sound clipped
changed so that it's possible to wait for the sound in non-auto mode at least
This commit is contained in:
@@ -3140,7 +3140,7 @@ void main()
|
||||
NULL, "\"A Colonel Sanders doll!?", Line_WaitForInput);
|
||||
PlaySE(3, "s19/01/hr_kei02360", 256, 64);
|
||||
OutputLine(NULL, " …ってあれか、ケンタくんフライドチキンの店の前に必ず置いてある…",
|
||||
NULL, " ...Oh, that thing. Those statues they always have out in front of that fried chicken place...", Line_ContinueAfterTyping);
|
||||
NULL, " ...Oh, that thing. Those statues they always have out in front of that fried chicken place...", Line_WaitForInput);
|
||||
|
||||
Wait( 600 );
|
||||
PlaySE(3, "s19/01/hr_kei02370", 256, 64);
|
||||
|
||||
Reference in New Issue
Block a user