diff --git a/Update/onik_009.txt b/Update/onik_009.txt index 7888e55..2e05d8a 100644 --- a/Update/onik_009.txt +++ b/Update/onik_009.txt @@ -202,7 +202,7 @@ void main() // …実の息子が言うのもなんだが、そんなに売れているとは思えない@ OutputLine(NULL, " …実の息子が言うのもなんだが、そんなに売れているとは思えない。", - NULL, "...Since his own son is saying something like that, I can't imagine he's selling all that well.", Line_WaitForInput); + NULL, "...As his son, it's a bit strange for me to say, but I can't imagine he's selling all that well.", Line_WaitForInput); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); @@ -216,7 +216,7 @@ void main() // 俺が知らないだけで……ひょっとするとすごい大画伯なのかもしれない…¥ OutputLine(NULL, " 俺が知らないだけで……ひょっとするとすごい大画伯なのかもしれない…。", - NULL, "It could be that he's some master painter... and I didn't know about it...", Line_Normal); + NULL, "Maybe he's actually a master painter... and I just never knew it...", Line_Normal); ClearMessage(); PlaySE( 4, "wa_028", 128, 64 ); @@ -295,7 +295,7 @@ void main() NULL, "\"Don't get all flustered!", Line_WaitForInput); PlaySE(3, "s19/01/hr_kei33510", 256, 64); OutputLine(NULL, " 実に気まずい!", - NULL, " It really doesn't feel right!", Line_WaitForInput); + NULL, " This feels so awkward!", Line_WaitForInput); PlaySE(3, "s19/01/hr_kei33520", 256, 64); OutputLine(NULL, " 行くぞレナ!」", NULL, " Let's go, Rena!\"", Line_WaitForInput); @@ -402,21 +402,19 @@ void main() //「そっか。!s250……!sdよっしゃ@ 今日は目いっぱい騒ぐぞぉ!!@ - PlaySE(3, "s19/03/500300113", 256, 64); + PlaySE(3, "s19/01/hr_kei33560", 256, 64); OutputLine(NULL, "「そっか。", NULL, "\"I see.", Line_ContinueAfterTyping); //!s250 SetSpeedOfMessage( TRUE, 0, ); - OutputLine(NULL, "……", NULL, " ...", Line_ContinueAfterTyping); - SetSpeedOfMessage( FALSE, 0, ); - - PlaySE(3, "s19/03/500300599", 256, 64); + Wait (400) OutputLine(NULL, "よっしゃ!", NULL, "All right!", Line_WaitForInput); + PlaySE(3, "s19/01/hr_kei33570", 256, 64); OutputLine(NULL, " 今日は目いっぱい騒ぐぞぉ!!」", NULL, " Let's make some noise today!!\"", Line_WaitForInput); @@ -574,7 +572,7 @@ void main() NULL, " I'm glad he liked it.", Line_WaitForInput); PlaySE(3, "s19/02/500200796", 256, 64); OutputLine(NULL, "和正くんにもよろしくお伝えくださいね!」", - NULL, " Say hello to Kazuma-kun for me, please!\"", Line_Normal); + NULL, " Say hello to Kazumasa-kun for me, please!\"", Line_Normal); ClearMessage(); @@ -908,7 +906,7 @@ void main() //「梨花ちゃんはお祭りの最後に大切なお仕事があるから、その衣装なの。@ PlaySE(3, "s19/02/500200805", 256, 64); OutputLine(NULL, "「梨花ちゃんはお祭りの最後に大切なお仕事があるから、その衣装なの。」", - NULL, "\"Rika-chan has an important task to do at the end of the festival, so she's wearing this.\"", Line_WaitForInput); + NULL, "\"Rika-chan has an important role to play at the end of the festival, so she's wearing this.\"", Line_WaitForInput); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); @@ -938,7 +936,7 @@ void main() //「ってことはここで時間を無駄にできないということですわ~@ 参りましょう!!@ PlaySE(3, "s19/04/500400682", 256, 64); OutputLine(NULL, "「ってことはここで時間を無駄にできないということですわ〜!", - NULL, "\"But we cannot afford to waste any time~!", Line_WaitForInput); + NULL, "\"So we cannot afford to waste any time~!", Line_WaitForInput); PlaySE(3, "s19/04/500400683", 256, 64); OutputLine(NULL, " 参りましょう!!」", NULL, " Let us begin!!\"", Line_WaitForInput); @@ -1497,7 +1495,7 @@ void main() PlaySE(3, "s19/02/500200819", 256, 64); OutputLine(NULL, "「よーいどん!!!", NULL, "\"Ready... Go!!!\"", Line_ContinueAfterTyping); - + Wait (800) ShakeScreenSx( 1, 1, ); //………あれ@ 圭一くんと梨花ちゃんは…なんでスタートしないんだろ? しないんだろ?@ @@ -1569,9 +1567,10 @@ void main() SetSpeedOfMessage( TRUE, 0, ); OutputLine(NULL, "……", - NULL, "......", Line_WaitForInput); + NULL, "......", Line_ContinueAfterTyping); SetSpeedOfMessage( FALSE, 0, ); + Wait (1200) OutputLine(NULL, "初めてだな。」", NULL, " We've gone head-to-head like this.\"", Line_Normal); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); @@ -2060,6 +2059,8 @@ void main() DrawBustshotWithFiltering( 1, "me_si_th_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE ); //「………圭ちゃんの方がわかんね~センスしてるよー。