diff --git a/Update/onik_009.txt b/Update/onik_009.txt index 1fc68e4..20a979c 100644 --- a/Update/onik_009.txt +++ b/Update/onik_009.txt @@ -383,7 +383,7 @@ void main() DisableWindow(); DrawSceneWithMask("black", "right", 0, 0, 1300 ); - DrawSceneWithMask("background/y_ie1", "right", 0, 0, 1300 ); + DrawSceneWithMask("background/y_jt2", "right", 0, 0, 1300 ); ModDrawCharacterWithFiltering(3, 3, "sprite/night/me2_wink_a1_", "1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 1300, TRUE ); //「ハ~イ圭ちゃん@ 今日はお腹空かしてる@ 露店で済ますんだからね!@ @@ -839,6 +839,10 @@ void main() ModPlayVoiceLS(3, 4, "s19/04/500400679", 256, TRUE); OutputLine(NULL, " 遅いですわ皆々様!!", NULL, " You're all very late!!", Line_WaitForInput); + + DisableWindow(); + ModDrawCharacter(1, 4, "sprite/normal/sa2b_yareyare_b1_", "1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, TRUE ); + ModPlayVoiceLS(3, 4, "s19/04/500400680", 256, TRUE); OutputLine(NULL, " レディーを待たせるとは圭一さんもなってないでございますわ〜!!!」", NULL, " It's unacceptable to keep a lady waiting, Keiichi-san~!!!\"", GetGlobalFlag(GLinemodeSp)); @@ -856,7 +860,8 @@ void main() NULL, " So, where is this lady I've kept waiting?\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } - + DisableWindow(); + ModDrawCharacter(1, 4, "sprite/normal/sa2b_akireru_b1_", "1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, TRUE ); //「ぬわんですってぇえぇええぇえッ!!!!¥ if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); } @@ -1649,7 +1654,7 @@ void main() NULL, " ...Oh?", Line_WaitForInput); DisableWindow(); - ModDrawCharacter(1, 2, "sprite/normal/re2b_komaru_b1_", "1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE ); + ModDrawCharacter(1, 2, "sprite/normal/re2b_komaru_b2_", "1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE ); //………あれ@ 圭一くんと梨花ちゃんは…なんでスタートしないんだろ? しないんだろ?@ ModPlayVoiceLS(3, 2, "s19/02/500200820", 256, TRUE); @@ -3504,7 +3509,7 @@ void main() DisableWindow(); FadeBustshotWithFiltering( 1, "left", 1, FALSE, 0, 0, 300, TRUE ); - ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa2a_odoroki_a1_", "1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE ); + ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa2b_warai_b1_", "1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE ); //「子供のごっご遊びと侮るつもりなら好都合でございますわぁ!!@ if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }