diff --git a/Update/flow.txt b/Update/flow.txt index 3a759aa..3134702 100644 --- a/Update/flow.txt +++ b/Update/flow.txt @@ -340,12 +340,11 @@ void ChapterPreview() Wait( 1500 ); DrawScene("scenario/background", 1200 ); - DrawBustshot(5, "scenario/background", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 0, FALSE ); - Wait( 200 ); - - DrawBustshot(6, "scenario/title", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 15, 0, FALSE ); - DrawBustshot(7, "scenario/logo", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE ); + DrawBustshot(5, "scenario/background", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 0, TRUE ); + DrawBustshot(6, "scenario/title", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 15, 0, TRUE ); + DrawBustshot(7, "scenario/logo", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, TRUE ); DrawBustshot(8, "scenario/stripes", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, TRUE ); + Wait( 100 ); FadeBustshotWithFiltering(5, "5", 1, FALSE, 0, 0, 1000, TRUE ); Wait( 200 ); @@ -359,8 +358,8 @@ void ChapterPreview() if (LoadValueFromLocalWork( LOCALWORK_NO_RESULT ) == 1) { StopBGM( 2 ); PlaySE( 1, "wa_037", 128, 64 ); - - DrawBustshotWithFiltering( 10, "scenario/shortcuts", "5", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 20, 1000, TRUE ); + FadeBustshot( 9, FALSE, 0, 0, 0, 0, 1000, TRUE ); + DrawBustshot(9, "scenario/shortcuts", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 1000, TRUE ); Wait(10000); DrawScene( "black", 1000 );