From b5dc813930a40aafb566b9d1fc23506d321de4fb Mon Sep 17 00:00:00 2001 From: Kiruku Date: Fri, 22 May 2015 01:33:35 -0400 Subject: [PATCH] Chapter 10 finished. --- Update/onik_013.txt | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/Update/onik_013.txt b/Update/onik_013.txt index 3e5b06a..e32e806 100644 --- a/Update/onik_013.txt +++ b/Update/onik_013.txt @@ -481,6 +481,7 @@ void main() ClearMessage(); //「そ……そんな虫のいい話!s500……!sdあるわけ………。@ + PlaySE(3, "S01/01/120100357", 256, 64); OutputLine(NULL, "「そ……そんな虫のいい話", NULL, "\"Th... There's no way such a", Line_ContinueAfterTyping); // !s500 @@ -834,6 +835,7 @@ void main() //「……ふぅん。!w600…それで?@ + PlaySE(3, "S01/01/120100360", 256, 64); OutputLine(NULL, "「……ふぅん。", NULL, "\"...Hmm.", Line_ContinueAfterTyping); @@ -850,6 +852,7 @@ void main() DrawBustshot( 3, "re_se_ka_b1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE ); //「沙都子ちゃんぶきっちょだから、何度やってもできないの!!w1000…はぅ、かぁいかったんだよぅ…。¥ + PlaySE(3, "S01/02/120200168", 256, 64); OutputLine(NULL, "「沙都子ちゃんぶきっちょだから、何度やってもできないの!", NULL, "\"Satoko-chan is clumsy, so she failed no matter how many times she tried!", Line_ContinueAfterTyping); @@ -939,6 +942,7 @@ void main() ClearMessage(); //「…圭一くん、今朝もなんか元気なかったから、まだ風邪が治らないのかなって思ってたけど、…大丈夫みたいだね。!w500…だね!@ + PlaySE(3, "S01/02/120200173", 256, 64); OutputLine(NULL, "「…圭一くん、今朝もなんか元気なかったから、まだ風邪が治らないのかなって思ってたけど、…大丈夫みたいだね。", NULL, "\"...I was thinking that you still hadn't recovered from your cold since you seemed down this morning, Keiichi-kun... but now you seem fine.", Line_ContinueAfterTyping); @@ -2102,6 +2106,7 @@ void main() PlaySE(3, "S01/02/120200186", 256, 64); OutputLine(NULL, " …さっきから変な顔してる。", NULL, " ...You've been making a really weird face.", Line_WaitForInput); + PlaySE(3, "S01/02/120200187", 256, 64); OutputLine(NULL, "何でだろ?", NULL, " Why, I wonder?", Line_ContinueAfterTyping); @@ -2305,7 +2310,7 @@ void main() //!sd SetSpeedOfMessage( FALSE, 0, ); - + PlaySE(3, "S01/01/120100369", 256, 64); OutputLine(NULL, "あぁ、………おはよ。」", NULL, "Yeah... Morning.\"", Line_WaitForInput); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); @@ -2894,6 +2899,7 @@ void main() PlaySE(3, "S01/02/120200193", 256, 64); OutputLine(NULL, "「あれ? 圭一くん、今日は都合悪いのかな?…かな?", NULL, "\"Huh? Keiichi-kun, is today not a good day, I wonder? ...I wonder?", Line_WaitForInput); + PlaySE(3, "S01/02/120200194", 256, 64); OutputLine(NULL, " 今日こそ二人で大勝利………", NULL, " And we were going to win big together...", Line_ContinueAfterTyping); @@ -3030,6 +3036,7 @@ void main() DrawBustshotWithFiltering( 1, "sa_se_ak_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE ); //「圭一さんにはリターンマッチに望む熱いハートはありませんですの@ なっさけないですわね~!¥ + PlaySE(3, "S01/04/120400059", 256, 64); OutputLine(NULL, "「圭一さんにはリターンマッチに望む熱いハートはありませんですの?", NULL, "\"Keiichi-san doesn't have the burning desire for a rematch?", Line_WaitForInput); PlaySE(3, "S01/04/120400060", 256, 64); @@ -3965,6 +3972,7 @@ void main() PlaySE(3, "S01/00/122600018", 256, 64); OutputLine(NULL, "「圭一、急ぎの話じゃなきゃ後にしなさい。", NULL, "\"If it's not urgent, can we do this later?", Line_WaitForInput); + PlaySE(3, "S01/00/122600019", 256, 64); OutputLine(NULL, "お父さんとお母さんはちょっと今、急ぎの話をしているんだ。」", NULL, " Right now, Mommy and Daddy have something urgent they're talking about.\"", Line_WaitForInput); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);