Update ADV-mode using new compiler and colors

This commit is contained in:
Jáchym Toušek
2017-06-19 18:42:01 +02:00
41 changed files with 2864 additions and 2825 deletions

View File

@@ -25,7 +25,8 @@ void main()
//「......レナがいないです@圭一は知りませんですか?@
PlaySE(3, "s20/05/440500004", 128, 64);
if (AdvMode) { OutputLine("<color=#6969ab>梨花</color>", NULL, "<color=#6969ab>Rika</color>", NULL, Line_ContinueAfterTyping); }
ClearMessage();
if (AdvMode) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「……レナがいないです。",
NULL, "\"...Rena's not here.", Line_WaitForInput);
OutputLine(NULL, "圭一は知りませんですか?」",
@@ -36,7 +37,7 @@ void main()
//「あれ@ たった今までそこにいたのにな@...おい魅音@レナはどこ行ったんだ?@
PlaySE(3, "s20/01/440100026", 128, 64);
if (AdvMode) { OutputLine("<color=#a17f7f>圭一</color>", NULL, "<color=#a17f7f>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「あれ?",
NULL, "\"Huh?", Line_WaitForInput);
OutputLine(NULL, " たった今までそこにいたのにな。",
@@ -55,7 +56,7 @@ void main()
//「レナー@ トイレじゃない@ 最近、お通じが来ないって言ってたなぁ。@
PlaySE(3, "s20/03/440300023", 128, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「レナー?",
NULL, "\"Rena~?", Line_ContinueAfterTyping);
Wait (400)
@@ -75,7 +76,7 @@ void main()
//「......沙都子@レナを知りませんですか?@
PlaySE(3, "s20/05/440500005", 128, 64);
if (AdvMode) { OutputLine("<color=#6969ab>梨花</color>", NULL, "<color=#6969ab>Rika</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「……沙都子。",
NULL, "\"...Satoko,", Line_ContinueAfterTyping);
Wait (1000)
@@ -88,7 +89,7 @@ void main()
//「レナですの@ さっき廊下ですれ違いましてよ@レナは日直だから、花壇にお水をやらないといけませんので。@
PlaySE(3, "s20/04/440400011", 128, 64);
if (AdvMode) { OutputLine("<color=#fad265>沙都子</color>", NULL, "<color=#fad265>Satoko</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「レナですの?",
NULL, "\"Rena, you say?", Line_ContinueAfterTyping);
Wait (1000)
@@ -104,7 +105,7 @@ void main()
//「あーレナが日直かぁ@そりゃお疲れ様なことで。¥
PlaySE(3, "s20/03/440300025", 128, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「あーレナが日直かぁ。",
NULL, "\"Ah~ It was Rena's turn for class duty.", Line_ContinueAfterTyping);
Wait (1400)
@@ -139,7 +140,7 @@ void main()
//「レナってどういう名前なんだろうな@...レナって漢字だとどうなるんだ?@
PlaySE(3, "s20/01/440100029", 128, 64);
if (AdvMode) { OutputLine("<color=#a17f7f>圭一</color>", NULL, "<color=#a17f7f>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「レナってどういう名前なんだろうな。",
NULL, "\"What kind of name is Rena, I wonder...", Line_WaitForInput);
OutputLine(NULL, "…レナって漢字だとどうなるんだ?」",
@@ -152,7 +153,7 @@ void main()
//「......レナはあだ名なのです@ちゃんとした名前がありますですよ。@
PlaySE(3, "s20/05/440500006", 128, 64);
if (AdvMode) { OutputLine("<color=#6969ab>梨花</color>", NULL, "<color=#6969ab>Rika</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「……レナはあだ名なのです。",
NULL, "\"...Rena is her nickname.", Line_ContinueAfterTyping);
Wait (1200)
@@ -162,7 +163,7 @@ void main()
//「え、そうなのか?@ 俺はてっきり竜宮レナってのが本名だと思ってたよ。@
PlaySE(3, "s20/01/440100030", 128, 64);
if (AdvMode) { OutputLine("<color=#a17f7f>圭一</color>", NULL, "<color=#a17f7f>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「え、そうなのか?!",
NULL, "\"What, really!?", Line_ContinueAfterTyping);
Wait (1000)
@@ -175,7 +176,7 @@ void main()
//「まぁ確かに@レナとしか呼んでませんから間違えるのも無理はないですわね。@
PlaySE(3, "s20/04/440400013", 128, 64);
if (AdvMode) { OutputLine("<color=#fad265>沙都子</color>", NULL, "<color=#fad265>Satoko</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「まぁ確かに。",
