Update ADV-mode using new compiler and colors

This commit is contained in:
Jáchym Toušek
2017-06-19 18:42:01 +02:00
41 changed files with 2864 additions and 2825 deletions

View File

@@ -28,7 +28,8 @@ void main()
//「最近、圭一くんの元気がないね@機嫌が悪いのかな。@
PlaySE(3, "s20/02/440200042", 256, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
ClearMessage();
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「最近、圭一くんの元気がないね。",
NULL, "\"Keiichi-kun's been feeling down lately.", Line_ContinueAfterTyping);
Wait (2800);
@@ -42,7 +43,7 @@ void main()
//「さぁてどうしたんだろうね@生理でも来てんじゃないのー?@
PlaySE(3, "s20/03/440300032", 256, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「さぁてどうしたんだろうね。",
NULL, "\"I wonder.", Line_ContinueAfterTyping);
Wait (2400);
@@ -56,7 +57,7 @@ void main()
//「みみ、魅ぃちゃんそれ下品...
PlaySE(3, "s20/02/440200043", 256, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「み、魅ぃちゃんそれ飛躍しすぎ…!」",
NULL, "\"M-M-Mii-chan, that's a logic leap...!\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -67,7 +68,7 @@ void main()
//「うっひゃっひゃっひゃっひゃ!!¥
PlaySE(3, "s20/03/440300033", 256, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「うっひゃっひゃっひゃっひゃ!!」",
NULL, "\"Uhyak hyak hyak hyak!!\"", Line_Normal);
ClearMessage();
@@ -76,7 +77,7 @@ void main()
//「......どう思う?@
PlaySE(3, "s20/02/440200044", 256, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「……どう思う?」",
NULL, "\"...What do you think?\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -85,7 +86,7 @@ void main()
//「さーね。@
PlaySE(3, "s20/03/440300034", 256, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「さーね。」",
NULL, "\"Don't know.\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -94,7 +95,7 @@ void main()
//「.........。@
PlaySE(3, "s20/02/440200045", 256, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「………。」",
NULL, "\"...\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -103,7 +104,7 @@ void main()
//「圭ちゃん、ひょっとして............かな?@
PlaySE(3, "s20/03/440300035", 256, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「圭ちゃん、ひょっとして…。",
NULL, "\"Could be that Kei-chan...", Line_ContinueAfterTyping);
Wait (2000);
@@ -114,14 +115,14 @@ void main()
//「......わかんない。¥
PlaySE(3, "s20/02/440200046", 256, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「……わかんない。」",
NULL, "\"...I don't know.\"", Line_Normal);
ClearMessage();
//「あの日、圭ちゃんと車で話してたの、中年のでっぷりした男だったんでしょ?@
PlaySE(3, "s20/03/440300036", 256, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「あの日、圭ちゃんと車で話してたの、中年のでっぷりした男だったんでしょ?」",
NULL, "\"That day, Kei-chan was in that car talking to some tubby middle-aged guy, right?\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -129,7 +130,7 @@ void main()
//「うん@間違いない。@
PlaySE(3, "s20/02/440200047", 256, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「うん。",
NULL, "\"Yeah.", Line_ContinueAfterTyping);
Wait (800);
@@ -140,7 +141,7 @@ void main()
//「大石のヤツ、圭ちゃんに何を吹き込んでるのかなぁ...。@
PlaySE(3, "s20/03/440300037", 256, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「大石のヤツ、圭ちゃんに何を吹き込んでるのかなぁ…。」",
NULL, "\"That Ooishi, he probably fed him something fishy...\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -148,7 +149,7 @@ void main()
//「真剣そうだったよ@圭一くんは顔面蒼白だった。¥
PlaySE(3, "s20/02/440200048", 256, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「真剣そうだったよ。",
NULL, "\"He looked serious.", Line_ContinueAfterTyping);
Wait (1600);
@@ -158,7 +159,7 @@ void main()
//「.........あのねぇ@レナはよく知らないだろうけど@/
PlaySE(3, "s20/03/440300038", 256, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「………あのねぇ、",
NULL, "\"You see...", Line_ContinueAfterTyping);
Wait (1400);
@@ -177,7 +178,7 @@ void main()
//「え@ 何の話?@
PlaySE(3, "s20/02/440200049", 256, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「え?",
NULL, "\"Huh?", Line_ContinueAfterTyping);
Wait (800);
@@ -188,7 +189,7 @@ void main()
//「あいつが現れるとね、...必ず鬼隠しが起こるの@......本当だよ。@
PlaySE(3, "s20/03/440300040", 256, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「あいつが現れるとね、…必ず鬼隠しが起こるの。",
NULL, "\"Whenever he shows up... someone is demoned away.", Line_ContinueAfterTyping);
Wait (5800);
@@ -199,7 +200,7 @@ void main()
//「............あれ@ そうなの?¥
PlaySE(3, "s20/02/440200050", 256, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「…………あれ?",
NULL, "\"...Oh?", Line_ContinueAfterTyping);
Wait (1000);
@@ -209,7 +210,7 @@ void main()
//「......一昨年、梨花ちゃんのお母さんが入水したでしょ@ その直前に大石が尋問してたんだよ。@
PlaySE(3, "s20/03/440300041", 256, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「……一昨年、梨花ちゃんのお母さんが入水したでしょ?",
NULL, "\"...The year before last, when Rika-chan's mom drowned, right?", Line_ContinueAfterTyping);
Wait (3000);
@@ -220,7 +221,7 @@ void main()
//「.........そう言えば、悟史くんが転校する前にもいたね。@
PlaySE(3, "s20/02/440200051", 256, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「………そう言えば、悟史くんが転校する前にもいたね。」",
NULL, "\"...Now that you mention it, he was around before Satoshi-kun transferred out, too.\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -228,7 +229,7 @@ void main()
//「転校~@ あはははははは、レナはいいヤツだよなぁ。¥
PlaySE(3, "s20/03/440300042", 256, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「転校〜?",
NULL, "\"Transferred~?", Line_ContinueAfterTyping);
Wait (1600);
@@ -238,7 +239,7 @@ void main()
//「で、今度は圭一くんの前に現れたんだ@......じゃあ圭一くんも鬼隠しになっちゃう?@
PlaySE(3, "s20/02/440200052", 256, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「で、今度は圭一くんの前に現れたんだ。",
NULL, "\"So this time he's appeared before Keiichi-kun...", Line_ContinueAfterTyping);
Wait (3800);
@@ -249,7 +250,7 @@ void main()
//「........................。@
PlaySE(3, "s20/03/440300043", 256, 64);
if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「……………………。」",
NULL, "\"...\"", Line_ModeSpecific);
if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -258,7 +259,7 @@ void main()
//「........................。¥
PlaySE(3, "s20/02/440200053", 256, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color>", NULL, "<color=#ef8e2d>Rena</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "「……………………。」",
NULL, "\"...\"", Line_Normal);
ClearMessage();
@@ -281,7 +282,7 @@ void main()
// ...哄笑だった¥
PlaySE(3, "s20/02/440200054", 256, 64);
PlaySE(4, "s20/03/440300044", 256, 64);
if (AdvMode) { OutputLine("<color=#ef8e2d>レナ</color><color=#75bfa2>魅音</color>", NULL, "<color=#ef8e2d>Rena</color> & <color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
if (AdvMode) { OutputLine("<color=#f0953d>レナ</color><color=#5ec69a>魅音</color>", NULL, "<color=#f0953d>Rena</color> & <color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " …哄笑だった。",
NULL, "By loud laughter...", Line_Normal);
ClearMessage();