first commit to include both the uncensored and censored version to onikakushi based on the GCensor flag level

This commit is contained in:
Norgus
2018-05-01 22:28:52 +01:00
parent 2234a16877
commit a688ae2c8a
3 changed files with 256 additions and 145 deletions

View File

@@ -1019,143 +1019,10 @@ void main()
NULL, " You were such a cute little tyke the last time I saw you!\"", GetGlobalFlag(GLinemodeSp)); NULL, " You were such a cute little tyke the last time I saw you!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
//魅音の手が地上1mくらいのところで揺れる。 //VoiceMatching
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } if(GetGlobalFlag(GCensor) >= 4){ModCallScriptSection("zonik_001_vm0x_n01","dialog000");}
OutputLine(NULL, " 魅音の手が地上1mくらいのところで揺れる。", if(GetGlobalFlag(GCensor) <= 3){ModCallScriptSection("zonik_001_vm00_n01","dialog000");}
NULL, "Mion then lowered her hand to about 1 meter above the ground.", GetGlobalFlag(GLinemodeSp)); //VoiceMatchingEnd
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
//「俺は先月引っ越してきたばかりなんだが……?」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei00230", 256, TRUE);
OutputLine(NULL, "「俺は先月引っ越してきたばかりなんだが……?」",
NULL, "\"But you've only known me for a month...\"", Line_Normal);
ClearMessage();
DisableWindow();
ModDrawCharacter(3, 3, "sprite/normal/me1a_tokui_a1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「こんなに立派に育ってくれて……おじさん苦労した甲斐があったよ」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "s19/03/990300007", 256, TRUE);
OutputLine(NULL, "「こんなに立派に育ってくれて…",
NULL, "\"You've grown up so magnificently...", Line_Continue);
OutputLine(NULL, "…おじさん苦労した甲斐があったよ」",
NULL, " All the trouble this old man had to go through was worth it.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
//ご丁寧にハンカチまで取り出して泣きまねをする。
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " ご丁寧にハンカチまで取り出して泣きまねをする。",
NULL, "She gently took out a handkerchief and pretended to weep into it.", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
//朝から土曜8時のリかよ。
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 朝から土曜8時のリかよ。",
NULL, "Just what is she trying to pull off at 8 o'clock in the morning...?", Line_Normal);
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
if (GetGlobalFlag(GADVMode) == 0) { ClearMessage(); }
//「誰が苦労したんだ誰が」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei00240", 256, TRUE);
OutputLine(NULL, "「誰が苦労したんだ誰が」",
NULL, "\"Wasn't it me who went through the trouble there?!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
//「たくましくなっちゃった上に、ヒゲまで生やしちゃってさぁ~」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "s19/03/990300008", 256, TRUE);
OutputLine(NULL, "「たくましくなっちゃった上に、ヒゲまで生やしちゃってさぁ~」",
NULL, "\"You've grown up so much, you even have a beard~!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
//「まだヒゲなんか生えるかっ!」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei00250", 256, TRUE);
OutputLine(NULL, "「まだヒゲなんか生えるかっ!」",
NULL, "\"My beard hasn't started growing yet!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
//「いや、生えてるね。先週ヒゲ剃り買ったでしょ?」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "s19/03/990300009", 256, TRUE);
OutputLine(NULL, "「いや、生えてるね。先週ヒゲ剃り買ったでしょ?」",
NULL, "\"No, it's already growing. You got yourself a razor for it last week, right?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
//「いや、生えてるね。先週ヒゲ剃り買ったでしょ?」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei00260", 256, TRUE);
OutputLine(NULL, "「あれは、親父の……って、何でお前が知ってる?」",
NULL, "\"That was my father's... Wait, how do you know that?\"", Line_Normal);
ClearMessage();
