL, "「私、富竹殺しで手一杯でそんな余裕ないですよ?",
|
||||
NULL, "\"I've already got my hands full with Tomitake's death.", Line_ContinueAfterTyping);
|
||||
NULL, "\"I've already got my hands full with Tomitake's death.", Line_Continue);
|
||||
Wait ( 3000 );
|
||||
OutputLine(NULL, " なっはっはっは!」",
|
||||
NULL, " Nahahaha!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -306,7 +306,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700046", 128);
|
||||
OutputLine(NULL, "「いやぁご馳走になっちゃいました。",
|
||||
NULL, "\"Whew, that was quite the feast.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Whew, that was quite the feast.", Line_Continue);
|
||||
Wait (2600);
|
||||
OutputLine(NULL, "今月は負けっぱなしだったんで財布辛かったんですよ。",
|
||||
NULL, " This month has been a bunch of losses for me, so my wallet was feeling the pinch.", Line_WaitForInput);
|
||||
@@ -319,7 +319,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>高杉</color>", NULL, "<color=#f5e6d3>Takasugi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/442700007", 128);
|
||||
OutputLine(NULL, "「いやいいよ。",
|
||||
NULL, "\"Nah, it's nothing.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Nah, it's nothing.", Line_Continue);
|
||||
Wait (800);
|
||||
OutputLine(NULL, "また馬、教えてよ。",
|
||||
NULL, " Tell me a good horse again.", Line_WaitForInput);
|
||||
@@ -333,17 +333,17 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700048", 128);
|
||||
OutputLine(NULL, "「なっはっはっは!",
|
||||
NULL, "\"Nahahahah!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Nahahahah!", Line_Continue);
|
||||
Wait (1400);
|
||||
OutputLine(NULL, " 最近はダメです。",
|
||||
NULL, " I haven't been doing well there lately.", Line_WaitForInput);
|
||||
PlayVoice(3, "s20/11/440700049", 128);
|
||||
OutputLine(NULL, "馬の声がさっぱりですから!",
|
||||
NULL, " I haven't been able to read the horses at all!", Line_ContinueAfterTyping);
|
||||
NULL, " I haven't been able to read the horses at all!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 1200 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, " …タクシー!!!」",
|
||||
NULL, " ...Taxi!!!\"", Line_Normal);
|
||||
@@ -419,7 +419,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>高杉</color>", NULL, "<color=#f5e6d3>Takasugi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/442700010", 128);
|
||||
OutputLine(NULL, "「過去の事件は全部個別に終わってる。",
|
||||
NULL, "\"The past incidents have all been closed.", Line_ContinueAfterTyping);
|
||||
NULL, "\"The past incidents have all been closed.", Line_Continue);
|
||||
Wait (2200);
|
||||
OutputLine(NULL, "縦に並べるのはやめるんだよ。",
|
||||
NULL, " Stop lumping them all together.", Line_WaitForInput);
|
||||
@@ -457,7 +457,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700053", 128);
|
||||
OutputLine(NULL, "「婆さまがどうしても生まれの北海道に帰りたいって泣くんですよ…。",
|
||||
NULL, "\"Mother pines to return to her birthplace...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Mother pines to return to her birthplace...", Line_Continue);
|
||||
Wait (4200);
|
||||
OutputLine(NULL, "最後のご奉公なんです。",
|
||||
NULL, " It's the least I can do.", Line_WaitForInput);
|
||||
@@ -511,13 +511,13 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700056", 128);
|
||||
OutputLine(NULL, "「さすがインテリの若署長は言い出すことが模範的です。",
|
||||
NULL, "\"I'd expect no less of our egg-head chief, quite the model veiled threat.", Line_ContinueAfterTyping);
|
||||
NULL, "\"I'd expect no less of our egg-head chief, quite the model veiled threat.", Line_Continue);
|
||||
Wait (3400);
|
||||
OutputLine(NULL, "…でもまぁ。",
|
||||
NULL, " But... well...", Line_WaitForInput);
|
||||
PlayVoice(3, "s20/11/440700057", 128);