NULL, "\"Well...", Line_ContinueAfterTyping);
OutputLine(NULL, "レナとしか呼んでませんから間違えるのも無理はないですわね。」",
@@ -193,7 +194,7 @@ void main()
//「本当の名前は何て言うんだろうな@...レナが戻ってきたら聞いてみるかな!@
PlaySE(3, "s20/01/440100031", 128, 64);
if (AdvMode) { OutputLine("<color=#a17f7f>圭一</color>", NULL, "<color=#a17f7f>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「本当の名前は何て言うんだろうな。",
NULL, "\"I wonder what her real name is...", Line_ContinueAfterTyping);
Wait (2000)
@@ -211,7 +212,7 @@ void main()
//「......聞かなくてもいいですよ@ボクたちが教えてあげますです。@
PlaySE(3, "s20/05/440500007", 128, 64);
if (AdvMode) { OutputLine("<color=#6969ab>梨花</color>", NULL, "<color=#6969ab>Rika</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「……聞かなくてもいいですよ。",
NULL, "\"...You don't need to ask her.", Line_ContinueAfterTyping);
Wait (1500)
@@ -225,7 +226,7 @@ void main()
//「お礼の礼に、奈良の奈@...竜宮礼奈が本名ですのよ!@
PlaySE(3, "s20/04/440400014", 128, 64);
if (AdvMode) { OutputLine("<color=#fad265>沙都子</color>", NULL, "<color=#fad265>Satoko</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「お礼の礼に、奈良の奈。",
NULL, "\"It's the 'rei' from 'orei' and the 'na' from 'nara.'", Line_ContinueAfterTyping);
Wait (1300)
@@ -235,7 +236,7 @@ void main()
//「礼奈か@.........ふーん@それでレイナじゃなくてレナって読むのか@ 面白い読み方だよな。@
PlaySE(3, "s20/01/440100032", 128, 64);
if (AdvMode) { OutputLine("<color=#a17f7f>圭一</color>", NULL, "<color=#a17f7f>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「礼奈か。",
NULL, "\"Reina, is it?", Line_ContinueAfterTyping);
OutputLine(NULL, "………ふーん。",
@@ -252,7 +253,7 @@ void main()
//「......いいえ、違いますです。レイナで正しいのです。@
PlaySE(3, "s20/05/440500008", 128, 64);
if (AdvMode) { OutputLine("<color=#6969ab>梨花</color>", NULL, "<color=#6969ab>Rika</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「……いいえ、違いますです。レイナで正しいのです。」",
NULL, "\"...No, that's not it. 'Reina' is the correct way.\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -263,7 +264,7 @@ void main()
//「レナが言ったのですわ@レナと呼んで欲しいって@だからレナなのですわ。¥
PlaySE(3, "s20/04/440400015", 128, 64);
if (AdvMode) { OutputLine("<color=#fad265>沙都子</color>", NULL, "<color=#fad265>Satoko</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「レナが言ったのですわ。レナと呼んで欲しいって。",
NULL, "\"Rena had told us that she wanted us to call her 'Rena.'", Line_WaitForInput);
PlaySE(3, "s20/04/440400016", 128, 64);
@@ -276,7 +277,7 @@ void main()
//「圭ちゃん@...レナはレナだよ@ 礼奈って呼ぶのは他人だけ@そこんとこ、わかってるよね?@
PlaySE(3, "s20/03/440300026", 128, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「圭ちゃん。",
NULL, "\"Kei-chan...", Line_ContinueAfterTyping);
Wait (1000)
@@ -315,7 +316,7 @@ void main()
//「思ったんだけどさ、自己申請すれば俺も今日からあだ名で呼ばれるのか?@
PlaySE(3, "s20/01/440100035", 128, 64);
if (AdvMode) { OutputLine("<color=#a17f7f>圭一</color>", NULL, "<color=#a17f7f>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「思ったんだけどさ、自己申請すれば俺も今日からあだ名で呼ばれるのか?」",
NULL, "\"So I was thinking, if I had a nickname, would you call me by that?\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -326,7 +327,7 @@ void main()
//「面白けりゃね@何て呼ばれたいわけ?@
PlaySE(3, "s20/03/440300029", 128, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「面白けりゃね。",
NULL, "\"If it's good.", Line_ContinueAfterTyping);
Wait (1200)
@@ -338,7 +339,7 @@ void main()
//「越後屋。¥
PlaySE(3, "s20/01/440100036", 128, 64);
if (AdvMode) { OutputLine("<color=#a17f7f>圭一</color>", NULL, "<color=#a17f7f>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「越後屋。」",