//その問いに、魅音はちっちっち、と人差し指を目の前で振った。
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " その問いに、魅音はちっちっち、と人差し指を目の前で振った。",
NULL, "Mion sneered at the question, and then wagged her index finger right in my face.", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " ……何の真似だ。",
NULL, "...Just what is she playing at?", Line_Normal);
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
if (GetGlobalFlag(GADVMode) == 0) { ClearMessage(); }
DisableWindow();
ModDrawCharacter(3, 3, "sprite/normal/me1a_huteki_a1_", "2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「あっはっはっは、魅音さんの情報収集能力を舐めちゃあいけないよ?圭ちゃんの昨日の夕食からレナのスリーサイズまで、すべておじさんはお見通しさ」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "s19/03/990300010", 256, TRUE);
OutputLine(NULL, "「あっはっはっは、魅音さんの情報収集能力を舐めちゃあいけないよ?",
NULL, "\"Hahaha, NEVER underestimate Mion-san's intelligence gathering skills!", Line_WaitForInput);
DisableWindow();
ModDrawCharacter(3, 3, "sprite/normal/me1b_tokui_a1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
ModPlayVoiceLS(3, 3, "s19/03/990300011", 256, TRUE);
OutputLine(NULL, " 圭ちゃんの昨日の夕食からレナのスリーサイズまで、すべておじさんはお見通しさ」",
NULL, " From your last meal to Rena's measurements, this old man knows it all.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
//そう言って、不敵に笑う魅音の肩を俺はポンと叩く
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " そう言って、不敵に笑う魅音の肩を俺はポンと叩く",
NULL, "My interest piqued, I placed my hand on her shoulder while she was still smirking.", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
//「……ちなみにレナのスリーサイズは?」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei00270", 256, TRUE);
OutputLine(NULL, "「……ちなみにレナのスリーサイズは?」",
NULL, "\"...I'll bite, what are Rena's measurements?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
ModDrawCharacter(3, 3, "sprite/normal/me1b_huteki_a1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「……ちなみにレナのスリーサイズは?」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "s19/03/990300012", 256, TRUE);
OutputLine(NULL, "「やっぱ気になるぅ?",
NULL, "\"Just as I thought, you really want to knoooow?", Line_WaitForInput);
//「……ちなみにレナのスリーサイズは?」
ModPlayVoiceLS(3, 3, "s19/03/990300013", 256, TRUE);
OutputLine(NULL, " ちなみに高いよ~、いくら出す?」",
NULL, " By the way, it's expensive~ How much would you pay?\"", Line_Normal);
ClearMessage();
//よからぬ交渉に感づいたのか、レナが慌てふためきながらまくし立てた。@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " よからぬ交渉に感づいたのか、レナが慌てふためきながらまくし立てた。",
NULL, "Catching on to our awful discussion, Rena became flustered and began to ramble in a near panic.", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow(); DisableWindow();
ModDrawCharacter(1, 2, "sprite/normal/re1a_komaru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE ); ModDrawCharacter(1, 2, "sprite/normal/re1a_komaru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
@@ -4679,14 +4546,10 @@ void main()
NULL, " Maybe!\"", Line_Normal); NULL, " Maybe!\"", Line_Normal);
ClearMessage(); ClearMessage();
//「レナもシカトすんなー!2人がホテル街へ消えたって回覧す@ //VoiceMatching
//「レナもシカトすんなー!2人がラブラブだって回覧す < PS3 voice actually says this if(GetGlobalFlag(GCensor) >= 4){ModCallScriptSection("zonik_001_vm0x_n01","dialog000");}
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); } if(GetGlobalFlag(GCensor) <= 3){ModCallScriptSection("zonik_001_vm00_n01","dialog000");}
ModPlayVoiceLS(3, 3, "s19/03/990300072", 256, TRUE); //VoiceMatchingEnd
OutputLine(NULL, "「レナもシカトすんなー!2人がラブラブだって村中に回覧板を」",
NULL, "\"Don't you ignore me too, Rena! I'll put out a village-wide circular saying how you two are madly in love!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }

View File

@@ -0,0 +1,95 @@
void main()
{
}
void dialog000()
{
// 魅音の目線が俺の胸元からつーっと下がって行き、!d400俺の下腹部に集まり始める
OutputLine(NULL, " 魅音の目線が俺の胸元からつーっと下がって行き、",
NULL, "Mion's gaze started at my chest then dropped straight down,", Line_ContinueAfterTyping);
Wait( 400 );
OutputLine(NULL, "俺の下腹部に集まり始める。",
NULL, " focusing on the point between my legs.", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
// ...前に会った時にあんなに可愛かったってのは俺の股間のことかよ¥
OutputLine(NULL, " …前に会った時にあんなに可愛かったってのは俺の股間のことかよ。",
NULL, "...So she was saying it was my crotch that was cuter back then.", Line_Normal);
ClearMessage();
// ちなみに断っておくが、見せた試しはないぞ。......念のため¥
OutputLine(NULL, " ちなみに断っておくが、見せた試しはないぞ。……念のため。",
NULL, "Before you ask, just to be clear, I've never actually tried to show it to her.", Line_Normal);
ClearMessage();
//「そうだよ立派になったぞ@驚くぞ。@
OutputLine(NULL, "「そうだよ立派になったぞ。",
NULL, "\"I've grown quite splendidly.", Line_WaitForInput);
OutputLine(NULL, "驚くぞ。」",
NULL, " You'd be surprised.\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
DisableWindow();
DrawBustshot( 3, "me_se_to_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「たくましくなっちゃった上にヒゲまで生やしちゃってさぁ~☆@
OutputLine(NULL, "「たくましくなっちゃった上にヒゲまで生やしちゃってさぁ〜☆」",
NULL, "\"Not only is he bigger, but he has a little moustache now~☆\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
//「毎朝、元気全開で大変なんだ@今度見せてやるから挨拶してみろ。@
OutputLine(NULL, "「毎朝、元気全開で大変なんだ。",
NULL, "\"Being so *engorged* with energy every morning is quite a problem, though.", Line_WaitForInput);
OutputLine(NULL, "今度見せてやるから挨拶してみろ。」",
NULL, " I'll introduce you next time, so be sure to greet him properly.\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
//「今度なんて言わないで今がいいなぁ@朝の新鮮な空気を吸わせてあげたらぁ?¥
OutputLine(NULL, "「今度なんて言わないで今がいいなぁ。",
NULL, "\"Don't say 'next time.' Right now is just fine.", Line_WaitForInput);
OutputLine(NULL, "朝の新鮮な空気を吸わせてあげたらぁ?」",
NULL, " How about letting the little guy get a breath of fresh morning air?\"", Line_Normal);
ClearMessage();
// 朝の新鮮な空気をここまで台無しにする下品トークは聞いたことないぞ...
OutputLine(NULL, " 朝の新鮮な空気をここまで台無しにする下品トークは聞いたことないぞ…。",
NULL, "I don't think I've ever heard talk so dirty you could smell it fouling up the morning air before.", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
// 魅音ってヤツはたまにノリにおっさんぽいところがあるのだ@
OutputLine(NULL, " 魅音ってヤツはたまにノリにおっさんぽいところがあるのだ。",
NULL, "Mion sure does act like an old man sometimes.", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
//「よしわかった@大公開だ@後悔するなよ...ッ?!?!¥
OutputLine(NULL, "「よしわかった。",
NULL, "\"Gotcha.", Line_WaitForInput);
OutputLine(NULL, "大公開だ。",
NULL, " Time for the big reveal.", Line_WaitForInput);
OutputLine(NULL, "後悔するなよ…ッ?!?!」",
NULL, " Hope you don't regret it...!!\"", Line_Normal);
ClearMessage();
// 俺がジッパーに手をかけたところで、レナが慌てふためきながらまくし立てた@
OutputLine(NULL, " 俺がジッパーに手をかけたところで、レナが慌てふためきながらまくし立てた。",
NULL, "As my hand reached for my fly, Rena began to ramble in a near panic.", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
}
void dialog001()
{
//「レナもシカトすんなー!2人がホテル街へ消えたって回覧す@
OutputLine(NULL, "「レナもシカトすんなー!2人がホテル街へ消えたって回覧す、",
NULL, "\"Don't you ignore me too, Rena! I'll tell everyone that you two disappeared into the hotel district together!\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
}