|
||||
OutputLine(NULL, "私たちの給料が血税で支払われてることを思えば、",
|
||||
NULL, " Considering how our pay comes from the public's hard-earned taxes,", Line_ContinueAfterTyping);
|
||||
NULL, " Considering how our pay comes from the public's hard-earned taxes,", Line_Continue);
|
||||
Wait (2800);
|
||||
OutputLine(NULL, "まぁ時代の流れですかねぇ。」",
|
||||
NULL, " it's the way of the times, I suppose.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -533,7 +533,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>高杉</color>", NULL, "<color=#f5e6d3>Takasugi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/442700015", 128);
|
||||
OutputLine(NULL, "「僕も模範的な事とは思わないよ。",
|
||||
NULL, "\"I don't think it's such a model response.", Line_ContinueAfterTyping);
|
||||
NULL, "\"I don't think it's such a model response.", Line_Continue);
|
||||
Wait (2600);
|
||||
OutputLine(NULL, "でもまぁ、大石さんはそれだけの退職金をもらってもおかしくない活躍をしてきたからさ。",
|
||||
NULL, " But given how hard you've worked, it's not at all odd for you to take home such a good package.", Line_WaitForInput);
|
||||
@@ -547,7 +547,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700058", 128);
|
||||
OutputLine(NULL, "「もらえるもんなら、そりゃー欲しいですけどね。",
|
||||
NULL, "\"If I can get it, well, of course I'd want it.", Line_ContinueAfterTyping);
|
||||
NULL, "\"If I can get it, well, of course I'd want it.", Line_Continue);
|
||||
Wait (2600);
|
||||
OutputLine(NULL, "…なっはっはっは!」",
|
||||
NULL, " Nahahahah!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -557,7 +557,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>高杉</color>", NULL, "<color=#f5e6d3>Takasugi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/442700017", 128);
|
||||
OutputLine(NULL, "「もらえるよ。",
|
||||
NULL, "\"You'll get it.", Line_ContinueAfterTyping);
|
||||
NULL, "\"You'll get it.", Line_Continue);
|
||||
Wait (1200);
|
||||
OutputLine(NULL, "大石さんが大人なら。」",
|
||||
NULL, " As long you're an adult about this.\"", Line_Normal);
|
||||
@@ -567,7 +567,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700059", 128);
|
||||
OutputLine(NULL, "「運転手さん、引き止めてすみませんね。",
|
||||
NULL, "\"Sorry for holding you up here, Driver.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Sorry for holding you up here, Driver.", Line_Continue);
|
||||
Wait (2100);
|
||||
OutputLine(NULL, "お願いします。」",
|
||||
NULL, " Thank you very much.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -600,14 +600,14 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/11/440700060", 128);
|
||||
OutputLine(NULL, "「なっはっはっは!",
|
||||
NULL, "\"Nahahahah!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Nahahahah!", Line_Continue);
|
||||
|
||||
SetValidityOfInput( FALSE );
|
||||
// (backup) SetValidityOfInput( FALSE );
|
||||
Wait( 3000 );
|
||||
SetValidityOfInput( TRUE );
|
||||
// (backup) SetValidityOfInput( TRUE );
|
||||
|
||||
OutputLine(NULL, "……まいったな。",
|
||||
NULL, " ...Oh, man...", Line_ContinueAfterTyping);
|
||||
NULL, " ...Oh, man...", Line_Continue);
|
||||
Wait (2000);
|
||||
OutputLine(NULL, "ローン返済できるかなぁ…。」",
|
||||
NULL, " I wonder if I'll be able to repay that loan...\"", Line_Normal);
|
||||
|
||||
@@ -23,7 +23,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/02/440200042", 256);
|
||||
OutputLine(NULL, "「最近、圭一くんの元気がないね。",
|
||||
NULL, "\"Keiichi-kun's been feeling down lately.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Keiichi-kun's been feeling down lately.", Line_Continue);
|
||||
Wait (2800);
|
||||
OutputLine(NULL, "機嫌が悪いのかな。」",
|
||||
NULL, " Maybe he's in a bad mood.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -37,7 +37,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/03/440300032", 256);
