Increase limit for long lines
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@@ -2974,11 +2974,10 @@ void main()
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NULL, " Acting all big and full of themselves!", Line_WaitForInput);
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PlaySE(3, "s19/03/990300209", 256, 64);
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OutputLine(NULL, " 金で解決できないと悟るとあらゆる嫌がらせをしてきたんだよ?!",
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NULL, " Since they figured out that they couldn't settle it with money, they did a bunch of nasty stuff! ", Line_ModeSpecific);
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NULL, " Since they figured out that they couldn't settle it with money, they did a bunch of nasty stuff!", Line_WaitForInput);
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PlaySE(3, "s19/03/990300210", 256, 64);
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if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, " 嫌らしいヤツらだった!」",
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NULL, "They were nasty guys!\"", Line_ModeSpecific);
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NULL, " They were nasty guys!\"", Line_ModeSpecific);
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if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -3007,19 +3006,19 @@ void main()
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NULL, " They went to Tokyo and struck deals with legislators...", Line_WaitForInput);
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PlaySE(3, "s19/03/990300213", 256, 64);
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OutputLine(NULL, "……そうしてる内に計画は撤回されたんだよ。",
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NULL, " And as a result, the development plan was retracted. ", Line_ModeSpecific);
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NULL, " And as a result, the development plan was retracted.", Line_WaitForInput);
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DisableWindow();
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DrawBustshot( 2, "me_se_wi_a1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
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//私たちの完全勝利だった@ あっはははは!@
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PlaySE(3, "s19/03/990300214", 256, 64);
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if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, "私たちの完全勝利だった!",
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NULL, "It was our complete victory!", Line_WaitForInput);
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NULL, " It was our complete victory! ", Line_ModeSpecific);
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PlaySE(3, "s19/03/990300215", 256, 64);
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if (AdvMode) { OutputLine("<color=#75bfa2>魅音</color>", NULL, "<color=#75bfa2>Mion</color>", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, " あっはははは!」",
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NULL, " Ahahahahaha!\"", Line_ModeSpecific);
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NULL, "Ahahahahaha!\"", Line_ModeSpecific);
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if (AdvMode) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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