Unify audio volumes
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@@ -96,11 +96,11 @@ void dialog003()
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OutputLine(NULL, " レナんちに墜落したのはなんと……",
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NULL, " What fell on Rena's house...", Line_Continue);
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PlaySE( 4, "wa_008", 128, 64 );
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PlaySE( 4, "wa_008", 56, 64 );
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Wait( 200 );
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PlaySE( 4, "wa_008", 128, 64 );
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PlaySE( 4, "wa_008", 56, 64 );
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Wait( 200 );
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PlaySE( 4, "wa_008", 128, 64 );
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PlaySE( 4, "wa_008", 56, 64 );
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Wait( 200 );
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OutputLineAll(NULL, "", Line_WaitForInput);
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@@ -109,7 +109,7 @@ void dialog003()
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OutputLine(NULL, "スペースコロニーだッ!!」",
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NULL, "Was a space colony!!\"", Line_Continue);
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PlaySE( 4, "wa_007", 128, 64 );
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PlaySE( 4, "wa_007", 56, 64 );
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ShakeScreen( 1, 50, 20, 3, 0, );
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OutputLineAll(NULL, "", Line_Normal);
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@@ -140,7 +140,7 @@ void dialog003()
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OutputLine(NULL, " なんとこれこそは…ジオン広告社が引き起こした独立戦争の幕開けだったのだッ!!」",
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NULL, " This is the beginning... the start of a war for independence by the Propagandapality of Zeon!!\"", Line_Continue);
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PlaySE( 4, "wa_007", 128, 64 );
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PlaySE( 4, "wa_007", 56, 64 );
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ShakeScreen( 0, 50, 20, 3, 0, );
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OutputLineAll(NULL, "", GetGlobalFlag(GLinemodeSp));
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