From b53b4fb9538b8d1fa21d020ae78d45ffcac1f4b3 Mon Sep 17 00:00:00 2001 From: Norgus Date: Sun, 20 Dec 2015 17:02:49 +0000 Subject: [PATCH] matching audio and script to Sui --- Update/omake_01.txt | 36 ++++++++++++++++++++++++------------ 1 file changed, 24 insertions(+), 12 deletions(-) diff --git a/Update/omake_01.txt b/Update/omake_01.txt index b623459..e1eac80 100644 --- a/Update/omake_01.txt +++ b/Update/omake_01.txt @@ -38,7 +38,7 @@ void main() //「この度は当サークル、07th Expansionのノベルゲーム@ひぐらしのなく頃に~鬼隠し編~をお買い上げ下さいまして、誠にありがとうございました@ いかがだったでしょうか@ ちょっぴりでもお楽しみいただけたなら幸いです。¥ PlaySE(3, "s20/02/440200103", 256, 64); OutputLine(NULL, "「この度は当サークル、07th Expansionのノベルゲーム、", - NULL, "\"Thank you for buying Higurashi When They Cry ~Onikakushi~,", Line_WaitForInput); + NULL, "\"Thank you for buying Higurashi When They Cry ~Onikakushi~,", Line_ContinueAfterTyping); OutputLine(NULL, "ひぐらしのなく頃に〜鬼隠し編〜をお買い上げ下さいまして、誠にありがとうございました!", NULL, " a visual novel by 07th Expansion!", Line_WaitForInput); PlaySE(3, "s20/02/440200104", 256, 64); @@ -77,10 +77,16 @@ void main() FadeBustshotWithFiltering( 3, "right", 1, FALSE, 0, 0, 300, TRUE ); DrawBustshotWithFiltering( 3, "re_se_de_a1", "left", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE ); -//「なんでも、今回の「鬼隠し編」は全体の物語のプロローグみたいなお話なんですって。@ +// レナrvS20/02/440200106.「あははは!kvS20/02/440200107. 今回の『鬼隠し』は、全体の謎に挑む人たちが最初に通るお話。kvS20/02/440200108.だから実質上のプロローグの位置づけなんだって」 + PlaySE(3, "s20/02/440200106", 256, 64); + OutputLine(NULL, "「あははは!", + NULL, "\"Ahaha!", Line_WaitForInput); PlaySE(3, "s20/02/440200107", 256, 64); - OutputLine(NULL, "「なんでも、今回の「鬼隠し編」は全体の物語のプロローグみたいなお話なんですって。」", - NULL, "\"As I understand it, this ~Onikakushi~ chapter is supposed to be somewhat of a prologue to the entire series.\"", Line_WaitForInput); + OutputLine(NULL, "今回の『鬼隠し』は、全体の謎に挑む人たちが最初に通るお話。", + NULL, " This ~Onikakushi~ chapter is the first story that readers challenging the mystery of the entire series get to experience.", Line_WaitForInput); + PlaySE(3, "s20/02/440200108", 256, 64); + OutputLine(NULL, "だから実質上のプロローグの位置づけなんだって。」", + NULL, " So it's actually supposed to be somewhat of a prologue.\"", Line_WaitForInput); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); @@ -139,22 +145,28 @@ void main() DrawSceneWithMask( "bg_165", "left", 0, 0, 300 ); DrawBustshotWithFiltering( 1, "re_se_wa_a1", "right", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE ); -//「うん。次のシナリオは今回のシナリオとはまた別の側面を紹介する物語…って言ってたよ。@ +// レナrvS20/02/440200109.「うん。kvS20/02/440200110.今回はレナをパートナーに選んだ物語だったけど、kvS20/02/440200111.他にも魅ぃちゃん、沙都子ちゃんをパートナーに選んだお話もあるみたいだね」 + + PlaySE(3, "s20/02/440200109", 256, 64); + OutputLine(NULL, "「うん。", + NULL, "\"Yeah.", Line_WaitForInput); PlaySE(3, "s20/02/440200110", 256, 64); - OutputLine(NULL, "「うん。次のシナリオは今回のシナリオとはまた別の側面を紹介する物語…って言ってたよ。」", - NULL, "\"Yeah. They said the next chapter will introduce another aspect of the story.\"", Line_WaitForInput); + OutputLine(NULL, "今回はレナをパートナーに選んだ物語だったけど、", + NULL, " This episode has Rena as your closest friend,", Line_WaitForInput); + PlaySE(3, "s20/02/440200111", 256, 64); + OutputLine(NULL, "他にも魅ぃちゃん、沙都子ちゃんをパートナーに選んだお話もあるみたいだね。」", + NULL, " but it seems like there are stories featuring Mii-chan and Satoko-chan, too.", Line_WaitForInput); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); DisableWindow(); DrawBustshot( 3, "sa_se_ak_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE ); -//「……難しい言い方ですわねぇ@何なんですの?¥ +// 沙都子rvS20/04/440400131.「他のシナリオにはどんな展開があるんですの?」 + PlaySE(3, "s20/04/440400131", 256, 64); - OutputLine(NULL, "「……難しい言い方ですわねぇ。", - NULL, "\"...That's a strange way of putting it.", Line_WaitForInput); - OutputLine(NULL, "何なんですの?」", - NULL, " What does that mean?\"", Line_Normal); + OutputLine(NULL, "「他のシナリオにはどんな展開があるんですの?」", + NULL, "\"What kind of plot developments can we expect from the other scenarios?\"", Line_Normal); ClearMessage(); DisableWindow(); DrawSceneWithMask( "bg_165", "m1", 0, 0, 300 );