diff --git a/Update/onik_015_02.txt b/Update/onik_015_02.txt index b275275..8814519 100644 --- a/Update/onik_015_02.txt +++ b/Update/onik_015_02.txt @@ -2787,10 +2787,9 @@ void main() SetValidityOfInput( TRUE ); PlayBGM( 2, "lsys25", 128, 0 ); - DrawFilm( 2, 136, 136, 136, 255, 0, 1000, TRUE ); - DrawScene("background/ma_j3_05", 3000 ); - ModDrawCharacterWithFiltering(1, 2, "sprite/normal/re1a_hig_def_a1_", "0", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, FALSE ); - ModDrawCharacterWithFiltering(3, 3, "sprite/normal/me2_hig_maji_a1_", "0", "left", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE ); + DrawScene("flashback/ma_j3_05", 3000 ); + ModDrawCharacterWithFiltering(1, 2, "sprite/flashback/re1a_hig_def_a1_", "0", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, FALSE ); + ModDrawCharacterWithFiltering(3, 3, "sprite/flashback/me2_hig_maji_a1_", "0", "left", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE ); // レナと魅音が襲ってきた@ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } @@ -2973,7 +2972,6 @@ void main() DisableWindow(); FadeOutBGM( 2, 1000, TRUE ); - FadeFilm( 1000, TRUE ); PlayBGM( 1, "msys11", 128, 0 ); DrawSceneWithMask("background/ma_j3_05", "up", 0, 0, 1300 );