Fix case sensitivity issues on Linux
This commit is contained in:
@@ -1207,10 +1207,10 @@ void main()
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//「伝言伝言あははは~~!@ いいよいいよ!@
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PlaySE(3, "s19/00/girlA99001", 256, 64);
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PlaySE(3, "s19/00/girla99001", 256, 64);
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OutputLine(NULL, "「伝言伝言あははは〜〜!!",
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NULL, "\"Message, message, ahahaha~~!!", Line_WaitForInput);
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PlaySE(3, "s19/00/girlA99002", 256, 64);
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PlaySE(3, "s19/00/girla99002", 256, 64);
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OutputLine(NULL, " いいよいいよ!」",
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NULL, " Okay okay!\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -1374,10 +1374,10 @@ void main()
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//「いないね前原さん@そっちいた?@
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PlaySE(3, "s19/00/girlB99001", 256, 64);
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PlaySE(3, "s19/00/girlb99001", 256, 64);
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OutputLine(NULL, "「いないね前原さん。",
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NULL, "\"Maebara-san isn't around.", Line_WaitForInput);
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PlaySE(3, "s19/00/girlB99002", 256, 64);
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PlaySE(3, "s19/00/girlb99002", 256, 64);
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OutputLine(NULL, "そっちいた?」",
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NULL, " Is he over there?\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -1385,13 +1385,13 @@ void main()
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//「いない~@圭一さんどこだろ@お父さんが校門に来てるのにね。@
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PlaySE(3, "s19/00/girlC99001", 256, 64);
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PlaySE(3, "s19/00/girlc99001", 256, 64);
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OutputLine(NULL, "「いない〜。",
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NULL, "\"Nope~.", Line_WaitForInput);
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PlaySE(3, "s19/00/girlC99002", 256, 64);
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PlaySE(3, "s19/00/girlc99002", 256, 64);
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OutputLine(NULL, "圭一さんどこだろ。",
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NULL, " Where's Keiichi-san, I wonder?", Line_WaitForInput);
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PlaySE(3, "s19/00/girlC99003", 256, 64);
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PlaySE(3, "s19/00/girlc99003", 256, 64);
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OutputLine(NULL, "お父さんが校門に来てるのにね。」",
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NULL, " His dad is at the front gate.\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -1422,10 +1422,10 @@ void main()
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//「ねぇねぇ、圭一さん知らないー@ お母さんが急病で大変なんだってー!@
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PlaySE(3, "s19/00/girlD99001", 256, 64);
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PlaySE(3, "s19/00/girld99001", 256, 64);
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OutputLine(NULL, "「ねぇねぇ、圭一さん知らないー?",
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NULL, "\"Hey, hey, do you know where Keiichi-san is at~?", Line_WaitForInput);
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PlaySE(3, "s19/00/girlD99002", 256, 64);
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PlaySE(3, "s19/00/girld99002", 256, 64);
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OutputLine(NULL, " お母さんが急病で大変なんだってー!」",
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NULL, " His mom suddenly got really sick~!\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -1433,10 +1433,10 @@ void main()
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//「前原さんに伝言だよ@家が火事だから急いで校門に来い!って。@
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PlaySE(3, "s19/00/girlE99001", 256, 64);
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PlaySE(3, "s19/00/girle99001", 256, 64);
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OutputLine(NULL, "「前原さんに伝言だよ。",
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NULL, "\"A message for Maebara-san.", Line_WaitForInput);
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PlaySE(3, "s19/00/girlE99002", 256, 64);
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PlaySE(3, "s19/00/girle99002", 256, 64);
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OutputLine(NULL, "家が火事だから急いで校門に来い!って。」",
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NULL, " They said his house caught fire and he needs to come to the gate!\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -1444,7 +1444,7 @@ void main()
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//「前原さんちにジャンボ機が墜落したらしいよ!@
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PlaySE(3, "s19/00/girlF99001", 256, 64);
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PlaySE(3, "s19/00/girlf99001", 256, 64);
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OutputLine(NULL, "「前原さんちにジャンボ機が墜落したらしいよ!」",
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NULL, "\"A jumbo jet fell on top of the Maebara residence!\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -1452,7 +1452,7 @@ void main()
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//「警察が事情聴取に来てるって言ってた!@
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PlaySE(3, "s19/00/girlA99003", 256, 64);
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PlaySE(3, "s19/00/girla99003", 256, 64);
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OutputLine(NULL, "「警察が事情聴取に来てるって言ってた!」",
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NULL, "\"The police have come to question him!\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -1467,7 +1467,7 @@ void main()
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//「趣味はお風呂覗きなんだってー。@
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PlaySE(3, "s19/00/girlB99003", 256, 64);
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PlaySE(3, "s19/00/girlb99003", 256, 64);
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OutputLine(NULL, "「趣味は抱きまくらのコレクションなんだってー。」",