NULL, "\"Con man.\"", Line_Normal);
ClearMessage();
@@ -367,7 +368,7 @@ void main()
//「あれあれ@ 誰かレナの事を探してたかな@ かな?@
PlaySE(3, "s20/02/440200034", 128, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「あれあれ?",
NULL, "\"What's this now?", Line_ContinueAfterTyping);
Wait (1000)
@@ -389,7 +390,7 @@ void main()
//「お代官様、竜宮めがまんまと現れましたぞ!!@
PlaySE(3, "s20/01/440100037", 128, 64);
if (AdvMode) { OutputLine("<color=#a17f7f>圭一</color>", NULL, "<color=#a17f7f>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「お代官様、竜宮めがまんまと現れましたぞ!!」",
NULL, "\"Bailiff, Ryuugu doth show herself!!\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -400,7 +401,7 @@ void main()
//「越後屋、主も悪よのぅ@...ふぉっふぉっふぉ!!!@
PlaySE(3, "s20/03/440300030", 128, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「越後屋、主も悪よのぅ。",
NULL, "\"Con man, you're quite sinister...", Line_ContinueAfterTyping);
Wait (2800)
@@ -413,7 +414,7 @@ void main()
//「なな、何かな何かな?@ 圭一くんと魅ぃちゃんが悪代官だよ@ 越後屋だよ?!¥
PlaySE(3, "s20/02/440200036", 128, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「なな、何かな何かな?!",
NULL, "\"Wh-What is this, what is this!?", Line_ContinueAfterTyping);
Wait (2000)
@@ -427,7 +428,7 @@ void main()
//「おのれ竜宮レナの助@ ここで会ったが百年目でおじゃる@いざ覚悟~!!@
PlaySE(3, "s20/01/440100038", 128, 64);
if (AdvMode) { OutputLine("<color=#a17f7f>圭一</color>", NULL, "<color=#a17f7f>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「おのれ竜宮レナの助!",
NULL, "\"Damn you, Renanosuke Ryuugu!", Line_ContinueAfterTyping);
Wait (2000)
@@ -443,7 +444,7 @@ void main()
//「わ@ わ@ 助さん角さん、こらしめてやりなさーい!!@
PlaySE(3, "s20/02/440200038", 128, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「わ!",
NULL, "\"Wah!", Line_ContinueAfterTyping);
OutputLine(NULL, " わ!",
@@ -459,7 +460,7 @@ void main()
//「アイアイサーですわー!!!@
PlaySE(3, "s20/04/440400017", 128, 64);
if (AdvMode) { OutputLine("<color=#fad265>沙都子</color>", NULL, "<color=#fad265>Satoko</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「アイアイサーですわー!!!」",
NULL, "\"Aye aye, sir!!!\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -470,7 +471,7 @@ void main()
//「......報酬はスイス銀行に入れて欲しいのです。¥
PlaySE(3, "s20/05/440500009", 128, 64);
if (AdvMode) { OutputLine("<color=#6969ab>梨花</color>", NULL, "<color=#6969ab>Rika</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「……報酬はスイス銀行に入れて欲しいのです。」",
NULL, "\"...I expect my fee to be paid to my Swiss bank account.\"", Line_Normal);
ClearMessage();
@@ -528,7 +529,7 @@ void main()
//「...レナにはぜひ世直しの旅に出てもらいたいもんだ@...永田町なんかどうだ?@
PlaySE(3, "s20/01/440100040", 128, 64);
if (AdvMode) { OutputLine("<color=#a17f7f>圭一</color>", NULL, "<color=#a17f7f>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「…レナにはぜひ世直しの旅に出てもらいたいもんだ。",
NULL, "\"...I do hope that Rena does go on a journey to make the world a better place.", Line_ContinueAfterTyping);
Wait (2600)
@@ -538,7 +539,7 @@ void main()
//「......ダメだよ@旅先でかぁいいものをチョロまかすから。」/
PlaySE(3, "s20/03/440300031", 128, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「……ダメだよ。",
NULL, "\"...spare me.", Line_WaitForInput);
OutputLine(NULL, "旅先でかぁいいものをチョロまかすから。」",
@@ -565,7 +566,7 @@ void main()
//「ほらほら、圭一くんも魅ぃちゃんも@先生来るよ!@
PlaySE(3, "s20/02/440200040", 128, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「ほらほら、圭一くんも魅ぃちゃんも。",
NULL, "\"Come on, come on Keiichi-kun, Mii-chan.", Line_ContinueAfterTyping);
OutputLine(NULL, "先生来るよ!」",