Unify audio volumes
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@@ -14,12 +14,12 @@ void main()
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DisableWindow();
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DrawScene("black", 1000 );
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DrawScene("background/m_y4", 1000 );
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PlayBGM( 1, "msys13", 128, 0 );
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PlayBGM( 1, "msys13", 56, 0 );
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//「興宮STより、3号どうぞ@3号どうぞ。@
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ClearMessage();
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>興宮PS</color>", NULL, "<color=#f5e6d3>Okinomiya PS</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 0, "ps2/00/keijic44001", 128, TRUE);
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ModPlayVoiceLS(3, 0, "ps2/00/keijic44001", 256, TRUE);
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OutputLine(NULL, "「興宮STより、3号どうぞ。",
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NULL, "\"This is Okinomiya Station, calling Unit 3.", Line_Continue);
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Wait( 900 );
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@@ -31,7 +31,7 @@ void main()
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//「3号です@感度良好ー。¥
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700001", 128, TRUE);
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700001", 256, TRUE);
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OutputLine(NULL, "「3号です。",
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NULL, "\"This is Unit 3,", Line_Continue);
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Wait( 800 );
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@@ -41,13 +41,13 @@ void main()
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//「応援が向かいました@別命あるまで維持で願いします@どうぞー。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>興宮PS</color>", NULL, "<color=#f5e6d3>Okinomiya PS</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 0, "ps3/s20/00/keijic44002", 128, TRUE);
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ModPlayVoiceLS(3, 0, "ps3/s20/00/keijic44002", 256, TRUE);
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OutputLine(NULL, "「応援が向かいました。",
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NULL, "\"Back-up is heading your way.", Line_Continue);
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Wait( 500 );
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OutputLine(NULL, "別命あるまで維持で願いします。",
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NULL, " Hold position until further instructions.", Line_WaitForInput);
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ModPlayVoiceLS(3, 0, "ps3/s20/00/keijic44003", 128, TRUE);
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ModPlayVoiceLS(3, 0, "ps3/s20/00/keijic44003", 256, TRUE);
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OutputLine(NULL, "どうぞー。」",
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NULL, " Over.\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -56,14 +56,14 @@ void main()
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//「はいー、3号了解。¥
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700002", 128, TRUE);
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700002", 256, TRUE);
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OutputLine(NULL, "「はいー、3号了解。」",
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NULL, "\"Roger, Unit 3 acknowledged.\"", Line_Normal);
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ClearMessage();
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//「それから回転灯は付けないでお願いします@静か静かで願います。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>興宮PS</color>", NULL, "<color=#f5e6d3>Okinomiya PS</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 0, "ps3/s20/00/keijic44004", 128, TRUE);
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ModPlayVoiceLS(3, 0, "ps3/s20/00/keijic44004", 256, TRUE);
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OutputLine(NULL, "「それから回転灯は付けないでお願いします。",
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NULL, "\"Requesting no headlights.", Line_Continue);
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Wait( 1500 );
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@@ -75,20 +75,20 @@ void main()
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//「STー、今、先生が到着しました@運びたいそうですがどうしますか@どうぞ。¥
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700003", 128, TRUE);
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700003", 256, TRUE);
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OutputLine(NULL, "「STー、今、先生が到着しました。",
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NULL, "\"Station, the doctor has arrived.", Line_Continue);
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Wait( 1400 );
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OutputLine(NULL, "運びたいそうですがどうしますか。",
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NULL, " They want to carry it away. What's the order?", Line_WaitForInput);
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700004", 128, TRUE);
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700004", 256, TRUE);
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OutputLine(NULL, "どうぞ。」",
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NULL, " Over.\"", Line_Normal);
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ClearMessage();
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//「了解しました@先生に任せてください。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>興宮PS</color>", NULL, "<color=#f5e6d3>Okinomiya PS</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 0, "ps3/s20/00/keijic44005", 128, TRUE);
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ModPlayVoiceLS(3, 0, "ps3/s20/00/keijic44005", 256, TRUE);
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OutputLine(NULL, "「了解しました。",
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NULL, "\"Acknowledged.", Line_Continue);
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Wait( 400 );
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@@ -100,19 +100,19 @@ void main()
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//「はいー@了解です@......あ、応援も到着しました@先に写真取らせた方がいいんじゃないですか@...ガイ者、もームダだと思いますしー。¥
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700005", 128, TRUE);
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700005", 256, TRUE);
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OutputLine(NULL, "「はいー。",
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NULL, "\"Affirmative.", Line_Continue);
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Wait( 300 );
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OutputLine(NULL, "了解です。",
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NULL, " Understood.", Line_WaitForInput);
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700006", 128, TRUE);
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700006", 256, TRUE);
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OutputLine(NULL, "……あ、応援も到着しました。",
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NULL, " ...Ah, back-up has arrived.", Line_WaitForInput);
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700007", 128, TRUE);
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700007", 256, TRUE);
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OutputLine(NULL, "先に写真取らせた方がいいんじゃないですか?",
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NULL, " Shouldn't we let them take a photo first?", Line_WaitForInput);
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700008", 128, TRUE);
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ModPlayVoiceLS(3, 11, "ps3/s20/11/440700008", 256, TRUE);
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OutputLine(NULL, "…ガイ者、もームダだと思いますしー。」",
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NULL, " ...I think the vic is done for.\"", Line_Normal);
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ClearMessage();
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