|
||||
OutputLine(NULL, "「さぁてどうしたんだろうね。",
|
||||
NULL, "\"I wonder.", Line_ContinueAfterTyping);
|
||||
NULL, "\"I wonder.", Line_Continue);
|
||||
Wait (2400);
|
||||
OutputLine(NULL, "恋の病にでもかかってるんじゃないのー?」",
|
||||
NULL, " Maybe he's got a crush on someone?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -98,7 +98,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/03/440300035", 256);
|
||||
OutputLine(NULL, "「圭ちゃん、ひょっとして…。",
|
||||
NULL, "\"Could be that Kei-chan...", Line_ContinueAfterTyping);
|
||||
NULL, "\"Could be that Kei-chan...", Line_Continue);
|
||||
Wait (2000);
|
||||
OutputLine(NULL, "………かな?」",
|
||||
NULL, " Maybe...?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -124,7 +124,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/02/440200047", 256);
|
||||
OutputLine(NULL, "「うん。",
|
||||
NULL, "\"Yeah.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Yeah.", Line_Continue);
|
||||
Wait (800);
|
||||
OutputLine(NULL, "間違いない。」",
|
||||
NULL, " No mistake.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -143,7 +143,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/02/440200048", 256);
|
||||
OutputLine(NULL, "「真剣そうだったよ。",
|
||||
NULL, "\"He looked serious.", Line_ContinueAfterTyping);
|
||||
NULL, "\"He looked serious.", Line_Continue);
|
||||
Wait (1600);
|
||||
OutputLine(NULL, "圭一くんは顔面蒼白だった。」",
|
||||
NULL, " Keiichi-kun's face was so pale.\"", Line_Normal);
|
||||
@@ -153,7 +153,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/03/440300038", 256);
|
||||
OutputLine(NULL, "「………あのねぇ、",
|
||||
NULL, "\"You see...", Line_ContinueAfterTyping);
|
||||
NULL, "\"You see...", Line_Continue);
|
||||
Wait (1400);
|
||||
OutputLine(NULL, "レナはよく知らないだろうけど、",
|
||||
NULL, " You might not know this...", Line_WaitForInput);
|
||||
@@ -172,7 +172,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/02/440200049", 256);
|
||||
OutputLine(NULL, "「え?",
|
||||
NULL, "\"Huh?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Huh?", Line_Continue);
|
||||
Wait (800);
|
||||
OutputLine(NULL, " 何の話?」",
|
||||
NULL, " What do you mean?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -183,7 +183,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/03/440300040", 256);
|
||||
OutputLine(NULL, "「あいつが現れるとね、…必ず鬼隠しが起こるの。",
|
||||
NULL, "\"Whenever he shows up... someone is demoned away.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Whenever he shows up... someone is demoned away.", Line_Continue);
|
||||
Wait (5800);
|
||||
OutputLine(NULL, "……本当だよ。」",
|
||||
NULL, " No lie...\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -194,7 +194,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/02/440200050", 256);
|
||||
OutputLine(NULL, "「…………あれ?",
|
||||
NULL, "\"...Oh?", Line_ContinueAfterTyping);
|
||||
NULL, "\"...Oh?", Line_Continue);
|
||||
Wait (1000);
|
||||
OutputLine(NULL, " そうなの?」",
|
||||
NULL, " Is that so?\"", Line_Normal);
|
||||
@@ -204,7 +204,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/03/440300041", 256);
|
||||
OutputLine(NULL, "「……一昨年、梨花ちゃんのお母さんが入水したでしょ?",
|
||||
NULL, "\"...The year before last, when Rika-chan's mom drowned, right?", Line_ContinueAfterTyping);
|
||||
NULL, "\"...The year before last, when Rika-chan's mom drowned, right?", Line_Continue);
|
||||
Wait (3000);
|
||||
OutputLine(NULL, " その直前に大石が尋問してたんだよ。」",
|
||||
NULL, " Right before that, she was visited by Ooishi.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -223,7 +223,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/03/440300042", 256);
