Fix case sensitivity issues on Linux
This commit is contained in:
@@ -547,13 +547,13 @@ void main()
|
||||
|
||||
|
||||
//「あぁらレナちゃん@この間はお惣菜をありがとうね@ うちの子もおいしいって喜んでたわ。@
|
||||
PlaySE(3, "s19/00/villA88001", 256, 64);
|
||||
PlaySE(3, "s19/00/villa88001", 256, 64);
|
||||
OutputLine(NULL, "「あぁらレナちゃん。",
|
||||
NULL, "\"Oh, Rena-chan.", Line_WaitForInput);
|
||||
PlaySE(3, "s19/00/villA88002", 256, 64);
|
||||
PlaySE(3, "s19/00/villa88002", 256, 64);
|
||||
OutputLine(NULL, "この間はお惣菜をありがとうね!",
|
||||
NULL, " Thanks for the food you brought me a while back!", Line_WaitForInput);
|
||||
PlaySE(3, "s19/00/villA88003", 256, 64);
|
||||
PlaySE(3, "s19/00/villa88003", 256, 64);
|
||||
OutputLine(NULL, " うちの子もおいしいって喜んでたわ。」",
|
||||
NULL, " My son loved it. He said it was delicious.\"", Line_WaitForInput);
|
||||
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
|
||||
@@ -2419,7 +2419,7 @@ void main()
|
||||
ClearMessage();
|
||||
DisableWindow();
|
||||
PlaySE( 4, "wa_006", 128, 64 );
|
||||
DrawBustshot( 5, "Furiker_b", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 100, TRUE );
|
||||
DrawBustshot( 5, "furiker_b", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 100, TRUE );
|
||||
DrawScene( "white", 200 );
|
||||
DrawScene( "black", 200 );
|
||||
|
||||
@@ -4744,7 +4744,7 @@ void main()
|
||||
DrawBustshotWithFiltering( 3, "tm_si_de_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
|
||||
|
||||
//「今度は圭一くんの番だよ。健闘を!@
|
||||
PlaySE(3, "s19/08/HR_TOM00000", 256, 64);
|
||||
PlaySE(3, "s19/08/hr_tom00000", 256, 64);
|
||||
OutputLine(NULL, "「今度は圭一くんの番だよ。健闘を!」",
|
||||
NULL, "\"It's your turn next, Keiichi-kun. Best of luck!\"", Line_WaitForInput);
|
||||
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
|
||||
|
||||
Reference in New Issue
Block a user