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NULL, "\"They say he has a collection of dakimakura love pillows.\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -1482,7 +1482,7 @@ void main()
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//「夜な夜な下着を盗んで回ってるって本当なのぅ?@
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PlaySE(3, "s19/00/girlC99004", 256, 64);
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PlaySE(3, "s19/00/girlc99004", 256, 64);
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OutputLine(NULL, "「夜な夜な抱きながら寝てるって本当なのぅ?」",
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NULL, "\"Is it true that he sleeps with them at night?\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -1497,7 +1497,7 @@ void main()
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//「ぱんつをかぶったり匂いを嗅いだりするんだって。@
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PlaySE(3, "s19/00/girlD99003", 256, 64);
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PlaySE(3, "s19/00/girld99003", 256, 64);
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OutputLine(NULL, "「ふにふにの柔らか~い感触がたまんないって。」",
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NULL, "\"I heard he can't get enough of the fluffy soft sensation!\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -1512,12 +1512,12 @@ void main()
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//「魅音委員長も被害にあったって言ってたよー!」!w800
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PlaySE(3, "s19/00/girlE99003", 256, 64);
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PlaySE(3, "s19/00/girle99003", 256, 64);
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OutputLine(NULL, "「委員長の写真貼り付けたのもあるらしいよー!」",
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NULL, "\"I heard he even has one with a photo of our Class Rep stuck to it~!\"", Line_WaitForInput);
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//「え゛ーーーッッ?!¥
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PlaySE(3, "s19/00/girlD99004", 256, 64);
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PlaySE(3, "s19/00/girld99004", 256, 64);
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OutputLine(NULL, "「え゛ーーーッッ?!」",
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NULL, "\"Whaaat!?\"", Line_Normal);
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ClearMessage();
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@@ -1589,13 +1589,13 @@ void main()
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//「聞いたー@ 転校生の前原さんてHな人なんだってー@ きゃはははは!!@
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PlaySE(3, "s19/00/girlE99004", 256, 64);
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PlaySE(3, "s19/00/girle99004", 256, 64);
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OutputLine(NULL, "「聞いたー?",
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NULL, "\"Did you hear?", Line_WaitForInput);
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PlaySE(3, "s19/00/girlE99005", 256, 64);
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PlaySE(3, "s19/00/girle99005", 256, 64);
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OutputLine(NULL, " 転校生の前原さんて2次元萌えな人なんだってー!",
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NULL, " I heard that the new transfer student Maebara-san is into anime girls!", Line_WaitForInput);
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PlaySE(3, "s19/00/girlE99006", 256, 64);
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PlaySE(3, "s19/00/girle99006", 256, 64);
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OutputLine(NULL, " きゃはははは!!」",
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NULL, " Kyahahahaha!!\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -2166,7 +2166,7 @@ void main()
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//「…前原さんちにジャンボ機が落っこちたことより大変なのー?@
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PlaySE(3, "s19/00/girlA99004", 256, 64);
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PlaySE(3, "s19/00/girla99004", 256, 64);
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OutputLine(NULL, "「…前原さんちにジャンボ機が落っこちたことより大変なのー?」",
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NULL, "\"...It's a bigger problem than a jumbo jet crashing into your family's house?\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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@@ -2250,10 +2250,10 @@ void main()
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//「そ…それでどうなるの…@ 地球連邦は負けちゃうの?¥
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PlaySE(3, "s19/00/girlC99005", 256, 64);
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PlaySE(3, "s19/00/girlc99005", 256, 64);
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OutputLine(NULL, "「ち…地球軍って…?",
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NULL, "\"A... an Earth Federation...?", Line_WaitForInput);
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PlaySE(3, "s19/00/girlC99006", 256, 64);
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PlaySE(3, "s19/00/girlc99006", 256, 64);
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OutputLine(NULL, " 私達、宇宙人と戦争でもしてるんですか?」",
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NULL, " Are we really at war with aliens?\"", Line_Normal);
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ClearMessage();
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@@ -2308,7 +2308,7 @@ void main()
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//「でも…連邦艦隊の拡散波動砲でも、彗星帝国には効かなかったんじゃ…。@
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PlaySE(3, "s19/00/girlA99006", 256, 64);
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PlaySE(3, "s19/00/girla99006", 256, 64);
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OutputLine(NULL, "「でも…たとえレナさんでも、月を押し戻すことなんて出来るんでしょうか?>」",
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NULL, "\"But... Rena-san might be strong... but, can she really push back the moon..?\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -2330,7 +2330,7 @@ void main()
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//「……竜宮さんってすごいんだぁ……。@
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PlaySE(3, "s19/00/girlA99007", 256, 64);
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PlaySE(3, "s19/00/girla99007", 256, 64);
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OutputLine(NULL, "「……竜宮さんってすごいんだぁ……。」",
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NULL, "\"...Ryuugu-san is amazing...\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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