|
||||
OutputLine(NULL, "「転校〜?",
|
||||
NULL, "\"Transferred~?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Transferred~?", Line_Continue);
|
||||
Wait (1600);
|
||||
OutputLine(NULL, " あはははははは、レナはいいヤツだよなぁ。」",
|
||||
NULL, " Ahahahahahaha, you're so sweet, Rena.\"", Line_Normal);
|
||||
@@ -233,7 +233,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/02/440200052", 256);
|
||||
OutputLine(NULL, "「で、今度は圭一くんの前に現れたんだ。",
|
||||
NULL, "\"So this time he's appeared before Keiichi-kun...", Line_ContinueAfterTyping);
|
||||
NULL, "\"So this time he's appeared before Keiichi-kun...", Line_Continue);
|
||||
Wait (3800);
|
||||
OutputLine(NULL, "……じゃあ圭一くんも鬼隠しになっちゃう?」",
|
||||
NULL, " So Keiichi-kun is going to be demoned away too?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -272,8 +272,8 @@ void main()
|
||||
|
||||
|
||||
// ...哄笑だった¥
|
||||
PlayVoice(3, "s20/02/440200054", 256);
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>&<color=#5ec69a>魅音</color>", NULL, "<color=#f0953d>Rena</color> & <color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/02/440200054", 256);
|
||||
PlayVoice(4, "s20/03/440300044", 256);
|
||||
OutputLine(NULL, " …哄笑だった。",
|
||||
NULL, "By loud laughter...", Line_Normal);
|
||||
|
||||
@@ -45,7 +45,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>教授</color>", NULL, "<color=#f5e6d3>Professor</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/profa44002", 256);
|
||||
OutputLine(NULL, "「左様です。",
|
||||
NULL, "\"Correct.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Correct.", Line_Continue);
|
||||
Wait (1000);
|
||||
OutputLine(NULL, "そのメカニズムは完全には解明されていませんが、精神を守るために脳が行なう防御行動のひとつではないかと考えられています。」",
|
||||
NULL, " The exact mechanism is not fully understood, but it's believed to be a type of defense for the brain to retain mental stability.\"", Line_Normal);
|
||||
@@ -55,7 +55,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>リポーター</color>", NULL, "<color=#f5e6d3>Reporter</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/repoa44003", 256);
|
||||
OutputLine(NULL, "「例えば、貧乏な人がお金持ちになった自分を想像するという現実逃避ってありますよね?",
|
||||
NULL, "\"Hypothetically, poor people imagining themselves as wealthy is a form of escapism, is it not?", Line_ContinueAfterTyping);
|
||||
NULL, "\"Hypothetically, poor people imagining themselves as wealthy is a form of escapism, is it not?", Line_Continue);
|
||||
Wait (3800);
|
||||
OutputLine(NULL, " これも多重人格なわけですか?」",
|
||||
NULL, " Is this also a form of multiple personality disorder?\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -67,7 +67,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>教授</color>", NULL, "<color=#f5e6d3>Professor</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/profa44003", 256);
|
||||
OutputLine(NULL, "「極論はできませんが、広義的にはそう解釈できます。",
|
||||
NULL, "\"I wouldn't go that far, but broadly speaking, one could infer that.", Line_ContinueAfterTyping);
|
||||
NULL, "\"I wouldn't go that far, but broadly speaking, one could infer that.", Line_Continue);
|
||||
Wait (3000);
|
||||
OutputLine(NULL, "つまり誰にでもありえる現象なのです。」",
|
||||
NULL, " It's something that occurs in us all.\"", Line_Normal);
|
||||
@@ -86,7 +86,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>教授</color>", NULL, "<color=#f5e6d3>Professor</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/profa44004", 256);
|
||||
OutputLine(NULL, "「…ちょっと難しいですね。",
|
||||
NULL, "\"...That's difficult to say.", Line_ContinueAfterTyping);
|
||||
NULL, "\"...That's difficult to say.", Line_Continue);
|
||||
