Fix wrong voices
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@@ -2142,11 +2142,10 @@ void main()
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//「ぼぅ、暴力反対ですのー!!!w600 証拠もないのにぃ~!!@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/04/990400008", 256);
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PlayVoice(3, "s19/04/990400009", 256);
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OutputLine(NULL, "「ぼぅ、暴力反対ですのー!!",
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NULL, "\"I-I'm against violence!!", Line_WaitForInput);
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PlayVoice(3, "s19/04/990400009", 256);
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OutputLine(NULL, " 証拠もないのにぃ〜!!」",
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NULL, " You don't even have any proof!!\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -2333,7 +2332,6 @@ void main()
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OutputLine(NULL, "「…ひぅ!",
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NULL, "\"...Huu!", Line_WaitForInput);
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PlayVoice(3, "s19/02/990200034", 256);
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OutputLine(NULL, " …だってだって…こんなにかぁいいよぅ?」",
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NULL, " ...But, but... they're sho kyute?\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -2348,7 +2346,7 @@ void main()
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//「でも...ちょっとくらいなら......だめかな?!d300だめかな?@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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PlayVoice(3, "s19/02/990200035", 256);
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PlayVoice(3, "s19/02/990200034", 256);
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OutputLine(NULL, "「でも…ちょっとくらいなら……だめかな?",
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NULL, "\"But... just for a bit... is fine?", Line_Continue);
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