minor censorship line and new voice file from ps2 to match the game text.
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@@ -1841,19 +1841,10 @@ void main()
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DisableWindow();
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ModDrawCharacter(1, 3, "sprite/normal/me2_warai_a1_", "2", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
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//「…凡カレーに…緊張蚊取線香…オロ波ンCぃッ!!!!w200 どうッ?!?!¥
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 3, "ps3/s19/03/500300718", 256, TRUE);
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OutputLine(NULL, "「…凡カレーに…緊張蚊取線香…オロ波ンCぃッ!!!",
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NULL, "\"...Pleb Curry... Snake coil incense... and Oronamin C!!!", Line_Continue);
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// (backup) SetValidityOfInput( FALSE );
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Wait( 400 );
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// (backup) SetValidityOfInput( TRUE );
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OutputLine(NULL, " どうッ?!?!」",
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NULL, " How about this!?!?\"", Line_Normal);
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ClearMessage();
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//VoiceMatching
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if(GetGlobalFlag(GCensor) >= 2){ModCallScriptSection("zonik_009_vm0x_n01","dialog003");}
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if(GetGlobalFlag(GCensor) <= 1){ModCallScriptSection("zonik_009_vm00_n01","dialog003");}
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//VoiceMatchingEnd
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// し、渋い……渋過ぎるぜ魅音…@
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