View File

@@ -0,0 +1,153 @@
void main()
{
}
void dialog000()
{
//魅音の手が地上1mくらいのところで揺れる。
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 魅音の手が地上1mくらいのところで揺れる。",
NULL, "Mion then lowered her hand to about 1 meter above the ground.", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
//「俺は先月引っ越してきたばかりなんだが……?」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei00230", 256, TRUE);
OutputLine(NULL, "「俺は先月引っ越してきたばかりなんだが……?」",
NULL, "\"But you've only known me for a month...\"", Line_Normal);
ClearMessage();
DisableWindow();
ModDrawCharacter(3, 3, "sprite/normal/me1a_tokui_a1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「こんなに立派に育ってくれて……おじさん苦労した甲斐があったよ」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "s19/03/990300007", 256, TRUE);
OutputLine(NULL, "「こんなに立派に育ってくれて…",
NULL, "\"You've grown up so magnificently...", Line_Continue);
OutputLine(NULL, "…おじさん苦労した甲斐があったよ」",
NULL, " All the trouble this old man had to go through was worth it.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
//ご丁寧にハンカチまで取り出して泣きまねをする。
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " ご丁寧にハンカチまで取り出して泣きまねをする。",
NULL, "She gently took out a handkerchief and pretended to weep into it.", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
//朝から土曜8時のリかよ。
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 朝から土曜8時のリかよ。",
NULL, "Just what is she trying to pull off at 8 o'clock in the morning...?", Line_Normal);
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
if (GetGlobalFlag(GADVMode) == 0) { ClearMessage(); }
//「誰が苦労したんだ誰が」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei00240", 256, TRUE);
OutputLine(NULL, "「誰が苦労したんだ誰が」",
NULL, "\"Wasn't it me who went through the trouble there?!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
//「たくましくなっちゃった上に、ヒゲまで生やしちゃってさぁ~」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "s19/03/990300008", 256, TRUE);
OutputLine(NULL, "「たくましくなっちゃった上に、ヒゲまで生やしちゃってさぁ~」",
NULL, "\"You've grown up so much, you even have a beard~!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
//「まだヒゲなんか生えるかっ!」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei00250", 256, TRUE);
OutputLine(NULL, "「まだヒゲなんか生えるかっ!」",
NULL, "\"My beard hasn't started growing yet!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
//「いや、生えてるね。先週ヒゲ剃り買ったでしょ?」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "s19/03/990300009", 256, TRUE);
OutputLine(NULL, "「いや、生えてるね。先週ヒゲ剃り買ったでしょ?」",
NULL, "\"No, it's already growing. You got yourself a razor for it last week, right?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
//「いや、生えてるね。先週ヒゲ剃り買ったでしょ?」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei00260", 256, TRUE);
OutputLine(NULL, "「あれは、親父の……って、何でお前が知ってる?」",
NULL, "\"That was my father's... Wait, how do you know that?\"", Line_Normal);
ClearMessage();
//その問いに、魅音はちっちっち、と人差し指を目の前で振った。
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " その問いに、魅音はちっちっち、と人差し指を目の前で振った。",
NULL, "Mion sneered at the question, and then wagged her index finger right in my face.", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " ……何の真似だ。",
NULL, "...Just what is she playing at?", Line_Normal);
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
if (GetGlobalFlag(GADVMode) == 0) { ClearMessage(); }
DisableWindow();
ModDrawCharacter(3, 3, "sprite/normal/me1a_huteki_a1_", "2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「あっはっはっは、魅音さんの情報収集能力を舐めちゃあいけないよ?圭ちゃんの昨日の夕食からレナのスリーサイズまで、すべておじさんはお見通しさ」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "s19/03/990300010", 256, TRUE);
OutputLine(NULL, "「あっはっはっは、魅音さんの情報収集能力を舐めちゃあいけないよ?",
NULL, "\"Hahaha, NEVER underestimate Mion-san's intelligence gathering skills!", Line_WaitForInput);
DisableWindow();
ModDrawCharacter(3, 3, "sprite/normal/me1b_tokui_a1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
ModPlayVoiceLS(3, 3, "s19/03/990300011", 256, TRUE);
OutputLine(NULL, " 圭ちゃんの昨日の夕食からレナのスリーサイズまで、すべておじさんはお見通しさ」",
NULL, " From your last meal to Rena's measurements, this old man knows it all.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
//そう言って、不敵に笑う魅音の肩を俺はポンと叩く
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " そう言って、不敵に笑う魅音の肩を俺はポンと叩く",
NULL, "My interest piqued, I placed my hand on her shoulder while she was still smirking.", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
//「……ちなみにレナのスリーサイズは?」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei00270", 256, TRUE);
OutputLine(NULL, "「……ちなみにレナのスリーサイズは?」",
NULL, "\"...I'll bite, what are Rena's measurements?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
ModDrawCharacter(3, 3, "sprite/normal/me1b_huteki_a1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「……ちなみにレナのスリーサイズは?」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "s19/03/990300012", 256, TRUE);
OutputLine(NULL, "「やっぱ気になるぅ?",
NULL, "\"Just as I thought, you really want to knoooow?", Line_WaitForInput);
//「……ちなみにレナのスリーサイズは?」
ModPlayVoiceLS(3, 3, "s19/03/990300013", 256, TRUE);
OutputLine(NULL, " ちなみに高いよ~、いくら出す?」",
NULL, " By the way, it's expensive~ How much would you pay?\"", Line_Normal);
ClearMessage();
//よからぬ交渉に感づいたのか、レナが慌てふためきながらまくし立てた。@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " よからぬ交渉に感づいたのか、レナが慌てふためきながらまくし立てた。",
NULL, "Catching on to our awful discussion, Rena became flustered and began to ramble in a near panic.", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
}
void dialog001()
{
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "s19/03/990300072", 256, TRUE);
OutputLine(NULL, "「レナもシカトすんなー!2人がラブラブだって村中に回覧板を」",
NULL, "\"Don't you ignore me too, Rena! I'll put out a village-wide circular saying how you two are madly in love!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
}