flashback fix

This commit is contained in:
Aurian
2018-05-01 15:52:44 +02:00
committed by GitHub
parent 8d0705e181
commit a78e09610a

View File

@@ -381,9 +381,7 @@ void main()
DisableWindow();
DrawScene("black", 500 );
DrawFilm( 2, 153, 153, 102, 255, 0, 0, FALSE );
DrawBustshot(1, "append/waku_b", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 1, 1000, FALSE );
DrawScene("background/kawa4", 3000 );
DrawScene("flashback/kawa4", 3000 );
//「ダムの計画が決まったのは7~8年くらい前なんだ@黒部に次ぐ巨大な計画だったと聞いてるね。¥
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#945c44>富竹</color>", NULL, "<color=#945c44>Tomitake</color>", NULL, Line_ContinueAfterTyping); }
@@ -510,8 +508,6 @@ void main()
DisableWindow();
DrawScene("black", 500 );
FadeFilm( 0 , TRUE );
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 0, TRUE );
DrawSceneWithMask("background/y_kawa3", "down", 0, 0, 1300 );
ModDrawCharacter(3, 8, "sprite/night/tomi1_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE );
@@ -615,9 +611,7 @@ void main()
DisableWindow();
DrawScene("black", 500 );
DrawFilm( 2, 153, 153, 102, 255, 0, 0, FALSE );
DrawBustshot(1, "append/waku_b", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 1, 1000, FALSE );
DrawSceneWithMask("background/y_damu2", "up", 0, 0, 1300 );
DrawSceneWithMask("flashback/y_damu2", "up", 0, 0, 1300 );
// ダム工事の現場の人たちで喧嘩があり、被害者を殺してしまったという@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -717,8 +711,6 @@ void main()
DisableWindow();
DrawScene("black", 500 );
FadeFilm( 0 , TRUE );
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 0, TRUE );
DrawSceneWithMask("scene/103a", "down", 0, 0, 1300 );
// DrawBustshotWithFiltering( 1, "night/ta_si_wa_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );