diff --git a/Update/onik_014_02.txt b/Update/onik_014_02.txt
index 5d26bf3..618acaf 100644
--- a/Update/onik_014_02.txt
+++ b/Update/onik_014_02.txt
@@ -746,7 +746,7 @@ void main()
ClearMessage();
DisableWindow();
DrawSceneWithMask("black", "left", 0, 0, 300 );
- DrawSceneWithMask("background/ma_j3", "left", 0, 0, 300 );
+ DrawSceneWithMask("background/ma_j3_01", "left", 0, 0, 300 );
// 家中の戸締りを再確認した後、俺は二階の自分の部屋に戻りカーテンを引いた@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -1930,7 +1930,7 @@ void main()
//■大石さんの電話
- DrawSceneWithMask("background/ma_j3", "right", 0, 0, 1300 );
+ DrawSceneWithMask("background/ma_j3_01", "right", 0, 0, 1300 );
//「お、お待たせしました。@
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -1965,8 +1965,6 @@ void main()
ClearMessage();
- DrawSceneWithMask("background/ma_j3_01", "right", 0, 0, 1300 );
-
// 大石さんと最後に話したのは......一昨日か@学校を休んだ日、病院の帰り道に大石さんと出会って...昼食を取りに街へ行って、話をして...@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 大石さんと最後に話したのは……一昨日か。",
@@ -4313,6 +4311,7 @@ void main()
NULL, "That look... It informed me of Rena's response faster than she could open her mouth...", Line_Normal);
ClearMessage();
+ DisableWindow();
DrawSceneWithMask("scene/033a", "right", 0, 0, 300 );
//「.........どうしてさっきから、...嘘をつくのかな?......かな。@
@@ -4356,8 +4355,6 @@ void main()
NULL, "\"...It's not a lie...\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
-
- DisableWindow();
// DrawBustshot( 2, "re_si_hii_b1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
//「嘘だよッ!!!!@
@@ -4375,7 +4372,7 @@ void main()
OutputLine(NULL, " レナの一喝に全身に電気が走りぬける…!!",
NULL, "Rena's outburst sent a jolt surging through my body...!!", Line_Normal);
ClearMessage();
- DisableWindow();
+
// DrawBustshot( 2, "re_si_him_b1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
// チェーン越しに守られ、レナとの接点は扉の隙間のわずか10数センチ@
@@ -4667,12 +4664,12 @@ void main()
OutputLine(NULL, " あまりに呆気ない回答だからこそ、……俺はその意味するところが理解できずにいたのだ。",
NULL, "It was such a simple answer... That was why I wasn't able to comprehend it.", Line_Normal);
ClearMessage();
-// DisableWindow();
-// DrawBustshot( 5, "black", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 100, TRUE );
-
+
+ DisableWindow();
FadeOutBGM( 1, 1000, TRUE );
FadeOutBGM( 2, 1000, TRUE );
PlaySE( 4, "wa_022", 128, 64 );
+ DrawScene("black", 200 );
//「...豚骨ショウガ味。¥
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4681,8 +4678,8 @@ void main()
NULL, "\"...Pork-bone & Ginger flavor.\"", Line_Normal);
ClearMessage();
-// DisableWindow();
-// FadeBustshot( 5, FALSE, 0, 0, 0, 0, 400, TRUE );
+ DisableWindow();
+ DrawScene("background/ma_g3_02", 200 );
PlayBGM( 2, "lsys15", 128, 0 );
// 頭の中の真っ白な空白が回復するまで、俺はどんな様子だったんだろう...@
@@ -4754,7 +4751,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
DisableWindow();
-// DrawBustshot( 2, "re_si_hi_a1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ DrawScene("scene/033a", 300 );
//「......なんでかなぁ@ 不思議だね@だね?@
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4994,10 +4991,9 @@ void main()
OutputLine(NULL, "……その下がった分、レナは入り込む。",
NULL, " And as I withdrew... Rena advanced.", Line_Normal);
ClearMessage();
+
DisableWindow();
-// DrawBustshot( 5, "black", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 1000, TRUE );
-// DrawBustshot( 2, "re_si_hi_b1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
-
+ DrawScene("black", 300 );
StopSE( 4 );
//「...............だから圭一くん@............ここを開けて@ レナと一緒にご飯食べよ@ きっとおいしいから、...............ね...?¥
@@ -5016,7 +5012,9 @@ void main()
NULL, " I'm sure it's going to be delicious, so... okay...?\"", Line_Normal);
ClearMessage();
- DrawSceneWithMask("scene/033b", "right", 0, 0, 300 );
+ DisableWindow();
+ DrawScene("scene/033b", 200 );
+ ShakeScreen( 1, 20, 20, 5, 0, );
// レナの白すぎる細すぎる指が何本も、一本一本が生きているかのように、扉の隙間からするすると入り込み、チェーンをかちゃかちゃと言わせる...@
@@ -5140,9 +5138,11 @@ void main()
NULL, "No smoldering—it just exploded.", Line_Normal);
ClearMessage();
+ DisableWindow();
+ DrawScene("background/ma_g3_02", 200 );
PlaySE( 4, "wa_005", 128, 64 );
PlayBGM( 1, "msys08", 128, 0 );
- ShakeScreen( 0, 50, 20, 3, 0, );
+ ShakeScreen( 0, 30, 20, 3, 0, );
// 扉に体当たりする@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -5165,8 +5165,8 @@ void main()
OutputLine(NULL, " ここで躊躇してはならない…!!",
NULL, "I couldn't hesitate here...!!", Line_Normal);
ClearMessage();
+
DisableWindow();
- DrawSceneWithMask("background/ma_g3_02", "right", 0, 0, 300 );
PlayBGM( 2, "lsys13", 128, 0 );
DrawScene("background/ma_g3_01", 200 );
@@ -7051,9 +7051,7 @@ void main()
NULL, "Even in this torrential downpour... Rena was still apologizing...", Line_Normal);
ClearMessage();
DisableWindow();
- DrawBustshot(5, "black", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 3000, TRUE );
- FadeBustshotWithFiltering( 2, "left", 1, FALSE, 0, 0, 200, TRUE );
- FadeFilm( 0, TRUE );
+ DrawScene("black", 3000 );
// 俺の中のもうひとりの俺が、右腕を素早く振り、カーテンで外界を遮った@
@@ -7082,7 +7080,8 @@ void main()
NULL, " I'm sorry...", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
-
+ DisableWindow();
+ DrawScene("background/ma_j3_01", 600 );
// 許してやったら、それを許してくれるのかよ?@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -7200,8 +7199,6 @@ void main()
ClearMessage();
//☆幕間
- DisableWindow();
- DrawScene("background/ma_j3_01", 1000 );
//if %kaisou_mode = 1 goto *kaisou_mode
//mov ?Tip[19],TIPS_NEW :mov ?GET_TIPS_BUF[%NEW_TIPS],TIPS_019:mov %TIPS_019,2:inc %NEW_TIPS