Wait (2200);
|
||||
OutputLine(NULL, "…そう提唱する説もありますし、否定する説もあります。",
|
||||
NULL, " There are some who agree with that, and some who disagree.", Line_WaitForInput);
|
||||
@@ -108,7 +108,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>教授</color>", NULL, "<color=#f5e6d3>Professor</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/profa44006", 256);
|
||||
OutputLine(NULL, "「残念ながらそうなります。",
|
||||
NULL, "\"Unfortunately, that is the current state of things.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Unfortunately, that is the current state of things.", Line_Continue);
|
||||
Wait (1600);
|
||||
OutputLine(NULL, "今後の研究が期待されます。」",
|
||||
NULL, " We can only put our hope in future research.\"", Line_Normal);
|
||||
@@ -118,7 +118,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>リポーター</color>", NULL, "<color=#f5e6d3>Reporter</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/repoa44006", 256);
|
||||
OutputLine(NULL, "「でもでも〜、二重人格なんて何だかカッコイイですよね〜!",
|
||||
NULL, "\"But, but~ It's sorta cool having a split personality~!", Line_ContinueAfterTyping);
|
||||
NULL, "\"But, but~ It's sorta cool having a split personality~!", Line_Continue);
|
||||
Wait (3000);
|
||||
OutputLine(NULL, " どういう人が二重人格になれるんですかぁ?」",
|
||||
NULL, " What kind of people get split personalities?\"", Line_Normal);
|
||||
@@ -128,7 +128,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>教授</color>", NULL, "<color=#f5e6d3>Professor</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/00/profa44007", 256);
|
||||
OutputLine(NULL, "「なれるといいますか…、なりやすいといいますか…。",
|
||||
NULL, "\"Recent studies find that those who develop it... or rather, those who are more susceptible to developing it,", Line_ContinueAfterTyping);
|
||||
NULL, "\"Recent studies find that those who develop it... or rather, those who are more susceptible to developing it,", Line_Continue);
|
||||
Wait (1800);
|
||||
OutputLine(NULL, "最近の研究では、遺伝と心因が複雑に絡み合い…。",
|
||||
NULL, " may be genetically predisposed or may have had abnormal mental development... ", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
@@ -34,7 +34,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/01/440100041", 256);
|
||||
OutputLine(NULL, "「最近のカップめんは凝ってて種類も多いんだよ。",
|
||||
NULL, "\"Cup noodles have gotten so elaborate recently, and there are a bunch of different types.", Line_ContinueAfterTyping);
|
||||
NULL, "\"Cup noodles have gotten so elaborate recently, and there are a bunch of different types.", Line_Continue);
|
||||
Wait (1600);
|
||||
OutputLine(NULL, "どれも一通りは食ってみたいし。」",
|
||||
NULL, " I want to try each of them at least once.\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -75,7 +75,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/01/440100042", 256);
|
||||
OutputLine(NULL, "「それじゃ1種類しか食えないよ!",
|
||||
NULL, "\"Then I'd only get to eat one kind!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Then I'd only get to eat one kind!", Line_Continue);
|
||||
Wait (1300);
|
||||
OutputLine(NULL, " 飽きちゃうって!」",
|
||||
NULL, " I'd get bored with it!\"", GetGlobalFlag(GLinemodeSp));
|
||||
@@ -141,7 +141,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
|
||||
PlayVoice(3, "s20/01/440100043", 256);
|
||||
OutputLine(NULL, "「豚骨はうまいんだよ!",
|
||||
NULL, "\"Pork-bone is good!", Line_ContinueAfterTyping);
|
||||
NULL, "\"Pork-bone is good!", Line_Continue);
|
||||
Wait (1200);
|
||||
OutputLine(NULL, " 大盛りだけど大味ってわけじゃないし…!!」",
|
||||
NULL, " You get a large serving, but the flavor isn't too strong...!!\"", GetGlobalFlag(GLinemodeSp));
|
||||
|
||||
Reference in New Issue
Block a user