Violence related censorship. dismemberment -> murder

I noticed that Sui still uses the "dismemberment" (バラバラ殺人) expression in
the newspaper that Keiichi finds, so the change seems to be less about
censorship and more about the tone Tomitake uses to describe the
incident and limits the information available to Keiichi until he finds
the newspaper.
This commit is contained in:
Norgus
2018-05-06 17:38:16 +01:00
parent d14e711508
commit 9eb8d88119
4 changed files with 128 additions and 37 deletions

View File

@@ -3048,19 +3048,10 @@ void main()
// 富竹さんは「事件」と言い「腕が一本見つからない」と言っていた@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 富竹さんは「事件」と言い「腕が一本見つからない」と言っていた。",
NULL, "Tomitake-san said, \"one arm wasn't found\" in the 'incident.'", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
// 俺はてっきり…バラバラ殺人とかがあったのかと思っていたのだが…違うのだろうか@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 俺はてっきり…バラバラ殺人とかがあったのかと思っていたのだが…違うのだろうか。",
NULL, "I thought... that a murder by dismemberment had occurred... but I guess I was wrong.", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
//VoiceMatching
if(GetGlobalFlag(GCensor) >= 5){ModCallScriptSection("zonik_003_vm0x_n01","dialog012");}
if(GetGlobalFlag(GCensor) <= 4){ModCallScriptSection("zonik_003_vm00_n01","dialog012");}
//End
@@ -3471,11 +3462,10 @@ void main()
// …本当に雛見沢でバラバラ殺人なんかあったんですか?、って@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " …本当に雛見沢でバラバラ殺人なんかあったんですか?、って。",
NULL, "...To ask, \"Was there really a dismemberment here in Hinamizawa?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
//VoiceMatching
if(GetGlobalFlag(GCensor) >= 5){ModCallScriptSection("zonik_003_vm0x_n01","dialog013");}
if(GetGlobalFlag(GCensor) <= 4){ModCallScriptSection("zonik_003_vm00_n01","dialog013");}
//End
// それが本音だった¥
@@ -4185,21 +4175,10 @@ void main()
PlayBGM( 1, "msys15", 128, 0 );
//(……嫌な事件だったね@…腕が一本、まだ見つかってないんだろ?@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "(……嫌な事件だったね。",
NULL, "\"...It was quite a disturbing incident.", Line_WaitForInput);
OutputLine(NULL, "…腕が一本、まだ見つかってないんだろ?)",
NULL, " ...They still haven't found one of the arms.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
// 富竹さんの言葉通りなら、それは間違いなくバラバラ殺人を示唆していた@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 富竹さんの言葉通りなら、それは間違いなくバラバラ殺人を示唆していた。",
NULL, "If it was just as Tomitake-san said, then undoubtedly there would be mention of the murder.", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
//VoiceMatching
if(GetGlobalFlag(GCensor) >= 5){ModCallScriptSection("zonik_003_vm0x_n01","dialog014");}
if(GetGlobalFlag(GCensor) <= 4){ModCallScriptSection("zonik_003_vm00_n01","dialog014");}
//End