¥ +// I feel this line needs a better translation, but haven't thought of one yet! +// kind of like "...I think you're the one with the poor tastes." (she's talking about Keiichi's affinity for Rika's little loli-moe act, hence the following mental anguish instilled on Keiichi on having it pointed out) PlaySE(3, "s19/03/500300721", 256, 64); OutputLine(NULL, "「………圭ちゃんの方がわかんね〜センスしてるよー。」", NULL, "\"...Kei-chan has a pretty weird definition of 'art.'\"", Line_Normal); @@ -2230,7 +2231,7 @@ void main() //「圭ちゃんに限って……いやまさか……。@ PlaySE(3, "s19/03/500300724", 256, 64); OutputLine(NULL, "「圭ちゃんに限って……いやまさか……。」", - NULL, "\"This is Kei-chan, after all... No, it couldn't be...\"", Line_WaitForInput); + NULL, "\"Kei-chan, wouldn't stoop to... no, would he?\"", Line_WaitForInput); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); @@ -2603,8 +2604,8 @@ void main() OutputLine(NULL, "「な、…なぁんだ…!", NULL, "\"Oh... Ohhh...!", Line_WaitForInput); PlaySE(3, "s19/03/500300732", 256, 64); - OutputLine(NULL, " てっきりおじさんは圭一のかぁいいオットセイかと〜!!」", - NULL, " This old man thought you meant it was Keiichi's kyute little fur seal!!\"", Line_WaitForInput); + OutputLine(NULL, " てっきりおじさんは圭ちゃんの・・・ あははははっはぁ~!!」", + NULL, " This old man thought you meant it was Keiichi's... Ahahaha.. haaa!!\"", Line_WaitForInput); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); @@ -2768,7 +2769,7 @@ void main() //「御陰様でね@いい絵がたくさん撮れたよ。@ PlaySE(3, "s19/08/500800003", 256, 64); OutputLine(NULL, "「御陰様でね。", - NULL, "\"Thanks to you.", Line_WaitForInput); + NULL, "\"Yes, thanks for asking.", Line_WaitForInput); PlaySE(3, "s19/08/500800004", 256, 64); OutputLine(NULL, "いい絵がたくさん撮れたよ。」", NULL, " I got plenty of good shots.\"", Line_WaitForInput); @@ -3226,8 +3227,8 @@ void main() OutputLine(NULL, "「身包み剥いでッ!!", NULL, "\"We'll leave you with nothing!", Line_WaitForInput); PlaySE(3, "s19/01/hr_kei34020", 256, 64); - OutputLine(NULL, " ケツの毛までひん剥いてやるぜぇえぇえッ!!!!」", - NULL, " We won't even leave the hairs on your butt!!\"", Line_WaitForInput); + OutputLine(NULL, " 地獄の底に叩き落としてやるぜぇえぇえッ!!!!」", + NULL, " -and beat you into the depths of hell!!\"", Line_WaitForInput); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); @@ -3564,7 +3565,7 @@ void main() ClearMessage(); DisableWindow(); - DrawBustshotWithFiltering( 3, "sa_si_aw_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE ); + DrawBustshotWithFiltering( 3, "ri_mk_ni_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE ); //「…くまさんを落とせれば勝利は確定しますですね。@ PlaySE(3, "s19/05/500500302", 256, 64); @@ -4710,7 +4711,7 @@ void main() //「つまり、圭ちゃんと梨花ちゃんは手堅く、ラクなものを撃ち落せばビリ回避ってわけだね。@ PlaySE(3, "s19/03/500300757", 256, 64); OutputLine(NULL, "「つまり、圭ちゃんと梨花ちゃんは手堅く、ラクなものを撃ち落せばビリ回避ってわけだね。」", - NULL, "\"So both Kei-chan and Rika-chan can just shoot down a small, easy prize and avoid being dead last.\"", Line_WaitForInput); + NULL, "\"So both Kei-chan and Rika-chan can just shoot down a sure, easy prize and avoid being dead last.\"", Line_WaitForInput); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); @@ -4764,7 +4765,7 @@ void main() // 非情に徹するなら魅音の言う通り、ここは小物狙いだ@……だが……!¥ OutputLine(NULL, " 非情に徹するなら魅音の言う通り、ここは小物狙いだ。", - NULL, "If I took the ruthless route, as Mion had suggested, then I'd go for a small target.", Line_WaitForInput); + NULL, "If I took the ruthless route, as Mion had suggested, then I'd go for something insignificant.", Line_WaitForInput); OutputLine(NULL, "……だが……!!", NULL, " ...Except...!!", Line_Normal); ClearMessage(); @@ -4872,7 +4873,7 @@ void main() OutputLine(NULL, " 兄ちゃんいいぞぉ!!", NULL, " Cool, onii-chan!!", Line_WaitForInput); OutputLine(NULL, " 男見せたれぇえぇええぇッ!!!!」", - NULL, " You got balls maaaan!!!!\"", Line_Normal); + NULL, " Show us what you've got!!!!\"", Line_Normal); ClearMessage();