sound clipped
changed so that it's possible to wait for the sound in non-auto mode at least
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@@ -3140,7 +3140,7 @@ void main()
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NULL, "\"A Colonel Sanders doll!?", Line_WaitForInput);
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NULL, "\"A Colonel Sanders doll!?", Line_WaitForInput);
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PlaySE(3, "s19/01/hr_kei02360", 256, 64);
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PlaySE(3, "s19/01/hr_kei02360", 256, 64);
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OutputLine(NULL, " …ってあれか、ケンタくんフライドチキンの店の前に必ず置いてある…",
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OutputLine(NULL, " …ってあれか、ケンタくんフライドチキンの店の前に必ず置いてある…",
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NULL, " ...Oh, that thing. Those statues they always have out in front of that fried chicken place...", Line_ContinueAfterTyping);
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NULL, " ...Oh, that thing. Those statues they always have out in front of that fried chicken place...", Line_WaitForInput);
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Wait( 600 );
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Wait( 600 );
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PlaySE(3, "s19/01/hr_kei02370", 256, 64);
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PlaySE(3, "s19/01/hr_kei02370", 256, 64);
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